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mirror of https://github.com/RPCS3/rpcs3.git synced 2024-11-22 02:32:36 +01:00

Improved cellResc module

* cellResc module improved

* Many changes in this commit are from [DH]: The implementation of
cellRescSetConvertAndFlip, cellRescSetWaitFlip and cellRescSetSrc as
well as all the other changes that are not in cellResc module.

* Fixed another conflict from O1L/rpcs3 (master): Deleted
"cellPhotoUtility" (which already exists in cellPhotoExport)
Now all the conflicts are solved. :-)

NOTE: We should search for a better name for 's_rescInternalInstance'.
This one is just too long and some lines don't even fit in my screen
because of this.
This commit is contained in:
Alexandro Sánchez Bach 2013-11-16 01:38:22 +01:00
parent 2a5f353e1e
commit 382ae8a78f
15 changed files with 889 additions and 171 deletions

View File

@ -138,17 +138,17 @@ public:
template<typename T1> be_t operator | (const be_t<T1>& right) const { be_t<T> res; res.FromBE(ToBE() | right.ToBE()); return res; }
template<typename T1> be_t operator ^ (const be_t<T1>& right) const { be_t<T> res; res.FromBE(ToBE() ^ right.ToBE()); return res; }
template<typename T1> bool operator == (T1 right) const { return ToLE() == right; }
template<typename T1> bool operator == (T1 right) const { return (T1)ToLE() == right; }
template<typename T1> bool operator != (T1 right) const { return !(*this == right); }
template<typename T1> bool operator > (T1 right) const { return ToLE() > right; }
template<typename T1> bool operator < (T1 right) const { return ToLE() < right; }
template<typename T1> bool operator >= (T1 right) const { return ToLE() >= right; }
template<typename T1> bool operator <= (T1 right) const { return ToLE() <= right; }
template<typename T1> bool operator > (T1 right) const { return (T1)ToLE() > right; }
template<typename T1> bool operator < (T1 right) const { return (T1)ToLE() < right; }
template<typename T1> bool operator >= (T1 right) const { return (T1)ToLE() >= right; }
template<typename T1> bool operator <= (T1 right) const { return (T1)ToLE() <= right; }
template<typename T1> bool operator == (const be_t<T1>& right) const { return ToBE() == right.ToBE(); }
template<typename T1> bool operator != (const be_t<T1>& right) const { return !(*this == right); }
template<typename T1> bool operator > (const be_t<T1>& right) const { return ToLE() > right.ToLE(); }
template<typename T1> bool operator < (const be_t<T1>& right) const { return ToLE() < right.ToLE(); }
template<typename T1> bool operator >= (const be_t<T1>& right) const { return ToLE() >= right.ToLE(); }
template<typename T1> bool operator <= (const be_t<T1>& right) const { return ToLE() <= right.ToLE(); }
template<typename T1> bool operator > (const be_t<T1>& right) const { return (T1)ToLE() > right.ToLE(); }
template<typename T1> bool operator < (const be_t<T1>& right) const { return (T1)ToLE() < right.ToLE(); }
template<typename T1> bool operator >= (const be_t<T1>& right) const { return (T1)ToLE() >= right.ToLE(); }
template<typename T1> bool operator <= (const be_t<T1>& right) const { return (T1)ToLE() <= right.ToLE(); }
};

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@ -300,6 +300,7 @@ void CPUThread::Task()
continue;
}
Step();
NextPc(m_dec->DecodeMemory(PC + m_offset));
if(status == CPUThread_Step)

View File

@ -179,6 +179,7 @@ protected:
virtual void DoStop()=0;
protected:
virtual void Step() {}
virtual void Task();
};

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@ -92,13 +92,13 @@ void PPUThread::InitRegs()
GPR[1] = m_stack_point;
GPR[2] = rtoc;
/*
for(int i=4; i<32; ++i)
{
if(i != 6)
GPR[i] = (i+1) * 0x10000;
}
*/
if(m_argv_addr.GetCount())
{
u64 argc = m_argv_addr.GetCount();

View File

@ -815,18 +815,28 @@ public:
return false;
}
virtual void AddArgv(const wxString& arg);
virtual void AddArgv(const wxString& arg) override;
public:
virtual void InitRegs();
virtual u64 GetFreeStackSize() const;
protected:
virtual void DoReset();
virtual void DoRun();
virtual void DoPause();
virtual void DoResume();
virtual void DoStop();
virtual void DoReset() override;
virtual void DoRun() override;
virtual void DoPause() override;
virtual void DoResume() override;
virtual void DoStop() override;
protected:
virtual void Step() override
{
//if(++cycle > 20)
{
TB++;
//cycle = 0;
}
}
};
PPUThread& GetCurrentPPUThread();

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@ -63,7 +63,7 @@ public:
static void Unbind();
void Delete();
bool IsCreated() const;
u32 GetId(u32 num) const;
u32 GetId(u32 num = 0) const;
};
class GLfbo

View File

@ -264,7 +264,7 @@ public:
u32 m_local_mem_addr, m_main_mem_addr;
Array<MemInfo> m_main_mem_info;
protected:
public:
uint m_draw_mode;
u32 m_width, m_height;

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@ -1,4 +1,5 @@
#pragma once
#include "Modules/cellResc.h"
#define declCPU PPUThread& CPU = GetCurrentPPUThread

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@ -1,90 +0,0 @@
#include "stdafx.h"
#include "Emu/SysCalls/SysCalls.h"
#include "Emu/SysCalls/SC_FUNC.h"
void cellPhotoUtility_init ();
Module cellPhotoUtility ("cellPhotoUtility", cellPhotoUtility_init);
//Error codes
enum
{
CELL_PHOTO_EXPORT_UTIL_RET_OK = 0,
CELL_PHOTO_EXPORT_UTIL_RET_CANCEL = 1,
CELL_PHOTO_EXPORT_UTIL_ERROR_BUSY = 0x8002c201,
CELL_PHOTO_EXPORT_UTIL_ERROR_INTERNAL = 0x8002c202,
CELL_PHOTO_EXPORT_UTIL_ERROR_PARAM = 0x8002c203,
CELL_PHOTO_EXPORT_UTIL_ERROR_ACCESS_ERROR = 0x8002c204,
CELL_PHOTO_EXPORT_UTIL_ERROR_DB_INTERNAL = 0x8002c205,
CELL_PHOTO_EXPORT_UTIL_ERROR_DB_REGIST = 0x8002c206,
CELL_PHOTO_EXPORT_UTIL_ERROR_SET_META = 0x8002c207,
CELL_PHOTO_EXPORT_UTIL_ERROR_FLUSH_META = 0x8002c208,
CELL_PHOTO_EXPORT_UTIL_ERROR_MOVE = 0x8002c209,
CELL_PHOTO_EXPORT_UTIL_ERROR_INITIALIZE = 0x8002c20a,
};
//datatyps
struct CellPhotoExportSetParam
{
char *photo_title;
char *game_title;
char *game_comment;
void *reserved;
};
//export API
int cellPhotoExportInitialize ()
{
UNIMPLEMENTED_FUNC(cellPhotoUtility);
return CELL_PHOTO_EXPORT_UTIL_RET_OK;
}
int cellPhotoExportInitialize2() //unsigned int version, CellPhotoExportUtilFinishCallback func, void *userdata
{
UNIMPLEMENTED_FUNC(cellPhotoUtility);
return CELL_PHOTO_EXPORT_UTIL_RET_OK;
}
int cellPhotoExportFinalize () //CellPhotoExportUtilFinishCallback func, void *userdata
{
UNIMPLEMENTED_FUNC(cellPhotoUtility);
return CELL_PHOTO_EXPORT_UTIL_RET_OK;
}
int cellPhotoExportFromFile () //const char *srcHddDir, const char *srcHddFile, CellPhotoExportSetParam *param, CellPhotoExportUtilFinishCallback func,void *userdata
{
UNIMPLEMENTED_FUNC(cellPhotoUtility);
return CELL_PHOTO_EXPORT_UTIL_RET_OK;
}
int cellPhotoExportFromFileWithCopy () //const char *srcHddDir, const char *srcHddFile, CellPhotoExportSetParam *param, CellPhotoExportUtilFinishCallback func, void *userdata
{
UNIMPLEMENTED_FUNC(cellPhotoUtility);
return CELL_PHOTO_EXPORT_UTIL_RET_OK;
}
int cellPhotoExportProgress () //CellPhotoExportUtilFinishCallback func, void *userdata
{
UNIMPLEMENTED_FUNC(cellPhotoUtility);
return CELL_PHOTO_EXPORT_UTIL_RET_OK;
}
void ( * CellPhotoExportUtilFinishCallback ) (); //int result, void *userdata
void ( * CellPhotoImportFinishCallback ) (); //int result, CellPhotoImportFileData *filedata, void *userdata
void cellPhotoUtility_init ()
{
cellPhotoUtility.AddFunc (0x08cbd8e1, cellPhotoExportInitialize2);
cellPhotoUtility.AddFunc (0x09ce84ac, cellPhotoExportFromFile);
//cellPhotoUtility.AddFunc (0x3f7fc0af, cellPhotoFinalize); //TODO
//cellPhotoUtility.AddFunc (0x42a32983, cellPhotoRegistFromFile); //TODO
cellPhotoUtility.AddFunc (0x4357c77f, cellPhotoExportInitialize); //TODO
//cellPhotoUtility.AddFunc (0x55c70783, cellPhotoInitialize); //TODO
cellPhotoUtility.AddFunc (0xde509ead, cellPhotoExportProgress);
cellPhotoUtility.AddFunc (0xed4a0148, cellPhotoExportFinalize);
}

View File

@ -2,37 +2,777 @@
#include "Emu/SysCalls/SysCalls.h"
#include "Emu/SysCalls/SC_FUNC.h"
#include "Emu/GS/GCM.h"
#include "cellResc.h"
void cellRecs_init();
Module cellRecs(0x001f, cellRecs_init);
void cellResc_init();
Module cellResc(0x001f, cellResc_init);
int cellRescSetConvertAndFlip(s32 indx)
// Error Codes
enum
{
cellRecs.Log("cellRescSetConvertAndFlip(indx=0x%x)", indx);
CELL_RESC_ERROR_NOT_INITIALIZED = 0x80210301,
CELL_RESC_ERROR_REINITIALIZED = 0x80210302,
CELL_RESC_ERROR_BAD_ALIGNMENT = 0x80210303,
CELL_RESC_ERROR_BAD_ARGUMENT = 0x80210304,
CELL_RESC_ERROR_LESS_MEMORY = 0x80210305,
CELL_RESC_ERROR_GCM_FLIP_QUE_FULL = 0x80210306,
CELL_RESC_ERROR_BAD_COMBINATION = 0x80210307,
};
// Defines
#define roundup(x,a) (((x)+(a)-1)&(~((a)-1)))
struct CCellRescInternal
{
CellRescInitConfig m_initConfig;
CellRescSrc m_rescSrc[SRC_BUFFER_NUM];
u32 m_dstMode;
CellRescDsts m_rescDsts[4], *m_pRescDsts;
u32 m_colorBuffersEA_addr, m_vertexArrayEA_addr, m_fragmentUcodeEA_addr;
s32 m_dstWidth, m_dstHeight, m_dstPitch;
u16 m_srcWidthInterlace, m_srcHeightInterlace;
u32 m_dstBufInterval, m_dstOffsets[MAX_DST_BUFFER_NUM];
s32 m_nVertex;
float m_ratioAdjX, m_ratioAdjY;
bool m_bInitialized, m_bNewlyAdjustRatio;
float m_flexRatio;
CCellRescInternal()
: m_bInitialized(false)
{
}
};
CCellRescInternal* s_rescInternalInstance = new CCellRescInternal();
// Extern Functions
extern int cellGcmSetFlipMode(u32 mode);
extern int cellGcmSetFlipHandler(u32 handler_addr);
extern int cellGcmAddressToOffset(u32 address, u32 offset_addr);
extern int cellGcmSetDisplayBuffer(u32 id, u32 offset, u32 pitch, u32 width, u32 height);
extern int cellGcmSetPrepareFlip(u32 ctx, u32 id);
int cellRescGetNumColorBuffers(u32 dstMode, u32 palTemporalMode, u32 reserved);
// Help Functions
inline bool IsPal() { return s_rescInternalInstance->m_dstMode == CELL_RESC_720x576; }
inline bool IsPal60Hsync() { return (IsPal() && s_rescInternalInstance->m_initConfig.palTemporalMode == CELL_RESC_PAL_60_FOR_HSYNC); }
inline bool IsPalDrop() { return (IsPal() && s_rescInternalInstance->m_initConfig.palTemporalMode == CELL_RESC_PAL_60_DROP); }
inline bool IsPalInterpolate() { return (IsPal() && ((s_rescInternalInstance->m_initConfig.palTemporalMode == CELL_RESC_PAL_60_INTERPOLATE)
|| (s_rescInternalInstance->m_initConfig.palTemporalMode == CELL_RESC_PAL_60_INTERPOLATE_30_DROP)
|| (s_rescInternalInstance->m_initConfig.palTemporalMode == CELL_RESC_PAL_60_INTERPOLATE_DROP_FLEXIBLE))); }
inline int GetNumColorBuffers(){ return IsPalInterpolate() ? 6 : (IsPalDrop() ? 3 : 2); }
inline bool IsInterlace() { return s_rescInternalInstance->m_initConfig.interlaceMode == CELL_RESC_INTERLACE_FILTER; }
inline bool IsTextureNR() { return !IsInterlace(); }
void BuildupVertexBufferNR()
{
const float PX_FS = PICTURE_SIZE;
const float PY_FS = PICTURE_SIZE;
const float UV_HALF = 0.5f;
const float UV_CENTER = 0.5f;
float U_FS = UV_HALF / s_rescInternalInstance->m_ratioAdjX;
float V_FS = UV_HALF / s_rescInternalInstance->m_ratioAdjY;
float U_FS0 = UV_CENTER - U_FS;
float V_FS0 = UV_CENTER - V_FS;
float U_FS1 = UV_CENTER + U_FS;
float V_FS1 = UV_CENTER + V_FS;
float V_LB = (UV_HALF + UV_DELTA_LB) / s_rescInternalInstance->m_ratioAdjY;
float V_LB0 = UV_CENTER - V_LB;
float V_LB1 = UV_CENTER + V_LB;
float U_PS = (UV_HALF - UV_DELTA_PS) / s_rescInternalInstance->m_ratioAdjX;
float U_PS0 = UV_CENTER - U_PS;
float U_PS1 = UV_CENTER + U_PS;
mem_struct_ptr_t<RescVertex_t> vv(s_rescInternalInstance->m_vertexArrayEA_addr);
int i = 0;
if(s_rescInternalInstance->m_dstMode == CELL_RESC_720x480 || s_rescInternalInstance->m_dstMode == CELL_RESC_720x576){
switch(s_rescInternalInstance->m_initConfig.ratioMode){
case CELL_RESC_LETTERBOX: goto NR_LETTERBOX;
case CELL_RESC_PANSCAN: goto NR_PANSCAN;
default: goto NR_FULLSCREEN;
}
} else {
goto NR_FULLSCREEN;
}
NR_FULLSCREEN:
vv[i].Px = -PX_FS; vv[i].Py = PY_FS; vv[i].u = U_FS0; vv[i].v = V_FS0; vv[i].u2 = 0.0f; vv[i].v2 = 0.0f; i++;
vv[i].Px = PX_FS; vv[i].Py = PY_FS; vv[i].u = U_FS1; vv[i].v = V_FS0; vv[i].u2 = 1.0f; vv[i].v2 = 0.0f; i++;
vv[i].Px = PX_FS; vv[i].Py = -PY_FS; vv[i].u = U_FS1; vv[i].v = V_FS1; vv[i].u2 = 1.0f; vv[i].v2 = 1.0f; i++;
vv[i].Px = -PX_FS; vv[i].Py = -PY_FS; vv[i].u = U_FS0; vv[i].v = V_FS1; vv[i].u2 = 0.0f; vv[i].v2 = 1.0f; i++;
s_rescInternalInstance->m_nVertex = VERTEX_NUMBER_NORMAL;
return;
NR_LETTERBOX:
vv[i].Px = -PX_FS; vv[i].Py = PY_FS; vv[i].u = U_FS0; vv[i].v = V_LB0; vv[i].u2 = 0.0f; vv[i].v2 = 0.0f; i++;
vv[i].Px = PX_FS; vv[i].Py = PY_FS; vv[i].u = U_FS1; vv[i].v = V_LB0; vv[i].u2 = 1.0f; vv[i].v2 = 0.0f; i++;
vv[i].Px = PX_FS; vv[i].Py = -PY_FS; vv[i].u = U_FS1; vv[i].v = V_LB1; vv[i].u2 = 1.0f; vv[i].v2 = 1.0f; i++;
vv[i].Px = -PX_FS; vv[i].Py = -PY_FS; vv[i].u = U_FS0; vv[i].v = V_LB1; vv[i].u2 = 0.0f; vv[i].v2 = 1.0f; i++;
s_rescInternalInstance->m_nVertex = VERTEX_NUMBER_NORMAL;
return;
NR_PANSCAN:
vv[i].Px = -PX_FS; vv[i].Py = PY_FS; vv[i].u = U_PS0; vv[i].v = V_FS0; vv[i].u2 = 0.0f; vv[i].v2 = 0.0f; i++;
vv[i].Px = PX_FS; vv[i].Py = PY_FS; vv[i].u = U_PS1; vv[i].v = V_FS0; vv[i].u2 = 1.0f; vv[i].v2 = 0.0f; i++;
vv[i].Px = PX_FS; vv[i].Py = -PY_FS; vv[i].u = U_PS1; vv[i].v = V_FS1; vv[i].u2 = 1.0f; vv[i].v2 = 1.0f; i++;
vv[i].Px = -PX_FS; vv[i].Py = -PY_FS; vv[i].u = U_PS0; vv[i].v = V_FS1; vv[i].u2 = 0.0f; vv[i].v2 = 1.0f; i++;
s_rescInternalInstance->m_nVertex = VERTEX_NUMBER_NORMAL;
return;
}
void BuildupVertexBufferUN(s32 srcIdx)
{
if(s_rescInternalInstance->m_bNewlyAdjustRatio){
s_rescInternalInstance->m_srcWidthInterlace = s_rescInternalInstance->m_rescSrc[srcIdx].width;
s_rescInternalInstance->m_srcHeightInterlace = s_rescInternalInstance->m_rescSrc[srcIdx].height;
s_rescInternalInstance->m_bNewlyAdjustRatio = false;
} else {
if(s_rescInternalInstance->m_srcWidthInterlace == s_rescInternalInstance->m_rescSrc[srcIdx].width
&& s_rescInternalInstance->m_srcHeightInterlace == s_rescInternalInstance->m_rescSrc[srcIdx].height){
return;
} else {
s_rescInternalInstance->m_srcWidthInterlace = s_rescInternalInstance->m_rescSrc[srcIdx].width;
s_rescInternalInstance->m_srcHeightInterlace = s_rescInternalInstance->m_rescSrc[srcIdx].height;
}
}
const float PX_FS = PICTURE_SIZE;
const float PY_FS = PICTURE_SIZE;
float U_HALF = s_rescInternalInstance->m_rescSrc[srcIdx].width * 0.5f;
float V_HALF = s_rescInternalInstance->m_rescSrc[srcIdx].height * 0.5f;
float U_CENTER = U_HALF;
float V_CENTER = V_HALF;
float U_FS = U_HALF / s_rescInternalInstance->m_ratioAdjX;
float V_FS = V_HALF / s_rescInternalInstance->m_ratioAdjY;
float U_FS0 = U_CENTER - U_FS;
float V_FS0 = V_CENTER - V_FS;
float U_FS1 = U_CENTER + U_FS;
float V_FS1 = V_CENTER + V_FS;
float V_LB = V_HALF * (1.f + 2.f*UV_DELTA_LB) / s_rescInternalInstance->m_ratioAdjY;
float V_LB0 = V_CENTER - V_LB;
float V_LB1 = V_CENTER + V_LB;
float U_PS = U_HALF * (1.f - 2.f*UV_DELTA_PS) / s_rescInternalInstance->m_ratioAdjX;
float U_PS0 = U_CENTER - U_PS;
float U_PS1 = U_CENTER + U_PS;
float U2_FS0 = 0.0f;
float V2_FS0 = 0.0f;
float U2_FS1 = s_rescInternalInstance->m_dstWidth;
float V2_FS1 = s_rescInternalInstance->m_dstHeight;
mem_struct_ptr_t<RescVertex_t> vv(s_rescInternalInstance->m_vertexArrayEA_addr);
int i = 0;
if(s_rescInternalInstance->m_dstMode == CELL_RESC_720x480 || s_rescInternalInstance->m_dstMode == CELL_RESC_720x576){
switch(s_rescInternalInstance->m_initConfig.ratioMode){
case CELL_RESC_LETTERBOX: goto UN_LETTERBOX;
case CELL_RESC_PANSCAN: goto UN_PANSCAN;
default: goto UN_FULLSCREEN;
}
} else {
goto UN_FULLSCREEN;
}
UN_FULLSCREEN:
vv[i].Px = -PX_FS; vv[i].Py = PY_FS; vv[i].u = U_FS0; vv[i].v = V_FS0; vv[i].u2 = U2_FS0; vv[i].v2 = V2_FS0; i++;
vv[i].Px = PX_FS; vv[i].Py = PY_FS; vv[i].u = U_FS1; vv[i].v = V_FS0; vv[i].u2 = U2_FS1; vv[i].v2 = V2_FS0; i++;
vv[i].Px = PX_FS; vv[i].Py = -PY_FS; vv[i].u = U_FS1; vv[i].v = V_FS1; vv[i].u2 = U2_FS1; vv[i].v2 = V2_FS1; i++;
vv[i].Px = -PX_FS; vv[i].Py = -PY_FS; vv[i].u = U_FS0; vv[i].v = V_FS1; vv[i].u2 = U2_FS0; vv[i].v2 = V2_FS1; i++;
s_rescInternalInstance->m_nVertex = VERTEX_NUMBER_NORMAL;
return;
UN_LETTERBOX:
vv[i].Px = -PX_FS; vv[i].Py = PY_FS; vv[i].u = U_FS0; vv[i].v = V_LB0; vv[i].u2 = U2_FS0; vv[i].v2 = V2_FS0; i++;
vv[i].Px = PX_FS; vv[i].Py = PY_FS; vv[i].u = U_FS1; vv[i].v = V_LB0; vv[i].u2 = U2_FS1; vv[i].v2 = V2_FS0; i++;
vv[i].Px = PX_FS; vv[i].Py = -PY_FS; vv[i].u = U_FS1; vv[i].v = V_LB1; vv[i].u2 = U2_FS1; vv[i].v2 = V2_FS1; i++;
vv[i].Px = -PX_FS; vv[i].Py = -PY_FS; vv[i].u = U_FS0; vv[i].v = V_LB1; vv[i].u2 = U2_FS0; vv[i].v2 = V2_FS1; i++;
s_rescInternalInstance->m_nVertex = VERTEX_NUMBER_NORMAL;
return;
UN_PANSCAN:
vv[i].Px = -PX_FS; vv[i].Py = PY_FS; vv[i].u = U_PS0; vv[i].v = V_FS0; vv[i].u2 = U2_FS0; vv[i].v2 = V2_FS0; i++;
vv[i].Px = PX_FS; vv[i].Py = PY_FS; vv[i].u = U_PS1; vv[i].v = V_FS0; vv[i].u2 = U2_FS1; vv[i].v2 = V2_FS0; i++;
vv[i].Px = PX_FS; vv[i].Py = -PY_FS; vv[i].u = U_PS1; vv[i].v = V_FS1; vv[i].u2 = U2_FS1; vv[i].v2 = V2_FS1; i++;
vv[i].Px = -PX_FS; vv[i].Py = -PY_FS; vv[i].u = U_PS0; vv[i].v = V_FS1; vv[i].u2 = U2_FS0; vv[i].v2 = V2_FS1; i++;
s_rescInternalInstance->m_nVertex = VERTEX_NUMBER_NORMAL;
return;
}
inline int InternalVersion(mem_struct_ptr_t<CellRescInitConfig> conf)
{
switch (conf->size)
{
case 20: return 1;
case 24: return 2;
case 28: return 3;
default: return -1;
}
}
inline int InternalVersion() {
switch (s_rescInternalInstance->m_initConfig.size)
{
case 20: return 1;
case 24: return 2;
case 28: return 3;
default: return -1;
}
}
u8 RescBufferMode2SysutilResolutionId(u32 bufferMode)
{
switch (bufferMode)
{
case CELL_RESC_720x576: return CELL_VIDEO_OUT_RESOLUTION_576;
case CELL_RESC_1280x720: return CELL_VIDEO_OUT_RESOLUTION_720;
case CELL_RESC_1920x1080: return CELL_VIDEO_OUT_RESOLUTION_1080;
default: return CELL_VIDEO_OUT_RESOLUTION_480;
}
}
u8 RescDstFormat2SysutilFormat(u32 dstFormat)
{
switch (dstFormat) {
case CELL_RESC_SURFACE_F_W16Z16Y16X16: return CELL_VIDEO_OUT_BUFFER_COLOR_FORMAT_R16G16B16X16_FLOAT;
default: return CELL_VIDEO_OUT_BUFFER_COLOR_FORMAT_X8R8G8B8;
}
}
u8 GcmSurfaceFormat2GcmTextureFormat(u8 surfaceFormat, u8 surfaceType)
{
u8 result = 0;
switch(surfaceFormat){
case 8: result = 0x85; break; //case CELL_GCM_SURFACE_A8R8G8B8: result = CELL_GCM_TEXTURE_A8R8G8B8; break;
case 11: result = 0x9A; break; //case CELL_GCM_SURFACE_F_W16Z16Y16X16: result = CELL_GCM_TEXTURE_W16_Z16_Y16_X16_FLOAT; break;
default: return 0xFF; //Error
}
switch(surfaceType){
case 1: result |= 0x20; break; //case CELL_GCM_SURFACE_PITCH: result |= CELL_GCM_TEXTURE_LN; break;
case 2: result |= 0x00; break; //case CELL_GCM_SURFACE_SWIZZLE: result |= CELL_GCM_TEXTURE_SZ; break;
default: return 0xFF; //Error
}
result |= 0x00; //result |= CELL_GCM_TEXTURE_NR
return result;
}
int GetRescDestsIndex(u32 dstMode)
{
switch(dstMode)
{
case CELL_RESC_720x480: return 0;
case CELL_RESC_720x576: return 1;
case CELL_RESC_1280x720: return 2;
case CELL_RESC_1920x1080: return 3;
default: return -1;
}
}
void GetScreenSize(u32 mode, s32 *width, s32 *height)
{
switch (mode){
case CELL_RESC_720x480: *width = 720; *height = 480; break;
case CELL_RESC_720x576: *width = 720; *height = 576; break;
case CELL_RESC_1280x720: *width = 1280; *height = 720; break;
case CELL_RESC_1920x1080: *width = 1920; *height = 1080; break;
default: *width = *height = 0; break;
}
}
int CalculateSurfaceByteSize(u32 mode, CellRescDsts *dsts)
{
s32 width, height;
GetScreenSize(mode, &width, &height);
return dsts->pitch * roundup(height, dsts->heightAlign);
}
int CalculateMaxColorBuffersSize()
{
s32 oneBufSize, bufNum, totalBufSize, maxBufSize;
maxBufSize = 0;
for(u32 bufMode = CELL_RESC_720x480; bufMode <= CELL_RESC_1920x1080; bufMode <<= 1){
if(s_rescInternalInstance->m_initConfig.supportModes & bufMode) {
oneBufSize = CalculateSurfaceByteSize(bufMode, &(s_rescInternalInstance->m_rescDsts[GetRescDestsIndex(bufMode)]));
bufNum = cellRescGetNumColorBuffers(bufMode, s_rescInternalInstance->m_initConfig.palTemporalMode, 0);
totalBufSize = oneBufSize * bufNum;
maxBufSize = (maxBufSize > totalBufSize) ? maxBufSize : totalBufSize;
}
}
return maxBufSize;
}
bool CheckInitConfig(mem_struct_ptr_t<CellRescInitConfig> initConfig)
{
if( (initConfig->resourcePolicy & ~((u32)0x3)) ||
(initConfig->supportModes & 0xF) == 0 ||
(initConfig->ratioMode > 2) ||
(initConfig->palTemporalMode > 5) )
return false;
if( InternalVersion() >= 2 ){
if(InternalVersion() == 2 && initConfig->interlaceMode > 1)
return false;
}
if( InternalVersion() >= 3 ){
if(initConfig->interlaceMode > 4) return false;
if(initConfig->flipMode > 1) return false;
}
return true;
}
void InitMembers()
{
}
void InitContext(mem_struct_ptr_t<CellGcmContextData>& cntxt)
{
//TODO: use cntxt
GSLockCurrent lock(GS_LOCK_WAIT_FLUSH);
GSRender& r = Emu.GetGSManager().GetRender();
r.m_set_color_mask = true; r.m_color_mask_a = r.m_color_mask_r = r.m_color_mask_g = r.m_color_mask_b = true;
r.m_set_depth_mask = true; r.m_depth_mask = 0;
r.m_set_alpha_test = false;
r.m_set_blend = false;
//GcmCmdTypePrefix::cellGcmSetBlendEnableMrt(con, CELL_GCM_FALSE, CELL_GCM_FALSE, CELL_GCM_FALSE);
r.m_set_logic_op = false;
r.m_set_cull_face_enable = false;
r.m_set_depth_bounds_test = false;
r.m_depth_test_enable = false;
//GcmCmdTypePrefix::cellGcmSetPolygonOffsetFillEnable(con, CELL_GCM_FALSE);
r.m_set_stencil_test = false;
r.m_set_two_sided_stencil_test_enable = false;
//GcmCmdTypePrefix::cellGcmSetPointSpriteControl(con, CELL_GCM_FALSE, 0, 0);
r.m_set_dither = true;
r.m_set_shade_mode = true; r.m_shade_mode = 0x1D01; //CELL_GCM_SMOOTH
//GcmCmdTypePrefix::cellGcmSetFrequencyDividerOperation(con, 0);
r.m_set_viewport_horizontal = r.m_set_viewport_vertical = true;
r.m_viewport_x = 0;
r.m_viewport_y = 0;
r.m_viewport_w = s_rescInternalInstance->m_dstWidth;
r.m_viewport_h = s_rescInternalInstance->m_dstHeight;
r.m_set_scissor_horizontal = r.m_set_scissor_vertical = true;
r.m_scissor_x = 0;
r.m_scissor_y = 0;
r.m_scissor_w = s_rescInternalInstance->m_dstWidth;
r.m_scissor_h = s_rescInternalInstance->m_dstHeight;
r.m_width = s_rescInternalInstance->m_dstWidth;
r.m_height = s_rescInternalInstance->m_dstHeight;
r.m_surface_depth_format = 2;
r.m_surface_colour_target = 1;
if (IsPalInterpolate()) {
//MRT
//GcmCmdTypePrefix::cellGcmSetColorMaskMrt(con, CELL_GCM_COLOR_MASK_MRT1_A | CELL_GCM_COLOR_MASK_MRT1_R | CELL_GCM_COLOR_MASK_MRT1_G | CELL_GCM_COLOR_MASK_MRT1_B);
}
}
void InitVertex(mem_struct_ptr_t<CellGcmContextData>& cntxt)
{
GSLockCurrent lock(GS_LOCK_WAIT_FLUSH);
GSRender& r = Emu.GetGSManager().GetRender();
//TODO
}
// Module Functions
int cellRescInit(mem_struct_ptr_t<CellRescInitConfig> initConfig)
{
cellResc.Warning("cellRescInit(initConfig_addr=0x%x)", initConfig.GetAddr());
if(s_rescInternalInstance->m_bInitialized)
return CELL_RESC_ERROR_REINITIALIZED;
if(!initConfig.IsGood() || InternalVersion(initConfig.GetAddr()) == -1 || !CheckInitConfig(initConfig))
return CELL_RESC_ERROR_BAD_ARGUMENT;
InitMembers();
s_rescInternalInstance->m_initConfig = initConfig; // TODO: This may be incompatible with older binaries
s_rescInternalInstance->m_bInitialized = true;
return CELL_OK;
}
void cellRescExit()
{
if(!s_rescInternalInstance->m_bInitialized)
return;
// TODO: ?
s_rescInternalInstance->m_bInitialized = false;
}
int cellRescVideoOutResolutionId2RescBufferMode(u32 resolutionId, mem32_t bufferMode)
{
cellResc.Log("cellRescVideoOutResolutionId2RescBufferMode(resolutionId=%d, bufferMode_addr=0x%x)",
resolutionId, bufferMode.GetAddr());
if (!bufferMode.IsGood())
return CELL_RESC_ERROR_BAD_ARGUMENT;
switch (resolutionId)
{
case CELL_VIDEO_OUT_RESOLUTION_1080: bufferMode = CELL_RESC_1920x1080; break;
case CELL_VIDEO_OUT_RESOLUTION_720: bufferMode = CELL_RESC_1280x720; break;
case CELL_VIDEO_OUT_RESOLUTION_480: bufferMode = CELL_RESC_720x480; break;
case CELL_VIDEO_OUT_RESOLUTION_576: bufferMode = CELL_RESC_720x576; break;
default: return CELL_RESC_ERROR_BAD_ARGUMENT;
}
return CELL_OK;
}
int cellRescSetDsts(u32 dstsMode, mem_struct_ptr_t<CellRescDsts> dsts)
{
cellResc.Log("cellRescSetDsts(dstsMode=%d, CellRescDsts_addr=0x%x)", dstsMode, dsts.GetAddr());
if(!s_rescInternalInstance->m_bInitialized)
return CELL_RESC_ERROR_NOT_INITIALIZED;
if (!dsts.IsGood())
return CELL_RESC_ERROR_BAD_ARGUMENT;
if((dstsMode != CELL_RESC_720x480) && (dstsMode != CELL_RESC_720x576) &&
(dstsMode != CELL_RESC_1280x720) && (dstsMode != CELL_RESC_1920x1080))
return CELL_RESC_ERROR_BAD_ARGUMENT;
s_rescInternalInstance->m_rescDsts[GetRescDestsIndex(dstsMode)] = dsts;
return CELL_OK;
}
int cellRescSetDisplayMode(u32 displayMode)
{
cellResc.Warning("cellRescSetDisplayMode(displayMode=%d)", displayMode);
if(!s_rescInternalInstance->m_bInitialized)
return CELL_RESC_ERROR_NOT_INITIALIZED;
if(!(s_rescInternalInstance->m_initConfig.supportModes & displayMode))
return CELL_RESC_ERROR_BAD_ARGUMENT;
if((displayMode != CELL_RESC_720x480) && (displayMode != CELL_RESC_720x576) &&
(displayMode != CELL_RESC_1280x720) && (displayMode != CELL_RESC_1920x1080))
return CELL_RESC_ERROR_BAD_ARGUMENT;
s_rescInternalInstance->m_dstMode = displayMode;
if((IsPalInterpolate() || IsPalDrop()) && s_rescInternalInstance->m_initConfig.flipMode==CELL_RESC_DISPLAY_HSYNC)
return CELL_RESC_ERROR_BAD_COMBINATION;
if(IsPal60Hsync() && s_rescInternalInstance->m_initConfig.flipMode==CELL_RESC_DISPLAY_VSYNC)
return CELL_RESC_ERROR_BAD_COMBINATION;
s_rescInternalInstance->m_pRescDsts = &s_rescInternalInstance->m_rescDsts[GetRescDestsIndex(displayMode)];
GetScreenSize(s_rescInternalInstance->m_dstMode, &(s_rescInternalInstance->m_dstWidth), &(s_rescInternalInstance->m_dstHeight));
s_rescInternalInstance->m_dstPitch = s_rescInternalInstance->m_pRescDsts->pitch;
s_rescInternalInstance->m_dstBufInterval = s_rescInternalInstance->m_dstPitch * roundup(s_rescInternalInstance->m_dstHeight, s_rescInternalInstance->m_pRescDsts->heightAlign);
/*if (IsPalInterpolate()) {
if(IsInterlace()) m_pCFragmentShader = m_pCFragmentShaderArray[RESC_SHADER_DEFAULT_INTERLACE_PAL];
else m_pCFragmentShader = m_pCFragmentShaderArray[RESC_SHADER_DEFAULT_BILINEAR_PAL];
} else {
if(IsInterlace()) m_pCFragmentShader = m_pCFragmentShaderArray[RESC_SHADER_DEFAULT_INTERLACE];
else m_pCFragmentShader = m_pCFragmentShaderArray[RESC_SHADER_DEFAULT_BILINEAR];
}*/
MemoryAllocator<CellVideoOutConfiguration> videocfg;
videocfg->resolutionId = RescBufferMode2SysutilResolutionId(s_rescInternalInstance->m_dstMode);
videocfg->format = RescDstFormat2SysutilFormat(s_rescInternalInstance->m_pRescDsts->format );
videocfg->aspect = CELL_VIDEO_OUT_ASPECT_AUTO;
videocfg->pitch = s_rescInternalInstance->m_dstPitch;
cellVideoOutConfigure(CELL_VIDEO_OUT_PRIMARY, videocfg.GetAddr(), NULL, 0);
if (IsPalInterpolate())
{
//int ret = InitSystemResource();
//if (ret) return ret;
//InitLabels();
//cellGcmSetSecondVFrequency(CELL_GCM_DISPLAY_FREQUENCY_59_94HZ);
//cellGcmSetVBlankHandler(CCellRescInternal::IntrHandler50);
//cellGcmSetSecondVHandler(CCellRescInternal::IntrHandler60);
cellGcmSetFlipHandler(NULL);
}
else if (IsPalDrop())
{
//InitLabels();
//cellGcmSetSecondVFrequency(CELL_GCM_DISPLAY_FREQUENCY_59_94HZ);
//cellGcmSetVBlankHandler(NULL);
//cellGcmSetSecondVHandler(CCellRescInternal::IntrHandler60Drop);
cellGcmSetFlipHandler(NULL);
}
else if (IsPal60Hsync())
{
//cellGcmSetSecondVFrequency(CELL_GCM_DISPLAY_FREQUENCY_59_94HZ);
//cellGcmSetVBlankHandler(NULL);
}
//if(s_applicationVBlankHandler) SetVBlankHandler(s_applicationVBlankHandler);
//if(s_applicationFlipHandler) SetFlipHandler(s_applicationFlipHandler);
cellGcmSetFlipMode((s_rescInternalInstance->m_initConfig.flipMode == CELL_RESC_DISPLAY_VSYNC)
? CELL_GCM_DISPLAY_VSYNC : CELL_GCM_DISPLAY_HSYNC);
return CELL_OK;
}
int cellRescAdjustAspectRatio()
{
declCPU();
float horizontal = CPU.FPR[1];
float vertical = CPU.FPR[2];
cellResc.Warning("cellRescAdjustAspectRatio(horizontal=%f, vertical=%f)", horizontal, vertical);
if(!s_rescInternalInstance->m_bInitialized)
return CELL_RESC_ERROR_NOT_INITIALIZED;
if((horizontal < 0.5f || 2.f < horizontal) || (vertical < 0.5f || 2.f < vertical))
return CELL_RESC_ERROR_BAD_ARGUMENT;
s_rescInternalInstance->m_ratioAdjX = horizontal;
s_rescInternalInstance->m_ratioAdjY = vertical;
if(s_rescInternalInstance->m_vertexArrayEA_addr)
{
if(IsTextureNR())
BuildupVertexBufferNR();
else
s_rescInternalInstance->m_bNewlyAdjustRatio = true;
}
return CELL_OK;
}
int cellRescSetPalInterpolateDropFlexRatio()
{
declCPU();
float ratio = CPU.FPR[1];
cellResc.Warning("cellRescSetPalInterpolateDropFlexRatio(ratio=%f)", ratio);
if(!s_rescInternalInstance->m_bInitialized)
return CELL_RESC_ERROR_NOT_INITIALIZED;
if(ratio < 0.f || 1.f < ratio)
return CELL_RESC_ERROR_BAD_ARGUMENT;
s_rescInternalInstance->m_flexRatio = ratio;
return CELL_OK;
}
int cellRescGetBufferSize(mem32_t colorBuffers, mem32_t vertexArray, mem32_t fragmentShader)
{
cellResc.Warning("cellRescGetBufferSize(colorBuffers_addr=0x%x, vertexArray_addr=0x%x, fragmentShader_addr=0x%x)",
colorBuffers.GetAddr(), vertexArray.GetAddr(), fragmentShader.GetAddr());
if(!s_rescInternalInstance->m_bInitialized)
return CELL_RESC_ERROR_NOT_INITIALIZED;
s32 colorBuffersSize, vertexArraySize, fragmentUcodeSize;
if (s_rescInternalInstance->m_initConfig.resourcePolicy & CELL_RESC_MINIMUM_VRAM)
{
colorBuffersSize = s_rescInternalInstance->m_dstBufInterval * GetNumColorBuffers();
vertexArraySize = 0x180; //sizeof(RescVertex_t) * VERTEX_NUMBER_RESERVED;
//fragmentUcodeSize = m_pCFragmentShader->GetUcodeSize();
}
else //CELL_RESC_CONSTANT_VRAM
{
colorBuffersSize = CalculateMaxColorBuffersSize();
vertexArraySize = 0x180; //sizeof(RescVertex_t) * VERTEX_NUMBER_RESERVED;
fragmentUcodeSize = 0x300;
}
if(colorBuffers.GetAddr()) colorBuffers = colorBuffersSize;
if(vertexArray.GetAddr()) vertexArray = vertexArraySize;
if(fragmentShader.GetAddr()) fragmentShader = fragmentUcodeSize;
return CELL_OK;
}
int cellRescGetNumColorBuffers(u32 dstMode, u32 palTemporalMode, u32 reserved)
{
cellResc.Log("cellRescGetNumColorBuffers(dstMode=%d, palTemporalMode=%d, reserved=%d)", dstMode, palTemporalMode, reserved);
if(reserved != 0)
return CELL_RESC_ERROR_BAD_ARGUMENT;
return dstMode==CELL_RESC_720x576
? ((palTemporalMode==CELL_RESC_PAL_60_INTERPOLATE ||
palTemporalMode==CELL_RESC_PAL_60_INTERPOLATE_30_DROP ||
palTemporalMode==CELL_RESC_PAL_60_INTERPOLATE_DROP_FLEXIBLE)
? 6
: (palTemporalMode==CELL_RESC_PAL_60_DROP
? 3
: 2))
: 2;
}
int cellRescGcmSurface2RescSrc(mem_struct_ptr_t<CellGcmSurface> gcmSurface, mem_struct_ptr_t<CellRescSrc> rescSrc)
{
cellResc.Log("cellRescGcmSurface2RescSrc(gcmSurface_addr=0x%x, rescSrc_addr=0x%x)",
gcmSurface.GetAddr(), rescSrc.GetAddr());
if(!gcmSurface.IsGood() || !rescSrc.IsGood())
return CELL_RESC_ERROR_BAD_ARGUMENT;
u8 textureFormat = GcmSurfaceFormat2GcmTextureFormat(gcmSurface->color_format, gcmSurface->type);
s32 xW = 1, xH = 1;
switch(gcmSurface->antialias)
{
case 5: xW=xH=2; break; //case CELL_GCM_SURFACE_SQUARE_ROTATED_4:
case 4: xW=xH=2; break; //case CELL_GCM_SURFACE_SQUARE_CENTERED_4:
case 3: xW=2; break; //case CELL_GCM_SURFACE_DIAGONAL_CENTERED_2:
default: break;
}
rescSrc->format = textureFormat;
rescSrc->pitch = re(gcmSurface->color_pitch[0]);
rescSrc->width = re(gcmSurface->width) * xW;
rescSrc->height = re(gcmSurface->height) * xH;
rescSrc->offset = re(gcmSurface->color_offset[0]);
return CELL_OK;
}
int cellRescSetSrc(s32 idx, mem_struct_ptr_t<CellRescSrc> src)
{
cellResc.Warning("cellRescSetSrc(idx=0x%x, src_addr=0x%x)", idx, src.GetAddr());
if(!s_rescInternalInstance->m_bInitialized)
return CELL_RESC_ERROR_NOT_INITIALIZED;
if(idx < 0 || SRC_BUFFER_NUM <= idx || !src.IsGood())
return CELL_RESC_ERROR_BAD_ARGUMENT;
if(src->width < 1 || 4096 < src->width || src->height < 1 || 4096 < src->height)
return CELL_RESC_ERROR_BAD_ARGUMENT;
cellResc.Warning(" *** format=0x%x", src->format.ToLE());
cellResc.Warning(" *** pitch=%d", src->pitch.ToLE());
cellResc.Warning(" *** width=%d", src->width.ToLE());
cellResc.Warning(" *** height=%d", src->height.ToLE());
cellResc.Warning(" *** offset=0x%x", src->offset.ToLE());
//Emu.GetGSManager().GetRender().SetData(src.offset, 800, 600);
//Emu.GetGSManager().GetRender().Draw();
s_rescInternalInstance->m_rescSrc[idx] = src;
cellGcmSetDisplayBuffer(idx, src->offset, src->pitch, src->width, src->height);
return 0;
}
int cellRescSetConvertAndFlip(mem_struct_ptr_t<CellGcmContextData> cntxt, s32 idx)
{
cellResc.Warning("cellRescSetConvertAndFlip(cntxt_addr=0x%x, indx=0x%x)", cntxt.GetAddr(), idx);
if(!s_rescInternalInstance->m_bInitialized)
return CELL_RESC_ERROR_NOT_INITIALIZED;
if(idx < 0 || SRC_BUFFER_NUM <= idx)
return CELL_RESC_ERROR_BAD_ARGUMENT;
if(!IsTextureNR())
BuildupVertexBufferUN(idx);
InitContext(cntxt);
InitVertex(cntxt);
//TODO: ?
cellGcmSetPrepareFlip(cntxt.GetAddr(), idx);
return CELL_OK;
}
int cellRescSetWaitFlip()
{
cellResc.Warning("cellRescSetWaitFlip()");
GSLockCurrent lock(GS_LOCK_WAIT_FLIP);
return CELL_OK;
}
int cellRescSetBufferAddress(mem32_t colorBuffers, mem32_t vertexArray, mem32_t fragmentShader)
{
cellResc.Warning("cellRescSetBufferAddress(colorBuffers_addr=0x%x, vertexArray_addr=0x%x, fragmentShader_addr=0x%x)",
colorBuffers.GetAddr(), vertexArray.GetAddr(), fragmentShader.GetAddr());
if(!s_rescInternalInstance->m_bInitialized)
return CELL_RESC_ERROR_NOT_INITIALIZED;
if(!colorBuffers.GetAddr() || !vertexArray.GetAddr() || !fragmentShader.GetAddr())
return CELL_RESC_ERROR_BAD_ARGUMENT;
if(colorBuffers.GetAddr() % COLOR_BUFFER_ALIGNMENT ||
vertexArray.GetAddr() % VERTEX_BUFFER_ALIGNMENT ||
fragmentShader.GetAddr() % FRAGMENT_SHADER_ALIGNMENT)
return CELL_RESC_ERROR_BAD_ALIGNMENT;
s_rescInternalInstance->m_colorBuffersEA_addr = colorBuffers.GetAddr();
s_rescInternalInstance->m_vertexArrayEA_addr = vertexArray.GetAddr();
s_rescInternalInstance->m_fragmentUcodeEA_addr = fragmentShader.GetAddr();
MemoryAllocator<u32> dstOffset;
cellGcmAddressToOffset(s_rescInternalInstance->m_colorBuffersEA_addr, dstOffset.GetAddr());
for(int i=0; i<GetNumColorBuffers(); i++){
s_rescInternalInstance->m_dstOffsets[i] = dstOffset + i * s_rescInternalInstance->m_dstBufInterval;
}
for(int i=0; i<GetNumColorBuffers(); i++){
int ret = cellGcmSetDisplayBuffer(i, s_rescInternalInstance->m_dstOffsets[i], s_rescInternalInstance->m_dstPitch, s_rescInternalInstance->m_dstWidth, s_rescInternalInstance->m_dstHeight);
if (ret) return ret;
}
if(IsTextureNR())
BuildupVertexBufferNR();
//TODO: ?
return CELL_OK;
}
int cellRescSetFlipHandler(u32 handler_addr)
{
cellRecs.Warning("cellRescSetFlipHandler(handler_addr=%d)", handler_addr);
cellResc.Warning("cellRescSetFlipHandler(handler_addr=0x%x)", handler_addr);
if(!Memory.IsGoodAddr(handler_addr) && handler_addr != 0)
{
return CELL_EFAULT;
}
Emu.GetGSManager().GetRender().m_flip_handler.SetAddr(handler_addr);
return 0;
return CELL_OK;
}
void cellRecs_init()
void cellResc_init()
{
cellRecs.AddFunc(0x25c107e6, cellRescSetConvertAndFlip);
cellRecs.AddFunc(0x0d3c22ce, cellRescSetWaitFlip);
cellRecs.AddFunc(0x2ea94661, cellRescSetFlipHandler);
cellResc.AddFunc(0x25c107e6, cellRescSetConvertAndFlip);
cellResc.AddFunc(0x0d3c22ce, cellRescSetWaitFlip);
cellResc.AddFunc(0x2ea94661, cellRescSetFlipHandler);
cellResc.AddFunc(0x01220224, cellRescGcmSurface2RescSrc);
cellResc.AddFunc(0x0a2069c7, cellRescGetNumColorBuffers);
cellResc.AddFunc(0x10db5b1a, cellRescSetDsts);
//cellResc.AddFunc(0x129922a0, cellRescResetFlipStatus);
cellResc.AddFunc(0x19a2a967, cellRescSetPalInterpolateDropFlexRatio);
//cellResc.AddFunc(0x1dd3c4cd, cellRescGetRegisterCount);
cellResc.AddFunc(0x22ae06d8, cellRescAdjustAspectRatio);
cellResc.AddFunc(0x23134710, cellRescSetDisplayMode);
cellResc.AddFunc(0x2ea3061e, cellRescExit);
cellResc.AddFunc(0x516ee89e, cellRescInit);
cellResc.AddFunc(0x5a338cdb, cellRescGetBufferSize);
//cellResc.AddFunc(0x66f5e388, cellRescGetLastFlipTime);
cellResc.AddFunc(0x6cd0f95f, cellRescSetSrc);
//cellResc.AddFunc(0x7af8a37f, cellRescSetRegisterCount);
cellResc.AddFunc(0x8107277c, cellRescSetBufferAddress);
//cellResc.AddFunc(0xc47c5c22, cellRescGetFlipStatus);
cellResc.AddFunc(0xd1ca0503, cellRescVideoOutResolutionId2RescBufferMode);
//cellResc.AddFunc(0xd3758645, cellRescSetVBlankHandler);
//cellResc.AddFunc(0xe0cef79e, cellRescCreateInterlaceTable);
}

View File

@ -0,0 +1,105 @@
#pragma once
enum
{
COLOR_BUFFER_ALIGNMENT = 128,
VERTEX_BUFFER_ALIGNMENT = 4,
FRAGMENT_SHADER_ALIGNMENT = 64,
VERTEX_NUMBER_NORMAL = 4,
SRC_BUFFER_NUM = 8,
MAX_DST_BUFFER_NUM = 6,
};
static const float
PICTURE_SIZE = (1.0f),
UV_DELTA_PS = (1.f / 8.f),
UV_DELTA_LB = (1.f / 6.f);
struct RescVertex_t
{
be_t<float> Px, Py;
be_t<float> u, v;
be_t<float> u2, v2;
};
enum CellRescBufferMode
{
CELL_RESC_720x480 = 0x1,
CELL_RESC_720x576 = 0x2,
CELL_RESC_1280x720 = 0x4,
CELL_RESC_1920x1080 = 0x8,
};
enum CellRescPalTemporalMode
{
CELL_RESC_PAL_50 = 0,
CELL_RESC_PAL_60_DROP = 1,
CELL_RESC_PAL_60_INTERPOLATE = 2,
CELL_RESC_PAL_60_INTERPOLATE_30_DROP = 3,
CELL_RESC_PAL_60_INTERPOLATE_DROP_FLEXIBLE = 4,
CELL_RESC_PAL_60_FOR_HSYNC = 5,
};
enum CellRescRatioConvertMode
{
CELL_RESC_FULLSCREEN = 0,
CELL_RESC_LETTERBOX = 1,
CELL_RESC_PANSCAN = 2,
};
enum CellRescFlipMode
{
CELL_RESC_DISPLAY_VSYNC = 0,
CELL_RESC_DISPLAY_HSYNC = 1,
};
enum CellRescDstFormat
{
CELL_RESC_SURFACE_A8R8G8B8 = 8, // == CELL_GCM_SURFACE_A8R8G8B8
CELL_RESC_SURFACE_F_W16Z16Y16X16 = 11, // == CELL_GCM_SURFACE_F_W16Z16Y16X16
};
enum CellRescResourcePolicy
{
CELL_RESC_CONSTANT_VRAM = 0x0,
CELL_RESC_MINIMUM_VRAM = 0x1,
CELL_RESC_MINIMUM_GPU_LOAD = 0x2,
};
enum CellRescConvolutionFilterMode
{
CELL_RESC_NORMAL_BILINEAR = 0,
CELL_RESC_INTERLACE_FILTER = 1,
CELL_RESC_3X3_GAUSSIAN = 2,
CELL_RESC_2X3_QUINCUNX = 3,
CELL_RESC_2X3_QUINCUNX_ALT = 4,
};
struct CellRescDsts
{
be_t<u32> format;
be_t<u32> pitch;
be_t<u32> heightAlign;
};
struct CellRescInitConfig
{
be_t<u32> size; // size_t
be_t<u32> resourcePolicy;
be_t<u32> supportModes;
be_t<u32> ratioMode;
be_t<u32> palTemporalMode;
be_t<u32> interlaceMode;
be_t<u32> flipMode;
};
struct CellRescSrc
{
be_t<u32> format;
be_t<u32> pitch;
be_t<u16> width;
be_t<u16> height;
be_t<u32> offset;
};

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@ -257,10 +257,6 @@ extern int cellGcmCallback(u32 context_addr, u32 count);
extern int sys_tty_read(u32 ch, u64 buf_addr, u32 len, u64 preadlen_addr);
extern int sys_tty_write(u32 ch, u64 buf_addr, u32 len, u64 pwritelen_addr);
//cellResc
extern int cellRescSetSrc(const int idx, const u32 src_addr);
extern int cellRescSetBufferAddress(const u32 colorBuffers_addr, const u32 vertexArray_addr, const u32 fragmentShader_addr);
//sys_heap
extern int sys_heap_create_heap(const u32 heap_addr, const u32 start_addr, const u32 size);
extern int sys_heap_malloc(const u32 heap_addr, const u32 size);

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@ -1,42 +0,0 @@
#include "stdafx.h"
#include "Emu/SysCalls/SysCalls.h"
SysCallBase sc_resc("cellResc");
struct CellRescSrc
{
u32 format;
u32 pitch;
u16 width;
u16 height;
u32 offset;
};
int cellRescSetSrc(const int idx, const u32 src_addr)
{
sc_resc.Warning("cellRescSetSrc(idx=0x%x, src_addr=0x%x)", idx, src_addr);
if(!Memory.IsGoodAddr(src_addr, sizeof(CellRescSrc))) return CELL_EFAULT;
CellRescSrc src = (CellRescSrc&)Memory[src_addr];
re(src.format, src.format);
re(src.pitch, src.pitch);
re(src.width, src.width);
re(src.height, src.height);
re(src.offset, src.offset);
sc_resc.Warning(" *** format=0x%x", src.format);
sc_resc.Warning(" *** pitch=%d", src.pitch);
sc_resc.Warning(" *** width=%d", src.width);
sc_resc.Warning(" *** height=%d", src.height);
sc_resc.Warning(" *** offset=0x%x", src.offset);
//Emu.GetGSManager().GetRender().SetData(src.offset, 800, 600);
//Emu.GetGSManager().GetRender().Draw();
return 0;
}
int cellRescSetBufferAddress(const u32 colorBuffers_addr, const u32 vertexArray_addr, const u32 fragmentShader_addr)
{
sc_resc.Warning("cellRescSetBufferAddress(colorBuffers_addr=0x%x, vertexArray_addr=0x%x, fragmentShader_add=0x%x)",
colorBuffers_addr, vertexArray_addr, fragmentShader_addr);
return 0;
}

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@ -249,7 +249,6 @@
<ClCompile Include="Emu\SysCalls\lv2\SC_Pad.cpp" />
<ClCompile Include="Emu\SysCalls\lv2\SC_PPU_Thread.cpp" />
<ClCompile Include="Emu\SysCalls\lv2\SC_Process.cpp" />
<ClCompile Include="Emu\SysCalls\lv2\SC_Resc.cpp" />
<ClCompile Include="Emu\SysCalls\lv2\SC_RSX.cpp" />
<ClCompile Include="Emu\SysCalls\lv2\SC_Rwlock.cpp" />
<ClCompile Include="Emu\SysCalls\lv2\SC_Semaphore.cpp" />

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@ -154,9 +154,6 @@
<ClCompile Include="Emu\SysCalls\lv2\SC_GCM.cpp">
<Filter>Emu\SysCalls\lv2</Filter>
</ClCompile>
<ClCompile Include="Emu\SysCalls\lv2\SC_Resc.cpp">
<Filter>Emu\SysCalls\lv2</Filter>
</ClCompile>
<ClCompile Include="Emu\SysCalls\lv2\SC_Heap.cpp">
<Filter>Emu\SysCalls\lv2</Filter>
</ClCompile>