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https://github.com/RPCS3/llvm-mirror.git
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240b1c3d6d
llvm-svn: 295359
58 lines
2.8 KiB
LLVM
58 lines
2.8 KiB
LLVM
; RUN: llc -march=r600 -mcpu=redwood < %s | FileCheck %s
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; CHECK-LABEL: {{^}}cube:
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; CHECK: CUBE T{{[0-9]}}.X
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; CHECK: CUBE T{{[0-9]}}.Y
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; CHECK: CUBE T{{[0-9]}}.Z
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; CHECK: CUBE * T{{[0-9]}}.W
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define amdgpu_ps void @cube() {
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main_body:
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%tmp = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 9)
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%tmp1 = extractelement <4 x float> %tmp, i32 3
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%tmp2 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 9)
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%tmp3 = extractelement <4 x float> %tmp2, i32 0
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%tmp4 = fdiv float %tmp3, %tmp1
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%tmp5 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 9)
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%tmp6 = extractelement <4 x float> %tmp5, i32 1
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%tmp7 = fdiv float %tmp6, %tmp1
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%tmp8 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 9)
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%tmp9 = extractelement <4 x float> %tmp8, i32 2
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%tmp10 = fdiv float %tmp9, %tmp1
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%tmp11 = insertelement <4 x float> undef, float %tmp4, i32 0
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%tmp12 = insertelement <4 x float> %tmp11, float %tmp7, i32 1
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%tmp13 = insertelement <4 x float> %tmp12, float %tmp10, i32 2
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%tmp14 = insertelement <4 x float> %tmp13, float 1.000000e+00, i32 3
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%tmp15 = call <4 x float> @llvm.r600.cube(<4 x float> %tmp14)
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%tmp16 = extractelement <4 x float> %tmp15, i32 0
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%tmp17 = extractelement <4 x float> %tmp15, i32 1
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%tmp18 = extractelement <4 x float> %tmp15, i32 2
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%tmp19 = extractelement <4 x float> %tmp15, i32 3
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%tmp20 = call float @llvm.fabs.f32(float %tmp18)
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%tmp21 = fdiv float 1.000000e+00, %tmp20
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%tmp22 = fmul float %tmp16, %tmp21
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%tmp23 = fadd float %tmp22, 1.500000e+00
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%tmp24 = fmul float %tmp17, %tmp21
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%tmp25 = fadd float %tmp24, 1.500000e+00
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%tmp26 = insertelement <4 x float> undef, float %tmp25, i32 0
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%tmp27 = insertelement <4 x float> %tmp26, float %tmp23, i32 1
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%tmp28 = insertelement <4 x float> %tmp27, float %tmp19, i32 2
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%tmp29 = insertelement <4 x float> %tmp28, float %tmp25, i32 3
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%tmp30 = shufflevector <4 x float> %tmp29, <4 x float> %tmp29, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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%tmp31 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp30, i32 0, i32 0, i32 0, i32 16, i32 0, i32 1, i32 1, i32 1, i32 1)
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call void @llvm.r600.store.swizzle(<4 x float> %tmp31, i32 0, i32 0)
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ret void
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}
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; Function Attrs: readnone
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declare <4 x float> @llvm.r600.cube(<4 x float>) #0
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; Function Attrs: nounwind readnone
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declare float @llvm.fabs.f32(float) #0
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declare void @llvm.r600.store.swizzle(<4 x float>, i32, i32)
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; Function Attrs: readnone
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declare <4 x float> @llvm.r600.tex(<4 x float>, i32, i32, i32, i32, i32, i32, i32, i32, i32) #0
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attributes #0 = { nounwind readnone }
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