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Commit Graph

536 Commits

Author SHA1 Message Date
Nekotekina
12f4f35cfa Compilation fix 2 2014-08-29 16:21:23 +04:00
Nekotekina
028ce2dd9f stdafx_gui.h created, wx removed from stdafx.h 2014-08-29 02:49:26 +04:00
Nekotekina
693e7a38fa Some std include moved 2014-08-28 20:29:05 +04:00
Nekotekina
a74e07dc40 Some cleanup 2014-08-25 22:09:48 +04:00
Nekotekina
61c4a88ab4 rFile.h, Thread.h, IdManager.h includes moved 2014-08-25 18:56:13 +04:00
Nekotekina
84c5899faf Abstract GSFrameBase class and callback 2014-08-25 02:23:26 +04:00
Nekotekina
50b5d72bb2 Include cleaning 2014-08-24 21:42:19 +04:00
Nekotekina
4ffd03fe3e Include clearing 2014-08-24 00:40:04 +04:00
Nekotekina
b005ee3cda Log include fixes 2014-08-23 18:51:51 +04:00
Nekotekina
efa538f9d7 include clearing 2014-08-23 04:16:54 +04:00
Nekotekina
861ce9e733 include clearing 2014-08-23 01:15:02 +04:00
Nekotekina
652c5901f8 Another try 2014-08-22 20:36:27 +04:00
Nekotekina
52cf911c60 Compilation fix 2014-08-22 18:58:50 +04:00
Nekotekina
7a466b7fb7 Conflicts fixed 2014-08-22 18:30:39 +04:00
Nekotekina
5abd3fabfa Attempt to remove some includes 2014-08-22 18:21:55 +04:00
Nekotekina
9eb280c367 SetCurrentNamedThread() 2014-08-20 18:23:48 +04:00
Alexandro Sánchez Bach
d53327f8bb Updated IDManager
ID member m_flags has been replaced with m_type, which stores the type
of the object referenced by the ID and added std::set<IDType> to the ID
manager to group relevant IDs in order to use them later in some
lv2/sys_process functions and the Kernel Explorer.
2014-08-19 13:10:41 +02:00
Raul Tambre
9b1a2e50f2 Fixed some grammatical mistakes 2014-08-17 10:53:09 +03:00
luxsie
069aa9fb2a Added GUI Configuration for Auto-Pause.
You can easily configure it as what you do for VHD/VFS.
To disable/enable Auto-Pause, find the configuration checkboxes from HLE/Misc panel in Config->Setting of rpcs3.
2014-08-14 23:22:13 +08:00
luxsie
ea00c3a07f Auto-Pause At Function Call and System Call.
Would have a configuration window (with create the list, and enable/disable, being something similar to VFSManger and etc).
Move the code to Debug::AutoPause in AutoPause.cpp and AutoPause.h
It triggers currently in GameViewer, and would finally change to somewhere else.
Well and now it is all enabled (Function call + System call) by default.
2014-08-13 20:54:27 +08:00
Nekotekina
270c851645 vfsLocalDir::IsOpened() implemented 2014-08-06 02:34:26 +04:00
Sacha
9f268065de Fix infinite loop in rMkpath 2014-08-05 21:47:03 +04:00
Alexandro Sánchez Bach
90d0e69a56 Fixed error of pull request #714 2014-08-04 01:52:36 +02:00
Sacha
e8525a6f14 More rFile cleanups and fixes.
Was using fileExists/dirExists before when really should have just been exists. File or Dir doesn't matter and would only create false negatives.
Current working directory shouldn't really be used at all. This is just the folder the application is run from (not even where the .exe resides).
Some of the infos required by vfsLocalDir such as executable may not be portable. Not sure of their intended function as they are never used.
2014-08-01 04:20:00 +10:00
Nekotekina
5f55afda0f Little fix 2 2014-07-18 21:30:22 +04:00
Nekotekina
f69337be65 Little fix 2014-07-18 21:04:12 +04:00
Nekotekina
74914c5916 be_t<> constructor elimination 2014-07-18 20:55:26 +04:00
Alexandro Sánchez Bach
75e81bc969 Merge pull request #572 from Nekotekina/master
Update
2014-07-15 01:06:53 +02:00
Sacha
26e1418897 Fix rFile 2014-07-15 05:42:41 +10:00
Nekotekina
01aa74e4a8 IsGoodAddr() bug fixed 2014-07-14 23:15:30 +04:00
Sacha
82536b298c Fix issue from #567 that stopped videos from working. Clean up some code. 2014-07-15 03:21:24 +10:00
Nekotekina
2c7de61027 Compilation fix 2014-07-13 02:56:52 +04:00
Nekotekina
21aedb518c PKG Installing fixed 2014-07-13 02:39:43 +04:00
Nekotekina
1908842255 Build fix
Non-ASCII characters replaced in PPUThread.h
Some cleanup
2014-07-12 18:53:36 +04:00
Sacha
9816ec3aa0 Fix conflicts. 2014-07-12 17:02:39 +10:00
Sacha
c09b0f511e More header changes. 2014-07-12 16:33:04 +10:00
Sacha
6e06fdf638 Stdafx: Major header cleanup 2014-07-12 16:33:04 +10:00
Nekotekina
259b57c64a Fixed conflicts 2014-07-11 10:09:38 +04:00
Nekotekina
cb9c1030a9 Warning fix 2014-07-11 10:01:23 +04:00
Sacha
8793d75811 Stdafx: More cleanup 2014-07-11 06:54:12 +10:00
Sacha
3737993bb2 Use a standard config dir on non-Windows. Fixes #192
Also remove WindowInfo::GetDefault which was redundant.
2014-07-11 05:45:07 +10:00
Nekotekina
123c4ba1a8 Some bugs fixed 2014-07-09 03:04:36 +04:00
Nekotekina
d1fff053c2 Some cleanup 2014-07-07 21:22:36 +04:00
Nekotekina
19db12e090 Memory allocation changes 2014-07-07 03:36:07 +04:00
Nekotekina
5f6a236550 Compilation fix 2 2014-07-01 20:04:58 +04:00
Nekotekina
2eeab1feb0 Compilation fix 2014-07-01 19:34:25 +04:00
Nekotekina
8987350b5b Small changes 2 2014-06-29 07:21:57 +04:00
Peter Tissen
95f1a0e645 use only one set of logging macros instead of two and don't use free() as a function name 2014-06-27 15:28:17 +02:00
Peter Tissen
ae472e9e67 use a more compact method to add and remove listeners t o all channels 2014-06-27 09:22:00 +02:00
Peter Tissen
21da317453 Logging system rework
* use one central unified log with channels/priorities ad-hoc listener registration and de-registration
* disable buffering by default
* add multi-threaded ringbuffer implementation
* use buffered listener for the gui (using the ringbuffer)
2014-06-26 17:34:28 +02:00
Nekotekina
eca7339a67 Some freezing fixed 2014-06-26 01:59:23 +04:00
Nekotekina
2200e6f4d9 Small fixes 2014-06-25 02:16:44 +04:00
Nekotekina
30b8e51234 rCriticalSection & rSemaphore removed
SC_Semaphore errors fixed
Room for interrupt threads
2014-06-22 14:59:28 +04:00
Nekotekina
54cdc41ac8 Small workaround 2014-06-21 18:26:37 +04:00
Nekotekina
e79236a97f SQueue little improvement 2014-06-20 23:57:28 +04:00
Nekotekina
1c4ae999d6 SSemaphore basic implementation
Set for RSX
2014-06-20 23:56:19 +04:00
Nekotekina
90b9861043 SMutex partially replaced with std::mutex
SPURecompiler.h: SETcc bug fixed
2014-06-20 15:00:36 +04:00
Nekotekina
ccfaabd1d7 Defined thread_local for MSVC
Updated asmjit project
Tried to fix crash on exit
Fixed hypothetical issue when pausing already stopped emulator
2014-06-19 17:50:18 +04:00
Nekotekina
4fedf5749e cellSysmoduleLoadModule modified
cellSysutilEnableBgmPlayback draft
cellSurMixerGetCurrentBlockTag
cellSurMixerGetTimestamp
Interval.h draft
2014-06-09 17:35:35 +04:00
Peter Tissen
e85abdeb2c remove unexplained commented out code that I added myself with the last PR
* remove unexplained commented out code that I added myself
* revert asmjit settings change that was meant to only be local for me
2014-06-09 02:55:16 +02:00
Peter Tissen
ed10ea7544 add back fused gui log classes, this needs to be redone another way
also, add back wx requirement for strfmt
2014-06-08 23:16:08 +02:00
Peter Tissen
314307b840 Fix building with precompiled headers
add the unimplemented modules to the emucore project

fix a bug in the rXml wrapper that didn't consider the possiblity of functions returning null pointers
2014-06-08 23:16:06 +02:00
Peter Tissen
c37905e465 initial start to eliminate static func init, not compilable atm
move module initialization into a module manager, still has some issues like stopping not working and debug crashing

add #idef 0 to modules that aren't in the windows project

don't double initialize and don't de-initialize for now, since many modules don't expect it and it leads to many errors

remove duplicate module lists for empty modules and implemented ones, make Module non-copyable but movable

add secondary project, no real use for it now

add some memleak config to the emucore and add asmjit path to rpcs3

small rebase error fixed to get it to compile again

add filters for emucore

re-add the module manager and static file

WIP commit, linker errors abound

some more abstraction layer stuff

fix the remaining linker errors, re-enable platform specific mouse, pad and keyboard handlers

rebasing

fix memset undefined and re() usage of se_t before declaration

Add wxGUI define by default for cmake builds

fix copy constructors of Datetime header

fix copy constructors of other wx interface classes

remove static declarations of global variables

make wxGLCanvas constructor non-ambiguous even with wx2.8. compat mode, fix wrong std::exception constructor calls

remove duplicate definition for FromUTF8 and ToUTF8

temp changes
2014-06-08 23:16:06 +02:00
DH
3c8815cc06 Improved Vertex Shader Decompiler
- Fixed condition register selection
- Implemented LIT
- Fixed RCP
2014-06-08 17:52:35 +03:00
DH
f8e8e2f624 Improved Fragment Shader Decompiler
- Implemented LIT, RFL, LIF, BRK, IF, LOOP, REP
- Fixed KIL, RCP, RSQ, DP2A

Implemented fmt::replace_first & fmt::replace_all
2014-06-07 17:15:49 +03:00
Peter Tissen
40add8f9a2 Seperate ConLog.h and ConLogFrame.h (for now only seperate headers)
make precompiled header slimmer under Linux to increase CI and dev-machine build-times

make sure unused modules don't compile
add unused modules to the VS project to easier keep track of them
2014-06-06 02:50:22 +02:00
Peter Tissen
e8efb8f9fb move inline definitions in header, wtf am I doing, Travis pls. 2014-06-02 22:00:05 +02:00
Peter Tissen
1bb140780b include cstdint type
add mulh like function for gcc

avoid multiple definitions of msvc intrinsic replacements
2014-06-02 21:12:35 +02:00
Peter Tissen
96e229abfa add primitive InterlockedOr64 implementation
use non msvc specific type for int64_t

add umul for gcc
2014-06-02 19:29:22 +02:00
Peter Tissen
2d77415cc3 use non-wx header only Ini library in preparation of the core/gui devide 2014-06-01 22:57:50 +02:00
Blaypeg
5e36362a4c int ->size_t 2014-05-18 13:28:11 +01:00
Andreas Schroeder
ebe20a0825 move clock_gettime() into GNU.cpp 2014-04-29 22:46:43 +02:00
Andreas Schroeder
e7f0efa56d Mac OSX: use __thread for thread-local storage 2014-04-29 22:46:42 +02:00
Andreas Schroeder
64cfab5b46 Mac OSX: fix includes & add missing functionality 2014-04-29 22:46:42 +02:00
Peter Tissen
3220e9bbc4 format warning disable for clang, typo correction 2014-04-28 21:50:07 +02:00
Peter Tissen
baaa2ae45a format warning disable for clang, it clutters up the build messages too much 2014-04-28 21:36:31 +02:00
Bigpet
eea3aa9729 This is squashed commit from the follwing commits:
* various changes to make it compile with clang

* don't compile recompiler on linux yet but make the CMake build include asmjit already

* add experimental travis bot

* modify yml to match

* try to build and install wxWidgets, since it's not in the travis repo

* use newer cmake version for travis

* add keys with sudo

* use sudo for all apt- commands

* Add additional dependencies

* use version approriate gcc flags for c++11

* try clang, gcc too old

* set c++0x flag for clang

* use gcc 4.8

* use gcc 4.8 and add the repo for it

* use gcc 4.8 even for clang to get newer headers

* fix ambiguous conversions

* add lz from hykem and more explicit conversions from be for x86

* more switch disambiguation

* more switch disambiguation

* add additional unigned int casts to deal with be_t conversion ambiguity

* remove unnecessary clang flag

* add lz.cpp to vcxproj and cast to u32 instead of unsigned int

* correct temporaray #ifdefs
2014-04-27 00:41:46 +02:00
nohbdy
d136adc73f RSX Bugfixes and plugging memory leaks
BUGFIX: Add break after NV4097_SET_TEXTURE_BORDER_COLOR in RSXThread.cpp
BUGFIX: Fix parameters passed to RSXTexture::SetControl3 (they were being
passed in reverse order)
BUGFIX: Remove invalid, non-sensical call to glPixelStorei in GLGSRender.h
BUGFIX: Fix signed/unsigned comparison compiler warnings in GLGSRender.h
CHANGE: Make GLFragmentProgram::Decompiler synchronous by default
CHANGE: Update wxWidgets submodule to latest commit
BUGFIX: Fix several memory leaks
ADDED: Created a new MSVC debug configuration to output locations
  of allocations that end up leaking after the program
  is closed.
BUGFIX: Fix the stupid PadHandler crash due to the lack of a virtual d'tor
2014-04-17 15:15:43 -05:00
Bigpet
25c3aa8e19 fixes to get llvm to compile (excepti for utils.cpp, that'll get fixed
later)

Eradicate the Array almost everywhere, some usages like Stack still
remains
2014-04-12 12:06:52 +02:00
Peter Tissen
4066950975 Various warning fixes and devirtualization
* Remove ArrayString
* devirtualize GetCount and SetCount, they're no longer needed
* set storage duration of fmt::placeholder to extern to be consistent
* make length unsigned and the return value of sprintf signed
* remove dead code "s.Close()" is never reached
* devirtualize WrteToLog()
* devirtualize Ini functions
2014-04-08 19:41:47 +02:00
Peter Tissen
373ae6b107 remove dummy alias in strfmt. Fix some wxString remnants, that only make problems in Linux 2014-04-01 20:13:22 +02:00
Peter Tissen
69352206b6 blantant test code removal well this is embarassing, VS didn't recompile it, so I didn't notice the mistake 2014-04-01 19:44:38 +02:00
Peter Tissen
8ac226ae69 replace all instances of wxString with std::string in all cases not
directly involved in either the GUI or other wxWidget classes like wxFile
2014-04-01 16:23:03 +02:00
Alexandro Sánchez Bach
01dbb8eb9a Merge pull request #145 from Nekotekina/master
Fixed conflicts.
2014-03-31 12:04:34 +02:00
Hykem
ea34cb52c1 Merge pull request #112 from Dante38490/patch-1
Update git-version-gen.cmd
2014-03-23 20:49:05 +00:00
Dante38490
3701b2b551 Update git-version-gen.cmd
little change add adress website officiel
2014-03-22 11:45:59 +01:00
Nekotekina
169fcd098b Demuxer improvement 2014-03-22 05:08:25 +04:00
Nekotekina
05c6a96d27 Conflicts fixed 2014-03-06 15:50:45 +04:00
Nekotekina
384536ba4f prx_mem memory leak fixed
CPUThread::ExecAsCallback (experimental)
2014-03-04 23:18:17 +04:00
Nekotekina
c064c701e2 cellAdec draft 2014-03-03 03:02:42 +04:00
Nekotekina
9e62b330b1 I cannot do anything 2014-03-02 03:50:47 +04:00
Nekotekina
4828723d5c Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-03-01 12:39:42 +04:00
Peter Tissen
dbc39bce40 fix small mistakes
fix endian mistakes, mistaken word length and preprocessor mistake
2014-02-28 19:36:19 +01:00
Nekotekina
dbdae77780 Some errors fixed 2014-02-27 22:25:32 +04:00
Nekotekina
8bd0ee875c Fixed conflicts 2014-02-26 15:27:06 +04:00
Nekotekina
0bd5dc5363 Demuxer improved, cellPamf improved
File reading improved
2014-02-26 11:51:00 +04:00
Peter Tissen
1908286e7c make things compile under windows again, there's still some ugly ifdefs
I'd like to get rid of
2014-02-24 01:51:55 +01:00
Nekotekina
a14276abf1 Work on demuxer, ffmpeg libs linked 2014-02-24 04:00:42 +04:00
Bigpet
1be8563fdb fix small merge mistake 2014-02-23 18:21:10 +01:00
Bigpet
9a30ce5f18 Make buildable with GCC in Linux
* replace GetThreadID with std::this_thread.getId()
* name all anonymous structs and unions that contain non-trivially constructable objects
* made default constructor for big endian type noexcept to make it work with std::atomic
* move instantiated specialized template function members ouside of the class definition to comply with the standard
* added default instantiation for template parameter "=nullptr"
* used the C++11 standardized thread_local instead of the __declspec(thread)
* added transitional definitions to bridge the microsoft specific calls (compare and exchange and aligned alloc)
* removed cyclic dependency between Emulator->CPUThreadManager->CPUThread->SMutex->Emulator->...
* fixed some instances of indentation by space instead of tabs
* surrounded some unused code with an #if 0 block to make sure it doesn't compile
2014-02-23 17:52:52 +01:00
Alexandro Sánchez Bach
696e00a570 Merge refactoring branch & Krofna's pull req. #46 2014-02-23 02:39:46 +01:00
DH
81b19057bb Implemented audio Dump To File
Fixed MFOCRF, MTOCRF, MTCRF
Minor fixes
2014-02-22 14:06:23 +02:00
DHrpcs3
7c6c20ef18 Merge pull request #82 from Nekotekina/master
Event, audio, SPU fixes
2014-02-22 10:54:32 +02:00
DH
05184d2e71 Improved GameViewer
GameViewer use VFS.
Implemented be_t increment / decrement
Implemented se
Improved sys_fs syscalls.
2014-02-22 04:53:06 +02:00
Bigpet
07135570f4 merge branch 2014-02-21 20:36:22 +01:00
Alexandro Sánchez Bach
e7a721a1fb Merge pull request #46 from krofna 2014-02-21 17:13:57 +01:00
Nekotekina
9351e50f63 Minor changes, some bugs fixed
cellVdec headers, cellFsAioRead review, sync stuff review, cellAdec and
cellVpost
2014-02-20 06:16:17 +04:00
DH
b1df7444a4 Minor fixes 2014-02-19 19:27:52 +02:00
DH
321d323beb Improved VFS
- Implemended vfsDir.
- Improved vfsDevice.
- Improved vfsFile.
2014-02-16 17:19:06 +02:00
Peter Tissen
f179bd4cd7 fix stepping a little better than last time 2014-02-14 20:50:02 +01:00
Alexandro Sánchez Bach
373d189edb Merge pull request #70 from Nekotekina/rpcs3
and conflicts fixed.
2014-02-13 12:13:05 +01:00
Nekotekina
3308fefa7f Small changes
lwmutex completely implemented
2014-02-09 15:11:48 +04:00
Nekotekina
6c606be09f Reservation implemented
Some SPU bugs fixed;
sys_spu_thread_get_exit_status
sys_spu_thread_group_destroy
2014-02-07 02:55:48 +04:00
Nekotekina
cfe154d916 Small changes, some bugs fixed 2014-02-05 15:55:32 +04:00
DH
beb19633e9 Implemented vfsLocalDir & vfsDirBase.
Improved ThreadBase.
Minor fixes.
2014-02-02 21:42:32 +02:00
DH
4b8d6b6919 Improved ThreadBase.
Improved Vertex Shader Decompiler.
2014-01-31 20:40:18 +02:00
DH
dc2fd8c39e Improved vfsDevice.
Minor fixes.
2014-01-19 18:05:27 +02:00
DH
ab41540064 Improved ID manager.
Improved MemoryBlock.
2014-01-19 05:14:11 +02:00
Sacha
6bcaf469e8 First stage of WX dependency removal. 2013-11-28 05:16:19 +10:00
Mislav Blažević
d8bd34b57e Start porting to GNU compiler 2013-11-23 23:27:58 +01:00
DH
9d5b13839b - Fixed OpenGL renderer LoadVertexArray & DrawArray.
- Improved SPU SCs.
- Renamed mem_ptr_t -> mem_list_ptr_t, mem_struct_ptr_t -> mem_ptr_t.
2013-11-19 23:10:23 +02:00
Alexandro Sánchez Bach
382ae8a78f Improved cellResc module
* cellResc module improved

* Many changes in this commit are from [DH]: The implementation of
cellRescSetConvertAndFlip, cellRescSetWaitFlip and cellRescSetSrc as
well as all the other changes that are not in cellResc module.

* Fixed another conflict from O1L/rpcs3 (master): Deleted
"cellPhotoUtility" (which already exists in cellPhotoExport)
Now all the conflicts are solved. :-)

NOTE: We should search for a better name for 's_rescInternalInstance'.
This one is just too long and some lines don't even fit in my screen
because of this.
2013-11-16 01:38:22 +01:00
Alexandro Sánchez Bach
60261408c2 Merge branch 'master' of https://github.com/AlexAltea/rpcs3
NOTE: I included some changes of the forks of O1L and Dante38490 to my
fork. However, a conflict appeared while merging their sources with the
ones of DH. I had to resolve this conflict manually and push all the
changes like a new commit, that's why there changes weren't recorded
individually and (probably) won't appear at in the commits list. I am
very sorry for this, I'll try to avoid this in the future.

In order to preserve the authors of those commits, I write this list
here:
O1L: Dummy Modules (cellAudio, cellSaveData, and more)

23ece01a0b

784fc571b3

Dante38490: Spotted and fixed an issue in git-version-gen.cmd

44e8867125

Regarding my changes:
* New lv2 SysCalls implemented (and others improved)
* SDATA unpacker implemented
* Changed layout of sc_table
2013-11-09 02:05:58 +01:00
DH
8259006bc3 Improved OpenGL renderer.
- Improved Vertex Shader Decompiler.
- Fixed CMD analyzer.

- Improved sys_fs module.
- Minor fixes.
2013-10-06 17:15:04 +03:00
DH
dd48f827c3 - Implemented be_t, mem_struct_ptr_t, vfsFile.
- Improved sys_fs, cellPngDec, cellJpgDec, cellGifDec modules.
2013-10-06 15:07:42 +03:00
Cornee Traas
f4b98074b0 Merge remote-tracking branch 'upstream/master'
Conflicts:
	rpcs3/Emu/GS/GL/GLGSRender.cpp
	rpcs3/Gui/InterpreterDisAsm.cpp
	rpcs3/Gui/MainFrame.cpp
2013-09-03 19:26:31 +02:00
DH
f83aa9d5ae OpenGL renderer:
- Improved Vertex & Fragment Shader Decompilers.
- Implemented fp uniform loader.
- Implemented DXT1 & DXT2 textures decompression.
- Implemented draft cellResc module.
- Updated glext.

PPU Interpreter:
- Fixed VSPLTW, VNMSUBFP, VMRGLW, VMRGLH, VMRGLB, VMRGHW, VMRGHH, VMRGHB instructions.

cellFs:
- Fixed cellFsStat syscall.
2013-08-26 17:18:59 +03:00
DH
234e174b7d - Implemented send open system menu cmd.
- Added cellSysutil module.
- Improved OpenGL renderer.
- Added cube & hello world homebrews.
- Implemented more GCM syscalls.
2013-08-19 02:06:11 +03:00
Cornee Traas
d249bfef4d When debugging, put the git revision in the title
Useful for bug reports, user-friendly version still used when building
in release mode. A unix script for generating the git version is still
needed.
2013-08-11 00:09:27 +02:00
DH
f42d4b6572 OpenGL Renderer fixes:
- Fixed Vertex & Fragment Shader Decompilers.
  - Fixed Transform Constants loading.
2013-08-11 00:56:24 +03:00
DH
81e874c9e2 - Implemented HDD manager.
- Implemented VFS manager.
- Implemented MFC.
- Fixed ELF Compiler.
- Improved HLE Func binder.
2013-08-03 12:40:03 +03:00
DH
559852a8fc - Implemented RAW SPU.
- Implemented memory mapping.
2013-07-12 15:42:17 +03:00
DH
6d7d3acb43 - Fixed loading modules in debug mode.
- Improved Lwmutex.
- Implemented events syscalls.
- Fixed SPU local storage.
2013-07-06 02:49:38 +03:00
DH
4486cbb855 - Improved PPU decoder 2013-07-01 15:08:58 +03:00
DH
5753edf6ef - Improved sc function binder.
- Improved GLGSRender.
2013-06-30 11:46:29 +03:00
DH
a90b5cf37a http://code.google.com/p/rpcs3/source/detail?r=44 2012-11-15 01:39:56 +02:00