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llvm-mirror/test/CodeGen/AMDGPU/scratch-buffer.ll
Matt Arsenault 1adcdc6e96 AMDGPU: Add sdst operand to VOP2b instructions
The VOP3 encoding of these allows any SGPR pair for the i1
output, but this was forced before to always use vcc.
This doesn't yet try to use this, but does add the operand
to the definitions so the main change is adding vcc to the
output of the VOP2 encoding.

llvm-svn: 246358
2015-08-29 07:16:50 +00:00

117 lines
4.6 KiB
LLVM

; RUN: llc -verify-machineinstrs -march=amdgcn -mcpu=SI < %s | FileCheck --check-prefix=GCN --check-prefix=DEFAULT-SCRATCH %s
; RUN: llc -verify-machineinstrs -march=amdgcn -mcpu=tonga < %s | FileCheck --check-prefix=GCN --check-prefix=DEFAULT-SCRATCH %s
; RUN: llc -verify-machineinstrs -march=amdgcn -mattr=+huge-scratch-buffer -mcpu=SI < %s | FileCheck --check-prefix=GCN --check-prefix=HUGE-SCRATCH %s
; RUN: llc -verify-machineinstrs -march=amdgcn -mattr=+huge-scratch-buffer -mcpu=tonga < %s | FileCheck --check-prefix=GCN --check-prefix=HUGE-SCRATCH %s
; When a frame index offset is more than 12-bits, make sure we don't store
; it in mubuf's offset field.
; Also, make sure we use the same register for storing the scratch buffer addresss
; for both stores. This register is allocated by the register scavenger, so we
; should be able to reuse the same regiser for each scratch buffer access.
; GCN-LABEL: {{^}}legal_offset_fi:
; GCN: v_mov_b32_e32 [[OFFSET:v[0-9]+]], 0{{$}}
; GCN: buffer_store_dword v{{[0-9]+}}, [[OFFSET]], s[{{[0-9]+}}:{{[0-9]+}}], s{{[0-9]+}} offen
; GCN: v_mov_b32_e32 [[OFFSET]], 0x8000
; GCN: buffer_store_dword v{{[0-9]+}}, [[OFFSET]], s[{{[0-9]+}}:{{[0-9]+}}], s{{[0-9]+}} offen{{$}}
define void @legal_offset_fi(i32 addrspace(1)* %out, i32 %cond, i32 %if_offset, i32 %else_offset) {
entry:
%scratch0 = alloca [8192 x i32]
%scratch1 = alloca [8192 x i32]
%scratchptr0 = getelementptr [8192 x i32], [8192 x i32]* %scratch0, i32 0, i32 0
store i32 1, i32* %scratchptr0
%scratchptr1 = getelementptr [8192 x i32], [8192 x i32]* %scratch1, i32 0, i32 0
store i32 2, i32* %scratchptr1
%cmp = icmp eq i32 %cond, 0
br i1 %cmp, label %if, label %else
if:
%if_ptr = getelementptr [8192 x i32], [8192 x i32]* %scratch0, i32 0, i32 %if_offset
%if_value = load i32, i32* %if_ptr
br label %done
else:
%else_ptr = getelementptr [8192 x i32], [8192 x i32]* %scratch1, i32 0, i32 %else_offset
%else_value = load i32, i32* %else_ptr
br label %done
done:
%value = phi i32 [%if_value, %if], [%else_value, %else]
store i32 %value, i32 addrspace(1)* %out
ret void
ret void
}
; GCN-LABEL: {{^}}legal_offset_fi_offset
; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[{{[0-9]+}}:{{[0-9]+}}], s{{[0-9]+}} offen
; GCN: v_add_i32_e32 [[OFFSET:v[0-9]+]], vcc, 0x8000
; GCN: buffer_store_dword v{{[0-9]+}}, [[OFFSET]], s[{{[0-9]+}}:{{[0-9]+}}], s{{[0-9]+}} offen{{$}}
define void @legal_offset_fi_offset(i32 addrspace(1)* %out, i32 %cond, i32 addrspace(1)* %offsets, i32 %if_offset, i32 %else_offset) {
entry:
%scratch0 = alloca [8192 x i32]
%scratch1 = alloca [8192 x i32]
%offset0 = load i32, i32 addrspace(1)* %offsets
%scratchptr0 = getelementptr [8192 x i32], [8192 x i32]* %scratch0, i32 0, i32 %offset0
store i32 %offset0, i32* %scratchptr0
%offsetptr1 = getelementptr i32, i32 addrspace(1)* %offsets, i32 1
%offset1 = load i32, i32 addrspace(1)* %offsetptr1
%scratchptr1 = getelementptr [8192 x i32], [8192 x i32]* %scratch1, i32 0, i32 %offset1
store i32 %offset1, i32* %scratchptr1
%cmp = icmp eq i32 %cond, 0
br i1 %cmp, label %if, label %else
if:
%if_ptr = getelementptr [8192 x i32], [8192 x i32]* %scratch0, i32 0, i32 %if_offset
%if_value = load i32, i32* %if_ptr
br label %done
else:
%else_ptr = getelementptr [8192 x i32], [8192 x i32]* %scratch1, i32 0, i32 %else_offset
%else_value = load i32, i32* %else_ptr
br label %done
done:
%value = phi i32 [%if_value, %if], [%else_value, %else]
store i32 %value, i32 addrspace(1)* %out
ret void
}
; GCN-LABEL: @neg_vaddr_offset
; We can't prove %offset is positive, so we must do the computation with the
; immediate in an add instruction instead of folding offset and the immediate into
; the store instruction.
; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[{{[0-9]+:[0-9]+}}], s{{[0-9]+}} offen{{$}}
define void @neg_vaddr_offset(i32 %offset) {
entry:
%array = alloca [8192 x i32]
%ptr_offset = add i32 %offset, 4
%ptr = getelementptr [8192 x i32], [8192 x i32]* %array, i32 0, i32 %ptr_offset
store i32 0, i32* %ptr
ret void
}
; GCN-LABEL: @pos_vaddr_offse
; DEFAULT-SCRATCH: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[{{[0-9]+:[0-9]+}}], s{{[0-9]+}} offen offset:16
; HUGE-SCRATCH: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[{{[0-9]+:[0-9]+}}], s{{[0-9]+}} offen{{$}}
define void @pos_vaddr_offset(i32 addrspace(1)* %out, i32 %offset) {
entry:
%array = alloca [8192 x i32]
%ptr = getelementptr [8192 x i32], [8192 x i32]* %array, i32 0, i32 4
store i32 0, i32* %ptr
%load_ptr = getelementptr [8192 x i32], [8192 x i32]* %array, i32 0, i32 %offset
%val = load i32, i32* %load_ptr
store i32 %val, i32 addrspace(1)* %out
ret void
}