kd-11
27af05da1a
osk: Fixup attempt for hang in close callback where a sysutil_callback fails to fire.
2019-02-02 11:54:01 +03:00
kd-11
b36cb66129
overlays: Allow use of extended ascii8
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- Use custom string conversion to ensure overlay deals with extended ascii whenever possible
- Improves language compatibility greatly and avoids empty spaces for unknown glyphs
2019-02-02 11:54:01 +03:00
kd-11
12990f3ca3
overlays/util: Strip extended codes from utf-16 encoded strings
2019-02-02 11:54:01 +03:00
kd-11
9e39e2d2c4
gl/vk: Fix clip region scaling for overlay elements
2019-02-02 11:54:01 +03:00
kd-11
3653c2eb0d
overlays/osk: Add support for edit text control and disabled cells
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- Allows to disable cells from being selectable.
- Edit text control adds proper support for multiline and a functioning caret
2019-02-02 11:54:01 +03:00
kd-11
faf5221b0d
overlays: Implement edit_text control
2019-02-02 11:54:01 +03:00
kd-11
c434e0ce27
overlays/osk: Add more buttons to native dialog and other improvements
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- Adds all the major buttons to native dialog input options
- Adds more button options for the native osk
- Brighten osk cell backgrounds a bit to improve visibility
2019-02-02 11:54:01 +03:00
kd-11
9ed9d7e947
overlays/osk: Implement native osk interface
2019-02-02 11:54:01 +03:00
kd-11
9d4b19b97a
vk: Increase number of draw calls per frame for overlays to 1024
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- Allows for more complex interface design
2019-02-02 11:54:01 +03:00
Megamouse
8920eda321
facepalm: fix open_config_dir old vs. new location switch up
2019-02-01 17:47:27 +03:00
Ani
f4afd56e67
rpcs3_version: Bump to 0.0.6
2019-01-31 22:08:45 +00:00
kd-11
f47d3a761b
vk: Hotfix for fullscreen not working on non-windows platforms
2019-02-01 00:22:11 +03:00
Megamouse
27f6f497a2
use "config/custom_configs/" for custom configs (backwards compatible)
2019-01-31 20:14:52 +00:00
kd-11
09a8f7ae53
vk: Use FIFO mode for vsync
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- Avoids tearing and also hides some driver bugs causing fullscreen bugs with mailbox mode
2019-01-31 21:53:02 +03:00
kd-11
3bfa564ef8
vk/windows: Try to keep msq thread from ever stopping
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- NVIDIA drivers hook into the msq before our nativeEvent handler. This means NV is aware of events before rpcs3 is aware of them and sometimes stops until a new event is triggered.
If rpcs3 is inside a driver call at this time, the system will deadlock since the driver waits for msq which waits for the renderer which waits for the driver.
- Use explicit hook management to control window events
- Add fence timeout to attempt detection of surface loss events
2019-01-31 21:53:02 +03:00
msuih
987b607cb0
Add debug console mode to settings
2019-01-31 16:03:38 +03:00
eladash
d4a24433e8
Fix DECR mode allocations (sys_memory)
2019-01-31 16:03:38 +03:00
Nekotekina
400718dfd9
cellSaveData: try to handle occasional failures
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Retry moving directory on FILE_ACCESS_ERROR
2019-01-31 01:08:30 +03:00
eladash
25aa5f80a6
Fix access violations reporting on RSX
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and on other threads that do not have cpu_thread handler
2019-01-30 18:44:29 +03:00
eladash
b61492ca30
Dont call std::terminate() after normal access violation handling
2019-01-30 18:44:29 +03:00
eladash
6f770c8e35
Fix potential crash in begin_occlusion_query() while closing the Emu
2019-01-30 18:44:29 +03:00
Nekotekina
039f8e1f9d
Update About window
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Updated supporters and contributors
2019-01-30 03:11:19 +03:00
Nekotekina
f50d9cc136
Initial support for HLE in internal API
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atomic_storage<>: add compare_exchange_hle_acq and fetch_add_hle_rel
shared_mutex: add methods (un)lock_hle and (un)lock_shared_hle
Clang: 👅
2019-01-29 04:33:59 +03:00
Nekotekina
58358e85dd
spu_runtime::add minor optimization
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Use preallocated vectors in trampoline generation subroutine
2019-01-29 03:32:16 +03:00
Nekotekina
2b66abaf10
Implement atomic_t<>::release
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More relaxed store with release memory order
2019-01-29 03:32:16 +03:00
Nekotekina
50922faac9
Remove SPUThread::jit_dispatcher
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Use global array - save memory
Move the array to JIT memory
2019-01-29 03:32:16 +03:00
Nekotekina
4292997a01
Added jit_runtime class
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Is a memory manager for ASMJIT, replaces asmjit::JitRuntime
Unified memory manager for ASMJIT and LLVM
Unified SPU trampoline generation
Remove previous workarounds
2019-01-29 03:32:16 +03:00
max
d1f544c755
Add QDoubleSpinBox styling
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Updated themes
- YoRHa by Ani
- Kuroi (Dark) by Ani
2019-01-28 17:41:24 +00:00
eladash
587fe421ee
Make ppu main_thread unjoinable
2019-01-25 18:04:33 +03:00
eladash
56b7581ade
Return error code in sys_ppu_thread_get_join_state
2019-01-25 18:04:33 +03:00
kd-11
660bfeabae
gl: Fixup - inline arrays
2019-01-25 14:34:22 +03:00
kd-11
fa9b448686
vk: Spec fixups
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- Disable DEPTH<->RGBA typeless transfers for now as they require a lot more work to work for all vendors
- Do not allow switching layouts to UNDEFINED/PREINITIALIZED formats
2019-01-25 14:34:22 +03:00
kd-11
2163a59649
rsx: Typo fix
2019-01-25 14:34:22 +03:00
kd-11
521969bcc3
gl: Remove GL_R 'format'. There is no GL_R format, it part of the S-T-Q-R enums for texture coordinate space
2019-01-25 14:34:22 +03:00
kd-11
5a4bea8c4f
gl: Blit fixup
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- Typo fix. I meant to disable scissor test, not stencil test
- Also clean up and simplify/optimize the core logic
2019-01-25 14:34:22 +03:00
kd-11
7e33cdcb08
rsx: simple_array<T> improvements
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- Implement move and copy ctors
2019-01-25 14:34:22 +03:00
kd-11
fb778e4821
rsx: Reimplement attrib divisor
2019-01-25 14:34:22 +03:00
kd-11
736415fcd9
rsx/fp: Detect broken/NOP shaders automatically
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- Do not compile body if the shader is of no consequence, leave as a passthrough shader
2019-01-25 14:34:22 +03:00
kd-11
6fdc0fd7f0
rsx: Reimplement MSAA transparency
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- Apply dither to edges that almost fail the straight-up alpha test
- Significantly improves alpha tested geometry far from the camera
- Also removes blend factor overrides/hacks as they give incorrect results due to background bleeding
2019-01-25 14:34:22 +03:00
kd-11
10a17feda2
rsx: Avoid potential deadlock in FIFO_ctrl
2019-01-25 14:34:22 +03:00
kd-11
7eec702c6d
gl: Fix silly regression with blit dst resource readback
2019-01-25 14:34:22 +03:00
kd-11
8093c9b573
rsx: Disable rtt side-effects when async compilation is ongoing. Only real renders should promote buffer state from underined to drawn, otherwise keep previous contents intact.
2019-01-25 14:34:22 +03:00
kd-11
417a2e6731
rsx: Refactor index buffers
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- Index offset is ignored anyway and only used to calculate vertex attribute divisor index
- Specialized optimization for untouched xfer without primitive restart
2019-01-25 14:34:22 +03:00
elad
afeacc171f
Fix spurious abort in sys_rwlock_tryrlock and sys_semaphore_trywait ( #5579 )
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Use full cmpxchg loop to prevent occasional return of CELL_EBUSY
2019-01-22 23:10:17 +03:00
Nekotekina
d5eda98e49
Fix le_t<> compilation error
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Use memcpy for copying
2019-01-22 22:02:03 +03:00
Nekotekina
4f152ad126
SPU: multithread compilation
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Allow parallel compilation of SPU code, both at startup and runtime
Remove 'SPU Shared Runtime' option (it became obsolete)
Refactor spu_runtime class (now is common for ASMJIT and LLVM)
Implement SPU ubertrampoline generation in raw assembly (LLVM)
Minor improvement of balanced_wait_until<> and balanced_awaken<>
Make JIT MemoryManager2 shared (global)
Fix wrong assertion in cond_variable
2019-01-22 22:02:02 +03:00
Megamouse
8d5d44141e
rsx/Qt: fix some undefined behavior in progress_dialog CallAfters
2019-01-22 12:04:01 +03:00
eladash
688d5a9919
rsx: Fix unknown vertex base types
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Clamp vertex type field into 3-bits instead of 4-bit value
Case 0 is UB256
2019-01-21 22:28:20 +03:00
Megamouse
fa00fb3eac
Qt: use patch version and firmware for PS3 disc games in the game list
2019-01-20 23:16:37 +01:00
Nekotekina
d4591b1508
ALSA: disable recovery (experimental)
2019-01-18 16:49:17 +03:00