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3 Commits

Author SHA1 Message Date
Alexandro Sánchez Bach
763d903919 Tests added: rsx/rsx_fp_static
The fragment shader draws something static on a fullscreen quad (two
triangles). The results from a real PS3 are saved in *.expected.png. The
source code of the fragment shader is saved in the *.cg files.
2014-03-30 17:22:42 +02:00
Alexandro Sánchez Bach
e5914b9ef0 Script added: PS3 Logs -> .expected file 2014-03-05 01:10:42 +01:00
DHrpcs3
593c68929a Initial commit 2014-03-01 04:24:48 -08:00