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Commit Graph

1138 Commits

Author SHA1 Message Date
Nekotekina
7f9d41ac47 Implement cfg::uint for unsigned integers 2020-04-04 21:38:40 +03:00
Whatcookie
dd8a3eaac5
Util: Add FMA and INVARIANT_TSC detection (#7937) 2020-04-04 19:12:06 +01:00
Nick Renieris
1231274e0f CPUThread: Split dump() info to separate methods 2020-04-03 01:36:35 +01:00
Nekotekina
ba7f4af02b CFG: minor cleanup 2020-03-31 21:50:23 +03:00
Megamouse
fc3a134e7d Emu: make "Silence All Logs" dynamic 2020-03-31 18:06:37 +02:00
Megamouse
a76a4d8136 change sig_log to SIG 2020-03-31 18:06:37 +02:00
JohnHolmesII
ad13075b36 Build: Fix potential issue with Windows builds not receiving correct
branch info
2020-03-29 14:10:07 +03:00
Nekotekina
aae338a91c named_thread_group: add a default constructor 2020-03-28 17:17:51 +03:00
Jan Beich
777f0a7c82
Implement IsDebuggerPresent on BSDs (#7880) 2020-03-28 01:57:41 +00:00
JohnHolmesII
6712ac0a72 Build: Do not warn for local builds 2020-03-27 23:00:22 +03:00
JohnHolmesII
70d6a12894
CI: Port Windows build to Azure Pipelines (#7757)
* CI: Port Windows build to Azure Pipelines from Appveyor

* CI: Split Windows build into scripts

* CI: Remove Appveyor

* CI: Add GitHub Release deployment to Azure Windows Build

* VCS: Add full branch name function to rpcs3_version

The STRINGIZE macro was a little awkward, and difficult to control
at configure time. Since other version information is already
included, the full branch name is now added as a function. It's
runtime instead of compile-time checking, but it seems worth it.

* CI: Overhaul Windows setup script

Previously, there was no way of forcing a re-download
of cached dependencies when they were replaced by new ones. In
addition, there was really no verification of downloads or cache.
Now, changing a few lines at the top of the file will automagically
force a cache update.
2020-03-27 16:37:27 +03:00
RipleyTom
cd4eed0704 Gives ANSI path to curl CURLOPT_CAINFO 2020-03-27 14:23:20 +03:00
Nekotekina
b33648fd14 Implement SAFE_BUFFERS as __attribute__((no_stack_protector))
It was doing nothing outside of MSVC. Still seems doing nothing.
2020-03-25 11:18:48 +03:00
Nekotekina
49d8731c1c Thread.h: fix warning 2020-03-21 13:49:41 +03:00
Nekotekina
7f5dd1dd62 Fix thread_base::join 2020-03-21 10:36:04 +03:00
Nekotekina
c577bd2111 Implement thread_state::errored
State after calling thread emergency_exit() function.
Also default-construct thread result in this case.
2020-03-20 21:31:27 +03:00
Nekotekina
aa5c6c4d2b Cleanup std::is_pod usage (deprecated in C++20) 2020-03-18 18:28:46 +03:00
Eladash
c9b5ba4a5c BEType.h: use common initial sequance in v128
Partially obey 'strict type aliasing' rule.
2020-03-17 18:22:13 +03:00
Eladash
cb4192bce9 vm: Log all guest memory bases at startup 2020-03-14 18:30:14 +02:00
Nekotekina
04dedb17eb Disable exception handling.
Use -fno-exceptions in cmake.
On MSVC, enable _HAS_EXCEPTION=0.
Cleanup throw/catch from the source.
Create yaml.cpp enclave because it needs exception to work.
Disable thread_local optimizations in logs.cpp (TODO).
Implement cpu_counter for cpu_threads (moved globals).
2020-03-12 16:03:08 +03:00
Nekotekina
6bd96a4590 Fix thread_base::finalize (and emergency_exit, collaterally)
Forgot to reset futex callback. Could cause crashes.
2020-03-10 23:23:32 +03:00
Bird Egop
4e25daffa6
Explicitly rename has_512 into has_avx512 (#7751) 2020-03-10 19:21:00 +03:00
Nekotekina
1678b37aa0 Use TRAP on segfault with debugger (Linux) 2020-03-10 14:06:06 +03:00
Nekotekina
adfd8ab43c Break in the debugger in thread_ctrl::emergency_exit
Implement IsDebuggerPresent analog for non-Windows systems.
2020-03-10 13:28:24 +03:00
Nekotekina
87d4b14ca9 Pause only on fatal messages
Also make some access violation an error since we don't pause on it.
2020-03-10 11:26:42 +03:00
Nekotekina
07e1766a7c Implement thread_ctrl::emergency_exit()
Replace exception throws with this.
2020-03-08 15:11:02 +03:00
Nekotekina
12a3cdf0e8 Move Log.cpp to util/logs.cpp
Minor cleanup
2020-03-07 13:31:10 +03:00
Nekotekina
e4a81b1d13 Move Log.h to util/logs.hpp 2020-03-07 12:29:23 +03:00
Nekotekina
a166d3680e Don't throw on invalid whence (return fs::error::einval) 2020-03-07 11:52:54 +03:00
Nekotekina
8461a5cbe2 Add fs::error::unknown, don't throw 2020-03-07 11:22:04 +03:00
Nekotekina
66b0b78055 Logs.cpp: more code moved to main.cpp 2020-03-07 11:15:44 +03:00
Nekotekina
2209be5216 Logs: remove mem-mapped buffer and move instance lock to main.cpp
Part of the work to untangle utilities from RPCS3-specific things.
2020-03-07 10:49:09 +03:00
Adiost
f776910966 Qt/Input: new ds4 LED settings 2020-03-05 22:37:48 +01:00
Nekotekina
7a8772dafa Replace std::string::npos with umax 2020-03-05 14:05:23 +03:00
Nekotekina Aux1
250736ece5 Fix warnings in emucore 2020-03-04 21:23:34 +03:00
Eladash
bb1b4bac9b Update thread_base::notify_abort() 2020-03-04 14:39:41 +03:00
Nekotekina
8d847d6f1c Thread: internal cleanup
Use different, simpler algorithm in wait_for.
Although the very idea of such notifications was rotten.
2020-03-03 20:26:37 +03:00
Nekotekina
d594490329 Thread: removed unused wait() with predicate.
It doesn't work this way anyway.
2020-03-03 18:33:02 +03:00
Nekotekina
6c66153372 Threads: move linux m_timer to static thread_local variable
Allows lazy allocation of the timer handle.
2020-03-03 18:33:02 +03:00
Nekotekina
5b0476e772 Update LLVM to new llvm-mirror (LLVM 11)
Use clang-cl to build LLVM on Windows.
2020-03-03 18:33:02 +03:00
Nekotekina
cb252b1ce2 Partial revert of 5871c4e93f 2020-02-29 18:39:15 +03:00
Nekotekina
d37e770497 Shut up all channels on exit at some point
Some object are getting destroyed.
Makes valgrind more quiet.
2020-02-29 18:29:32 +03:00
Eladash
5871c4e93f Segfault/exceptions reports: Get rid of unhandled exeption handler, log memory bases
* Getting rid of handled exception handler fixes 2 things:
- Visual Studio debugger won't force it's own handler on unhandled exception.
- SPU segfaults in recompiler can now be reported.

* Log vm memory bases.
2020-02-29 17:16:36 +03:00
Nekotekina
f72971f19f Implement named_thread_group 2020-02-29 16:55:25 +03:00
Nekotekina
799c3f9708 Remove global thread counter (again)
Seems fine without it now.
2020-02-28 21:50:19 +03:00
Nekotekina
490f58ff3c Try to purge thread_state::detached
It's rarely necessary, but can cause unexpected problems.
2020-02-28 21:11:13 +03:00
Nekotekina
65eeee0f4c Remove cancerous lf_value<>
Replace thread names (generic, PPU, SPU) with new shared pointers.
Devirtualize cpu_thread::get_name (used in single case).
2020-02-28 18:54:46 +03:00
Nekotekina
bf4bdf73b7 Remove unused lf_hashmap
There are better ways to implement this.
2020-02-28 18:54:46 +03:00
gamerforEA
93552a5958 Apply some Clang-Tidy fixes 2020-02-27 00:38:55 +03:00
gamerforEA
49294a3dd2 Add missing include guards 2020-02-27 00:38:55 +03:00
Nekotekina
a0d2bc9769 named_thread: allow default constructor only with thread_name
In C++20, lambdas may be default-constructible allowing nasty stuff.
2020-02-26 21:23:30 +03:00
Eladash
0d4f8ca234 fs: Make fs::get_dir_size able to report an error 2020-02-26 18:17:13 +00:00
Nekotekina
b083edccd3 Threads: remove some unused code (remnants from thread spawn) 2020-02-25 15:57:57 +03:00
Nekotekina
b59bb16fad Threads: removed outdated on_abort detection deemed unnecessary
May cause regressions.
2020-02-25 15:48:25 +03:00
Nekotekina
3f943945a7 Threads: Remove unused on_wait() detection to simplify code 2020-02-25 15:36:08 +03:00
Nekotekina
7eebe06931 Restore thread counter (world may be not ready yet)
Remove dumb 1300ms timeout.
2020-02-25 11:51:19 +03:00
Megamouse
f7666f44da Untangle GUI and input includes 2020-02-24 16:31:01 +01:00
Nekotekina
e772dde3cc Add more thread information (context switch, page faults).
Only implemented on Linux, possibly works on some BSD.
2020-02-23 16:21:26 +03:00
Nekotekina
8b4b859091 Remove "thread_ctrl::spawn" 2020-02-23 15:03:38 +03:00
Nekotekina
fa0bf6a92c Fix "unknown pragma" on zlib clang workarounds 2020-02-23 10:42:35 +03:00
JohnHolmesII
7eccbecb2f File.cpp: Make var ref instead of copy 2020-02-23 01:22:38 +01:00
Eladash
6bb083a77c
Add more information for segfault reports (#7538) 2020-02-22 10:58:42 +00:00
Megamouse
0dd417e5f2 Add more game window title options 2020-02-20 20:07:25 +01:00
Nekotekina
4d1f818162 umax: restore "natural" operation order 2020-02-20 17:13:41 +03:00
Nekotekina
2f255a528e Another attempt on umax 2020-02-20 15:18:31 +03:00
Nekotekina
92e3eaf3ff Fix signed-unsigned comparisons and mark warning as error (part 2). 2020-02-19 22:54:58 +03:00
Nekotekina
771eff273b First part of fixing sign-compare warning (inside be_t). 2020-02-19 22:54:58 +03:00
Nekotekina
0cf35e3b22 Implement umax global variable (max unsigned value)
Implements operators == and != comparisons.
2020-02-19 22:54:58 +03:00
Nekotekina
0ee2f761ae Fix warning in lf_fifo<>::push_begin() 2020-02-18 14:59:11 +03:00
Nekotekina
f08c778d2c Use more starts_with/ends_with.
Remove ends_with global func.
2020-02-18 14:53:23 +03:00
Nekotekina
6a1a0bf48d Use std::endian for endianness test
Remove legacy IS_LE_MACHINE IS_BE_MACHINE macro.
2020-02-17 21:33:24 +03:00
Megamouse
fe75311be2 move config structs to own files and clean up some headers 2020-02-17 15:08:17 +03:00
Eladash
606693a9f7 Avoid closing the emulator after access violation 2020-02-13 14:14:28 +03:00
Nekotekina
e8988faed5 geometry.h: remove MSVC workaround 2020-02-12 12:50:42 +03:00
Nekotekina
7137142351 geometry.h: more cleanup
Remove wrong constructors.
2020-02-12 12:50:42 +03:00
Nekotekina
bcbe324534 geometry.h: make conversion operators explicit
It requires static_cast<> to call them.
2020-02-11 13:21:45 +03:00
Eladash
639245c071 Make handle_access_violation noexcept 2020-02-10 17:27:34 +03:00
Nekotekina
034267adb2 Compilation fix 2020-02-10 16:57:56 +03:00
Nekotekina
c0f80cfe7a Use attributes for LIKELY/UNLIKELY
Remove LIKELY/UNLIKELY macro.
2020-02-05 10:42:34 +03:00
Nekotekina
1a78e0e80c Make RPCS3 compile in C++2a mode 2020-02-04 23:43:55 +03:00
Nekotekina
0a2874405d logs: allow disabling RPCS3.log.gz
Disabled by creating a directory with the same name.
2020-02-02 14:32:29 +03:00
Nekotekina
87a5dd66ab Move logs::channel registration out of the constructor
Allow constinit initialization of logs::channel.
2020-02-02 14:12:54 +03:00
Nekotekina
6dfd97f0b6 Modernize SPU logging (spu_log variable) and remove log legacy
Remove legacy macro (LOG_ERROR, etc)
2020-02-01 11:52:52 +03:00
Nekotekina
327bb2d8f0 Modernize PPU logging (ppu_log variable) 2020-02-01 11:52:24 +03:00
Nekotekina
21f7b0ff0f Remove HLE log channel 2020-02-01 11:52:24 +03:00
Nekotekina
15391f45d0 Modernize RSX logging (rsx_log variable) 2020-02-01 11:52:22 +03:00
Nekotekina
3c0bd821c8 Give log channels fancier names
Improve LOG_CHANNEL macro to accept custom name.
2020-02-01 10:43:43 +03:00
Nekotekina
ec80932c21 logs: use relaxed atomics
May help with optimizations.
2020-02-01 10:30:03 +03:00
Nekotekina
3eca2d5d6c Remove legacy LOADER log channel 2020-02-01 07:49:38 +03:00
Nekotekina
d9a0619ddd Remove legacy GENERAL log channel
Add some more log channels instead.
2020-02-01 07:49:38 +03:00
Nekotekina
d5f019c3d3 Implement logs::silence
Disables all log channels.
Also disables unsupported "default" log level for log channels.
2020-01-31 16:44:48 +03:00
Nekotekina
a867522b16 logs: implement logs::get_channels() 2020-01-31 16:44:48 +03:00
Nekotekina
26cccead6e logs: remove legacy MEMORY channel
Add channels vm_log, sig_log.
2020-01-31 16:44:48 +03:00
Nekotekina
e7b24461ec Implement logs::get_level 2020-01-31 12:09:52 +03:00
Nekotekina
007a7a5859 Fixup for LOG system.
Register all channels at program initialization and allow duplicates.
2020-01-31 12:09:52 +03:00
Silent
9f678cc47a Fix code relying on initialization order
Allows Debug - LLVM to boot
2020-01-31 11:23:55 +03:00
RipleyTom
795bc5d52b Add mutex guard for s_unfire 2020-01-28 19:16:16 +03:00
Malcolm Jestadt
ad8988afd3 Embedded SPU elf patching
- PS3 games include both PPU and SPU code in their PPU executables, so to make patching games that make use of the same SPU libraries easier, we add a system to find and patch them.
- Patches for this system still use SPU LS (Local Storage) addresses despite the fact that we aren't loading anything into SPU LS at this time. The patches are checked against each segment and patched in place.
2020-01-28 02:13:37 +03:00
Nekotekina
0f87c6c7c3 Make system config thread-safe (almost) 2020-01-20 21:51:28 +03:00
Nekotekina
7fcc49004d lf_fifo: fix UB and fix size()
Simplify internal counter to atomic<u64>.
Make size() return correct difference between push and pop pointers.
2020-01-17 00:24:07 +03:00