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qt: Add "suspend Emulation Mode Savestates" to advanced tab
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@ -35,6 +35,7 @@ enum class emu_settings_type
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SPUCache,
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DebugConsoleMode,
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SilenceAllLogs,
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SuspendEmulationSavestateMode,
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MaxSPURSThreads,
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SleepTimersAccuracy,
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ClocksScale,
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@ -354,4 +355,7 @@ inline static const QMap<emu_settings_type, cfg_location> settings_location =
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{ emu_settings_type::LimitCacheSize, { "VFS", "Limit disk cache size"}},
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{ emu_settings_type::MaximumCacheSize, { "VFS", "Disk cache maximum size (MB)"}},
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{ emu_settings_type::ConsoleTimeOffset, { "System", "Console time offset (s)"}},
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// Savestates
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{ emu_settings_type::SuspendEmulationSavestateMode, { "Savestate", "Suspend Emulation Savestate Mode" }},
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};
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@ -1325,6 +1325,9 @@ settings_dialog::settings_dialog(std::shared_ptr<gui_settings> gui_settings, std
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m_emu_settings->EnhanceCheckBox(ui->accuratePPUFPCC, emu_settings_type::AccuratePPUFPCC);
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SubscribeTooltip(ui->accuratePPUFPCC, tooltips.settings.accurate_ppufpcc);
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m_emu_settings->EnhanceCheckBox(ui->suspendSavestates, emu_settings_type::SuspendEmulationSavestateMode);
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SubscribeTooltip(ui->suspendSavestates, tooltips.settings.suspend_savestates);
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m_emu_settings->EnhanceCheckBox(ui->silenceAllLogs, emu_settings_type::SilenceAllLogs);
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SubscribeTooltip(ui->silenceAllLogs, tooltips.settings.silence_all_logs);
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@ -2334,6 +2334,13 @@
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="suspendSavestates">
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<property name="text">
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<string>Suspend-Emulation Savestates Mode</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="silenceAllLogs">
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<property name="text">
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@ -42,6 +42,7 @@ public:
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const QString vulkan_async_scheduler = tr("Determines how to schedule GPU async compute jobs when using asynchronous streaming.\nUse 'Safe' mode for more spec compliant behavior at the cost of some CPU overhead. This setting works with all devices.\nUse 'Fast' to use a faster but hacky version. This option is internally disabled for NVIDIA GPUs due to causing GPU hangs.");
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const QString allow_host_labels = tr("Allows the host GPU to synchronize with CELL directly. This incurs a performance penalty, but exposes the true state of GPU objects to the guest CPU. Can help eliminate visual noise and glitching at the cost of performance. Use with caution.");
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const QString disable_msl_fast_math = tr("Disables Fast Math for MSL shaders, which may violate the IEEE 754 standard.\nDisabling it may fix some artefacts especially on Apple GPUs, at the cost of performance.");
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const QString suspend_savestates = tr("When this mode is on, emulation exits when saving and the savestate file is concealed after loading it, preventing reuse by RPCS3.\nThis mode is like hibernation of emulation: if you don't want to be able to cheat using savestates when playing the game, consider using this mode.\nDo note that the savestate file is not gone completely just ignored by RPCS3, you can manually relaunch it if needed.");
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// audio
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