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llvm-mirror/test/CodeGen/ARM/vrev.ll
Chad Rosier a588421976 When performing a truncating store, it's possible to rearrange the data
in-register, such that we can use a single vector store rather then a 
series of scalar stores.

For func_4_8 the generated code

	vldr	d16, LCPI0_0
	vmov	d17, r0, r1
	vadd.i16	d16, d17, d16
	vmov.u16	r0, d16[3]
	strb	r0, [r2, #3]
	vmov.u16	r0, d16[2]
	strb	r0, [r2, #2]
	vmov.u16	r0, d16[1]
	strb	r0, [r2, #1]
	vmov.u16	r0, d16[0]
	strb	r0, [r2]
	bx	lr

becomes

	vldr	d16, LCPI0_0
	vmov	d17, r0, r1
	vadd.i16	d16, d17, d16
	vuzp.8	d16, d17
	vst1.32	{d16[0]}, [r2, :32]
	bx	lr

I'm not fond of how this combine pessimizes 2012-03-13-DAGCombineBug.ll,
but I couldn't think of a way to judiciously apply this combine.

This

	ldrh	r0, [r0, #4]
	strh	r0, [r1]

becomes

	vldr	d16, [r0]
	vmov.u16	r0, d16[2]
	vmov.32	d16[0], r0
	vuzp.16	d16, d17
	vst1.32	{d16[0]}, [r1, :32]

PR11158
rdar://10703339

llvm-svn: 154340
2012-04-09 20:32:02 +00:00

181 lines
6.3 KiB
LLVM

; RUN: llc < %s -march=arm -mattr=+neon | FileCheck %s
define <8 x i8> @test_vrev64D8(<8 x i8>* %A) nounwind {
;CHECK: test_vrev64D8:
;CHECK: vrev64.8
%tmp1 = load <8 x i8>* %A
%tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
ret <8 x i8> %tmp2
}
define <4 x i16> @test_vrev64D16(<4 x i16>* %A) nounwind {
;CHECK: test_vrev64D16:
;CHECK: vrev64.16
%tmp1 = load <4 x i16>* %A
%tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
ret <4 x i16> %tmp2
}
define <2 x i32> @test_vrev64D32(<2 x i32>* %A) nounwind {
;CHECK: test_vrev64D32:
;CHECK: vrev64.32
%tmp1 = load <2 x i32>* %A
%tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <2 x i32> <i32 1, i32 0>
ret <2 x i32> %tmp2
}
define <2 x float> @test_vrev64Df(<2 x float>* %A) nounwind {
;CHECK: test_vrev64Df:
;CHECK: vrev64.32
%tmp1 = load <2 x float>* %A
%tmp2 = shufflevector <2 x float> %tmp1, <2 x float> undef, <2 x i32> <i32 1, i32 0>
ret <2 x float> %tmp2
}
define <16 x i8> @test_vrev64Q8(<16 x i8>* %A) nounwind {
;CHECK: test_vrev64Q8:
;CHECK: vrev64.8
%tmp1 = load <16 x i8>* %A
%tmp2 = shufflevector <16 x i8> %tmp1, <16 x i8> undef, <16 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0, i32 15, i32 14, i32 13, i32 12, i32 11, i32 10, i32 9, i32 8>
ret <16 x i8> %tmp2
}
define <8 x i16> @test_vrev64Q16(<8 x i16>* %A) nounwind {
;CHECK: test_vrev64Q16:
;CHECK: vrev64.16
%tmp1 = load <8 x i16>* %A
%tmp2 = shufflevector <8 x i16> %tmp1, <8 x i16> undef, <8 x i32> <i32 3, i32 2, i32 1, i32 0, i32 7, i32 6, i32 5, i32 4>
ret <8 x i16> %tmp2
}
define <4 x i32> @test_vrev64Q32(<4 x i32>* %A) nounwind {
;CHECK: test_vrev64Q32:
;CHECK: vrev64.32
%tmp1 = load <4 x i32>* %A
%tmp2 = shufflevector <4 x i32> %tmp1, <4 x i32> undef, <4 x i32> <i32 1, i32 0, i32 3, i32 2>
ret <4 x i32> %tmp2
}
define <4 x float> @test_vrev64Qf(<4 x float>* %A) nounwind {
;CHECK: test_vrev64Qf:
;CHECK: vrev64.32
%tmp1 = load <4 x float>* %A
%tmp2 = shufflevector <4 x float> %tmp1, <4 x float> undef, <4 x i32> <i32 1, i32 0, i32 3, i32 2>
ret <4 x float> %tmp2
}
define <8 x i8> @test_vrev32D8(<8 x i8>* %A) nounwind {
;CHECK: test_vrev32D8:
;CHECK: vrev32.8
%tmp1 = load <8 x i8>* %A
%tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> <i32 3, i32 2, i32 1, i32 0, i32 7, i32 6, i32 5, i32 4>
ret <8 x i8> %tmp2
}
define <4 x i16> @test_vrev32D16(<4 x i16>* %A) nounwind {
;CHECK: test_vrev32D16:
;CHECK: vrev32.16
%tmp1 = load <4 x i16>* %A
%tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> <i32 1, i32 0, i32 3, i32 2>
ret <4 x i16> %tmp2
}
define <16 x i8> @test_vrev32Q8(<16 x i8>* %A) nounwind {
;CHECK: test_vrev32Q8:
;CHECK: vrev32.8
%tmp1 = load <16 x i8>* %A
%tmp2 = shufflevector <16 x i8> %tmp1, <16 x i8> undef, <16 x i32> <i32 3, i32 2, i32 1, i32 0, i32 7, i32 6, i32 5, i32 4, i32 11, i32 10, i32 9, i32 8, i32 15, i32 14, i32 13, i32 12>
ret <16 x i8> %tmp2
}
define <8 x i16> @test_vrev32Q16(<8 x i16>* %A) nounwind {
;CHECK: test_vrev32Q16:
;CHECK: vrev32.16
%tmp1 = load <8 x i16>* %A
%tmp2 = shufflevector <8 x i16> %tmp1, <8 x i16> undef, <8 x i32> <i32 1, i32 0, i32 3, i32 2, i32 5, i32 4, i32 7, i32 6>
ret <8 x i16> %tmp2
}
define <8 x i8> @test_vrev16D8(<8 x i8>* %A) nounwind {
;CHECK: test_vrev16D8:
;CHECK: vrev16.8
%tmp1 = load <8 x i8>* %A
%tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> <i32 1, i32 0, i32 3, i32 2, i32 5, i32 4, i32 7, i32 6>
ret <8 x i8> %tmp2
}
define <16 x i8> @test_vrev16Q8(<16 x i8>* %A) nounwind {
;CHECK: test_vrev16Q8:
;CHECK: vrev16.8
%tmp1 = load <16 x i8>* %A
%tmp2 = shufflevector <16 x i8> %tmp1, <16 x i8> undef, <16 x i32> <i32 1, i32 0, i32 3, i32 2, i32 5, i32 4, i32 7, i32 6, i32 9, i32 8, i32 11, i32 10, i32 13, i32 12, i32 15, i32 14>
ret <16 x i8> %tmp2
}
; Undef shuffle indices should not prevent matching to VREV:
define <8 x i8> @test_vrev64D8_undef(<8 x i8>* %A) nounwind {
;CHECK: test_vrev64D8_undef:
;CHECK: vrev64.8
%tmp1 = load <8 x i8>* %A
%tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> <i32 7, i32 undef, i32 undef, i32 4, i32 3, i32 2, i32 1, i32 0>
ret <8 x i8> %tmp2
}
define <8 x i16> @test_vrev32Q16_undef(<8 x i16>* %A) nounwind {
;CHECK: test_vrev32Q16_undef:
;CHECK: vrev32.16
%tmp1 = load <8 x i16>* %A
%tmp2 = shufflevector <8 x i16> %tmp1, <8 x i16> undef, <8 x i32> <i32 undef, i32 0, i32 undef, i32 2, i32 5, i32 4, i32 7, i32 undef>
ret <8 x i16> %tmp2
}
; A vcombine feeding a VREV should not obscure things. Radar 8597007.
define void @test_with_vcombine(<4 x float>* %v) nounwind {
;CHECK: test_with_vcombine:
;CHECK-NOT: vext
;CHECK: vrev64.32
%tmp1 = load <4 x float>* %v, align 16
%tmp2 = bitcast <4 x float> %tmp1 to <2 x double>
%tmp3 = extractelement <2 x double> %tmp2, i32 0
%tmp4 = bitcast double %tmp3 to <2 x float>
%tmp5 = extractelement <2 x double> %tmp2, i32 1
%tmp6 = bitcast double %tmp5 to <2 x float>
%tmp7 = fadd <2 x float> %tmp6, %tmp6
%tmp8 = shufflevector <2 x float> %tmp4, <2 x float> %tmp7, <4 x i32> <i32 1, i32 0, i32 3, i32 2>
store <4 x float> %tmp8, <4 x float>* %v, align 16
ret void
}
; The type <2 x i16> is legalized to <2 x i32> and need to be trunc-stored
; to <2 x i16> when stored to memory.
define void @test_vrev64(<4 x i16>* nocapture %source, <2 x i16>* nocapture %dst) nounwind ssp {
; CHECK: test_vrev64:
; CHECK: vst1.32
entry:
%0 = bitcast <4 x i16>* %source to <8 x i16>*
%tmp2 = load <8 x i16>* %0, align 4
%tmp3 = extractelement <8 x i16> %tmp2, i32 6
%tmp5 = insertelement <2 x i16> undef, i16 %tmp3, i32 0
%tmp9 = extractelement <8 x i16> %tmp2, i32 5
%tmp11 = insertelement <2 x i16> %tmp5, i16 %tmp9, i32 1
store <2 x i16> %tmp11, <2 x i16>* %dst, align 4
ret void
}
; Test vrev of float4
define void @float_vrev64(float* nocapture %source, <4 x float>* nocapture %dest) nounwind noinline ssp {
; CHECK: float_vrev64
; CHECK: vext.32
; CHECK: vrev64.32
entry:
%0 = bitcast float* %source to <4 x float>*
%tmp2 = load <4 x float>* %0, align 4
%tmp5 = shufflevector <4 x float> <float 0.000000e+00, float undef, float undef, float undef>, <4 x float> %tmp2, <4 x i32> <i32 0, i32 7, i32 0, i32 0>
%arrayidx8 = getelementptr inbounds <4 x float>* %dest, i32 11
store <4 x float> %tmp5, <4 x float>* %arrayidx8, align 4
ret void
}