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Commit Graph

15837 Commits

Author SHA1 Message Date
Megamouse
50214a6a07 Qt: use default colors for native styles 2023-12-22 10:03:56 +01:00
Megamouse
bc9f0fe56c Qt: use initial style as default style 2023-12-22 01:20:14 +01:00
Eladash
40604f6076 Fixup np_handler ctor 2023-12-21 16:12:50 +02:00
Megamouse
b17b6e07ea Fix warning 2023-12-20 23:33:43 +01:00
Megamouse
3f2c75d920 overlays: move debug overlay to native overlay 2023-12-20 23:33:43 +01:00
Megamouse
d08c7a9b96 sceNpDrm: improve error handling of rap files 2023-12-20 22:22:51 +01:00
Eladash
8591529aad Fix sys_fs_fcntl default_sys_fs_container use 2023-12-20 19:58:21 +02:00
Eladash
33d46172a6 Game Settings: Add an option to create game config using default settings
Fix a potential crash on creating global config.
2023-12-20 18:27:47 +02:00
RipleyTom
dbd1f27862 Replace condition_variable with atomic_t 2023-12-20 15:28:47 +02:00
Megamouse
2eae0a9d3a Qt: allow to use native styles 2023-12-20 12:53:21 +01:00
Megamouse
8b6fa32d12 Do not allow running RPCS3 from Rar directories 2023-12-19 22:18:57 +01:00
Eladash
90b6f5613e Fix some warnings 2023-12-19 15:34:07 +02:00
Eladash
d1527710f9 Fix HLE sys_lwcond_signal_to 2023-12-19 15:34:07 +02:00
Eladash
657af10361 Savestates: Fix pair serialization 2023-12-19 15:34:07 +02:00
Eladash
7e853abc4b Fix tcp_timeout_monitor abort 2023-12-19 15:34:07 +02:00
Eladash
9f0cb9148f vm.h: Cleanup and fix some warnings 2023-12-19 15:34:07 +02:00
Eladash
edf74313ef Remove some fxo->need calls 2023-12-19 15:34:07 +02:00
Elad Ashkenazi
14c92efd38 Util/fixed_typemap.hpp: Fix thread-safety issue with init
Now safe as long as no- object is created
2023-12-19 15:34:07 +02:00
Eladash
2190419b83 Util/fixed_typemap.hpp: set unitialiazed data to trap values 2023-12-19 15:34:07 +02:00
Eladash
0c410f8a14 Postpone thread launching on g_fxo->init 2023-12-19 15:34:07 +02:00
Megamouse
a4bcba8971 Fix some warnings 2023-12-19 00:50:57 +01:00
Megamouse
24dbec71f8 Update asmjit 2023-12-19 00:50:57 +01:00
Megamouse
763744268d update_manager: replace deprecated LookToRead2_Init nonsense with regular c++ default initializer 2023-12-19 00:50:57 +01:00
Megamouse
00a80adfae Update 7z to 23.01 2023-12-19 00:50:57 +01:00
kd-11
98b7642232 rsx: Avoid data loss in blit engine when WCB/WDB + RCB/RDB is active 2023-12-18 17:08:33 +03:00
brian218
19d1e4dcc9 sys_usbd: Fix up sys_usbd_get_descriptor() error handling according to hardware test
usb_device_emulated: Allow partial copy of desscriptors
2023-12-17 19:38:40 +02:00
brian218
d18f929faf sys_usbd: Prevent sys_usbd_get_descriptor() from buffer overflow
sys_usbd: Add some more arguments to sys_usbd_attach()'s logging for better debugging
2023-12-16 16:24:55 +02:00
brian218
04ef8b8de5 Correct the link of glslanglibs_mt.7z in BUILDING.md according to #14870 2023-12-16 16:24:55 +02:00
Megamouse
f8e0c9e27a Start/Stop IPC when changing the config setting 2023-12-15 18:08:07 +01:00
Megamouse
907e0fa8c8 Fix fxo dependencies 2023-12-15 18:08:07 +01:00
Megamouse
47fcb9562f Trophy Manager: allow to lock/unlock trophies 2023-12-15 00:31:49 +01:00
RipleyTom
cee6d03033 Fix initialization order for network_thread 2023-12-14 19:34:14 +01:00
Megamouse
57cc7037f6 input/evdev: handle flatness deadzone value
This may fix issues with sticky axis on evdev.
Also refactors some redundant axis scaling functions.
2023-12-14 15:51:11 +01:00
Megamouse
7c9a38e0f3 rsxaudio: fix ensure order 2023-12-14 15:51:11 +01:00
Megamouse
f594f485a4 Update soundtouch to 2.3.2
Also adds an extra fix for time stretching:
Fix receiveSamples buffer advance if maxSamples is bigger than samplesInBuffer
2023-12-14 01:55:30 +01:00
RipleyTom
f709a5747a Force sending a FIN packet on rpcn disconnect 2023-12-13 12:42:38 +02:00
Eladash
75494066ea Qt: Cleanup game-install assistant pull request
Use paths instead of IDs,  disable typemap.
2023-12-12 21:23:33 +02:00
Eladash
60baa49007 sceNp/vm: Fix strings read, implement safe string reader 2023-12-12 21:23:33 +02:00
Megamouse
8ebb7b4952 windows/glslang: remove build dir after clean 2023-12-12 01:23:05 +01:00
kd-11
bbea303fbc build/ci: Fix glslang build on msvc 2023-12-12 01:23:05 +01:00
kd-11
83eb07959d build/ci: Pick latest glslang from rpcs3 glslang fork 2023-12-12 01:23:05 +01:00
Megamouse
e830b3cffe Update Vulkan SDK to 1.3.268.0 2023-12-12 01:23:05 +01:00
Megamouse
15cd05cdfb curl: use native CA store instead of deploying cacert.pem 2023-12-12 01:23:05 +01:00
Megamouse
a9eebe3b71 Update curl to 8.5.0 2023-12-12 01:23:05 +01:00
Megamouse
fa4a90f905 Update FAudio to 23.12 2023-12-12 01:23:05 +01:00
nastys
96e5a2909d
macOS CI: use 7-Zip for artifacts (#14881) 2023-12-11 19:21:06 +01:00
Eladash
a6839e823e Qt: Post Game-Installation Assistant 2023-12-11 07:47:52 +02:00
oltolm
cb4a688e02 asm.hpp: fix usage of _mm_prefetch 2023-12-11 06:26:40 +02:00
kd-11
ab6bcd32a9 rsx: Improve strict mode check in 308a::color
- The chances that someone is using strict mode is lower than the odds of having default ZCULL
2023-12-09 22:34:02 +03:00
kd-11
67f97b0e15 rsx: Let 308a::color have a synchronization side-effect in strict mode
- Some games use 308a::color to implement custom sync primitives (ETQW).
- When the color data is written, the engine assumes all occlusion reports are ready which can cause severe flickering if we don't flush the pipeline.
2023-12-09 22:34:02 +03:00