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c2791239be
Summary: The convenience wrapper in STLExtras is available since rL342102. Reviewers: dblaikie, javed.absar, JDevlieghere, andreadb Subscribers: MatzeB, sanjoy, arsenm, dschuff, mehdi_amini, sdardis, nemanjai, jvesely, nhaehnle, sbc100, jgravelle-google, eraman, aheejin, kbarton, JDevlieghere, javed.absar, gbedwell, jrtc27, mgrang, atanasyan, steven_wu, george.burgess.iv, dexonsmith, kristina, jsji, llvm-commits Differential Revision: https://reviews.llvm.org/D52573 llvm-svn: 343163
758 lines
28 KiB
C++
758 lines
28 KiB
C++
//===- llvm/Analysis/LoopInfoImpl.h - Natural Loop Calculator ---*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This is the generic implementation of LoopInfo used for both Loops and
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// MachineLoops.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ANALYSIS_LOOPINFOIMPL_H
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#define LLVM_ANALYSIS_LOOPINFOIMPL_H
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#include "llvm/ADT/DepthFirstIterator.h"
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#include "llvm/ADT/PostOrderIterator.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/SetVector.h"
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#include "llvm/Analysis/LoopInfo.h"
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#include "llvm/IR/Dominators.h"
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namespace llvm {
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//===----------------------------------------------------------------------===//
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// APIs for simple analysis of the loop. See header notes.
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/// getExitingBlocks - Return all blocks inside the loop that have successors
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/// outside of the loop. These are the blocks _inside of the current loop_
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/// which branch out. The returned list is always unique.
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///
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template <class BlockT, class LoopT>
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void LoopBase<BlockT, LoopT>::getExitingBlocks(
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SmallVectorImpl<BlockT *> &ExitingBlocks) const {
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assert(!isInvalid() && "Loop not in a valid state!");
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for (const auto BB : blocks())
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for (const auto &Succ : children<BlockT *>(BB))
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if (!contains(Succ)) {
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// Not in current loop? It must be an exit block.
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ExitingBlocks.push_back(BB);
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break;
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}
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}
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/// getExitingBlock - If getExitingBlocks would return exactly one block,
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/// return that block. Otherwise return null.
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template <class BlockT, class LoopT>
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BlockT *LoopBase<BlockT, LoopT>::getExitingBlock() const {
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assert(!isInvalid() && "Loop not in a valid state!");
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SmallVector<BlockT *, 8> ExitingBlocks;
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getExitingBlocks(ExitingBlocks);
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if (ExitingBlocks.size() == 1)
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return ExitingBlocks[0];
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return nullptr;
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}
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/// getExitBlocks - Return all of the successor blocks of this loop. These
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/// are the blocks _outside of the current loop_ which are branched to.
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///
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template <class BlockT, class LoopT>
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void LoopBase<BlockT, LoopT>::getExitBlocks(
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SmallVectorImpl<BlockT *> &ExitBlocks) const {
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assert(!isInvalid() && "Loop not in a valid state!");
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for (const auto BB : blocks())
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for (const auto &Succ : children<BlockT *>(BB))
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if (!contains(Succ))
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// Not in current loop? It must be an exit block.
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ExitBlocks.push_back(Succ);
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}
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/// getExitBlock - If getExitBlocks would return exactly one block,
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/// return that block. Otherwise return null.
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template <class BlockT, class LoopT>
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BlockT *LoopBase<BlockT, LoopT>::getExitBlock() const {
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assert(!isInvalid() && "Loop not in a valid state!");
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SmallVector<BlockT *, 8> ExitBlocks;
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getExitBlocks(ExitBlocks);
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if (ExitBlocks.size() == 1)
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return ExitBlocks[0];
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return nullptr;
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}
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template <class BlockT, class LoopT>
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bool LoopBase<BlockT, LoopT>::hasDedicatedExits() const {
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// Each predecessor of each exit block of a normal loop is contained
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// within the loop.
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SmallVector<BlockT *, 4> ExitBlocks;
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getExitBlocks(ExitBlocks);
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for (BlockT *EB : ExitBlocks)
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for (BlockT *Predecessor : children<Inverse<BlockT *>>(EB))
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if (!contains(Predecessor))
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return false;
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// All the requirements are met.
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return true;
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}
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template <class BlockT, class LoopT>
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void LoopBase<BlockT, LoopT>::getUniqueExitBlocks(
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SmallVectorImpl<BlockT *> &ExitBlocks) const {
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typedef GraphTraits<BlockT *> BlockTraits;
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typedef GraphTraits<Inverse<BlockT *>> InvBlockTraits;
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assert(hasDedicatedExits() &&
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"getUniqueExitBlocks assumes the loop has canonical form exits!");
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SmallVector<BlockT *, 32> SwitchExitBlocks;
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for (BlockT *Block : this->blocks()) {
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SwitchExitBlocks.clear();
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for (BlockT *Successor : children<BlockT *>(Block)) {
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// If block is inside the loop then it is not an exit block.
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if (contains(Successor))
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continue;
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BlockT *FirstPred = *InvBlockTraits::child_begin(Successor);
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// If current basic block is this exit block's first predecessor then only
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// insert exit block in to the output ExitBlocks vector. This ensures that
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// same exit block is not inserted twice into ExitBlocks vector.
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if (Block != FirstPred)
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continue;
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// If a terminator has more then two successors, for example SwitchInst,
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// then it is possible that there are multiple edges from current block to
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// one exit block.
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if (std::distance(BlockTraits::child_begin(Block),
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BlockTraits::child_end(Block)) <= 2) {
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ExitBlocks.push_back(Successor);
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continue;
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}
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// In case of multiple edges from current block to exit block, collect
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// only one edge in ExitBlocks. Use switchExitBlocks to keep track of
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// duplicate edges.
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if (!is_contained(SwitchExitBlocks, Successor)) {
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SwitchExitBlocks.push_back(Successor);
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ExitBlocks.push_back(Successor);
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}
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}
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}
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}
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template <class BlockT, class LoopT>
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BlockT *LoopBase<BlockT, LoopT>::getUniqueExitBlock() const {
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SmallVector<BlockT *, 8> UniqueExitBlocks;
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getUniqueExitBlocks(UniqueExitBlocks);
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if (UniqueExitBlocks.size() == 1)
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return UniqueExitBlocks[0];
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return nullptr;
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}
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/// getExitEdges - Return all pairs of (_inside_block_,_outside_block_).
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template <class BlockT, class LoopT>
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void LoopBase<BlockT, LoopT>::getExitEdges(
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SmallVectorImpl<Edge> &ExitEdges) const {
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assert(!isInvalid() && "Loop not in a valid state!");
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for (const auto BB : blocks())
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for (const auto &Succ : children<BlockT *>(BB))
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if (!contains(Succ))
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// Not in current loop? It must be an exit block.
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ExitEdges.emplace_back(BB, Succ);
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}
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/// getLoopPreheader - If there is a preheader for this loop, return it. A
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/// loop has a preheader if there is only one edge to the header of the loop
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/// from outside of the loop and it is legal to hoist instructions into the
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/// predecessor. If this is the case, the block branching to the header of the
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/// loop is the preheader node.
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///
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/// This method returns null if there is no preheader for the loop.
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///
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template <class BlockT, class LoopT>
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BlockT *LoopBase<BlockT, LoopT>::getLoopPreheader() const {
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assert(!isInvalid() && "Loop not in a valid state!");
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// Keep track of nodes outside the loop branching to the header...
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BlockT *Out = getLoopPredecessor();
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if (!Out)
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return nullptr;
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// Make sure we are allowed to hoist instructions into the predecessor.
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if (!Out->isLegalToHoistInto())
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return nullptr;
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// Make sure there is only one exit out of the preheader.
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typedef GraphTraits<BlockT *> BlockTraits;
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typename BlockTraits::ChildIteratorType SI = BlockTraits::child_begin(Out);
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++SI;
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if (SI != BlockTraits::child_end(Out))
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return nullptr; // Multiple exits from the block, must not be a preheader.
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// The predecessor has exactly one successor, so it is a preheader.
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return Out;
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}
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/// getLoopPredecessor - If the given loop's header has exactly one unique
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/// predecessor outside the loop, return it. Otherwise return null.
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/// This is less strict that the loop "preheader" concept, which requires
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/// the predecessor to have exactly one successor.
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///
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template <class BlockT, class LoopT>
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BlockT *LoopBase<BlockT, LoopT>::getLoopPredecessor() const {
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assert(!isInvalid() && "Loop not in a valid state!");
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// Keep track of nodes outside the loop branching to the header...
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BlockT *Out = nullptr;
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// Loop over the predecessors of the header node...
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BlockT *Header = getHeader();
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for (const auto Pred : children<Inverse<BlockT *>>(Header)) {
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if (!contains(Pred)) { // If the block is not in the loop...
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if (Out && Out != Pred)
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return nullptr; // Multiple predecessors outside the loop
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Out = Pred;
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}
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}
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// Make sure there is only one exit out of the preheader.
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assert(Out && "Header of loop has no predecessors from outside loop?");
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return Out;
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}
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/// getLoopLatch - If there is a single latch block for this loop, return it.
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/// A latch block is a block that contains a branch back to the header.
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template <class BlockT, class LoopT>
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BlockT *LoopBase<BlockT, LoopT>::getLoopLatch() const {
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assert(!isInvalid() && "Loop not in a valid state!");
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BlockT *Header = getHeader();
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BlockT *Latch = nullptr;
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for (const auto Pred : children<Inverse<BlockT *>>(Header)) {
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if (contains(Pred)) {
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if (Latch)
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return nullptr;
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Latch = Pred;
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}
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}
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return Latch;
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}
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//===----------------------------------------------------------------------===//
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// APIs for updating loop information after changing the CFG
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//
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/// addBasicBlockToLoop - This method is used by other analyses to update loop
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/// information. NewBB is set to be a new member of the current loop.
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/// Because of this, it is added as a member of all parent loops, and is added
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/// to the specified LoopInfo object as being in the current basic block. It
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/// is not valid to replace the loop header with this method.
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///
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template <class BlockT, class LoopT>
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void LoopBase<BlockT, LoopT>::addBasicBlockToLoop(
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BlockT *NewBB, LoopInfoBase<BlockT, LoopT> &LIB) {
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assert(!isInvalid() && "Loop not in a valid state!");
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#ifndef NDEBUG
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if (!Blocks.empty()) {
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auto SameHeader = LIB[getHeader()];
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assert(contains(SameHeader) && getHeader() == SameHeader->getHeader() &&
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"Incorrect LI specified for this loop!");
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}
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#endif
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assert(NewBB && "Cannot add a null basic block to the loop!");
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assert(!LIB[NewBB] && "BasicBlock already in the loop!");
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LoopT *L = static_cast<LoopT *>(this);
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// Add the loop mapping to the LoopInfo object...
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LIB.BBMap[NewBB] = L;
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// Add the basic block to this loop and all parent loops...
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while (L) {
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L->addBlockEntry(NewBB);
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L = L->getParentLoop();
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}
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}
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/// replaceChildLoopWith - This is used when splitting loops up. It replaces
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/// the OldChild entry in our children list with NewChild, and updates the
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/// parent pointer of OldChild to be null and the NewChild to be this loop.
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/// This updates the loop depth of the new child.
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template <class BlockT, class LoopT>
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void LoopBase<BlockT, LoopT>::replaceChildLoopWith(LoopT *OldChild,
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LoopT *NewChild) {
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assert(!isInvalid() && "Loop not in a valid state!");
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assert(OldChild->ParentLoop == this && "This loop is already broken!");
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assert(!NewChild->ParentLoop && "NewChild already has a parent!");
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typename std::vector<LoopT *>::iterator I = find(SubLoops, OldChild);
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assert(I != SubLoops.end() && "OldChild not in loop!");
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*I = NewChild;
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OldChild->ParentLoop = nullptr;
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NewChild->ParentLoop = static_cast<LoopT *>(this);
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}
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/// verifyLoop - Verify loop structure
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template <class BlockT, class LoopT>
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void LoopBase<BlockT, LoopT>::verifyLoop() const {
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assert(!isInvalid() && "Loop not in a valid state!");
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#ifndef NDEBUG
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assert(!Blocks.empty() && "Loop header is missing");
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// Setup for using a depth-first iterator to visit every block in the loop.
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SmallVector<BlockT *, 8> ExitBBs;
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getExitBlocks(ExitBBs);
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df_iterator_default_set<BlockT *> VisitSet;
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VisitSet.insert(ExitBBs.begin(), ExitBBs.end());
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df_ext_iterator<BlockT *, df_iterator_default_set<BlockT *>>
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BI = df_ext_begin(getHeader(), VisitSet),
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BE = df_ext_end(getHeader(), VisitSet);
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// Keep track of the BBs visited.
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SmallPtrSet<BlockT *, 8> VisitedBBs;
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// Check the individual blocks.
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for (; BI != BE; ++BI) {
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BlockT *BB = *BI;
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assert(std::any_of(GraphTraits<BlockT *>::child_begin(BB),
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GraphTraits<BlockT *>::child_end(BB),
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[&](BlockT *B) { return contains(B); }) &&
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"Loop block has no in-loop successors!");
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assert(std::any_of(GraphTraits<Inverse<BlockT *>>::child_begin(BB),
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GraphTraits<Inverse<BlockT *>>::child_end(BB),
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[&](BlockT *B) { return contains(B); }) &&
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"Loop block has no in-loop predecessors!");
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SmallVector<BlockT *, 2> OutsideLoopPreds;
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std::for_each(GraphTraits<Inverse<BlockT *>>::child_begin(BB),
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GraphTraits<Inverse<BlockT *>>::child_end(BB),
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[&](BlockT *B) {
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if (!contains(B))
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OutsideLoopPreds.push_back(B);
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});
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if (BB == getHeader()) {
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assert(!OutsideLoopPreds.empty() && "Loop is unreachable!");
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} else if (!OutsideLoopPreds.empty()) {
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// A non-header loop shouldn't be reachable from outside the loop,
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// though it is permitted if the predecessor is not itself actually
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// reachable.
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BlockT *EntryBB = &BB->getParent()->front();
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for (BlockT *CB : depth_first(EntryBB))
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for (unsigned i = 0, e = OutsideLoopPreds.size(); i != e; ++i)
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assert(CB != OutsideLoopPreds[i] &&
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"Loop has multiple entry points!");
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}
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assert(BB != &getHeader()->getParent()->front() &&
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"Loop contains function entry block!");
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VisitedBBs.insert(BB);
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}
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if (VisitedBBs.size() != getNumBlocks()) {
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dbgs() << "The following blocks are unreachable in the loop: ";
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for (auto BB : Blocks) {
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if (!VisitedBBs.count(BB)) {
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dbgs() << *BB << "\n";
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}
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}
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assert(false && "Unreachable block in loop");
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}
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// Check the subloops.
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for (iterator I = begin(), E = end(); I != E; ++I)
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// Each block in each subloop should be contained within this loop.
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for (block_iterator BI = (*I)->block_begin(), BE = (*I)->block_end();
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BI != BE; ++BI) {
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assert(contains(*BI) &&
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"Loop does not contain all the blocks of a subloop!");
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}
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// Check the parent loop pointer.
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if (ParentLoop) {
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assert(is_contained(*ParentLoop, this) &&
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"Loop is not a subloop of its parent!");
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}
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#endif
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}
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/// verifyLoop - Verify loop structure of this loop and all nested loops.
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template <class BlockT, class LoopT>
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void LoopBase<BlockT, LoopT>::verifyLoopNest(
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DenseSet<const LoopT *> *Loops) const {
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assert(!isInvalid() && "Loop not in a valid state!");
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Loops->insert(static_cast<const LoopT *>(this));
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// Verify this loop.
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verifyLoop();
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// Verify the subloops.
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for (iterator I = begin(), E = end(); I != E; ++I)
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(*I)->verifyLoopNest(Loops);
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}
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template <class BlockT, class LoopT>
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void LoopBase<BlockT, LoopT>::print(raw_ostream &OS, unsigned Depth,
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bool Verbose) const {
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OS.indent(Depth * 2) << "Loop at depth " << getLoopDepth() << " containing: ";
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BlockT *H = getHeader();
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for (unsigned i = 0; i < getBlocks().size(); ++i) {
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BlockT *BB = getBlocks()[i];
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if (!Verbose) {
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if (i)
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OS << ",";
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BB->printAsOperand(OS, false);
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} else
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OS << "\n";
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if (BB == H)
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OS << "<header>";
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if (isLoopLatch(BB))
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OS << "<latch>";
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if (isLoopExiting(BB))
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OS << "<exiting>";
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if (Verbose)
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BB->print(OS);
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}
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OS << "\n";
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for (iterator I = begin(), E = end(); I != E; ++I)
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(*I)->print(OS, Depth + 2);
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}
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//===----------------------------------------------------------------------===//
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/// Stable LoopInfo Analysis - Build a loop tree using stable iterators so the
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/// result does / not depend on use list (block predecessor) order.
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///
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/// Discover a subloop with the specified backedges such that: All blocks within
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/// this loop are mapped to this loop or a subloop. And all subloops within this
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/// loop have their parent loop set to this loop or a subloop.
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template <class BlockT, class LoopT>
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static void discoverAndMapSubloop(LoopT *L, ArrayRef<BlockT *> Backedges,
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LoopInfoBase<BlockT, LoopT> *LI,
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const DomTreeBase<BlockT> &DomTree) {
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typedef GraphTraits<Inverse<BlockT *>> InvBlockTraits;
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unsigned NumBlocks = 0;
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unsigned NumSubloops = 0;
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// Perform a backward CFG traversal using a worklist.
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std::vector<BlockT *> ReverseCFGWorklist(Backedges.begin(), Backedges.end());
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while (!ReverseCFGWorklist.empty()) {
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BlockT *PredBB = ReverseCFGWorklist.back();
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ReverseCFGWorklist.pop_back();
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LoopT *Subloop = LI->getLoopFor(PredBB);
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if (!Subloop) {
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if (!DomTree.isReachableFromEntry(PredBB))
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continue;
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// This is an undiscovered block. Map it to the current loop.
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LI->changeLoopFor(PredBB, L);
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++NumBlocks;
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if (PredBB == L->getHeader())
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continue;
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// Push all block predecessors on the worklist.
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ReverseCFGWorklist.insert(ReverseCFGWorklist.end(),
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InvBlockTraits::child_begin(PredBB),
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InvBlockTraits::child_end(PredBB));
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} else {
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// This is a discovered block. Find its outermost discovered loop.
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while (LoopT *Parent = Subloop->getParentLoop())
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Subloop = Parent;
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// If it is already discovered to be a subloop of this loop, continue.
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if (Subloop == L)
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continue;
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// Discover a subloop of this loop.
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Subloop->setParentLoop(L);
|
|
++NumSubloops;
|
|
NumBlocks += Subloop->getBlocksVector().capacity();
|
|
PredBB = Subloop->getHeader();
|
|
// Continue traversal along predecessors that are not loop-back edges from
|
|
// within this subloop tree itself. Note that a predecessor may directly
|
|
// reach another subloop that is not yet discovered to be a subloop of
|
|
// this loop, which we must traverse.
|
|
for (const auto Pred : children<Inverse<BlockT *>>(PredBB)) {
|
|
if (LI->getLoopFor(Pred) != Subloop)
|
|
ReverseCFGWorklist.push_back(Pred);
|
|
}
|
|
}
|
|
}
|
|
L->getSubLoopsVector().reserve(NumSubloops);
|
|
L->reserveBlocks(NumBlocks);
|
|
}
|
|
|
|
/// Populate all loop data in a stable order during a single forward DFS.
|
|
template <class BlockT, class LoopT> class PopulateLoopsDFS {
|
|
typedef GraphTraits<BlockT *> BlockTraits;
|
|
typedef typename BlockTraits::ChildIteratorType SuccIterTy;
|
|
|
|
LoopInfoBase<BlockT, LoopT> *LI;
|
|
|
|
public:
|
|
PopulateLoopsDFS(LoopInfoBase<BlockT, LoopT> *li) : LI(li) {}
|
|
|
|
void traverse(BlockT *EntryBlock);
|
|
|
|
protected:
|
|
void insertIntoLoop(BlockT *Block);
|
|
};
|
|
|
|
/// Top-level driver for the forward DFS within the loop.
|
|
template <class BlockT, class LoopT>
|
|
void PopulateLoopsDFS<BlockT, LoopT>::traverse(BlockT *EntryBlock) {
|
|
for (BlockT *BB : post_order(EntryBlock))
|
|
insertIntoLoop(BB);
|
|
}
|
|
|
|
/// Add a single Block to its ancestor loops in PostOrder. If the block is a
|
|
/// subloop header, add the subloop to its parent in PostOrder, then reverse the
|
|
/// Block and Subloop vectors of the now complete subloop to achieve RPO.
|
|
template <class BlockT, class LoopT>
|
|
void PopulateLoopsDFS<BlockT, LoopT>::insertIntoLoop(BlockT *Block) {
|
|
LoopT *Subloop = LI->getLoopFor(Block);
|
|
if (Subloop && Block == Subloop->getHeader()) {
|
|
// We reach this point once per subloop after processing all the blocks in
|
|
// the subloop.
|
|
if (Subloop->getParentLoop())
|
|
Subloop->getParentLoop()->getSubLoopsVector().push_back(Subloop);
|
|
else
|
|
LI->addTopLevelLoop(Subloop);
|
|
|
|
// For convenience, Blocks and Subloops are inserted in postorder. Reverse
|
|
// the lists, except for the loop header, which is always at the beginning.
|
|
Subloop->reverseBlock(1);
|
|
std::reverse(Subloop->getSubLoopsVector().begin(),
|
|
Subloop->getSubLoopsVector().end());
|
|
|
|
Subloop = Subloop->getParentLoop();
|
|
}
|
|
for (; Subloop; Subloop = Subloop->getParentLoop())
|
|
Subloop->addBlockEntry(Block);
|
|
}
|
|
|
|
/// Analyze LoopInfo discovers loops during a postorder DominatorTree traversal
|
|
/// interleaved with backward CFG traversals within each subloop
|
|
/// (discoverAndMapSubloop). The backward traversal skips inner subloops, so
|
|
/// this part of the algorithm is linear in the number of CFG edges. Subloop and
|
|
/// Block vectors are then populated during a single forward CFG traversal
|
|
/// (PopulateLoopDFS).
|
|
///
|
|
/// During the two CFG traversals each block is seen three times:
|
|
/// 1) Discovered and mapped by a reverse CFG traversal.
|
|
/// 2) Visited during a forward DFS CFG traversal.
|
|
/// 3) Reverse-inserted in the loop in postorder following forward DFS.
|
|
///
|
|
/// The Block vectors are inclusive, so step 3 requires loop-depth number of
|
|
/// insertions per block.
|
|
template <class BlockT, class LoopT>
|
|
void LoopInfoBase<BlockT, LoopT>::analyze(const DomTreeBase<BlockT> &DomTree) {
|
|
// Postorder traversal of the dominator tree.
|
|
const DomTreeNodeBase<BlockT> *DomRoot = DomTree.getRootNode();
|
|
for (auto DomNode : post_order(DomRoot)) {
|
|
|
|
BlockT *Header = DomNode->getBlock();
|
|
SmallVector<BlockT *, 4> Backedges;
|
|
|
|
// Check each predecessor of the potential loop header.
|
|
for (const auto Backedge : children<Inverse<BlockT *>>(Header)) {
|
|
// If Header dominates predBB, this is a new loop. Collect the backedges.
|
|
if (DomTree.dominates(Header, Backedge) &&
|
|
DomTree.isReachableFromEntry(Backedge)) {
|
|
Backedges.push_back(Backedge);
|
|
}
|
|
}
|
|
// Perform a backward CFG traversal to discover and map blocks in this loop.
|
|
if (!Backedges.empty()) {
|
|
LoopT *L = AllocateLoop(Header);
|
|
discoverAndMapSubloop(L, ArrayRef<BlockT *>(Backedges), this, DomTree);
|
|
}
|
|
}
|
|
// Perform a single forward CFG traversal to populate block and subloop
|
|
// vectors for all loops.
|
|
PopulateLoopsDFS<BlockT, LoopT> DFS(this);
|
|
DFS.traverse(DomRoot->getBlock());
|
|
}
|
|
|
|
template <class BlockT, class LoopT>
|
|
SmallVector<LoopT *, 4> LoopInfoBase<BlockT, LoopT>::getLoopsInPreorder() {
|
|
SmallVector<LoopT *, 4> PreOrderLoops, PreOrderWorklist;
|
|
// The outer-most loop actually goes into the result in the same relative
|
|
// order as we walk it. But LoopInfo stores the top level loops in reverse
|
|
// program order so for here we reverse it to get forward program order.
|
|
// FIXME: If we change the order of LoopInfo we will want to remove the
|
|
// reverse here.
|
|
for (LoopT *RootL : reverse(*this)) {
|
|
assert(PreOrderWorklist.empty() &&
|
|
"Must start with an empty preorder walk worklist.");
|
|
PreOrderWorklist.push_back(RootL);
|
|
do {
|
|
LoopT *L = PreOrderWorklist.pop_back_val();
|
|
// Sub-loops are stored in forward program order, but will process the
|
|
// worklist backwards so append them in reverse order.
|
|
PreOrderWorklist.append(L->rbegin(), L->rend());
|
|
PreOrderLoops.push_back(L);
|
|
} while (!PreOrderWorklist.empty());
|
|
}
|
|
|
|
return PreOrderLoops;
|
|
}
|
|
|
|
template <class BlockT, class LoopT>
|
|
SmallVector<LoopT *, 4>
|
|
LoopInfoBase<BlockT, LoopT>::getLoopsInReverseSiblingPreorder() {
|
|
SmallVector<LoopT *, 4> PreOrderLoops, PreOrderWorklist;
|
|
// The outer-most loop actually goes into the result in the same relative
|
|
// order as we walk it. LoopInfo stores the top level loops in reverse
|
|
// program order so we walk in order here.
|
|
// FIXME: If we change the order of LoopInfo we will want to add a reverse
|
|
// here.
|
|
for (LoopT *RootL : *this) {
|
|
assert(PreOrderWorklist.empty() &&
|
|
"Must start with an empty preorder walk worklist.");
|
|
PreOrderWorklist.push_back(RootL);
|
|
do {
|
|
LoopT *L = PreOrderWorklist.pop_back_val();
|
|
// Sub-loops are stored in forward program order, but will process the
|
|
// worklist backwards so we can just append them in order.
|
|
PreOrderWorklist.append(L->begin(), L->end());
|
|
PreOrderLoops.push_back(L);
|
|
} while (!PreOrderWorklist.empty());
|
|
}
|
|
|
|
return PreOrderLoops;
|
|
}
|
|
|
|
// Debugging
|
|
template <class BlockT, class LoopT>
|
|
void LoopInfoBase<BlockT, LoopT>::print(raw_ostream &OS) const {
|
|
for (unsigned i = 0; i < TopLevelLoops.size(); ++i)
|
|
TopLevelLoops[i]->print(OS);
|
|
#if 0
|
|
for (DenseMap<BasicBlock*, LoopT*>::const_iterator I = BBMap.begin(),
|
|
E = BBMap.end(); I != E; ++I)
|
|
OS << "BB '" << I->first->getName() << "' level = "
|
|
<< I->second->getLoopDepth() << "\n";
|
|
#endif
|
|
}
|
|
|
|
template <typename T>
|
|
bool compareVectors(std::vector<T> &BB1, std::vector<T> &BB2) {
|
|
llvm::sort(BB1);
|
|
llvm::sort(BB2);
|
|
return BB1 == BB2;
|
|
}
|
|
|
|
template <class BlockT, class LoopT>
|
|
void addInnerLoopsToHeadersMap(DenseMap<BlockT *, const LoopT *> &LoopHeaders,
|
|
const LoopInfoBase<BlockT, LoopT> &LI,
|
|
const LoopT &L) {
|
|
LoopHeaders[L.getHeader()] = &L;
|
|
for (LoopT *SL : L)
|
|
addInnerLoopsToHeadersMap(LoopHeaders, LI, *SL);
|
|
}
|
|
|
|
#ifndef NDEBUG
|
|
template <class BlockT, class LoopT>
|
|
static void compareLoops(const LoopT *L, const LoopT *OtherL,
|
|
DenseMap<BlockT *, const LoopT *> &OtherLoopHeaders) {
|
|
BlockT *H = L->getHeader();
|
|
BlockT *OtherH = OtherL->getHeader();
|
|
assert(H == OtherH &&
|
|
"Mismatched headers even though found in the same map entry!");
|
|
|
|
assert(L->getLoopDepth() == OtherL->getLoopDepth() &&
|
|
"Mismatched loop depth!");
|
|
const LoopT *ParentL = L, *OtherParentL = OtherL;
|
|
do {
|
|
assert(ParentL->getHeader() == OtherParentL->getHeader() &&
|
|
"Mismatched parent loop headers!");
|
|
ParentL = ParentL->getParentLoop();
|
|
OtherParentL = OtherParentL->getParentLoop();
|
|
} while (ParentL);
|
|
|
|
for (const LoopT *SubL : *L) {
|
|
BlockT *SubH = SubL->getHeader();
|
|
const LoopT *OtherSubL = OtherLoopHeaders.lookup(SubH);
|
|
assert(OtherSubL && "Inner loop is missing in computed loop info!");
|
|
OtherLoopHeaders.erase(SubH);
|
|
compareLoops(SubL, OtherSubL, OtherLoopHeaders);
|
|
}
|
|
|
|
std::vector<BlockT *> BBs = L->getBlocks();
|
|
std::vector<BlockT *> OtherBBs = OtherL->getBlocks();
|
|
assert(compareVectors(BBs, OtherBBs) &&
|
|
"Mismatched basic blocks in the loops!");
|
|
|
|
const SmallPtrSetImpl<const BlockT *> &BlocksSet = L->getBlocksSet();
|
|
const SmallPtrSetImpl<const BlockT *> &OtherBlocksSet = L->getBlocksSet();
|
|
assert(BlocksSet.size() == OtherBlocksSet.size() &&
|
|
std::all_of(BlocksSet.begin(), BlocksSet.end(),
|
|
[&OtherBlocksSet](const BlockT *BB) {
|
|
return OtherBlocksSet.count(BB);
|
|
}) &&
|
|
"Mismatched basic blocks in BlocksSets!");
|
|
}
|
|
#endif
|
|
|
|
template <class BlockT, class LoopT>
|
|
void LoopInfoBase<BlockT, LoopT>::verify(
|
|
const DomTreeBase<BlockT> &DomTree) const {
|
|
DenseSet<const LoopT *> Loops;
|
|
for (iterator I = begin(), E = end(); I != E; ++I) {
|
|
assert(!(*I)->getParentLoop() && "Top-level loop has a parent!");
|
|
(*I)->verifyLoopNest(&Loops);
|
|
}
|
|
|
|
// Verify that blocks are mapped to valid loops.
|
|
#ifndef NDEBUG
|
|
for (auto &Entry : BBMap) {
|
|
const BlockT *BB = Entry.first;
|
|
LoopT *L = Entry.second;
|
|
assert(Loops.count(L) && "orphaned loop");
|
|
assert(L->contains(BB) && "orphaned block");
|
|
for (LoopT *ChildLoop : *L)
|
|
assert(!ChildLoop->contains(BB) &&
|
|
"BBMap should point to the innermost loop containing BB");
|
|
}
|
|
|
|
// Recompute LoopInfo to verify loops structure.
|
|
LoopInfoBase<BlockT, LoopT> OtherLI;
|
|
OtherLI.analyze(DomTree);
|
|
|
|
// Build a map we can use to move from our LI to the computed one. This
|
|
// allows us to ignore the particular order in any layer of the loop forest
|
|
// while still comparing the structure.
|
|
DenseMap<BlockT *, const LoopT *> OtherLoopHeaders;
|
|
for (LoopT *L : OtherLI)
|
|
addInnerLoopsToHeadersMap(OtherLoopHeaders, OtherLI, *L);
|
|
|
|
// Walk the top level loops and ensure there is a corresponding top-level
|
|
// loop in the computed version and then recursively compare those loop
|
|
// nests.
|
|
for (LoopT *L : *this) {
|
|
BlockT *Header = L->getHeader();
|
|
const LoopT *OtherL = OtherLoopHeaders.lookup(Header);
|
|
assert(OtherL && "Top level loop is missing in computed loop info!");
|
|
// Now that we've matched this loop, erase its header from the map.
|
|
OtherLoopHeaders.erase(Header);
|
|
// And recursively compare these loops.
|
|
compareLoops(L, OtherL, OtherLoopHeaders);
|
|
}
|
|
|
|
// Any remaining entries in the map are loops which were found when computing
|
|
// a fresh LoopInfo but not present in the current one.
|
|
if (!OtherLoopHeaders.empty()) {
|
|
for (const auto &HeaderAndLoop : OtherLoopHeaders)
|
|
dbgs() << "Found new loop: " << *HeaderAndLoop.second << "\n";
|
|
llvm_unreachable("Found new loops when recomputing LoopInfo!");
|
|
}
|
|
#endif
|
|
}
|
|
|
|
} // End llvm namespace
|
|
|
|
#endif
|