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llvm-mirror/include/llvm/CodeGen/TargetData.h
Chris Lattner 6336546710 Initial checkin of TargetData code
llvm-svn: 384
2001-08-27 16:00:15 +00:00

86 lines
3.5 KiB
C++

//===-- llvm/TargetData.h - Data size & alignment routines -------*- C++ -*-==//
//
// This file defines target properties related to datatype size/offset/alignment
// information. It uses lazy annotations to cache information about how
// structure types are laid out and used.
//
// This structure should be created once, filled in if the defaults are not
// correct and then passed around by const&. None of the members functions
// require modification to the object.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_TARGETDATA_H
#define LLVM_CODEGEN_TARGETDATA_H
#include "llvm/Type.h"
#include <vector>
class StructType;
class StructLayout;
class TargetData {
unsigned char ByteAlignment; // Defaults to 1 bytes
unsigned char ShortAlignment; // Defaults to 2 bytes
unsigned char IntAlignment; // Defaults to 4 bytes
unsigned char LongAlignment; // Defaults to 8 bytes
unsigned char FloatAlignment; // Defaults to 4 bytes
unsigned char DoubleAlignment; // Defaults to 8 bytes
unsigned char PointerSize; // Defaults to 8 bytes
unsigned char PointerAlignment; // Defaults to 8 bytes
AnnotationID AID; // AID for structure layout annotation
static Annotation *TypeAnFactory(AnnotationID, Annotable *, void *);
public:
TargetData(const string &TargetName, unsigned char PtrSize = 8,
unsigned char PtrAl = 8, unsigned char DoubleAl = 8,
unsigned char FloatAl = 4, unsigned char LongAl = 8,
unsigned char IntAl = 4, unsigned char ShortAl = 2,
unsigned char ByteAl = 1);
~TargetData(); // Not virtual, do not subclass this class
unsigned char getByteAlignment() const { return ByteAlignment; }
unsigned char getShortAlignment() const { return ShortAlignment; }
unsigned char getIntAlignment() const { return IntAlignment; }
unsigned char getLongAlignment() const { return LongAlignment; }
unsigned char getFloatAlignment() const { return FloatAlignment; }
unsigned char getDoubleAlignment() const { return DoubleAlignment; }
unsigned char getPointerAlignment() const { return PointerAlignment; }
unsigned char getPointerSize() const { return PointerSize; }
AnnotationID getStructLayoutAID() const { return AID; }
// getTypeSize - Return the number of bytes neccesary to hold the specified
// type
unsigned getTypeSize (const Type *Ty) const;
// getTypeAlignment - Return the minimum required alignment for the specified
// type
unsigned char getTypeAlignment(const Type *Ty) const;
// getIndexOffset - return the offset from the beginning of the type for the
// specified indices. This is used to implement getElementPtr and load and
// stores that include the implicit form of getelementptr.
//
unsigned getIndexedOffset(const Type *Ty,
const vector<ConstPoolVal*> &Indices) const;
inline const StructLayout *getStructLayout(const StructType *Ty) const {
return (const StructLayout*)((Value*)Ty)->getOrCreateAnnotation(AID);
}
};
// This annotation (attached ONLY to StructType classes) is used to lazily
// calculate structure layout information for a target machine, based on the
// TargetData structure.
//
struct StructLayout : public Annotation {
vector<unsigned> MemberOffsets;
unsigned StructSize;
unsigned StructAlignment;
private:
friend class TargetData; // Only TargetData can create this class
inline StructLayout(const StructType *ST, const TargetData &TD);
};
#endif