mirror of
https://github.com/RPCS3/llvm-mirror.git
synced 2024-11-22 18:54:02 +01:00
32 lines
1.2 KiB
Plaintext
32 lines
1.2 KiB
Plaintext
import("//llvm/utils/gn/build/sysroot.gni")
|
|
|
|
have_ios_sdks = true
|
|
|
|
if (sysroot == "") {
|
|
declare_args() {
|
|
# Set to true if you don't have Xcode installed, but do have the commandline
|
|
# tools.
|
|
mac_use_commandline_tools_sdk = false
|
|
}
|
|
|
|
# Location of the mac sdk.
|
|
# The correct way to do this is to call xcrun
|
|
# (https://reviews.llvm.org/D70835), but that makes `gn gen` take twice as
|
|
# long and almost everyone has Xcode installed. So require that people who
|
|
# don't have it installed set a gn arg.
|
|
if (mac_use_commandline_tools_sdk) {
|
|
mac_sdk_path = "/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk"
|
|
|
|
# iOS SDKs aren't available in the commandline tools SDK.
|
|
have_ios_sdks = false
|
|
} else {
|
|
mac_sdk_path = "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk"
|
|
ios_sdk_path = "/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk"
|
|
iossim_sdk_path = "/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk"
|
|
}
|
|
} else {
|
|
ios_sdk_path = sysroot + "/iPhoneOS.sdk"
|
|
iossim_sdk_path = sysroot + "/iPhoneSimulator.sdk"
|
|
mac_sdk_path = sysroot + "/MacOSX.sdk"
|
|
}
|