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llvm-mirror/test/CodeGen/Thumb2/mve-scatter-ind16-unscaled.ll
David Green c9378320d3 [ARM] Lower MVETRUNC to stack operations
The MVETRUNC node truncates two wide vectors to a single vector with
narrower elements. This is usually lowered to a series of extract/insert
elements, going via GPR registers. This patch changes that to instead
use a pair of truncating stores and a stack reload. This cuts down the
number of instructions at the expense of some stack space.

Differential Revision: https://reviews.llvm.org/D104515
2021-06-26 22:12:57 +01:00

428 lines
17 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -mtriple=thumbv8.1m.main-none-none-eabi -mattr=+mve.fp %s -o - | FileCheck %s
; VLDRB.u16 Qd, [base, offs]
define arm_aapcs_vfpcc void @ext_unscaled_i8_i16(i8* %base, <8 x i16>* %offptr, <8 x i16> %input) {
; CHECK-LABEL: ext_unscaled_i8_i16:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: vldrh.u16 q1, [r1]
; CHECK-NEXT: vstrb.16 q0, [r0, q1]
; CHECK-NEXT: bx lr
entry:
%offs = load <8 x i16>, <8 x i16>* %offptr, align 2
%offs.zext = zext <8 x i16> %offs to <8 x i32>
%ptrs = getelementptr inbounds i8, i8* %base, <8 x i32> %offs.zext
%t = trunc <8 x i16> %input to <8 x i8>
call void @llvm.masked.scatter.v8i8(<8 x i8> %t, <8 x i8*> %ptrs, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
ret void
}
; VLDRB.u16 Qd, [base, offs]
define arm_aapcs_vfpcc void @trunc_unsigned_unscaled_i16_i8(i8* %base, <8 x i8>* %offptr, <8 x i16> %input) {
; CHECK-LABEL: trunc_unsigned_unscaled_i16_i8:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: vldrb.u16 q1, [r1]
; CHECK-NEXT: vstrb.16 q0, [r0, q1]
; CHECK-NEXT: bx lr
entry:
%offs = load <8 x i8>, <8 x i8>* %offptr, align 1
%offs.zext = zext <8 x i8> %offs to <8 x i32>
%byte_ptrs = getelementptr inbounds i8, i8* %base, <8 x i32> %offs.zext
%input.trunc = trunc <8 x i16> %input to <8 x i8>
call void @llvm.masked.scatter.v8i8(<8 x i8> %input.trunc, <8 x i8*> %byte_ptrs, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
ret void
}
; VLDRH.16 Qd, [base, offs]
define arm_aapcs_vfpcc void @unscaled_i16_i16(i8* %base, <8 x i16>* %offptr, <8 x i16> %input) {
; CHECK-LABEL: unscaled_i16_i16:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: vldrh.u16 q1, [r1]
; CHECK-NEXT: vstrh.16 q0, [r0, q1]
; CHECK-NEXT: bx lr
entry:
%offs = load <8 x i16>, <8 x i16>* %offptr, align 2
%offs.zext = zext <8 x i16> %offs to <8 x i32>
%byte_ptrs = getelementptr inbounds i8, i8* %base, <8 x i32> %offs.zext
%ptrs = bitcast <8 x i8*> %byte_ptrs to <8 x i16*>
call void @llvm.masked.scatter.v8i16(<8 x i16> %input, <8 x i16*> %ptrs, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
ret void
}
; VLDRH.s16 Qd, [base, offs]
define arm_aapcs_vfpcc void @unscaled_v8f16_i16(i8* %base, <8 x i16>* %offptr, <8 x half> %input) {
; CHECK-LABEL: unscaled_v8f16_i16:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: vldrh.u16 q1, [r1]
; CHECK-NEXT: vstrh.16 q0, [r0, q1]
; CHECK-NEXT: bx lr
entry:
%offs = load <8 x i16>, <8 x i16>* %offptr, align 2
%offs.zext = zext <8 x i16> %offs to <8 x i32>
%byte_ptrs = getelementptr inbounds i8, i8* %base, <8 x i32> %offs.zext
%ptrs = bitcast <8 x i8*> %byte_ptrs to <8 x half*>
call void @llvm.masked.scatter.v8f16(<8 x half> %input, <8 x half*> %ptrs, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
ret void
}
; Expand - sext offsets
define arm_aapcs_vfpcc void @unscaled_v8i16_sext(i8* %base, <8 x i16>* %offptr, <8 x i16> %input) {
; CHECK-LABEL: unscaled_v8i16_sext:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: .save {r4, r5, r6, lr}
; CHECK-NEXT: push {r4, r5, r6, lr}
; CHECK-NEXT: vldrh.s32 q1, [r1]
; CHECK-NEXT: vmov.u16 r6, q0[0]
; CHECK-NEXT: vadd.i32 q1, q1, r0
; CHECK-NEXT: vmov r2, r3, d2
; CHECK-NEXT: vmov r12, lr, d3
; CHECK-NEXT: vldrh.s32 q1, [r1, #8]
; CHECK-NEXT: vadd.i32 q1, q1, r0
; CHECK-NEXT: vmov r0, r1, d2
; CHECK-NEXT: vmov r4, r5, d3
; CHECK-NEXT: strh r6, [r2]
; CHECK-NEXT: vmov.u16 r2, q0[1]
; CHECK-NEXT: strh r2, [r3]
; CHECK-NEXT: vmov.u16 r2, q0[2]
; CHECK-NEXT: strh.w r2, [r12]
; CHECK-NEXT: vmov.u16 r2, q0[3]
; CHECK-NEXT: strh.w r2, [lr]
; CHECK-NEXT: vmov.u16 r2, q0[4]
; CHECK-NEXT: strh r2, [r0]
; CHECK-NEXT: vmov.u16 r0, q0[5]
; CHECK-NEXT: strh r0, [r1]
; CHECK-NEXT: vmov.u16 r0, q0[6]
; CHECK-NEXT: strh r0, [r4]
; CHECK-NEXT: vmov.u16 r0, q0[7]
; CHECK-NEXT: strh r0, [r5]
; CHECK-NEXT: pop {r4, r5, r6, pc}
entry:
%offs = load <8 x i16>, <8 x i16>* %offptr, align 2
%offs.sext = sext <8 x i16> %offs to <8 x i32>
%byte_ptrs = getelementptr inbounds i8, i8* %base, <8 x i32> %offs.sext
%ptrs = bitcast <8 x i8*> %byte_ptrs to <8 x i16*>
call void @llvm.masked.scatter.v8i16(<8 x i16> %input, <8 x i16*> %ptrs, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
ret void
}
; Expand - sext offsets
define arm_aapcs_vfpcc void @unscaled_v8f16_sext(i8* %base, <8 x i16>* %offptr, <8 x half> %input) {
; CHECK-LABEL: unscaled_v8f16_sext:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: vldrh.s32 q2, [r1]
; CHECK-NEXT: vldrh.s32 q1, [r1, #8]
; CHECK-NEXT: vmovx.f16 s12, s0
; CHECK-NEXT: vadd.i32 q2, q2, r0
; CHECK-NEXT: vadd.i32 q1, q1, r0
; CHECK-NEXT: vmov r1, r2, d4
; CHECK-NEXT: vstr.16 s0, [r1]
; CHECK-NEXT: vstr.16 s12, [r2]
; CHECK-NEXT: vmov r1, r2, d5
; CHECK-NEXT: vmovx.f16 s8, s1
; CHECK-NEXT: vstr.16 s1, [r1]
; CHECK-NEXT: vstr.16 s8, [r2]
; CHECK-NEXT: vmov r0, r1, d2
; CHECK-NEXT: vmovx.f16 s8, s2
; CHECK-NEXT: vstr.16 s2, [r0]
; CHECK-NEXT: vstr.16 s8, [r1]
; CHECK-NEXT: vmov r0, r1, d3
; CHECK-NEXT: vmovx.f16 s0, s3
; CHECK-NEXT: vstr.16 s3, [r0]
; CHECK-NEXT: vstr.16 s0, [r1]
; CHECK-NEXT: bx lr
entry:
%offs = load <8 x i16>, <8 x i16>* %offptr, align 2
%offs.sext = sext <8 x i16> %offs to <8 x i32>
%byte_ptrs = getelementptr inbounds i8, i8* %base, <8 x i32> %offs.sext
%ptrs = bitcast <8 x i8*> %byte_ptrs to <8 x half*>
call void @llvm.masked.scatter.v8f16(<8 x half> %input, <8 x half*> %ptrs, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
ret void
}
; Expand - i32 offsets
define arm_aapcs_vfpcc void @unscaled_v8i16_noext(i8* %base, <8 x i32>* %offptr, <8 x i16> %input) {
; CHECK-LABEL: unscaled_v8i16_noext:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: .save {r4, r5, r6, lr}
; CHECK-NEXT: push {r4, r5, r6, lr}
; CHECK-NEXT: vldrw.u32 q1, [r1]
; CHECK-NEXT: vmov.u16 r6, q0[0]
; CHECK-NEXT: vadd.i32 q1, q1, r0
; CHECK-NEXT: vmov r2, r3, d2
; CHECK-NEXT: vmov r12, lr, d3
; CHECK-NEXT: vldrw.u32 q1, [r1, #16]
; CHECK-NEXT: vadd.i32 q1, q1, r0
; CHECK-NEXT: vmov r0, r1, d2
; CHECK-NEXT: vmov r4, r5, d3
; CHECK-NEXT: strh r6, [r2]
; CHECK-NEXT: vmov.u16 r2, q0[1]
; CHECK-NEXT: strh r2, [r3]
; CHECK-NEXT: vmov.u16 r2, q0[2]
; CHECK-NEXT: strh.w r2, [r12]
; CHECK-NEXT: vmov.u16 r2, q0[3]
; CHECK-NEXT: strh.w r2, [lr]
; CHECK-NEXT: vmov.u16 r2, q0[4]
; CHECK-NEXT: strh r2, [r0]
; CHECK-NEXT: vmov.u16 r0, q0[5]
; CHECK-NEXT: strh r0, [r1]
; CHECK-NEXT: vmov.u16 r0, q0[6]
; CHECK-NEXT: strh r0, [r4]
; CHECK-NEXT: vmov.u16 r0, q0[7]
; CHECK-NEXT: strh r0, [r5]
; CHECK-NEXT: pop {r4, r5, r6, pc}
entry:
%offs = load <8 x i32>, <8 x i32>* %offptr, align 4
%byte_ptrs = getelementptr inbounds i8, i8* %base, <8 x i32> %offs
%ptrs = bitcast <8 x i8*> %byte_ptrs to <8 x i16*>
call void @llvm.masked.scatter.v8i16(<8 x i16> %input, <8 x i16*> %ptrs, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
ret void
}
; Expand - i32 offsets
define arm_aapcs_vfpcc void @unscaled_v8f16_noext(i8* %base, <8 x i32>* %offptr, <8 x half> %input) {
; CHECK-LABEL: unscaled_v8f16_noext:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: vldrw.u32 q2, [r1]
; CHECK-NEXT: vldrw.u32 q1, [r1, #16]
; CHECK-NEXT: vmovx.f16 s12, s0
; CHECK-NEXT: vadd.i32 q2, q2, r0
; CHECK-NEXT: vadd.i32 q1, q1, r0
; CHECK-NEXT: vmov r1, r2, d4
; CHECK-NEXT: vstr.16 s0, [r1]
; CHECK-NEXT: vstr.16 s12, [r2]
; CHECK-NEXT: vmov r1, r2, d5
; CHECK-NEXT: vmovx.f16 s8, s1
; CHECK-NEXT: vstr.16 s1, [r1]
; CHECK-NEXT: vstr.16 s8, [r2]
; CHECK-NEXT: vmov r0, r1, d2
; CHECK-NEXT: vmovx.f16 s8, s2
; CHECK-NEXT: vstr.16 s2, [r0]
; CHECK-NEXT: vstr.16 s8, [r1]
; CHECK-NEXT: vmov r0, r1, d3
; CHECK-NEXT: vmovx.f16 s0, s3
; CHECK-NEXT: vstr.16 s3, [r0]
; CHECK-NEXT: vstr.16 s0, [r1]
; CHECK-NEXT: bx lr
entry:
%offs = load <8 x i32>, <8 x i32>* %offptr, align 4
%byte_ptrs = getelementptr inbounds i8, i8* %base, <8 x i32> %offs
%ptrs = bitcast <8 x i8*> %byte_ptrs to <8 x half*>
call void @llvm.masked.scatter.v8f16(<8 x half> %input, <8 x half*> %ptrs, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
ret void
}
; VLDRH.16 Qd, [base, zext(offs)]
define arm_aapcs_vfpcc void @unsigned_unscaled_i16_i8(i8* %base, <8 x i8>* %offptr, <8 x i16> %input) {
; CHECK-LABEL: unsigned_unscaled_i16_i8:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: vldrb.u16 q1, [r1]
; CHECK-NEXT: vstrh.16 q0, [r0, q1]
; CHECK-NEXT: bx lr
entry:
%offs = load <8 x i8>, <8 x i8>* %offptr, align 1
%offs.zext = zext <8 x i8> %offs to <8 x i32>
%byte_ptrs = getelementptr inbounds i8, i8* %base, <8 x i32> %offs.zext
%ptrs = bitcast <8 x i8*> %byte_ptrs to <8 x i16*>
call void @llvm.masked.scatter.v8i16(<8 x i16> %input, <8 x i16*> %ptrs, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
ret void
}
; VLDRH.16 Qd, [base, zext(offs)]
define arm_aapcs_vfpcc void @unsigned_unscaled_f16_i8(i8* %base, <8 x i8>* %offptr, <8 x half> %input) {
; CHECK-LABEL: unsigned_unscaled_f16_i8:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: vldrb.u16 q1, [r1]
; CHECK-NEXT: vstrh.16 q0, [r0, q1]
; CHECK-NEXT: bx lr
entry:
%offs = load <8 x i8>, <8 x i8>* %offptr, align 1
%offs.zext = zext <8 x i8> %offs to <8 x i32>
%byte_ptrs = getelementptr inbounds i8, i8* %base, <8 x i32> %offs.zext
%ptrs = bitcast <8 x i8*> %byte_ptrs to <8 x half*>
call void @llvm.masked.scatter.v8f16(<8 x half> %input, <8 x half*> %ptrs, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
ret void
}
; Expand - sext offsets
define arm_aapcs_vfpcc void @trunc_signed_unscaled_i64_i8(i8* %base, <8 x i8>* %offptr, <8 x i64> %input) {
; CHECK-LABEL: trunc_signed_unscaled_i64_i8:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: .save {r4, r5, r7, lr}
; CHECK-NEXT: push {r4, r5, r7, lr}
; CHECK-NEXT: .vsave {d8, d9}
; CHECK-NEXT: vpush {d8, d9}
; CHECK-NEXT: vldrb.s32 q4, [r1]
; CHECK-NEXT: vmov r4, s0
; CHECK-NEXT: vadd.i32 q4, q4, r0
; CHECK-NEXT: vmov r2, r3, d8
; CHECK-NEXT: vmov r12, lr, d9
; CHECK-NEXT: vldrb.s32 q4, [r1, #4]
; CHECK-NEXT: vadd.i32 q4, q4, r0
; CHECK-NEXT: vmov r0, r1, d8
; CHECK-NEXT: strh r4, [r2]
; CHECK-NEXT: vmov r2, s2
; CHECK-NEXT: vmov r4, r5, d9
; CHECK-NEXT: strh r2, [r3]
; CHECK-NEXT: vmov r2, s4
; CHECK-NEXT: strh.w r2, [r12]
; CHECK-NEXT: vmov r2, s6
; CHECK-NEXT: strh.w r2, [lr]
; CHECK-NEXT: vmov r2, s8
; CHECK-NEXT: strh r2, [r0]
; CHECK-NEXT: vmov r0, s10
; CHECK-NEXT: strh r0, [r1]
; CHECK-NEXT: vmov r0, s12
; CHECK-NEXT: strh r0, [r4]
; CHECK-NEXT: vmov r0, s14
; CHECK-NEXT: strh r0, [r5]
; CHECK-NEXT: vpop {d8, d9}
; CHECK-NEXT: pop {r4, r5, r7, pc}
entry:
%offs = load <8 x i8>, <8 x i8>* %offptr, align 1
%offs.sext = sext <8 x i8> %offs to <8 x i32>
%byte_ptrs = getelementptr inbounds i8, i8* %base, <8 x i32> %offs.sext
%ptrs = bitcast <8 x i8*> %byte_ptrs to <8 x i16*>
%input.trunc = trunc <8 x i64> %input to <8 x i16>
call void @llvm.masked.scatter.v8i16(<8 x i16> %input.trunc, <8 x i16*> %ptrs, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
ret void
}
define arm_aapcs_vfpcc void @trunc_unsigned_unscaled_i64_i8(i8* %base, <8 x i8>* %offptr, <8 x i64> %input) {
; CHECK-LABEL: trunc_unsigned_unscaled_i64_i8:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: .vsave {d8, d9}
; CHECK-NEXT: vpush {d8, d9}
; CHECK-NEXT: vmov r3, s0
; CHECK-NEXT: vmov.16 q4[0], r3
; CHECK-NEXT: vmov r3, s2
; CHECK-NEXT: vmov.16 q4[1], r3
; CHECK-NEXT: vmov r3, s4
; CHECK-NEXT: vmov.16 q4[2], r3
; CHECK-NEXT: vmov r3, s6
; CHECK-NEXT: vmov.16 q4[3], r3
; CHECK-NEXT: vmov r3, s8
; CHECK-NEXT: vmov.16 q4[4], r3
; CHECK-NEXT: vmov r3, s10
; CHECK-NEXT: vmov.16 q4[5], r3
; CHECK-NEXT: vmov r3, s12
; CHECK-NEXT: vmov r2, s14
; CHECK-NEXT: vmov.16 q4[6], r3
; CHECK-NEXT: vldrb.u16 q0, [r1]
; CHECK-NEXT: vmov.16 q4[7], r2
; CHECK-NEXT: vstrh.16 q4, [r0, q0]
; CHECK-NEXT: vpop {d8, d9}
; CHECK-NEXT: bx lr
entry:
%offs = load <8 x i8>, <8 x i8>* %offptr, align 1
%offs.zext = zext <8 x i8> %offs to <8 x i32>
%byte_ptrs = getelementptr inbounds i8, i8* %base, <8 x i32> %offs.zext
%ptrs = bitcast <8 x i8*> %byte_ptrs to <8 x i16*>
%input.trunc = trunc <8 x i64> %input to <8 x i16>
call void @llvm.masked.scatter.v8i16(<8 x i16> %input.trunc, <8 x i16*> %ptrs, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
ret void
}
; Expand - sext offsets
define arm_aapcs_vfpcc void @trunc_signed_unscaled_i32_i8(i8* %base, <8 x i8>* %offptr, <8 x i32> %input) {
; CHECK-LABEL: trunc_signed_unscaled_i32_i8:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: .save {r4, r5, r6, r7, lr}
; CHECK-NEXT: push {r4, r5, r6, r7, lr}
; CHECK-NEXT: vldrb.s32 q2, [r1]
; CHECK-NEXT: vmov r4, r5, d0
; CHECK-NEXT: vadd.i32 q2, q2, r0
; CHECK-NEXT: vmov r2, r3, d4
; CHECK-NEXT: vmov r12, lr, d5
; CHECK-NEXT: vldrb.s32 q2, [r1, #4]
; CHECK-NEXT: vadd.i32 q2, q2, r0
; CHECK-NEXT: vmov r0, r6, d1
; CHECK-NEXT: strh r4, [r2]
; CHECK-NEXT: vmov r2, r7, d4
; CHECK-NEXT: strh r5, [r3]
; CHECK-NEXT: vmov r3, r5, d5
; CHECK-NEXT: strh.w r0, [r12]
; CHECK-NEXT: vmov r0, r1, d2
; CHECK-NEXT: strh.w r6, [lr]
; CHECK-NEXT: vmov r6, r4, d3
; CHECK-NEXT: strh r0, [r2]
; CHECK-NEXT: strh r1, [r7]
; CHECK-NEXT: strh r6, [r3]
; CHECK-NEXT: strh r4, [r5]
; CHECK-NEXT: pop {r4, r5, r6, r7, pc}
entry:
%offs = load <8 x i8>, <8 x i8>* %offptr, align 1
%offs.sext = sext <8 x i8> %offs to <8 x i32>
%byte_ptrs = getelementptr inbounds i8, i8* %base, <8 x i32> %offs.sext
%ptrs = bitcast <8 x i8*> %byte_ptrs to <8 x i16*>
%input.trunc = trunc <8 x i32> %input to <8 x i16>
call void @llvm.masked.scatter.v8i16(<8 x i16> %input.trunc, <8 x i16*> %ptrs, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
ret void
}
define arm_aapcs_vfpcc void @trunc_unsigned_unscaled_i32_i8(i8* %base, <8 x i8>* %offptr, <8 x i32> %input) {
; CHECK-LABEL: trunc_unsigned_unscaled_i32_i8:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: .pad #16
; CHECK-NEXT: sub sp, #16
; CHECK-NEXT: mov r2, sp
; CHECK-NEXT: vstrh.32 q1, [r2, #8]
; CHECK-NEXT: vstrh.32 q0, [r2]
; CHECK-NEXT: vldrb.u16 q0, [r1]
; CHECK-NEXT: vldrw.u32 q1, [r2]
; CHECK-NEXT: vstrh.16 q1, [r0, q0]
; CHECK-NEXT: add sp, #16
; CHECK-NEXT: bx lr
entry:
%offs = load <8 x i8>, <8 x i8>* %offptr, align 1
%offs.zext = zext <8 x i8> %offs to <8 x i32>
%byte_ptrs = getelementptr inbounds i8, i8* %base, <8 x i32> %offs.zext
%ptrs = bitcast <8 x i8*> %byte_ptrs to <8 x i16*>
%input.trunc = trunc <8 x i32> %input to <8 x i16>
call void @llvm.masked.scatter.v8i16(<8 x i16> %input.trunc, <8 x i16*> %ptrs, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
ret void
}
; Expand - sext offsets
define arm_aapcs_vfpcc void @trunc_signed_unscaled_i16_i8(i8* %base, <8 x i8>* %offptr, <8 x i16> %input) {
; CHECK-LABEL: trunc_signed_unscaled_i16_i8:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: .save {r4, r5, r6, lr}
; CHECK-NEXT: push {r4, r5, r6, lr}
; CHECK-NEXT: vldrb.s32 q1, [r1]
; CHECK-NEXT: vmov.u16 r6, q0[0]
; CHECK-NEXT: vadd.i32 q1, q1, r0
; CHECK-NEXT: vmov r2, r3, d2
; CHECK-NEXT: vmov r12, lr, d3
; CHECK-NEXT: vldrb.s32 q1, [r1, #4]
; CHECK-NEXT: vadd.i32 q1, q1, r0
; CHECK-NEXT: vmov r0, r1, d2
; CHECK-NEXT: vmov r4, r5, d3
; CHECK-NEXT: strb r6, [r2]
; CHECK-NEXT: vmov.u16 r2, q0[1]
; CHECK-NEXT: strb r2, [r3]
; CHECK-NEXT: vmov.u16 r2, q0[2]
; CHECK-NEXT: strb.w r2, [r12]
; CHECK-NEXT: vmov.u16 r2, q0[3]
; CHECK-NEXT: strb.w r2, [lr]
; CHECK-NEXT: vmov.u16 r2, q0[4]
; CHECK-NEXT: strb r2, [r0]
; CHECK-NEXT: vmov.u16 r0, q0[5]
; CHECK-NEXT: strb r0, [r1]
; CHECK-NEXT: vmov.u16 r0, q0[6]
; CHECK-NEXT: strb r0, [r4]
; CHECK-NEXT: vmov.u16 r0, q0[7]
; CHECK-NEXT: strb r0, [r5]
; CHECK-NEXT: pop {r4, r5, r6, pc}
entry:
%offs = load <8 x i8>, <8 x i8>* %offptr, align 1
%offs.sext = sext <8 x i8> %offs to <8 x i32>
%byte_ptrs = getelementptr inbounds i8, i8* %base, <8 x i32> %offs.sext
%input.trunc = trunc <8 x i16> %input to <8 x i8>
call void @llvm.masked.scatter.v8i8(<8 x i8> %input.trunc, <8 x i8*> %byte_ptrs, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
ret void
}
declare void @llvm.masked.scatter.v8i8(<8 x i8>, <8 x i8*>, i32, <8 x i1>)
declare void @llvm.masked.scatter.v8i16(<8 x i16>, <8 x i16*>, i32, <8 x i1>)
declare void @llvm.masked.scatter.v8f16(<8 x half>, <8 x half*>, i32, <8 x i1>)