JoãoPaulo
8405314399
Update FW 4.87 Latest Version
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Updates the latest FW version according to: https://www.playstation.com/en-us/support/system-updates/ps3/
List of changes:
2021-06-01 20:20:52 +03:00
Nekotekina
3321ada41e
Unify .gitmodules url as relative ones.
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Don't specify SSH or HTTPS explicitly.
2021-06-01 19:42:10 +03:00
Zion Nimchuk
ff8aa9112a
Bump GLIBCXX version requirement to 3.4.29 thanks to using brand new compiler features Fixes #10378
2021-06-01 16:41:57 +01:00
Zion Nimchuk
0fc3e5fa1e
Explicitely include CMakeDependantOption for CMAKE_DEPENDANT_OPTION
2021-06-01 16:41:57 +01:00
kd-11
98f534b1bd
vk: Rewrite partial clear shader
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- Completely removes the feedback loop and replaces with hardware channel masking
2021-06-01 12:54:10 +03:00
kd-11
f85881c18c
vk: Enable use of input attachments
2021-06-01 12:54:10 +03:00
polar
b8b5b93b63
BUILD: Refactor spirv submodule ( #10384 )
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* relocated SPIRV files
* updated gitmodule paths for Vulkan submodules
* cleaned up Vulkan child builds
* updated gitignore
2021-06-01 09:53:58 +02:00
Megamouse
20e25cd928
Qt: fix game list custom config icon refresh
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I accidentally forgot to update the custom config icon after custom config creation/removal.
This happened during some refactoring back in mid-april.
2021-06-01 09:31:23 +02:00
Megamouse
a7d4da25a4
remove cirrus FreeBSD 12.2 build
2021-05-31 23:01:13 +03:00
Megamouse
ac83871214
impressive typo fix
2021-05-31 23:01:13 +03:00
Nekotekina
a1608b636f
span: implement as_span workarounds as utils::bless
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Minor cleanup.
2021-05-31 15:46:34 +03:00
Nekotekina
d862817485
vm::ref: remove erroneous default constructor
2021-05-31 15:31:20 +03:00
Nekotekina
63210449c6
Don't use -fconcepts anymore
2021-05-31 15:31:20 +03:00
kd-11
4a32b70aec
vk: Validate pipeline state before compiling in case of shader cache moved between GPUs/drivers
2021-05-30 22:35:34 +03:00
kd-11
9199b1b1d8
vk: Improve compatibility with sub-par drivers and hardware
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- Adds workarounds for INTEL + MSAA
- Adds support for younger drivers where all features may not be
implemented.
Things that won't out-right break the emulation can be
disabled.
2021-05-30 22:35:34 +03:00
Ani
a49446c9e9
Replace gsl::span for std::span (c++20) ( #7531 )
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* Replace gsl::span for std::span (c++20)
* Replace gsl::byte with std::byte
Co-authored-by: Bevan Weiss <bevan.weiss@gmail.com>
2021-05-30 17:10:46 +03:00
Nekotekina
f5e529db61
shared_ptr.hpp: don't use fake objects
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This lifts the limitation for casting with abstract classes.
Use new C++20 feature (constexpr allocator) to test viability.
Add SamePtr concept to types.hpp
2021-05-30 15:07:17 +03:00
Nekotekina
eec9578619
types.hpp: add PtrCastable concept
2021-05-29 18:32:13 +03:00
Eladash
d81a5b1423
SPU LLVM: Add missing WRCH PC updates
2021-05-29 15:26:52 +03:00
Megamouse
3cbe42df0a
pads: Remove outdated DualSense battery note
2021-05-29 12:46:21 +02:00
Megamouse
a2da525064
cellVdec: silence "Unsupported time_base" error log spam
2021-05-29 12:46:21 +02:00
Malcolm Jestadt
7c2b08b9b6
SPU LLVM: Expand branch optimizations for more instructions
2021-05-29 13:07:35 +03:00
Megamouse
99af70ae59
Include limits.h
2021-05-29 10:09:56 +02:00
Megamouse
5a0b93742c
overlays: move more code to cpp
2021-05-29 10:09:56 +02:00
polar
7c7cc3914d
BUILD: Refactor glslang submodule ( #10361 )
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Co-authored-by: Megamouse <studienricky89@googlemail.com>
2021-05-29 09:47:51 +03:00
Megamouse
0d64b0f94d
VS: fix libPng ProjectReference in emucore
2021-05-29 08:17:30 +02:00
Megamouse
f18e80e899
fix some warning spam
2021-05-29 08:17:30 +02:00
Megamouse
210999b874
perf_overlay: fix guide line locations
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The guide lines falsely started from the top and not from the bottom, as all datapoints do.
2021-05-29 08:17:30 +02:00
Megamouse
046d029e89
try to fix pad interception
2021-05-29 07:43:09 +02:00
Eladash
7d89938624
cellPad: do not use recusrive mutex
2021-05-28 20:25:16 +03:00
Eladash
6ff9aab2ca
Fix cpu_thread::check_state() cpu_flag::temp support
2021-05-28 20:25:16 +03:00
Eladash
5f47730fc0
Fix reservations handling in logs
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Remove reservation cb.
2021-05-28 20:25:16 +03:00
kd-11
9e62e98f79
rsx: Minor refactoring ( #10358 )
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- Fix some misnomers.
- Allow finer grained control over texture section creation routines.
2021-05-27 23:44:07 +01:00
kd-11
763828837b
vk: Forcefully unmap DMA blocks before destroying them ( #10359 )
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- While the vulkan spec explicitly allows destroying mapped blocks, GPUOpen vma_alloc does not.
- Strangely, this issue does not afflict linux users, only windows.
2021-05-27 23:03:46 +01:00
kd-11
f9d9d12f11
vk: Fix slow bo upload + copy when using RADV
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- This reverts commit dbcf1b5a03bfef18f404aa6827515af319abd744.
- Avoid unmapping buffers used for GPU upload/download. It is very slow
on some platforms.
2021-05-27 22:49:13 +03:00
kd-11
56f7359da4
vk: Workaround for slow bo transfer (pinned<->VRAM) when using RADV
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- perf shows extremely high number of cycles wasted in memmove glibc method
2021-05-27 01:27:15 +03:00
Megamouse
6fed80333c
perf_overlays: only calculate metrics on update
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This should give a significant performance boost
2021-05-26 23:26:12 +02:00
Megamouse
befd38d9ae
perf_overlays: only compile dirty graphs
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This should give a small performance boost
2021-05-26 23:26:12 +02:00
Megamouse
98b668b3a8
perf_overlays: add avg and 1p high/low
2021-05-26 23:26:12 +02:00
Eladash
f103004aa0
sys_prx/overlay: Fix disambiguator of module names opened by FD ( #10340 )
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Don't append zero offset.
2021-05-26 23:38:17 +03:00
Megamouse
5b4631dcf9
Set min gcc version to 11
2021-05-26 21:43:42 +02:00
polar
177933e212
Refactor hidapi submodule ( #10346 )
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Co-authored-by: Megamouse <studienricky89@googlemail.com>
2021-05-26 22:03:53 +03:00
Megamouse
83d3658ef0
scale debug overlay based on current dpi settings
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Depending on the dpi settings, the debug overlay was almost unreadable.
I also took the liberty to refactor some redundant client size calls and to add some margin to the left of the debug text.
2021-05-26 20:31:29 +02:00
Eladash
44f0ca08e2
Simplify PPU exit
2021-05-25 22:47:23 +03:00
kd-11
338dc62474
vk: Fixup on linux + RADV combo ( #10341 )
2021-05-25 20:40:53 +01:00
kd-11
a736350859
rsx/vk: Use backend configuration to track options that can be modified on a per-device basis
2021-05-25 20:54:17 +03:00
kd-11
156b092dc9
vk: Lock passthrough DMA behind the async streaming option
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- Without async streaming this option can introduce artifacts.
The correct fix for it is to use async streaming which allows the GPU to process texture data in parallel with rendering.
Without streaming enabled the GPU can sometimes pull stale data via DMA when rendering and find the CPU has modified it.
2021-05-25 20:54:17 +03:00
kd-11
122bb4d829
vk: Avoid repeated chip_class lookup by using generic global function
2021-05-25 20:54:17 +03:00
kd-11
7508949ca8
vk: Add workarounds to disable incompatible options
2021-05-25 20:54:17 +03:00
JohnHolmesII
c882c8f417
CI: Add FreeBSD 13
2021-05-25 17:45:40 +02:00