Megamouse
50214a6a07
Qt: use default colors for native styles
2023-12-22 10:03:56 +01:00
Megamouse
bc9f0fe56c
Qt: use initial style as default style
2023-12-22 01:20:14 +01:00
Eladash
40604f6076
Fixup np_handler ctor
2023-12-21 16:12:50 +02:00
Megamouse
b17b6e07ea
Fix warning
2023-12-20 23:33:43 +01:00
Megamouse
3f2c75d920
overlays: move debug overlay to native overlay
2023-12-20 23:33:43 +01:00
Megamouse
d08c7a9b96
sceNpDrm: improve error handling of rap files
2023-12-20 22:22:51 +01:00
Eladash
8591529aad
Fix sys_fs_fcntl default_sys_fs_container use
2023-12-20 19:58:21 +02:00
Eladash
33d46172a6
Game Settings: Add an option to create game config using default settings
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Fix a potential crash on creating global config.
2023-12-20 18:27:47 +02:00
RipleyTom
dbd1f27862
Replace condition_variable with atomic_t
2023-12-20 15:28:47 +02:00
Megamouse
2eae0a9d3a
Qt: allow to use native styles
2023-12-20 12:53:21 +01:00
Megamouse
8b6fa32d12
Do not allow running RPCS3 from Rar directories
2023-12-19 22:18:57 +01:00
Eladash
90b6f5613e
Fix some warnings
2023-12-19 15:34:07 +02:00
Eladash
d1527710f9
Fix HLE sys_lwcond_signal_to
2023-12-19 15:34:07 +02:00
Eladash
657af10361
Savestates: Fix pair serialization
2023-12-19 15:34:07 +02:00
Eladash
7e853abc4b
Fix tcp_timeout_monitor abort
2023-12-19 15:34:07 +02:00
Eladash
9f0cb9148f
vm.h: Cleanup and fix some warnings
2023-12-19 15:34:07 +02:00
Eladash
edf74313ef
Remove some fxo->need calls
2023-12-19 15:34:07 +02:00
Elad Ashkenazi
14c92efd38
Util/fixed_typemap.hpp: Fix thread-safety issue with init
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Now safe as long as no- object is created
2023-12-19 15:34:07 +02:00
Eladash
2190419b83
Util/fixed_typemap.hpp: set unitialiazed data to trap values
2023-12-19 15:34:07 +02:00
Eladash
0c410f8a14
Postpone thread launching on g_fxo->init
2023-12-19 15:34:07 +02:00
Megamouse
a4bcba8971
Fix some warnings
2023-12-19 00:50:57 +01:00
Megamouse
24dbec71f8
Update asmjit
2023-12-19 00:50:57 +01:00
Megamouse
763744268d
update_manager: replace deprecated LookToRead2_Init nonsense with regular c++ default initializer
2023-12-19 00:50:57 +01:00
Megamouse
00a80adfae
Update 7z to 23.01
2023-12-19 00:50:57 +01:00
kd-11
98b7642232
rsx: Avoid data loss in blit engine when WCB/WDB + RCB/RDB is active
2023-12-18 17:08:33 +03:00
brian218
19d1e4dcc9
sys_usbd: Fix up sys_usbd_get_descriptor() error handling according to hardware test
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usb_device_emulated: Allow partial copy of desscriptors
2023-12-17 19:38:40 +02:00
brian218
d18f929faf
sys_usbd: Prevent sys_usbd_get_descriptor() from buffer overflow
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sys_usbd: Add some more arguments to sys_usbd_attach()'s logging for better debugging
2023-12-16 16:24:55 +02:00
brian218
04ef8b8de5
Correct the link of glslanglibs_mt.7z in BUILDING.md according to #14870
2023-12-16 16:24:55 +02:00
Megamouse
f8e0c9e27a
Start/Stop IPC when changing the config setting
2023-12-15 18:08:07 +01:00
Megamouse
907e0fa8c8
Fix fxo dependencies
2023-12-15 18:08:07 +01:00
Megamouse
47fcb9562f
Trophy Manager: allow to lock/unlock trophies
2023-12-15 00:31:49 +01:00
RipleyTom
cee6d03033
Fix initialization order for network_thread
2023-12-14 19:34:14 +01:00
Megamouse
57cc7037f6
input/evdev: handle flatness deadzone value
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This may fix issues with sticky axis on evdev.
Also refactors some redundant axis scaling functions.
2023-12-14 15:51:11 +01:00
Megamouse
7c9a38e0f3
rsxaudio: fix ensure order
2023-12-14 15:51:11 +01:00
Megamouse
f594f485a4
Update soundtouch to 2.3.2
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Also adds an extra fix for time stretching:
Fix receiveSamples buffer advance if maxSamples is bigger than samplesInBuffer
2023-12-14 01:55:30 +01:00
RipleyTom
f709a5747a
Force sending a FIN packet on rpcn disconnect
2023-12-13 12:42:38 +02:00
Eladash
75494066ea
Qt: Cleanup game-install assistant pull request
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Use paths instead of IDs, disable typemap.
2023-12-12 21:23:33 +02:00
Eladash
60baa49007
sceNp/vm: Fix strings read, implement safe string reader
2023-12-12 21:23:33 +02:00
Megamouse
8ebb7b4952
windows/glslang: remove build dir after clean
2023-12-12 01:23:05 +01:00
kd-11
bbea303fbc
build/ci: Fix glslang build on msvc
2023-12-12 01:23:05 +01:00
kd-11
83eb07959d
build/ci: Pick latest glslang from rpcs3 glslang fork
2023-12-12 01:23:05 +01:00
Megamouse
e830b3cffe
Update Vulkan SDK to 1.3.268.0
2023-12-12 01:23:05 +01:00
Megamouse
15cd05cdfb
curl: use native CA store instead of deploying cacert.pem
2023-12-12 01:23:05 +01:00
Megamouse
a9eebe3b71
Update curl to 8.5.0
2023-12-12 01:23:05 +01:00
Megamouse
fa4a90f905
Update FAudio to 23.12
2023-12-12 01:23:05 +01:00
nastys
96e5a2909d
macOS CI: use 7-Zip for artifacts ( #14881 )
2023-12-11 19:21:06 +01:00
Eladash
a6839e823e
Qt: Post Game-Installation Assistant
2023-12-11 07:47:52 +02:00
oltolm
cb4a688e02
asm.hpp: fix usage of _mm_prefetch
2023-12-11 06:26:40 +02:00
kd-11
ab6bcd32a9
rsx: Improve strict mode check in 308a::color
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- The chances that someone is using strict mode is lower than the odds of having default ZCULL
2023-12-09 22:34:02 +03:00
kd-11
67f97b0e15
rsx: Let 308a::color have a synchronization side-effect in strict mode
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- Some games use 308a::color to implement custom sync primitives (ETQW).
- When the color data is written, the engine assumes all occlusion reports are ready which can cause severe flickering if we don't flush the pipeline.
2023-12-09 22:34:02 +03:00