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Commit Graph

16722 Commits

Author SHA1 Message Date
Alexandro Sánchez Bach
209155d71d Merge pull request #72 from Bigpet/master
Fix "Go to Adress" and Stepping
2014-02-14 00:17:25 +01:00
Peter Tissen
6fbd4d3daf Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-02-14 00:10:58 +01:00
Peter Tissen
11ba83738f make stepping work again, it's impossible to use it without these changes 2014-02-14 00:08:32 +01:00
Alexandro Sánchez Bach
eb93e87b7f Logging CheckBox, cellGame stuff and other fixes
* cellGameContentPermit and cellGameBootCheck updated.
* Checkbox in the Settings dialog, for enabling logging.
* Fixed GUI issue in the InterpreterDisAsmFrame.
* Fixed -dirty flag in wxWidgets submodule.
2014-02-13 20:05:23 +01:00
Alexandro Sánchez Bach
2b63888782 Merge pull request #71 from Nekotekina/master
Log fixes
2014-02-13 18:10:36 +01:00
elisha464
6846d15dc8 more rsx texture (filters)
implemented deswizzling of textures (only one format for now, a fix for multiple context sample)
2014-02-13 19:02:46 +02:00
Nekotekina
5a240c32a9 log fixes (to wx_str()) 2014-02-13 20:59:13 +04:00
Nekotekina
a6faf04db4 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-02-13 15:57:34 +04:00
Alexandro Sánchez Bach
373d189edb Merge pull request #70 from Nekotekina/rpcs3
and conflicts fixed.
2014-02-13 12:13:05 +01:00
Alexandro Sánchez Bach
5953781c13 Few bugs fixed and license file added
* Fixed GUI issues caused by the update to wxWidgets 3.
* Fixed small bug in SC_TTY (thanks Nukem9!)
* Added GPL v2 license file.
2014-02-13 11:33:07 +01:00
Nekotekina
77ec2c954f Trying to fix merge conflicts... 2014-02-13 12:39:58 +04:00
Alexandro Sánchez Bach
256ee2ff8a Merge pull request #68 from Bigpet/master
Remove the outdated gl.lib reference
2014-02-12 22:18:12 +01:00
Peter Tissen
39e72fc3cc add the dependencies config for rpcs3, so that wxwidgets gets automatically build to build rpcs3 2014-02-12 22:08:03 +01:00
Peter Tissen
d3f4b086c6 add the x64 library directory correctly 2014-02-12 21:57:37 +01:00
Peter Tissen
de95ac3adb remove the outdated gl.lib reference, if this causes new linker issues we need to add the right name to the vcxproj instead 2014-02-12 21:46:23 +01:00
Alexandro Sánchez Bach
3a9b5afe30 Merge pull request #67 from Bigpet/master
change submodule to DHrpcs3
2014-02-12 21:09:12 +01:00
Peter Tissen
b8400cbe63 change submodule to DHrpcs3 2014-02-12 21:07:44 +01:00
Nekotekina
460d948e87 Event system rewriting, EventManager partially implemented
cellAudio partially rewritten, some bugs fixed
2014-02-12 23:03:14 +04:00
Alexandro Sánchez Bach
e9b3c4b5f6 Merge pull request #66 from Bigpet/wxWidget3Port
wxWidgets3 port
2014-02-12 19:54:41 +01:00
Peter Tissen
1400625648 add submodule instructions and bump submodule version 2014-02-12 19:23:33 +01:00
Alexandro Sánchez Bach
8adf19c904 Few module functions added
Implemented:
* cellSysutilApGetRequiredMemSize
* cellGameContentErrorDialog

Binded lv2 SysCall 814 to cellFsUnlink
2014-02-11 03:47:25 +01:00
Peter Tissen
b05e466e8f clean up more output conversions, everything that wants to get printed needs to be explicitly convertex to the wxCharType otherwise the VFormat prints nothing 2014-02-10 19:51:03 +01:00
elisha464
48115b153e more rsx texture (control1)
and fixed crash of rsx debugger
2014-02-10 18:34:30 +02:00
Peter Tissen
427a63f324 remove commented out code 2014-02-10 17:16:35 +01:00
Peter Tissen
7423997b42 convert Dbg console packets uniformly to char* 2014-02-10 17:13:38 +01:00
elisha464
bc38af04a5 implemented viewport scale and offset (but everything seems to flip now :( ) 2014-02-10 17:57:32 +02:00
Peter Tissen
b9c3dc352d use .wx_str() instead of .mb_str(), Dbg console is still broken 2014-02-10 13:53:09 +01:00
elisha464
c2ec1cb709 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
Conflicts:
	rpcs3/rpcs3.vcxproj.filters
2014-02-10 14:47:15 +02:00
Peter Tissen
fdcdd7769f use the unicode version of the regex lib, don't know why the releas config links against it while debug doesn't 2014-02-10 11:19:48 +01:00
Peter Tissen
bf26e069b8 use relative paths again to include the wxWidgets stuff 2014-02-10 03:00:02 +01:00
Peter Tissen
3f52a6aa50 prevent overflow becaus wxStrings aren't \0 terminated anymore 2014-02-10 02:43:24 +01:00
Peter Tissen
b9abb1e075 merging vfs changes because I need to fix wxstring reads 2014-02-10 02:23:40 +01:00
Peter Tissen
59dcbd3ba3 make it compilable, don't merge this, string logs are broken and paths absolute to my machine 2014-02-10 02:13:13 +01:00
Alexandro Sánchez Bach
4d98826259 Directory-related functions implemented
* cellFsOpendir, cellFsReaddir, cellFsClosedir functions implemented.
* vfsDirBase: m_entryes, GetEntryes renamed to m_entries, GetEntries
respectively.
* vfsLocalDir: Read() function added to get the entries one by one.
* Moved IsExists() from vfsLocalDir to vfsDirBase to avoid "R6025 pure
virtual function call" error.
* Other minor changes in some functions of sys_fs
2014-02-09 22:53:48 +01:00
Peter Tissen
6dcfaf8617 add wxWidgets repository as a submodule 2014-02-09 22:03:38 +01:00
Peter Tissen
30df3727c2 delete submodules again 2014-02-09 21:51:01 +01:00
Peter Tissen
145450964a add wxWidgets submodule 2014-02-09 21:48:23 +01:00
Peter Tissen
8f7ceee36a remove local copy of wxWidgets 2014-02-09 21:45:53 +01:00
Alexandro Sánchez Bach
27a4e6a2b6 Merge pull request #65 from Bigpet/master
Update Readme with some links to the wiki and forums
2014-02-09 18:55:15 +01:00
Peter Tissen
d85c26aa8b Update Readme with some links to the wiki and forums 2014-02-09 18:44:04 +01:00
Alexandro Sánchez Bach
4ebd974f5e Merge pull request #64 from Nekotekina/master
Last changes
2014-02-09 14:50:35 +01:00
Nekotekina
3308fefa7f Small changes
lwmutex completely implemented
2014-02-09 15:11:48 +04:00
Alexandro Sánchez Bach
66a9acfb04 cellFont rendering functions
-Now, all the games using rendering text using
cellFontRenderCharGlyphImage and all the related functions should work,
or at least don't crash.

-There are still issues with the character position on surface, and in
some cases, it renders the text with a different font than the one the
game specified. A lot of cellFont stuff is still missing or may be not
properly implemented.

-For games using system-embedded fontsets you have to find a *legal* way
to copy the .TTF files from your PS3 into dev_flash/data/font.
2014-02-09 12:07:50 +01:00
Nekotekina
ed40732e7b Reservation review
Minor changes
SC_Event_flag.cpp module detached
2014-02-08 01:55:25 +04:00
Nekotekina
6c606be09f Reservation implemented
Some SPU bugs fixed;
sys_spu_thread_get_exit_status
sys_spu_thread_group_destroy
2014-02-07 02:55:48 +04:00
DHrpcs3
ce88a4fc9a Merge pull request #63 from O1L/master
Improved UnPkg.
2014-02-07 00:40:45 +02:00
O1L
74426fd4e9 Minor changes 2014-02-06 22:34:05 +04:00
O1L
e0737204fd Use _ftelli64 and _fseeki64 instead ftell and fseek in unpkg, required to unpacking big files (> 4 Gb). Deleted wxMoveDir() (not needed now :P ) and added simple progress bars in unpkg. 2014-02-06 20:58:42 +04:00
elisha464
c515cb8fb6 more rsx texture (address, control0, image rect) 2014-02-05 22:48:30 +02:00
Nekotekina
cfe154d916 Small changes, some bugs fixed 2014-02-05 15:55:32 +04:00