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llvm-mirror/test/CodeGen/PowerPC/load-and-splat.ll
Nemanja Ivanovic 3dd84ac1da [PowerPC] Provide patterns for permuted scalar to vector for pre-P8
We will emit these permuted nodes on all VSX little endian subtargets
but don't have the patterns available to match them on subtargets
that don't have direct moves.

Fixes: https://bugs.llvm.org/show_bug.cgi?id=47916
2020-12-29 06:49:25 -06:00

260 lines
8.9 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -mcpu=pwr9 -ppc-asm-full-reg-names -ppc-vsr-nums-as-vr \
; RUN: -mtriple=powerpc64-unknown-unknown < %s | FileCheck %s \
; RUN: -check-prefix=P9
; RUN: llc -mcpu=pwr8 -ppc-asm-full-reg-names -ppc-vsr-nums-as-vr \
; RUN: -mtriple=powerpc64le-unknown-unknown < %s | FileCheck %s \
; RUN: -check-prefix=P8
define dso_local void @test(<2 x double>* nocapture %c, double* nocapture readonly %a) local_unnamed_addr {
; P9-LABEL: test:
; P9: # %bb.0: # %entry
; P9-NEXT: addi r4, r4, 24
; P9-NEXT: lxvdsx vs0, 0, r4
; P9-NEXT: stxv vs0, 0(r3)
; P9-NEXT: blr
;
; P8-LABEL: test:
; P8: # %bb.0: # %entry
; P8-NEXT: addi r4, r4, 24
; P8-NEXT: lxvdsx vs0, 0, r4
; P8-NEXT: stxvd2x vs0, 0, r3
; P8-NEXT: blr
entry:
%arrayidx = getelementptr inbounds double, double* %a, i64 3
%0 = load double, double* %arrayidx, align 8
%splat.splatinsert.i = insertelement <2 x double> undef, double %0, i32 0
%splat.splat.i = shufflevector <2 x double> %splat.splatinsert.i, <2 x double> undef, <2 x i32> zeroinitializer
store <2 x double> %splat.splat.i, <2 x double>* %c, align 16
ret void
}
define dso_local void @test2(<4 x float>* nocapture %c, float* nocapture readonly %a) local_unnamed_addr {
; P9-LABEL: test2:
; P9: # %bb.0: # %entry
; P9-NEXT: addi r4, r4, 12
; P9-NEXT: lxvwsx vs0, 0, r4
; P9-NEXT: stxv vs0, 0(r3)
; P9-NEXT: blr
;
; P8-LABEL: test2:
; P8: # %bb.0: # %entry
; P8-NEXT: addi r4, r4, 12
; P8-NEXT: lfiwzx f0, 0, r4
; P8-NEXT: xxspltw v2, vs0, 1
; P8-NEXT: stvx v2, 0, r3
; P8-NEXT: blr
entry:
%arrayidx = getelementptr inbounds float, float* %a, i64 3
%0 = load float, float* %arrayidx, align 4
%splat.splatinsert.i = insertelement <4 x float> undef, float %0, i32 0
%splat.splat.i = shufflevector <4 x float> %splat.splatinsert.i, <4 x float> undef, <4 x i32> zeroinitializer
store <4 x float> %splat.splat.i, <4 x float>* %c, align 16
ret void
}
define dso_local void @test3(<4 x i32>* nocapture %c, i32* nocapture readonly %a) local_unnamed_addr {
; P9-LABEL: test3:
; P9: # %bb.0: # %entry
; P9-NEXT: addi r4, r4, 12
; P9-NEXT: lxvwsx vs0, 0, r4
; P9-NEXT: stxv vs0, 0(r3)
; P9-NEXT: blr
;
; P8-LABEL: test3:
; P8: # %bb.0: # %entry
; P8-NEXT: addi r4, r4, 12
; P8-NEXT: lfiwzx f0, 0, r4
; P8-NEXT: xxspltw v2, vs0, 1
; P8-NEXT: stvx v2, 0, r3
; P8-NEXT: blr
entry:
%arrayidx = getelementptr inbounds i32, i32* %a, i64 3
%0 = load i32, i32* %arrayidx, align 4
%splat.splatinsert.i = insertelement <4 x i32> undef, i32 %0, i32 0
%splat.splat.i = shufflevector <4 x i32> %splat.splatinsert.i, <4 x i32> undef, <4 x i32> zeroinitializer
store <4 x i32> %splat.splat.i, <4 x i32>* %c, align 16
ret void
}
define dso_local void @test4(<2 x i64>* nocapture %c, i64* nocapture readonly %a) local_unnamed_addr {
; P9-LABEL: test4:
; P9: # %bb.0: # %entry
; P9-NEXT: addi r4, r4, 24
; P9-NEXT: lxvdsx vs0, 0, r4
; P9-NEXT: stxv vs0, 0(r3)
; P9-NEXT: blr
;
; P8-LABEL: test4:
; P8: # %bb.0: # %entry
; P8-NEXT: addi r4, r4, 24
; P8-NEXT: lxvdsx vs0, 0, r4
; P8-NEXT: stxvd2x vs0, 0, r3
; P8-NEXT: blr
entry:
%arrayidx = getelementptr inbounds i64, i64* %a, i64 3
%0 = load i64, i64* %arrayidx, align 8
%splat.splatinsert.i = insertelement <2 x i64> undef, i64 %0, i32 0
%splat.splat.i = shufflevector <2 x i64> %splat.splatinsert.i, <2 x i64> undef, <2 x i32> zeroinitializer
store <2 x i64> %splat.splat.i, <2 x i64>* %c, align 16
ret void
}
define <16 x i8> @unadjusted_lxvwsx(i32* %s, i32* %t) {
; P9-LABEL: unadjusted_lxvwsx:
; P9: # %bb.0: # %entry
; P9-NEXT: lxvwsx v2, 0, r3
; P9-NEXT: blr
;
; P8-LABEL: unadjusted_lxvwsx:
; P8: # %bb.0: # %entry
; P8-NEXT: lfiwzx f0, 0, r3
; P8-NEXT: xxspltw v2, vs0, 1
; P8-NEXT: blr
entry:
%0 = bitcast i32* %s to <4 x i8>*
%1 = load <4 x i8>, <4 x i8>* %0, align 4
%2 = shufflevector <4 x i8> %1, <4 x i8> undef, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 0, i32 1, i32 2, i32 3, i32 0, i32 1, i32 2, i32 3, i32 0, i32 1, i32 2, i32 3>
ret <16 x i8> %2
}
define <16 x i8> @adjusted_lxvwsx(i64* %s, i64* %t) {
; P9-LABEL: adjusted_lxvwsx:
; P9: # %bb.0: # %entry
; P9-NEXT: addi r3, r3, 4
; P9-NEXT: lxvwsx v2, 0, r3
; P9-NEXT: blr
;
; P8-LABEL: adjusted_lxvwsx:
; P8: # %bb.0: # %entry
; P8-NEXT: lfdx f0, 0, r3
; P8-NEXT: xxspltw v2, vs0, 0
; P8-NEXT: blr
entry:
%0 = bitcast i64* %s to <8 x i8>*
%1 = load <8 x i8>, <8 x i8>* %0, align 8
%2 = shufflevector <8 x i8> %1, <8 x i8> undef, <16 x i32> <i32 4, i32 5, i32 6, i32 7, i32 4, i32 5, i32 6, i32 7, i32 4, i32 5, i32 6, i32 7, i32 4, i32 5, i32 6, i32 7>
ret <16 x i8> %2
}
define <16 x i8> @unadjusted_lxvwsx_v16i8(<16 x i8> *%s, <16 x i8> %t) {
; P9-LABEL: unadjusted_lxvwsx_v16i8:
; P9: # %bb.0: # %entry
; P9-NEXT: lxvwsx v2, 0, r3
; P9-NEXT: blr
;
; P8-LABEL: unadjusted_lxvwsx_v16i8:
; P8: # %bb.0: # %entry
; P8-NEXT: lvx v2, 0, r3
; P8-NEXT: xxspltw v2, v2, 3
; P8-NEXT: blr
entry:
%0 = load <16 x i8>, <16 x i8>* %s, align 16
%1 = shufflevector <16 x i8> %0, <16 x i8> undef, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 0, i32 1, i32 2, i32 3, i32 0, i32 1, i32 2, i32 3, i32 0, i32 1, i32 2, i32 3>
ret <16 x i8> %1
}
define <16 x i8> @adjusted_lxvwsx_v16i8(<16 x i8> *%s, <16 x i8> %t) {
; P9-LABEL: adjusted_lxvwsx_v16i8:
; P9: # %bb.0: # %entry
; P9-NEXT: addi r3, r3, 4
; P9-NEXT: lxvwsx v2, 0, r3
; P9-NEXT: blr
;
; P8-LABEL: adjusted_lxvwsx_v16i8:
; P8: # %bb.0: # %entry
; P8-NEXT: lvx v2, 0, r3
; P8-NEXT: xxspltw v2, v2, 2
; P8-NEXT: blr
entry:
%0 = load <16 x i8>, <16 x i8>* %s, align 16
%1 = shufflevector <16 x i8> %0, <16 x i8> undef, <16 x i32> <i32 4, i32 5, i32 6, i32 7, i32 4, i32 5, i32 6, i32 7, i32 4, i32 5, i32 6, i32 7, i32 4, i32 5, i32 6, i32 7>
ret <16 x i8> %1
}
define <16 x i8> @adjusted_lxvwsx_v16i8_2(<16 x i8> *%s, <16 x i8> %t) {
; P9-LABEL: adjusted_lxvwsx_v16i8_2:
; P9: # %bb.0: # %entry
; P9-NEXT: addi r3, r3, 8
; P9-NEXT: lxvwsx v2, 0, r3
; P9-NEXT: blr
;
; P8-LABEL: adjusted_lxvwsx_v16i8_2:
; P8: # %bb.0: # %entry
; P8-NEXT: lvx v2, 0, r3
; P8-NEXT: xxspltw v2, v2, 1
; P8-NEXT: blr
entry:
%0 = load <16 x i8>, <16 x i8>* %s, align 16
%1 = shufflevector <16 x i8> %0, <16 x i8> undef, <16 x i32> <i32 8, i32 9, i32 10, i32 11, i32 8, i32 9, i32 10, i32 11, i32 8, i32 9, i32 10, i32 11, i32 8, i32 9, i32 10, i32 11>
ret <16 x i8> %1
}
define <16 x i8> @adjusted_lxvwsx_v16i8_3(<16 x i8> *%s, <16 x i8> %t) {
; P9-LABEL: adjusted_lxvwsx_v16i8_3:
; P9: # %bb.0: # %entry
; P9-NEXT: addi r3, r3, 12
; P9-NEXT: lxvwsx v2, 0, r3
; P9-NEXT: blr
;
; P8-LABEL: adjusted_lxvwsx_v16i8_3:
; P8: # %bb.0: # %entry
; P8-NEXT: lvx v2, 0, r3
; P8-NEXT: xxspltw v2, v2, 0
; P8-NEXT: blr
entry:
%0 = load <16 x i8>, <16 x i8>* %s, align 16
%1 = shufflevector <16 x i8> %0, <16 x i8> undef, <16 x i32> <i32 12, i32 13, i32 14, i32 15, i32 12, i32 13, i32 14, i32 15, i32 12, i32 13, i32 14, i32 15, i32 12, i32 13, i32 14, i32 15>
ret <16 x i8> %1
}
define <16 x i8> @unadjusted_lxvdsx(i64* %s, i64* %t) {
; P9-LABEL: unadjusted_lxvdsx:
; P9: # %bb.0: # %entry
; P9-NEXT: lxvdsx v2, 0, r3
; P9-NEXT: blr
;
; P8-LABEL: unadjusted_lxvdsx:
; P8: # %bb.0: # %entry
; P8-NEXT: lxvdsx v2, 0, r3
; P8-NEXT: blr
entry:
%0 = bitcast i64* %s to <8 x i8>*
%1 = load <8 x i8>, <8 x i8>* %0, align 8
%2 = shufflevector <8 x i8> %1, <8 x i8> undef, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
ret <16 x i8> %2
}
define <16 x i8> @unadjusted_lxvdsx_v16i8(<16 x i8> *%s, <16 x i8> %t) {
; P9-LABEL: unadjusted_lxvdsx_v16i8:
; P9: # %bb.0: # %entry
; P9-NEXT: lxvdsx v2, 0, r3
; P9-NEXT: blr
;
; P8-LABEL: unadjusted_lxvdsx_v16i8:
; P8: # %bb.0: # %entry
; P8-NEXT: lxvdsx v2, 0, r3
; P8-NEXT: blr
entry:
%0 = load <16 x i8>, <16 x i8>* %s, align 16
%1 = shufflevector <16 x i8> %0, <16 x i8> undef, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
ret <16 x i8> %1
}
define <16 x i8> @adjusted_lxvdsx_v16i8(<16 x i8> *%s, <16 x i8> %t) {
; P9-LABEL: adjusted_lxvdsx_v16i8:
; P9: # %bb.0: # %entry
; P9-NEXT: addi r3, r3, 8
; P9-NEXT: lxvdsx v2, 0, r3
; P9-NEXT: blr
;
; P8-LABEL: adjusted_lxvdsx_v16i8:
; P8: # %bb.0: # %entry
; P8-NEXT: addi r3, r3, 8
; P8-NEXT: lxvdsx v2, 0, r3
; P8-NEXT: blr
entry:
%0 = load <16 x i8>, <16 x i8>* %s, align 16
%1 = shufflevector <16 x i8> %0, <16 x i8> undef, <16 x i32> <i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
ret <16 x i8> %1
}