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mirror of https://github.com/RPCS3/rpcs3.git synced 2024-11-22 10:42:36 +01:00
Commit Graph

10607 Commits

Author SHA1 Message Date
Megamouse
14200c1a1f Qt: refactor curl stuff into a downloader
And add 'Background' updater
2020-07-02 20:22:58 +02:00
Megamouse
c495ef10b0 Qt: fix random QWinTaskbarProgress crashes 2020-07-02 20:22:58 +02:00
Megamouse
3bdce6050b Qt: random cleanups 2020-07-02 20:22:58 +02:00
kd-11
c9c0d7361d rsx: Implement fast ZCULL barrier when query object is already known 2020-07-02 20:11:57 +03:00
kd-11
d7ffc8b4ac rsx: Fix leaking ZCULL queries after a barrier
- Multiple queries can be queued up, process them all before completing the barrier
2020-07-02 20:11:57 +03:00
Megamouse
b5f01372ee Windows: distinguish left and right modifiers
This is just some workaround until we either use a different input api for keyboards or until we refactor the keyboard_pad_handler to use Qt with native scan codes
2020-07-02 12:55:27 +02:00
Megamouse
bec6bde919 Qt/Input: update keyboard_pad_handler shortcuts
This is just some patchwork before the shortcuts get refactored eventually
2020-07-02 12:55:27 +02:00
Megamouse
1f25924384 Qt/Input: remove unused function: GetModifierCode 2020-07-02 12:55:27 +02:00
Jacques Yakoub
36cf5dca82
localized.h: follow Sony Naming Conventions (#8539)
* localized.h: follow Sony Naming Conventions

See this : https://github.com/RPCS3/rpcs3/issues/4259 (Main Window -> (Localized) Replace the category names with either something more gramatically correct or something used in Sony Naming Conventions)
2020-07-02 09:39:10 +02:00
Bird Egop
eea12bad07
Implement Caret upwards and downwards move in overlay_edit_text (#8342)
* Implement caret upwards and downwards move in overlay_edit_text

* Optimize caret up and down movement

Co-authored-by: Megamouse <studienricky89@googlemail.com>
2020-07-02 09:06:37 +02:00
Ani
6a9fe8e3c4 rpcs3_version: Bump to 0.0.11 2020-06-30 22:35:17 +01:00
Megamouse
55e907385b
patch_manager: warning for incompatible patches (#8535)
* patch_manager: warning for incompatible patches

This will open a warning dialog whenever the patch manager is opened and incompatible patches are detected.

* Apply suggestions from code review

Co-authored-by: Bird Egop <sampletext32@bk.ru>

Co-authored-by: Bird Egop <sampletext32@bk.ru>
2020-06-30 21:35:15 +02:00
kd-11
bd14429f20 vk: Disable primitive restart for old GCN cards
- Also adds more Navi 14 chips to detection table
2020-06-30 15:00:07 +03:00
Megamouse
5867b3b72e patch_manager: fix items across refreshs 2020-06-30 03:04:35 +02:00
Megamouse
45e1a8756f patch_manager: fix import dialog close button 2020-06-30 03:04:35 +02:00
Megamouse
6742fad753 patch_manager: fix import, use constants as keys
And improve import logging again
2020-06-30 00:45:17 +02:00
Megamouse
c6190fa95d patch_manager: improve import logging
imported_patch.yml has to be the latest version too
2020-06-29 23:56:27 +02:00
Megamouse
372eff2d8f patch_manager: fix sorting of item counters >= 10
This only deals with less than 100 items (that amount is undesirable in the first place)
2020-06-29 23:56:27 +02:00
Megamouse
98eb0cd3f2 patch_manager: fix legacy patches again 2020-06-29 23:56:27 +02:00
Megamouse
541e20cbec patch_manager: allow Notes as sequence 2020-06-29 23:56:27 +02:00
Megamouse
ef203f6bcb patch_manager: fix owned games o. for all versions 2020-06-29 23:56:27 +02:00
Megamouse
a5368d766a patch_manager: prefer specific > global (per hash) 2020-06-29 23:56:27 +02:00
Megamouse
cf2e2a0511 patch_manager: one patch per group across hashes 2020-06-29 23:56:27 +02:00
Megamouse
e5bb5f02e0 patch_manager: Always move All titles to the top 2020-06-29 23:56:27 +02:00
Megamouse
3a17eefde7 patch_manager: restrict All serials to All titles 2020-06-29 23:56:27 +02:00
Megamouse
7d2ecbf29a patch_manager: don't hide "All Serials" in 'owned' 2020-06-29 23:56:27 +02:00
Megamouse
c72a6f8e6f patch_manager: prefer serial patches over All 2020-06-29 23:56:27 +02:00
Megamouse
6a486d3402 patch_manager: only apply one patch per group
So far this was purely handled in the GUI
2020-06-29 23:56:27 +02:00
Megamouse
e43db24b2c patch_manager: add All override
All can now be used as a key for title, serial and/or app version.
If you check a patch for all ... then the patch will be applied regardless of what's checked for the game specifically, because we do not save 'Unchecked' patches.
2020-06-29 23:56:27 +02:00
Megamouse
3ea33763bc patch_manager: add expand and collapse
Also reorder the context menu and remove some options if not applicable
2020-06-29 23:56:27 +02:00
Megamouse
695cfead16 patch_manager: add option to only show owned games
and remove the app version level from the gui
2020-06-29 23:56:27 +02:00
Megamouse
12dded403f patch_manager: implement serials and app_versions 2020-06-29 23:56:27 +02:00
Eladash
a7a5034958
remove redundent include in Crypto/unedat.cpp (#8527) 2020-06-29 18:03:38 +01:00
Megamouse
fa81146b79 Use proper install paths depending on pkg content 2020-06-29 10:36:24 +02:00
Megamouse
5269b69bc5 cellAudio: use downmix formula based on documentation 2020-06-29 09:06:36 +02:00
Eladash
d9e3f0ccfa types.h: Fix ASSUME macro side-effects mismatch between compilers 2020-06-29 03:10:05 +01:00
Eladash
2483cc6f8d Fix race in Crypto/unedat.cpp, Make NPDRM keys usage atomic 2020-06-28 23:26:10 +01:00
Eladash
97717defa5 Remove devKlic/rifKey reset 2020-06-28 23:26:10 +01:00
kd-11
5e29bdbe22 vk: Add more GPUs to nvidia chip table
- Registers more TU116 and TU117 variants
- Registers GA100
2020-06-28 22:54:58 +03:00
kd-11
b437794e92 vk: Improve nvidia speedhack for non-turing cards
- Inverts the chip family check to skip any unidentified GPUs altogether
2020-06-28 22:54:58 +03:00
Eladash
9fcbad326a debugger: Fix registers editor 2020-06-28 11:51:24 +02:00
Eladash
2c93fecd8b SPU: Use named constants for MFC tag updates 2020-06-27 20:42:41 +01:00
Eladash
20fcc6530f SPU LLVM: Fix WRCH instruction to WrTagUpd 2020-06-27 20:42:41 +01:00
illusion
11e75853a6
ui: add rsx some options to gui (#8512)
disable hw fp16 to advanced
3d tv support to gpu
2020-06-27 19:19:35 +01:00
Eladash
9cb4402c16 Make error_code::value member private 2020-06-27 09:02:55 +01:00
Eladash
f29589e5cf SPU debugger: Add atomic status and tag update channels information 2020-06-27 07:04:37 +01:00
Eladash
d7842b7de2 SPU LLVM: Fix WRCH instruction to WrTagMask 2020-06-27 07:04:37 +01:00
Megamouse
5a8eb9d3d7 Input: skip keyboard input when pads are disabled 2020-06-26 09:28:58 +02:00
Megamouse
ab4c40c988 pad_thread facepalm 2020-06-26 09:28:58 +02:00
kd-11
5ea6535fd5 rsx: Force flushing of NaN/INF to zero
- This option was always enabled for NVIDIA cards, but it seems some games would benefit from the option on other GPUs as well.
- TODO: Hwtest to verify correct behavior and plan how to safely implement in hw
2020-06-26 09:24:15 +03:00