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60a9f85d44
This bug is exposed by Test7 of ehthrow.cxx in MSVC EH suite where a rethrow occurs in a try-catch inside a catch (i.e., a nested Catch handlers). See the test code in https://github.com/microsoft/compiler-tests/blob/master/eh/ehthrow.cxx#L346 When an object is rethrown in a Catch handler, the copy-ctor of this object must be executed after the destructions of live objects, but BEFORE the dtors of live objects in parent handlers. Today Windows 64-bit runtime (__CxxFrameHandler3 & 4) expects nested Catch handers are stored in pre-order (outer first, inner next) in $tryMap$ table, so that given a State, its Catch's beginning State can be properly retrieved. The Catch beginning state (which is also the ending State) is the State where rethrown object's copy-ctor must take place. LLVM currently stores nested catch handlers in post-ordering because it's the natural way to compute the highest State in Catch. The fix is to simply store TryCatch handler in pre-order, but update Catch's highest State after child Catches are all processed. Differential Revision: https://reviews.llvm.org/D79474?id=263919
101 lines
2.7 KiB
LLVM
101 lines
2.7 KiB
LLVM
; RUN: llc -verify-machineinstrs -mtriple=aarch64-pc-windows-msvc < %s \
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; RUN: | FileCheck --check-prefix=CHECK %s
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; Loosely based on IR for this C++ source code:
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; void f(int p);
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; void try_in_catch() {
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; try {
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; f(1);
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; } catch (...) {
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; try {
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; f(2);
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; } catch (...) {
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; f(3);
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; }
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; }
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; }
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declare void @f(i32 %p)
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declare i32 @__CxxFrameHandler3(...)
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define i32 @try_in_catch() personality i32 (...)* @__CxxFrameHandler3 {
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entry:
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invoke void @f(i32 1)
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to label %try.cont unwind label %catch.dispatch.1
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try.cont:
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ret i32 0
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catch.dispatch.1:
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%cs1 = catchswitch within none [label %handler1] unwind to caller
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handler1:
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%h1 = catchpad within %cs1 [i8* null, i32 64, i8* null]
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invoke void @f(i32 2) [ "funclet"(token %h1) ]
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to label %catchret1 unwind label %catch.dispatch.2
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catchret1:
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catchret from %h1 to label %try.cont
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catch.dispatch.2:
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%cs2 = catchswitch within %h1 [label %handler2] unwind to caller
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handler2:
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%h2 = catchpad within %cs2 [i8* null, i32 64, i8* null]
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call void @f(i32 3)
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catchret from %h2 to label %catchret1
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}
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; CHECK-LABEL: $cppxdata$try_in_catch:
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; CHECK-NEXT: .word 429065506
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; CHECK-NEXT: .word 4
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; CHECK-NEXT: .word ($stateUnwindMap$try_in_catch)
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; CHECK-NEXT: .word 2
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; CHECK-NEXT: .word ($tryMap$try_in_catch)
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; ip2state num + ptr
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; CHECK-NEXT: .word 7
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; CHECK-NEXT: .word ($ip2state$try_in_catch)
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; unwindhelp offset
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; CHECK-NEXT: .word -16
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; CHECK-NEXT: .word 0
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; EHFlags
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; CHECK-NEXT: .word 1
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; CHECK-LABEL: $tryMap$try_in_catch:
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; CHECK-NEXT: .word 0
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; CHECK-NEXT: .word 0
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; CHECK-NEXT: .word 3
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; CHECK-NEXT: .word 1
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; CHECK-NEXT: .word ($handlerMap$0$try_in_catch)
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; CHECK-NEXT: .word 2
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; CHECK-NEXT: .word 2
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; CHECK-NEXT: .word 3
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; CHECK-NEXT: .word 1
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; CHECK-NEXT: .word ($handlerMap$1$try_in_catch)
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; CHECK: $handlerMap$0$try_in_catch:
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; CHECK-NEXT: .word 64
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; CHECK-NEXT: .word 0
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; CHECK-NEXT: .word 0
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; CHECK-NEXT: .word "?catch${{[0-9]+}}@?0?try_in_catch@4HA"
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; CHECK-NEXT: .word 0
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; CHECK: $handlerMap$1$try_in_catch:
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; CHECK-NEXT: .word 64
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; CHECK-NEXT: .word 0
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; CHECK-NEXT: .word 0
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; CHECK-NEXT: .word "?catch${{[0-9]+}}@?0?try_in_catch@4HA"
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; CHECK-NEXT: .word 0
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; CHECK: $ip2state$try_in_catch:
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; CHECK-NEXT: .word .Lfunc_begin0@IMGREL
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; CHECK-NEXT: .word -1
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; CHECK-NEXT: .word .Ltmp0@IMGREL
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; CHECK-NEXT: .word 0
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; CHECK-NEXT: .word .Ltmp1@IMGREL
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; CHECK-NEXT: .word -1
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; CHECK-NEXT: .word "?catch$2@?0?try_in_catch@4HA"@IMGREL
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; CHECK-NEXT: .word 1
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; CHECK-NEXT: .word .Ltmp2@IMGREL
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; CHECK-NEXT: .word 2
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; CHECK-NEXT: .word .Ltmp3@IMGREL
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; CHECK-NEXT: .word 1
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; CHECK-NEXT: .word "?catch$4@?0?try_in_catch@4HA"@IMGREL
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; CHECK-NEXT: .word 3
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