kd-11
cebc0ec4a1
vk: Add missing memory barrier
2022-12-17 13:10:32 +03:00
brian218
812224f7f7
Stop LV2 Watchdog when CELL_SYSUTIL_REQUEST_EXITGAME is issued
2022-12-15 13:12:40 +03:00
brian218
d78e2dad29
sys_game: Made the LV2 Watchdog restarts the game forcefully
2022-12-15 13:12:40 +03:00
kd-11
7e35679ec2
vk: Revise some TRANSFER->TRANSFER barriers that introduced RAW hazards when copying images
2022-12-14 03:24:37 +03:00
kd-11
b39f457363
vk: Zero-initialize scratch VRAM allocations
2022-12-14 03:24:37 +03:00
Megamouse
18b7955384
SDL handler
2022-12-13 11:56:48 +01:00
Ani
0e625e6928
PSF: Add AS as valid category
...
Used for some PS3 Applications
2022-12-13 09:34:21 +01:00
brian218
65ae85061f
Misc and minor improvements of syscalls used by VSH ( #13067 )
2022-12-13 07:33:17 +01:00
Megamouse
e2c1547d95
Qt: facepalm fix in open_dir
2022-12-12 20:19:07 +01:00
kd-11
2d5a427bd4
gl: Throw exception if we cannot initialize critical requirements
2022-12-12 14:23:06 +03:00
Megamouse
45bd0d1f25
rsx_debugger: fix overflow and some warning
2022-12-11 21:39:18 +01:00
Megamouse
f38084f0cf
Qt: don't show message if only the rpcs3 games dir shortcut was created
2022-12-11 21:39:18 +01:00
Ani
0d929a210f
NP: Disable some logging ( #13061 )
2022-12-11 16:49:14 +00:00
Megamouse
057f5beac6
Qt: remove cache dir when deleting games
2022-12-11 15:29:01 +01:00
kd-11
26021e11f7
gl: Require GLSL 450 when using barycentric extension
2022-12-11 15:21:58 +03:00
kd-11
941ecc76a1
ci: Update glslang to sdk-1.3.224.1
2022-12-11 15:21:58 +03:00
kd-11
12806af6aa
Bump windows vulkan SDK version
2022-12-11 15:21:58 +03:00
kd-11
55886b0a50
gl: Fix shader extension requirements
2022-12-11 15:21:58 +03:00
kd-11
577b5ef2bd
Support compiling with older SDK headers
2022-12-11 15:21:58 +03:00
kd-11
780c38a5e5
gl: Silence compiler warning spam
2022-12-11 15:21:58 +03:00
kd-11
6756bf7d4b
rsx: Only request attribute interpolation if the GPU requires it and the driver supports it
2022-12-11 15:21:58 +03:00
kd-11
9c0b2338cf
rsx: Fix shader compilation
2022-12-11 15:21:58 +03:00
kd-11
a0ef1a672c
rsx: Implement interpolation using barycentrics
2022-12-11 15:21:58 +03:00
kd-11
1fd265d316
rsx: Properly flag the program control if needed
2022-12-11 15:21:58 +03:00
kd-11
e3b23822fd
rsx: Pass on shader flags to the cache
2022-12-11 15:21:58 +03:00
brian218
ab3c8268f0
sys_sm: Implemented sys_sm_shutdown() ( #13048 )
2022-12-11 09:10:06 +01:00
Megamouse
6f306121a6
Qt: fix opening folders by using util functions
2022-12-10 22:54:26 +01:00
Megamouse
8399516475
cli: fix title_path
2022-12-10 18:18:16 +01:00
Megamouse
a60ea61291
linux: fix shortcut cli args
2022-12-10 18:18:16 +01:00
Megamouse
64cff74861
Qt: simplify shortcut creation
2022-12-10 18:18:16 +01:00
Elad Ashkenazi
e2c1e656b9
RSSX Debugger: Do not show invalid color buffers
2022-12-10 16:51:49 +01:00
brian218
cdc1d0c02b
sys_fs: sys_fs_get_mount_info(): Made g_mp_sys_dev_root always reported as mounted
2022-12-10 15:28:04 +01:00
Eladash
151a0955cf
rsx: Implement draw call stepping
2022-12-10 15:09:42 +01:00
Eladash
40406bd3fe
RSX debugger: Implement Texture Dumper
...
Also fix many bugs in textures display.
2022-12-10 15:09:42 +01:00
Megamouse
1cc3e6e510
cellRec: hotfix for pre-recording
2022-12-10 04:10:40 +01:00
Megamouse
064ab58f3c
cellRec: move data instead of memcpy
2022-12-10 03:24:40 +01:00
Megamouse
85c0a2e602
cellRec: add more logging
2022-12-10 03:24:40 +01:00
shinra-electric
809e880bd1
[3rdParty] Update MoltenVK to 1.3.236 & set MSL Fastmath to On Demand ( #13035 )
...
* Update MoltenVK to 1.2.236
* Change mvk_config.fastMathEnabled from a bool to Int
fastMathEnabled now has three options:
NEVER = 0
ALWAYS = 1
ON_DEMAND = 2
On demand seems better, since it will use fast math except for shaders that are incompatible.
2022-12-09 20:49:56 +01:00
Eladash
7df093c94b
Make it work with LLVM
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Allow multiple entries for a single code.
2022-12-09 21:16:05 +03:00
Eladash
f572e29a13
PPU: Add new patch function for SONIC 06
2022-12-09 21:16:05 +03:00
brian218
681a6ef73c
Qt: Improved the shown path in overlay message "Recording stopped"
2022-12-09 16:40:38 +01:00
shinra-electric
bf37087a10
Fix build errors by changing AVCodec* to a const
...
...rather than a variable.
Allows RPCS3 to build on macOS again (Xcode 14.1)
2022-12-09 14:21:37 +03:00
Eladash
a18b46d8ad
Path hotfix
2022-12-09 12:20:57 +03:00
Eladash
74bb90b414
System.cpp: protect boot arguments
2022-12-09 12:20:57 +03:00
Eladash
8334767c16
GUI: bring relative game shortcut to the GUI
2022-12-09 12:20:57 +03:00
Eladash
0d126afb1f
PKG: Ask to user if he wants to install game shortcut on PKG installation
2022-12-09 12:20:57 +03:00
Eladash
b7d80ab335
Add support to boot using PS3 game path or TITLEID in CLI and shortcuts
...
Allowing to move of game directories without having to update the shortcut path. (as long as it is registered within RPCS3 UI).
2022-12-09 12:20:57 +03:00
Megamouse
b0e376ae76
rsx/qt: add recording to game window
2022-12-08 21:08:37 +01:00
Megamouse
a3bcb6c15a
cellRec: implement proper recording
...
Everything should work mostly. I didn't find a game to test the external input though.
2022-12-08 21:08:37 +01:00
Megamouse
88269636d3
utils: implement video encoder and image sink
2022-12-08 21:08:37 +01:00