Megamouse
105c694903
Windows: update some comments and echos in git-version-gen.cmd
2023-09-02 10:39:25 +02:00
Megamouse
d7b2453980
VS: Add scripts to filters
2023-09-02 10:39:25 +02:00
Zion Nimchuk
d4b1d5c938
Actually fix build id issue
2023-09-02 09:58:01 +02:00
Zion Nimchuk
7e281a3354
Set azure variables
2023-09-02 05:12:50 +02:00
Eladash
f9f2657c98
SPU LLVM: Optimize spu_idisable
2023-09-01 18:08:15 +03:00
kd-11
1c793edf7d
Fix excluded sections check mismatch
2023-09-01 13:35:20 +03:00
kd-11
133ddb118c
rsx/texture-cache: Remove archaic short-circuit during purge-xxxxx routines
2023-08-31 07:23:10 +03:00
Eladash
af850dac99
Crypto: Fix endianess, avoid crashing on invalid values
2023-08-31 01:32:28 +02:00
Megamouse
f554b444c0
Qt: rename pad profiles to config files
2023-08-31 00:36:48 +02:00
Zion Nimchuk
cb8aa21fb1
Make sure to enable PR builds
2023-08-30 22:23:29 +02:00
Zion Nimchuk
c0a7db8899
More cleanup
2023-08-30 22:43:46 +03:00
Zion Nimchuk
dd4df6a46b
Update linux Azure and re-enable GitHub pushing
2023-08-30 22:43:46 +03:00
Eladash
02b5cae2ad
Precompile PRX/ELF extension
2023-08-30 16:47:45 +03:00
Eladash
ba41e466cf
Hotfix SPU Cache Spam For Game Collections
2023-08-30 16:47:45 +03:00
Eladash
6d0390bad9
Fixup Create PPU Cache
2023-08-30 08:45:29 +03:00
Eladash
ee9477dc21
SPU: support pure SPU code precompilation discovery
2023-08-30 08:45:29 +03:00
Eladash
37212a632c
SPU: Refactor function discovery
2023-08-30 08:45:29 +03:00
Elad Ashkenazi
105c5759f3
Add SPU Precompilation to Create PPU Cache
2023-08-30 08:45:29 +03:00
Megamouse
7144e92ce2
Qt: fix pressure intensity deadzone enabled state
2023-08-29 21:11:46 +02:00
nastys
565a208f20
macOS CI: build ffmpeg and gnutls from source, and fix deploy script ( #14563 )
2023-08-29 04:18:36 +02:00
Megamouse
452a4654da
input: add SDL_GameControllerDB
2023-08-29 03:19:41 +02:00
shinra-electric
d105b0bd9f
Update MVK
...
MVK 1.2.5 was updated without changing the tag.
This uses the latest version,
2023-08-29 01:11:02 +02:00
shinra-electric
4c7aee75c1
Update homebrew mvk on build script
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MVK was updated without a new tag.
This updates to the later release.
2023-08-29 01:11:02 +02:00
Ivan Chikish
4acd819478
[DS4] Proper USB/BT detection
2023-08-28 22:51:38 +02:00
Elad Ashkenazi
3d2229ca05
SPU LLVM Precompilation Fixup
2023-08-28 13:33:43 +03:00
Eladash
b5faf5800b
SPU LLVM Precompilation
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Implement function SPU function discovery in images or random SPU code
2023-08-28 09:03:56 +03:00
Malcolm Jestadt
290ff5b839
Zero register optimization for AVX-512-VBMI
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- Take advantage of the fact that AVX instructions zero the upper 128 bits for a nice optimization when one input vector is zeroed
2023-08-28 05:09:30 +03:00
Eladash
be0a789e7d
PPU Analyzer: Fix OPD section validation
2023-08-27 02:11:01 +03:00
Megamouse
75af7dc269
cellPad: fix lost status during cellPad_NotifyStateChange
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CELL_PAD_STATUS_CUSTOM_CONTROLLER was lost when setting reported_status.
2023-08-27 00:18:23 +02:00
Megamouse
9d88102520
cellPad: fix potential out of bounds read and u32 warnings
2023-08-27 00:18:23 +02:00
Megamouse
656f971823
cellPad: some readability updates
2023-08-27 00:18:23 +02:00
Megamouse
dad07da2e9
Midi: fix data type warnings
2023-08-27 00:18:23 +02:00
Megamouse
08d9cbfe48
cellPad: implement cellPadPeriphGetData default logic and add some comments
2023-08-26 22:10:15 +02:00
Megamouse
a101f6490f
input: Use pad class instead of index in pad settings dialog
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While not a bug, it's not very elegant to use the index as long as
there isn't any gap between the values. So let's use the class instead.
2023-08-26 22:10:15 +02:00
Megamouse
b248483841
input: implement pressure intensity deadzone
2023-08-26 14:40:56 +02:00
Megamouse
c727795881
input: clamp 0-1 in NormalizeDirectedInput
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If you called this function with a value smaller than threshold, you
would get an overflow. This never happened, because we always passed
values bigger than threshold. Let's better fix this anyway.
2023-08-26 14:40:56 +02:00
Megamouse
f4c2b4cc7e
GHLtar: fix guitar tilt
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fixes #14454 🤦
2023-08-25 23:27:15 +02:00
Dark
bf8621c921
Update rpcs3/Emu/Io/RB3MidiKeyboard.cpp
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Co-authored-by: Megamouse <studienricky89@googlemail.com>
2023-08-25 21:13:06 +02:00
Dark
8bd9a52de3
RB3MidiKeyboard.cpp: fix some note off messages being processed incorrectly
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Some keyboards send a note on message with zero velocity instead of a
note off. As the MIDI spec permits this, it needs to be handled here.
2023-08-25 21:13:06 +02:00
Eladash
eb61ae37ae
rsx: Optimize RET returning to following CALL
2023-08-25 20:36:39 +03:00
Eladash
82c5c4d285
PPU Analyzer: Analyze whole segment 0 when patches are applied
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Improve greedy instruction search.
2023-08-25 12:52:02 +03:00
Eladash
68c70dd1b9
Savestates: Fix config_event_entry compatibility
2023-08-25 12:52:02 +03:00
Eladash
5fde96d563
rsx: Discard color mask writes with reserved bits
2023-08-25 05:41:54 +03:00
Megamouse
8772219492
Remove unused variable in PPUThread.cpp
2023-08-23 21:42:59 +02:00
Megamouse
6b7f4cbe17
cellPad: remove unused variables
2023-08-23 21:42:59 +02:00
Megamouse
06e4b6251c
Fix Vulkan link in README
2023-08-23 21:42:59 +02:00
Megamouse
d8af3ea855
overlays: fix some warnings, simplify code, use move and references
2023-08-23 21:42:59 +02:00
Eladash
4794869bd8
sceNpDrm: Slow down sceNpDrmIsAvailable
2023-08-23 10:14:29 +03:00
Eladash
4462b7be5c
cellGame: Make cellGameDataCheck slower
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* Turns out cellGameBootCheck is actually quite fast.
* cellGameDataCheck is incredibly slow, slower for DISC type.
* Set 0 sizeKB for when RET_NONE is about to be returned.
2023-08-23 10:14:29 +03:00
Eladash
756ab1191e
PPU Analyzer: Fix for unaligned sections
2023-08-23 10:14:29 +03:00