Ani
1a0392bf15
CPUTranslator: Enable FMA for alderlake CPUs ( #11106 )
2021-11-03 19:31:46 +00:00
kd-11
ad00c44231
rsx: Configure pitch correctly for pitch-zero textures (1D)
2021-11-03 16:58:30 +03:00
Nekotekina
69f321a471
LLVM 13
2021-11-02 20:11:08 +03:00
Malcolm Jestadt
37383f4217
SPU ASMJIT: Disable 512 wide spu verification
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- Apparantly this crashes every game.
2021-11-01 20:04:26 +03:00
Eladash
b84e95d768
rsx: Fixate time stamp of VBLANK
2021-11-01 10:04:53 +01:00
Eladash
4369fb234e
rsx: Fix typo in VBLANK processing regarding emulation pause
2021-11-01 10:04:53 +01:00
Eladash
58040d478a
rsx: Implement NTSC fixup mode, improve VBLANK accuracy
2021-11-01 10:04:53 +01:00
AniLeo
46a54f5474
rpcs3_version: Bump to 0.0.19
2021-11-01 03:05:52 +00:00
Eladash
e31173e33e
GUI: Always show thread name for fatal messages ( #11090 )
2021-10-31 13:24:41 +01:00
kd-11
5b0ef401f7
rsx: Fix sampling in X when 0 pitch is given
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- A pitch of 0 still allows 1-dimensional addressing.
2021-10-31 14:32:42 +03:00
Megamouse
1650dd1c7d
overlays: fix graph offset error after applying new config
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I already had this figured out last time but forgot the dynamic config use case.
2021-10-31 10:14:08 +01:00
Megamouse
84f123041a
overlays: fix offset of right edge oriented graphs when detail level is none
2021-10-31 10:14:08 +01:00
Megamouse
f258ae795c
Add more logging for Emulator Stop events
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This should give us more insight into the conditions that cause emulation stops.
This may also help find false issue reports.
2021-10-31 04:12:47 +01:00
Megamouse
33e80a733d
overlays: fix trophy notification sound in queue
2021-10-30 22:44:30 +02:00
Megamouse
20331a77ce
Qt: multithreaded trophy icon refresh
2021-10-30 22:44:30 +02:00
Megamouse
4e6b37ca04
Qt: fix missing vfs mount
2021-10-30 22:44:30 +02:00
Eladash
646ad3eed4
SPU DisAsm: Force decimal point insertion for constant floats
2021-10-30 21:33:06 +02:00
Eladash
edcc2a9e0d
PS3 String Searcher: Implement instruction searching in embedded SPU images
2021-10-30 21:33:06 +02:00
Megamouse
0e20acdf55
overlays: add optional sound to trophy popup
2021-10-30 17:16:45 +02:00
Megamouse
f262e77fbd
overlays: add fade to trophy notification pop-ups
2021-10-30 17:16:45 +02:00
Megamouse
244aa6879a
overlays: fix trophy notification pop-up locations
2021-10-30 17:16:45 +02:00
Megamouse
e9fe90244f
Emu: Move VFS mount to Init
2021-10-29 19:46:11 +02:00
Eladash
a90376a7c4
SPU DisAsm: Print SPU floats
2021-10-29 19:15:21 +02:00
Megamouse
aff7d8a994
Qt: fix QSvg deployment
2021-10-28 23:54:56 +02:00
Megamouse
7f4b6b1ae7
Qt: Use svg instead of png
2021-10-28 21:01:27 +02:00
kd-11
78bcb0fd53
rsx: Do not reuse/destroy sections that have references held
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- Avoids a situation where blit-dst and blit-src have overlapping ranges. Uploading blit-dst destroys blit-src and vice-versa.
This is not the end of the world, but blit-src should be kept around until the operation is completed to avoid stale references!
2021-10-27 12:30:43 +03:00
kd-11
c733e794de
gl: Use real image dimensions when decoding compressed textures
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- Image size is already correctly calculated using block dimensions
2021-10-27 12:30:43 +03:00
kd-11
99fc90648b
gl: Disable shader interpreter if hardware does not support bindless textures
2021-10-27 12:30:43 +03:00
kd-11
2587545eed
gl: Fix decoding of wide, swizzled textures
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- Handle pre-byteswapped data (swizzled usually) in the compute-safe path
2021-10-27 12:30:43 +03:00
capriots
ac300c7356
Correct channel order
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Documentation says the order is Front L, Front R, Center, LFE, Surround L, Surround R, Rear L, Rear R
2021-10-27 10:24:02 +03:00
Megamouse
2af2db2cbf
Lower some log spam
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These functions probably aren't perfect, but they spam a lot of unnecessary log messages.
2021-10-27 00:25:27 +02:00
Megamouse
d5ca9dacb6
Qt: add sound-effect to screenshots
2021-10-26 09:18:37 +02:00
Megamouse
5e436984a2
cellCamera: fix qt handler crash if object is destroyed from another thread
2021-10-24 15:01:43 +02:00
Megamouse
be972f04ac
cellGem: hook up camera
2021-10-24 15:01:43 +02:00
illusion0001
00c87a8fc9
Screenshot: add Title ID to filename
2021-10-24 13:12:01 +02:00
Megamouse
e51656e070
Qt: Add camera settings dialog
2021-10-24 11:32:35 +02:00
Megamouse
9dc6d920ce
cellCamera: don't flip qt image vertically by default
2021-10-24 11:32:35 +02:00
Megamouse
354db953e6
Qt: add QtMultimedia to ci
2021-10-24 11:32:35 +02:00
Megamouse
e67cf68321
cellCamera: fix compilation on linux
2021-10-24 11:32:35 +02:00
Megamouse
60d35e17ac
cellCamera: support all formats and set RGB32 if possible
2021-10-24 11:32:35 +02:00
Megamouse
d161d8c545
cellCamera: add some more logging and fix some warnings
2021-10-24 11:32:35 +02:00
Megamouse
f66b29f043
cellCamera: Implement dynamic camera selection
2021-10-24 11:32:35 +02:00
Megamouse
77f6db2543
cellCamera: fix some typos (fixes camera attachment in Kung Fu Live)
2021-10-24 11:32:35 +02:00
Megamouse
5eabe9aa33
cellCamera: silence some log errors
2021-10-24 11:32:35 +02:00
Megamouse
76c1681173
cellCamera: fix regular YUV422 conversion of qt camera handler
2021-10-24 11:32:35 +02:00
Megamouse
67ba381dfe
cellCamera: fix qt camera handler format
2021-10-24 11:32:35 +02:00
Megamouse
9a6285942b
cellCamera: fix buffer allocation
2021-10-24 11:32:35 +02:00
Megamouse
d93f16fe87
cellCamera: log qt camera handler status strings
2021-10-24 11:32:35 +02:00
Megamouse
214c1ccc7e
cellCamera: move camera handler interaction to seperate functions
2021-10-24 11:32:35 +02:00
Megamouse
d1ac92fd99
cellCamera: improve image conversion speed
2021-10-24 11:32:35 +02:00