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mirror of https://github.com/RPCS3/rpcs3.git synced 2024-11-26 04:32:35 +01:00
Commit Graph

6580 Commits

Author SHA1 Message Date
kd-11
bd297d079d rsx: Minor optimizations 2018-02-16 16:14:54 +03:00
kd-11
a5500ebfa4 rsx: Fix disjoint draw range splitting
- Fixes flickering and missing draws in R&C and other games such as Motorstorm Apocalypse and Okami HD when strict mode is disabled
2018-02-16 16:14:54 +03:00
kd-11
a64bea1286 rsx/fp: Discard shaders with undefined (non-existent) writes. On nvidia+vulkan, undefined writes autofill with blue color 2018-02-16 16:14:54 +03:00
kd-11
b67f28e00d rsx/texture_cache: Do not access non-existent components 2018-02-16 16:14:54 +03:00
kd-11
89c548b5d3 rsx: fbo fixes 2.5
- Implement flush-always behaviour to partially fix readback from a currently bound fbo
  - Without this, only the first read is correct, as more draws are added the results become 'wrong'
  - Fixes WCB and cpublit behviour
- Synchronize blit_dst surfaces to avoid data loss when gpu texture scaling is used
  - Its still faster in such cases to disable gpu texture scaling but some types cannot be disabled without force cpu blit (e.g framebuffer transfers)
- Memory management tuning
  - rsx: on-demand texture cache rescanning for unprotected sections
  - rsx: Only framebuffer resources are upscaled
  - Do not resize regular blit engine resources
  - Lazy initialize readback buffer when using opengl
  -- These measures should help minimize vram usage
2018-02-16 16:14:54 +03:00
kd-11
02e571adbc gl: Cleanup some more things
- Avoid referencing GL's null texture
- Improve texture creation helpers
- Remove useless __glcheck from GLHelpers.cpp
2018-02-16 16:14:54 +03:00
kd-11
98e50d3064 gl: Reuse framebuffer textures whenever possible 2018-02-16 16:14:54 +03:00
kd-11
f20fd217f8 rsx: Reorganize framebuffer setup code
- Fixes some fast paths for framebuffer creation and binding
2018-02-16 16:14:54 +03:00
elad
95c6ac699b hle: gpio syscalls
* add sys_gpio_get, sys_gpio_set
2018-02-12 04:29:07 +04:00
Ani
9caceeacd7 gui: Update compatibility colors
Update to the colors now used by the website
2018-02-12 01:58:14 +04:00
Ani
2f7f8a629d Move Contributing to .github 2018-02-12 01:58:14 +04:00
Ani
a994c46256 GL: Update glext.h to ver 20180114 2018-02-12 01:58:14 +04:00
Ani
c689a9ba8e rpcs3qt: Handle duplicate name warning
The name 'verticalLayout_29' (QVBoxLayout) is already in use, defaulting to 'verticalLayout_291'.
2018-02-12 01:58:14 +04:00
Ani
777cd9a8ae Remove redundant imports
They are already included on the related rpcs3qt files
2018-02-12 01:58:14 +04:00
Ani
6dd2c78b1b Remove unused files (ps3emu_api) 2018-02-12 01:58:14 +04:00
Ani
372cb39ce8 openAL: Update to 1.18.2 2018-02-12 01:58:14 +04:00
Nekotekina
d2652aedd2 VK: add two options (workarounds)
Force FIFO present mode option is workaround for recent MESA drivers
Force primitive restart flag should also work on said drivers
2018-02-11 19:52:14 +03:00
Nekotekina
fa04ff6d90 CPUTranslator: add bitcast, trunc, zext, sext 2018-02-10 15:57:01 +03:00
Nekotekina
cce0ad0c35 Clean vm::ps3 namespace use 2018-02-09 17:49:37 +03:00
Nekotekina
76be7d40ac Remove PSP2 2018-02-09 15:24:46 +03:00
Nekotekina
13aa88c3c4 Game list: improve deduplication logic 2018-02-08 21:10:03 +03:00
Nekotekina
439a78d12c SPU ASMJIT: rewrite 128-bit shifts by bit
Six instructions changed to use xmm registers instead of gpr.
ROTQBII, ROTQMBII, SHLQBII look better (shifts by imm)
ROTQBI, ROTQMBI, SHLQBI changed for consistency (shifts by variable)
2018-02-08 21:10:03 +03:00
Nekotekina
c7c49ab286 SPU ASMJIT: minor change to ROTH instruction
Only AVX-512 path is changed (third version).
This instruction is extremely rare.
And the code is probably not optimal.
So this commit is pretty useless.
2018-02-08 21:10:03 +03:00
Nekotekina
3972b176cd Add ignore=dirty to hidapi submodule 2018-02-08 21:10:03 +03:00
Nekotekina
2a4f38959a Update LLVM submodule URL 2018-02-08 21:10:03 +03:00
Nekotekina
b01e460863 PPU LLVM: rewrite AVG instructions 2018-02-08 21:10:03 +03:00
Nekotekina
93c0a0aa35 PPU LLVM: rewrite add/sub instructions
Use new patterns for saturation instructions
Avoid ZExt/SExt completely
2018-02-08 21:10:03 +03:00
Nekotekina
74834527eb SPU: rewrite ORX instruction 2018-02-08 21:10:03 +03:00
Nekotekina
9b9ac3ca62 SPU: emit VZEROUPPER
Workaround dirty AVX high state
2018-02-08 21:10:03 +03:00
Nekotekina
db83113316 Initial cpu_translator impl 2018-02-08 21:10:03 +03:00
Nekotekina
d66e56392e Handle exceptions at loading patch file 2018-02-08 20:46:13 +03:00
Nekotekina
17ce5d9117 Handle exceptions at game list update
Should fix #4056
2018-02-08 20:46:13 +03:00
Nekotekina
e2439e962c SPU: use XOP instructions 2018-02-08 20:46:13 +03:00
Nekotekina
84103b69cf SPU: 16-bit shifts for AVX2 2018-02-08 20:46:13 +03:00
elad
5b5f2d4240 hle: add a missing check in sys_spu
check if exit code exists and the spu is stopped by a stop instruction
and optimize the way were getting the exit code
2018-02-06 04:09:07 +04:00
elad
956ae17876 spu: add a missing STOP code
should fix #2456
for whatever reason, this call accepts only an empty ouput mailbox, otherwise break
2018-02-06 04:09:07 +04:00
elad
a6fb6c865d mfc: dont check for one completed command if tag update requast is 2
Instead check only for completed commads tag groups specified in the tag mask ( as real hw does )
2018-02-06 04:09:07 +04:00
Nicba1010
06fc4233d2 appveyor: Add artifact sha-256 hash files (#4148)
* Add artifact sha-256 hash files (for checksum)
2018-02-04 21:29:56 +00:00
Zeke Sonxx
c21fa2d8bc Make fs::dir::open skip forward on failed metadata instead of crashing 2018-02-04 00:21:40 +04:00
TGEnigma
f6b0b31e8b Fix gs_frame spawning on monitor other than the one the main window is on (#4029)
* Fix gs_frame spawning on a screen other than the one the RPCS3 window is on for multi-monitor setups

* Cleaned up code & refactored it into a utility function for reuse

* Qt: take gs_frame's framemargins into account by using showEvent
2018-02-03 19:50:48 +00:00
scribam
cd9bfba790 Add sceNpMatchingInt 2018-02-03 14:07:38 +00:00
scribam
6001808174 Add callbacks for cellPhotoExport 2018-02-03 03:52:06 +00:00
zarroboogs
6b95d52ba3 update av build version as late as possible to prevent webhook breakage 2018-02-03 02:07:37 +00:00
zarroboogs
f290555e68 package artifacts using 7z LZMA2 ultra compression 2018-02-03 02:07:37 +00:00
zarroboogs
e8bae00f57 minor refactoring 2018-02-03 02:07:37 +00:00
zarroboogs
00cfe003f7 reformat libs fetching, fix appveyor build with luck 2018-02-03 02:07:37 +00:00
zarroboogs
3e4d12ccf1 update qt 5.9 -> 5.10.0 2018-02-03 02:07:37 +00:00
zarroboogs
46dd7084f7 download and distribute compat db, cache db in case download fails 2018-02-03 02:07:37 +00:00
zarroboogs
6f8e1f648c add openssl artifact using prebuilt binaries from appveyor build env 2018-02-03 02:07:37 +00:00
zarroboogs
d322a81bd1 nuke after_package, move stuff to after_build 2018-02-03 02:07:37 +00:00