1
0
mirror of https://github.com/RPCS3/rpcs3.git synced 2024-11-25 12:12:50 +01:00

Change PPU/SPU Cache

Enable minimizing the LLVM batch creation window and keep modal permissions
This commit is contained in:
Darkhost1999 2023-11-22 21:58:18 -06:00 committed by Megamouse
parent 099ec16403
commit 91dbd92193
2 changed files with 9 additions and 8 deletions

View File

@ -1101,7 +1101,7 @@ void game_list_frame::ShowContextMenu(const QPoint &pos)
? tr("&Change Custom Gamepad Configuration")
: tr("&Create Custom Gamepad Configuration"));
QAction* configure_patches = menu.addAction(tr("&Manage Game Patches"));
QAction* create_ppu_cache = menu.addAction(tr("&Create PPU/SPU Cache"));
QAction* create_cpu_cache = menu.addAction(tr("&Create LLVM Cache"));
menu.addSeparator();
@ -1436,7 +1436,7 @@ void game_list_frame::ShowContextMenu(const QPoint &pos)
m_gui_settings->SetValue(gui::gl_hidden_list, QStringList(m_hidden_list.values()));
Refresh();
});
connect(create_ppu_cache, &QAction::triggered, this, [gameinfo, this]
connect(create_cpu_cache, &QAction::triggered, this, [gameinfo, this]
{
if (m_gui_settings->GetBootConfirmation(this))
{
@ -1619,11 +1619,11 @@ bool game_list_frame::CreateCPUCaches(const std::string& path, const std::string
if (const auto error = Emu.BootGame(fs::is_file(path) ? fs::get_parent_dir(path) : path, serial, true); error != game_boot_result::no_errors)
{
game_list_log.error("Could not create PPU and SPU caches for %s, error: %s", path, error);
game_list_log.error("Could not create LLVM caches for %s, error: %s", path, error);
return false;
}
game_list_log.warning("Creating PPU/SPU Caches for %s", path);
game_list_log.warning("Creating LLVM Caches for %s", path);
return true;
}
@ -1916,7 +1916,7 @@ void game_list_frame::BatchCreateCPUCaches()
if (total == 0)
{
QMessageBox::information(this, tr("PPU Cache Batch Creation"), tr("No titles found"), QMessageBox::Ok);
QMessageBox::information(this, tr("LLVM Cache Batch Creation"), tr("No titles found"), QMessageBox::Ok);
return;
}
@ -1925,9 +1925,10 @@ void game_list_frame::BatchCreateCPUCaches()
return;
}
const QString main_label = tr("Creating all PPU caches");
const QString main_label = tr("Creating all LLVM caches");
progress_dialog* pdlg = new progress_dialog(tr("PPU Cache Batch Creation"), main_label, tr("Cancel"), 0, total, true, this);
progress_dialog* pdlg = new progress_dialog(tr("LLVM Cache Batch Creation"), main_label, tr("Cancel"), 0, total, true, this);
pdlg->setWindowFlags(Qt::Window | Qt::WindowMinimizeButtonHint);
pdlg->setAutoClose(false);
pdlg->setAutoReset(false);
pdlg->show();

View File

@ -1106,7 +1106,7 @@
</action>
<action name="batchCreateCPUCachesAct">
<property name="text">
<string>Create PPU/SPU Caches</string>
<string>Create LLVM Caches</string>
</property>
</action>
<action name="batchRemoveCustomConfigurationsAct">