NicknineTheEagle
1670769119
Use simpler C00 unlock EDAT check in GUI
2022-03-09 22:39:30 +03:00
kd-11
59a0cf94ab
rsx: Fix msvc build
2022-03-08 22:06:26 +03:00
kd-11
3e4faf602a
rsx: Fix clang build
2022-03-08 22:06:26 +03:00
kd-11
454a724f4e
rsx: Reduce the performance impact of enabling the profiling timer
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- Just use TSC if available
2022-03-08 22:06:26 +03:00
kd-11
cfecbb24ca
rsx: Avoid calling slow functions every draw call
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- Use TSC for timing where interval duration matters.
- Use atomic counter for ordering timestamps otherwise.
2022-03-08 22:06:26 +03:00
kd-11
762b594927
rsx: Fully process texture if surface cache configuration changed
2022-03-08 22:06:26 +03:00
kd-11
8d3d290e33
rsx: Fix build
2022-03-08 22:06:26 +03:00
kd-11
0df903090d
rsx: Optimize metrics a bit
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- For some reason this has a massive impact on performance above some arbitrary threshold of calls
Shows up under surface_cache::get_merged_memory_region when doing gathers.
2022-03-08 22:06:26 +03:00
kd-11
6812fa4764
rsx: Fix surface write coherency when MSAA is active
2022-03-08 22:06:26 +03:00
Megamouse
cd97d74f0f
cellMusic/Decode: add SelectContents functions
2022-03-08 09:02:59 +01:00
Megamouse
00f6763228
cellMusic: fix qt music handler resume
2022-03-06 12:57:38 +01:00
Megamouse
aafd74f9ea
cellMusicDecode: initial implementation
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Implements the basic functionality of cellMusicDecode.
Works with Space Invaders (if you add the list selection from the other PR).
Probably fixes SSX custom music.
2022-03-05 18:34:27 +01:00
nastys
f61ee85f80
Fix macOS CI Qt path
2022-03-05 14:33:54 +01:00
Megamouse
e33b130606
Fix some enumeration warnings
2022-03-03 08:25:46 +01:00
Megamouse
15e74357cf
cellMusic: implement qt music handler
2022-03-03 08:25:46 +01:00
kd-11
0dbfe314a3
vk: Encode image type when caching resources
2022-03-01 21:51:55 +03:00
kd-11
00a1864a95
Revert "rsx: Downgrade depth-1 3D images to 2D ( #11593 )"
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This reverts commit 6c096b72b5
.
2022-03-01 21:51:55 +03:00
kd-11
6c096b72b5
rsx: Downgrade depth-1 3D images to 2D ( #11593 )
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- Fixes problems with implicit view types derived from dimensions.
2022-03-01 10:45:50 +03:00
Ani
a8e62e1bc1
rpcs3_version: Bump to 0.0.21
2022-03-01 00:29:49 +01:00
Megamouse
42aa8f263a
Qt: store pad settings state and remove max size
2022-02-28 08:19:13 +01:00
nastys
af95ff5f8b
Round macOS icon
2022-02-27 11:16:50 +01:00
nastys
f0093375b8
Set min macOS version to 11.6
2022-02-27 11:16:50 +01:00
Ani
7d26e61d82
gui/themes: YoRHa by Ani (r2) ( #10785 )
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- Styled Log Viewer
- Styled CG Disasm's text boxes
- Fixed list widget checkbox and row styling
- Fixed missing styling on Debugger
- Fixed text alignment on table headers
- Fixed QSpinBox buttons
- Styled disabled QSpinbox
- Styled Pad Settings tabs to look the same as Settings Dialog
- Centered Pad Settings tabs
- Separated first row from game list table headers so there's some
spacing in between when highlighting that row
- Refactored some code to style global QT properties instead of specific
RPCS3 elements
- Separated RPCS3 specific code from global code
2022-02-26 12:49:43 +00:00
kd-11
e035000864
vk: Do not enable passthrough DMA unconditionally (yet)
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- There are still some kinks to work out. Host labels do not fix all the bugs which means I missed something.
2022-02-26 10:28:46 +03:00
kd-11
6db5d83615
Flush dma offloader on texture read sema
2022-02-25 10:53:55 +03:00
Eladash
86a04a867b
Qt: show time of day in 'last played' game info, log current time when RPCS3 boots ( #11220 )
2022-02-23 23:40:18 +01:00
kd-11
f3823232e0
Disable passthrough DMA for proprietary intel driver
2022-02-23 21:15:08 +03:00
kd-11
6b8b23c401
vk: Drain the label queue before using the CPU fallback to avoid out-of-order signals
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- This avoids crashes in some game engines which expect RSX semaphores to signal in the order they are submitted.
2022-02-23 12:57:04 +03:00
kd-11
6fd2a9b677
rsx: Remove leftover dprints
2022-02-23 12:57:04 +03:00
kd-11
da559b5568
vk/rsx: Tuning and optimization for host labels
2022-02-23 12:57:04 +03:00
kd-11
24587ab459
rsx: Add the option to the advanced tab
2022-02-23 12:57:04 +03:00
kd-11
c7e49b58a8
rsx: Implement host GPU sync labels
2022-02-23 12:57:04 +03:00
Megamouse
c5680c29bd
Qt: set organization name
2022-02-22 14:19:29 +01:00
Megamouse
1144121d08
shortcuts: add some logging, fix shortcut path
2022-02-22 14:19:29 +01:00
Megamouse
fa6736e69d
update_manager: add some logging
2022-02-22 14:19:29 +01:00
kd-11
10e6b43a2f
Drop redundant declaration
2022-02-21 23:58:01 +03:00
kd-11
0809e7cf9f
Fix build
2022-02-21 23:58:01 +03:00
kd-11
12fd43e1c6
vk: Remove unused variables
2022-02-21 23:58:01 +03:00
kd-11
397a795e75
vk: Remove hardcoded command buffer list length
2022-02-21 23:58:01 +03:00
kd-11
1f9ade0ab6
vk: Remove pointless function (VKGSRender::open_command_buffer)
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A relic of the past, back before we wrote wrappers for raw handles.
2022-02-21 23:58:01 +03:00
kd-11
83407c386c
vk: Move renderer types to a separate file
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- Makes my life easier managing conflicts
2022-02-21 23:58:01 +03:00
kd-11
b791d90b35
vk: Rewrite command buffer chains
2022-02-21 23:58:01 +03:00
nastys
574e934bf3
macOS: Implement shortcuts
2022-02-21 19:11:52 +01:00
nastys
b57ea3a229
Fix macOS builds
2022-02-21 19:11:52 +01:00
Megamouse
771f3c49e5
windows: fix windows shortcut paths
2022-02-21 01:14:53 +01:00
Megamouse
13e1305a76
linux: fix shortcut icon aspect ratio
2022-02-21 01:14:53 +01:00
Megamouse
9214df482e
Unbreak macOS builds
2022-02-20 21:06:46 +01:00
Megamouse
b1a9e87ecf
cellSearch: fix cellSearchStartListSearch
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Fixes listing BGM in Gundam.
The returned content was always empty.
Playback of the tracks will still require a MusicSelectionContext and cellMusic playback, which isn't implemented yet.
2022-02-20 21:06:46 +01:00
Megamouse
0a34403ef8
Qt: create rpcs3 shortcuts
2022-02-20 13:23:27 +01:00
Megamouse
e5bb0ba004
Qt: properly hide metal sempahore if not apple
2022-02-20 13:23:27 +01:00