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Commit Graph

14789 Commits

Author SHA1 Message Date
Eladash
382a7c94a2 Patches: Virtual move/remove game files patches 2023-03-03 20:56:11 +01:00
Megamouse
1d7a00666e rpcn: throw exception when using rpcn features without a proper config 2023-03-03 11:30:39 +01:00
Megamouse
14c0289542 Qt: disable psn setting in global settings
Also move some common code to helper functions
2023-03-03 09:05:30 +01:00
Megamouse
69ebdfd689 cellMic: random improvements 2023-03-03 08:27:42 +01:00
Megamouse
fc21ece784 pkg install: return correct error if possible. Add more early outs and skip workers on error, 2023-03-02 23:27:20 +01:00
kd-11
a3ededdcf1 rsx: Implement deferred buffer allocations for GPU write 2023-03-02 12:48:58 +03:00
Ani
0178b20983 rpcs3_version: Bump to 0.0.27 2023-03-01 21:56:02 +00:00
JoãoPaulo
f9142a1c56 Update FW 4.90 Latest Version
Updates the latest FW version according to: https://www.playstation.com/en-us/support/hardware/ps3/system-software/
List of changes:
This system software update improves system performance.
2023-03-01 20:25:24 +01:00
oltolm
b19209c45c [3rdparty] update cubeb 2023-03-01 18:03:55 +01:00
Megamouse
73b5b9d7b7 cellRtc: fix out of bounds write
Turns out you should listen to warnings once in a while...
sprint actually wrote more than 3 characters into the microDigits buffer !!!
2023-03-01 10:15:21 +01:00
kd-11
0a9d646bd7 rsx: Workaround for clang build 2023-03-01 01:10:06 +03:00
kd-11
24edfe2190 rsx: Use simple_array for basic array of integers
- Some methods are getting spammed every draw call
2023-03-01 01:10:06 +03:00
kd-11
0bb8127372 rsx: Use emplace when constructing in-place.
- Unexpectedly high gains for msvc builds. GCC doesn't care, clang shits itself.
2023-03-01 01:10:06 +03:00
kd-11
1b8a69154f rsx: Use non-owning container to ellide a derpy allocation with msvc 2023-03-01 01:10:06 +03:00
illusion0001
f2155b49e2
Debugger: show CIA in register view (#13462) 2023-02-28 00:30:23 +01:00
Eladash
62c9b99e72 Update SPUThread.cpp 2023-02-27 14:17:05 +01:00
Elad Ashkenazi
2a344e1d87 cellMsgDialog: fix use-after-free 2023-02-27 14:17:05 +01:00
Megamouse
ae14aa991d overlays: hotfix for return_code lifetime 2023-02-27 12:04:10 +01:00
Megamouse
2885c8a4ab cellSaveData: get rid of g_last_user_response 2023-02-27 10:24:06 +01:00
Megamouse
3d411431c6 input: disable ldd home menu for now 2023-02-26 22:17:55 +01:00
oltolm
1800faf0dd cellVdec.cpp: use lock_unlock instead of lock_guard 2023-02-26 22:20:07 +03:00
oltolm
19ded3809f fix out-of-bounds in VKGSRenderTypes.hpp 2023-02-26 22:20:07 +03:00
oltolm
40cd255051 fix: back() called an empty string in PPUThread.cpp 2023-02-26 22:20:07 +03:00
oltolm
ad4677a67c fix use after move in cellVdec.cpp 2023-02-26 22:20:07 +03:00
RipleyTom
d9e0d016c6 Fix for Windows ENOTCONN on connecting socket
Fixes Windows returns ENOTCONN when using recvfrom/sendto on connecting socket instead of the expected EAGAIN.
2023-02-26 10:35:20 +01:00
kd-11
c570fd03d1 rsx/overlays: Handle corner case where thread signal happens just before pop_all is called. 2023-02-26 02:30:16 +03:00
kd-11
1e0565f17b rsx/overlays: Fix emu close 2023-02-26 02:30:16 +03:00
Megamouse
3ff464641a Fix Visual Studio 17.5.0 compilation
For some reason there's an internal compiler error related to atomic wait.
I could work around this issue when I commented "mask = default_mask<X>;".
So after playing around a bit I had the suspicion that the VS parser can't handle some of the templatization.
Giving the decltype its own alias seems to fix this issue (and makes the code a bit more readable anyway in my opinion).
2023-02-25 19:20:55 +03:00
Megamouse
7cb3d305d4 main: set locale to C before doing anything else 2023-02-25 11:23:07 +01:00
Megamouse
e46dba43ad config: try to fix float locale issues 2023-02-25 11:23:07 +01:00
Megamouse
afad96a52a Qt: try to fix QString::toDouble locale nonsense 2023-02-25 11:23:07 +01:00
RipleyTom
1a00341e6b Forces local IP to bind address if set 2023-02-25 10:38:19 +01:00
kd-11
3388c8ed09 overlays/manager: Explicit ctor for the input context 2023-02-24 00:46:53 +03:00
kd-11
6d4967ffef [overlays] Implement input suspend+resume
- Tested with OSK + home menu. Requires hacks to enable this setup so it's mostly an academic achievement.
2023-02-24 00:46:53 +03:00
kd-11
b27366e1e6 rsx/overlays: Enable input hijacking 2023-02-24 00:46:53 +03:00
kd-11
95a29b5d1d rsx/overlays: Fix clang/msvc build 2023-02-24 00:46:53 +03:00
kd-11
d320867569 rsx/overlays: Add a name to the input thread context 2023-02-24 00:46:53 +03:00
kd-11
aabd388070 rsx/overlays: Remove some unused thread declarations 2023-02-24 00:46:53 +03:00
kd-11
7db6594358 rsx/overlays: Use lf_queue for a lock-free stack implementation 2023-02-24 00:46:53 +03:00
kd-11
388ca1c645 rsx/overlays: Fix build 2023-02-24 00:46:53 +03:00
kd-11
7c04b00e2b rsx/vk: Remove stale include 2023-02-24 00:46:53 +03:00
kd-11
dac0644f07 rsx/overlays: Fill in the user response when message dialog input loop exits and we're in blocking mode
- Avoids a race condition caused by the "blocking" call only updating results on cleanup/close
2023-02-24 00:46:53 +03:00
kd-11
7d103fe0f0 rsx/overlays: Fix crash 2023-02-24 00:46:53 +03:00
kd-11
901d9f3f6e rsx/overlays: Simplify attach-thread-input API
- Restructure the inputs to encourage shorter input signature.
2023-02-24 00:46:53 +03:00
kd-11
ddc9e74aa8 rsx/overlays: Putting it all together
- Migrate dialogs with input-only threads to use the unified input
  system
2023-02-24 00:46:53 +03:00
kd-11
12690de9de rsx/overlays: Refactor and implement callbacks for input token 2023-02-24 00:46:53 +03:00
Megamouse
6b30cdac09 Use u64 for system_time_t, as s64 doesn't make much sense in a microsecond context. 2023-02-22 23:57:20 +01:00
Megamouse
ccb7528a59 fix some warnings 2023-02-22 23:57:20 +01:00
Ivan Chikish
01ed8a07af fixed_typemap.hpp: static allocation for m_init
This allows to safely call is_init<T>() at any time.
2023-02-23 00:54:35 +03:00
Megamouse
a9f399d6cc patch_manager: fix focus loss during config value editing 2023-02-22 01:17:36 +01:00