Nekotekina
6b40d69a8f
Introduce coroutine support (util/coro.hpp)
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Implement coroutine types `lazy` and `generator` in stx namespace.
Implement fs::list_dir_recursively.
2021-12-07 13:04:10 +03:00
Eladash
cb4711203b
logging: Tell apart PPU access violation caused by executing unmapped memory
2021-12-05 01:22:32 +03:00
DH
cccfb89aa0
[Config] Use std::less<> for std::map<...>
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Reduces amount of string copies
[Utilities] fmt::replace_all: avoid creation of temporary strings
2021-12-02 21:36:57 +03:00
DH
813c3298ad
[Utilities] Fixed area_base operator* scalar type
2021-12-02 21:36:57 +03:00
Eladash
f16949c292
fs::file: always use strict reading mode for large reads ( #11206 )
2021-12-01 19:09:07 +03:00
Vestrel
37a722cc1d
Audio backend improvements
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Callback based audio update.
Upgraded common backend interface.
Added Cubeb backend.
Support multiple audio providers.
Dropped pulse, alsa, openal backends.
2021-11-24 19:41:05 +01:00
Eladash
9afa960979
Fix possible fs::create_path recursion overflow
2021-10-22 15:37:47 +03:00
Eladash
24e76f2960
fs: Add fs::write_new, promotes safe file creation (no overwrite)
2021-10-10 09:34:50 +02:00
Eladash
75e66ab5e0
Make pad and patches config savinng atomic
2021-10-10 09:34:50 +02:00
Megamouse
f72d148d37
Fix config mode reset
2021-10-05 20:16:11 +02:00
Eladash
65c9cd99cd
Patches/PPU: Implement HLE/LLE/With-TOC function call patches
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Example patches:
[ jumpf, 0x12340, "cellGcmSys:cellGcmSetFlip"] // Places a call to cellGcmSetFlip at 0x12340
[ jumpf, 0x12340, "cellGcmSys:0xDC09357E"] // Same, using FNID
[ jumpf, 0x12340, 0x2345678 ] # Function OPD based call eading OPD at 0x2345678
2021-09-26 20:49:57 +03:00
Eladash
e10c6cbaf7
SPU: cpu_work() fixup, fix recursion in AV handler
2021-09-18 19:43:55 +03:00
Megamouse
129ade2f73
System: only init fxo objects if a game is started
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The progress_dialog and patch system aren't needed unless a game is started.
Before, they were both initialized everytime we added a single game to the game list or even when simply started RPCS3.
This both means that a thread was needlessly idling all the time and even worse: The patch.yml was read countless times when we didn't need it.
2021-09-17 22:45:14 +02:00
Eladash
73bdf7481e
Emu: Fix disc game move from hdd0/game
2021-09-17 22:15:48 +02:00
Eladash
50ad7ba1f6
vm: Fix vm::unmap
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* Make vm::unmap atomic, squash the memory unmapping process inside this function while still using the same VM mutex ownership.
* Make vm::unmap not fail due to random vm::get calls, shared_ptr reference count is no longer a condition.
* Fix sys_mmapper_free_address spuriously failing with EBUSY due to random vm::get calls.
* Fix sys_vm_unmap race condition due to non-atomic vm::unmap.
* Add an optional verification block ptr arg to vm::unmap, used by patches.
2021-09-13 20:53:34 +03:00
Eladash
f98595bee5
Patches/PPU: Add jump_link patch type
2021-09-10 11:46:39 +03:00
Eladash
fafefb2cf5
Fixup No.3 after #10779
2021-09-10 11:46:39 +03:00
Eladash
bd66dfedc9
Do not allow to unpause after fatal error occured in emulation
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* Plus fix #10590
2021-09-09 19:30:54 +02:00
Megamouse
76ac8ffbd6
input: fix custom pad config removal
2021-09-05 10:16:25 +02:00
Megamouse
3c0681ad6d
Qt: patch creator
2021-09-04 10:39:32 +02:00
Nekotekina
ad6a72e369
Fixup for #10779
2021-09-01 14:38:20 +03:00
Eladash
b40ed5bdb7
Patches/PPU: Extend and improve patching capabilities (code allocations, jumps to any address) ( #10779 )
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* Patches/PPU: Implement dynamic code allocation + Any-Address jump patches
Also fix deallocation path of fixed allocation patches.
2021-09-01 13:38:17 +03:00
Eladash
ddb042148d
Patches/LLVM: Implement Complex Patches Support
2021-08-26 23:04:32 +03:00
Megamouse
72f0637efe
Windows/Audio: add listener for device change
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For some reason XAudio2 doesn't automatically change the device anymore.
So let's just listen for the OnDefaultDeviceChanged event and update the cell audio thread if necessary.
2021-08-25 22:44:16 +02:00
Megamouse
cad96cef72
input: redesign pad profiles
2021-08-15 08:24:35 +02:00
Eladash
7fdbadf645
patch_manager: Prefer specific patches over global patches
2021-08-09 18:12:17 +02:00
Nekotekina
5ba8daf518
Fix thread time/cycles report with respect to thread pool
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Fix all RUSAGE stats as well (POSIX)
2021-08-01 09:59:00 +03:00
Megamouse
0aa1aff6ba
StrFmt: fix comma placement in format_byte_array
2021-07-27 11:37:07 +02:00
Eladash
98e40d12ef
sys_ppu: Implement sys_ppu_thread_rename
2021-07-19 12:37:33 +02:00
Eladash
70a3c5d440
Fixup byte array formatter
2021-07-17 20:02:21 +02:00
Eladash
1e9afdc289
Formatting Library: Implement byte arrays formatting
2021-07-17 18:10:43 +02:00
Eladash
66368debf8
Win32 FS: Implement support for large reads/writes
2021-07-16 18:48:20 +03:00
Nekotekina
5dfa908835
fmt: add support for std::u8string
2021-07-15 17:07:41 +03:00
Nekotekina
ea0c559bc3
fmt: implement char8_t string support
2021-07-15 17:07:41 +03:00
Eladash
0aed00a758
Improve thread aborting mechanism ( #10490 )
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Call pseudo-virtual operator=(thread_state) of thread context.
2021-06-27 11:43:48 +03:00
Megamouse
2c2003aa5b
move try_to_int64 to StrUtil
2021-06-25 09:41:32 +03:00
Nekotekina
3c614d95b8
fs: alternative fs::pending_file implementation (Win32)
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Use MOVEFILE_WRITE_THROUGH instead of sync() on commit().
2021-06-20 22:08:24 +03:00
Nekotekina
696be6aacd
Implement fmt::ensure (assert-like with formatted message) + fmt::tie
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Arguments should be provided via fmt::tie() due to some limitations.
Allow to specify simple message (non-formatting) for plain ::ensure().
Remove redundant function for narrow error.
2021-06-10 21:16:57 +03:00
Eladash
4f76211551
Hotfix #10411
2021-06-08 20:12:32 +03:00
Eladash
76bf720adf
Improve emulation stopping speed
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Split phases of signalling threads and joining them.
2021-06-08 18:26:14 +03:00
Ani
a49446c9e9
Replace gsl::span for std::span (c++20) ( #7531 )
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* Replace gsl::span for std::span (c++20)
* Replace gsl::byte with std::byte
Co-authored-by: Bevan Weiss <bevan.weiss@gmail.com>
2021-05-30 17:10:46 +03:00
Nekotekina
160b131de3
types.hpp: implement smin, smax, amin, amax
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Rewritten the following global utility constants:
`umax` returns max number, restricted to unsigned.
`smax` returns max signed number, restricted to integrals.
`smin` returns min signed number, restricted to signed.
`amin` returns smin or zero, less restricted.
`amax` returns smax or umax, less restricted.
Fix operators == and <=> for synthesized rel-ops.
2021-05-22 12:10:57 +03:00
Eladash
638f20c80f
Improve get_current_cpu_thread()
2021-05-20 09:25:51 +03:00
Nekotekina
1d0f6eebdc
Improve error_code (new formatting constructor)
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Minor cleanup in formatting utilities.
2021-05-19 22:41:16 +03:00
Nekotekina
d3b0a3dc46
bs_t<>: add all_of() and none_of()
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Convenience functions.
2021-05-18 21:40:59 +03:00
Paul
4e12e70929
Add Intel's Rocket Lake 11th gen cpu. ( #10205 )
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This does nothing but may be required later.
2021-05-13 11:34:37 +03:00
Eladash
f7b845d49c
fs: Optimize filesystem handle reconstruction
2021-05-12 12:12:34 +03:00
David Carlier
b09970f159
couple of warning build fixes
2021-05-09 09:25:40 +02:00
Nekotekina
e24ada37bf
fs: implement fs::get_temp_dir() (Win32)
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Trying to workaround issues with sparse files (#10231 )
2021-05-05 19:38:36 +03:00
Eladash
daa53b77cf
Simplify named_thread construction
2021-05-01 18:08:03 +03:00