Megamouse
7ea64b53ad
Qt: Fix camera id and format when default is selected
2024-07-08 20:16:23 +02:00
Megamouse
441b324afe
Qt: Fix camera string comparison in settings_dialog
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The id() contains a QByteArray, not a QString.
2024-07-08 20:16:23 +02:00
Elad Ashkenazi
669ce1faca
Fixup compilation
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And reduce limit for PUTLLC16 block scan
2024-07-08 10:06:56 +03:00
Elad Ashkenazi
f08d4a53b3
SPU: Make users tell what games matter for channel pattern
2024-07-08 10:06:56 +03:00
Elad Ashkenazi
7f8eec9dca
Disable PUTLLC16 again
2024-07-08 10:06:56 +03:00
Elad Ashkenazi
8333830bd7
Progress Dialog: Stabilize remaining time
2024-07-08 10:06:56 +03:00
Elad Ashkenazi
2ca5d23aac
SPU Analyzer: Make register state evaluation shorter
2024-07-08 10:06:56 +03:00
Elad Ashkenazi
aa5284c8f1
[WIP] SPU: Channel Loop Pattern Detection
2024-07-08 10:06:56 +03:00
Florin9doi
a1d2a72a78
USB: GunCon3 updates
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-Process the mouse buttons even when x/y_max aren't yet determined.
-Allows to start the calibration without shaking the mouse before.
-Extend support to 4 players. The games can't use more than 2, but it
allows more flexibility to mix DS3 and GC3.
-Avoid OOB for unsupported Pads
2024-07-07 18:34:52 +02:00
Florin9doi
58d27a9438
Pad: Simplify is_fake_pad logic
2024-07-07 18:34:52 +02:00
MSuih
b4e4aa9822
Improve error message when update cannot be installed due to version mismatch ( #15773 )
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* Show the relevant versions whenever update fails to install due to version difference
2024-07-07 15:23:25 +02:00
Megamouse
856d8c303d
Fix some visual studio filters
2024-07-07 01:09:45 +02:00
Megamouse
f0713c8940
Input/Overlays: show pressure intensity toggle hint
2024-07-06 19:58:53 +02:00
Megamouse
d23ac6f598
input: move player_id to pad struct
2024-07-06 19:58:53 +02:00
Megamouse
6948c0a30a
Qt: disable battery LED settings if the pad handler doesn't support it
2024-07-06 18:55:48 +02:00
Megamouse
4c11554d2c
Qt: fix player LED groupbox label
2024-07-06 18:55:48 +02:00
Megamouse
20f906bf9b
input: add battery LED flag and some getters
2024-07-06 18:55:48 +02:00
Megamouse
1a61a7a39f
input: allow running pad thread without emulation
2024-07-06 18:55:48 +02:00
Megamouse
0db7ab64ee
Camera: copy JPG and RGBA data if needed
2024-07-06 18:55:48 +02:00
Elad Ashkenazi
33851d51ab
Fixup and Improve CELL reservation notifications
2024-07-01 18:59:26 +03:00
5kft
6ddb21ab95
revert pull request #15618
2024-07-01 07:35:59 +03:00
Megamouse
289b70d276
input: implement HidDevice::close
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Preparing for further ps move additions down the line.
2024-06-30 12:51:24 +02:00
Megamouse
eab1c1260c
cellGem: Implement cellGemEnableMagnetometer2
2024-06-30 12:51:24 +02:00
Megamouse
61435d26dc
VS: fix MouseHandler.cpp filter
2024-06-30 12:02:37 +02:00
Megamouse
fc0878e688
Fix midi drum config loading
2024-06-30 12:02:37 +02:00
Megamouse
352229efbd
Fix some warnings
2024-06-30 12:02:37 +02:00
Megamouse
44e4e67aa8
Simplify duplicate mouse handler init code
2024-06-30 12:02:37 +02:00
Megamouse
c9a082614d
input: ignore raw mouse double click when used as move handler
2024-06-30 12:02:37 +02:00
Elad Ashkenazi
f948a80242
CELL: More efficient reservation notificatins
2024-06-30 07:46:14 +03:00
Elad Ashkenazi
c71edc0719
Remove check_state() inside thread notifiatios
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This was a flawed concept due to risk of deadlocks.
Worst case some we will focus o performanc regressins indvidually as we should and not accept this bug.
2024-06-29 14:02:12 +03:00
kd-11
71524271e9
rsx: Fix codegen when depth-conversion is enabled
2024-06-28 12:13:33 +02:00
Megamouse
d5923ef808
Fix weird new gcc namespace warning
2024-06-28 00:24:07 +02:00
kd-11
ef136acb6c
Whitespace fix
2024-06-27 22:55:56 +02:00
kd-11
a5956cfa82
rsx: Fix wrapped/clamped MSAA sampling behavior with dynamic flags
2024-06-27 22:55:56 +02:00
Megamouse
703de01ebf
input: actually initialize midi drum notes and combos
2024-06-27 22:14:35 +02:00
Megamouse
8343e35146
cellCamera: improve error logging
2024-06-27 19:12:34 +02:00
Megamouse
0679b502f2
input: allow dynamic change of midi drum config
2024-06-27 19:12:34 +02:00
Megamouse
e790842007
input: allow dynamic change of mouse configs
2024-06-27 19:12:34 +02:00
Elad Ashkenazi
a9d53e98de
SPU LLVM: Fix LSA masking for PUTLLC16, disable RTIME checks
2024-06-27 16:58:23 +03:00
Elad Ashkenazi
908082e7c3
Silence some cellGem logging
2024-06-27 16:58:23 +03:00
Elad Ashkenazi
8ec6187dc7
SPU Analyzer: Fix support for multi-block value merge
2024-06-27 16:58:23 +03:00
shinra-electric
50ce4cbea5
Update build script to MoltenVK 1.2.9
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Updates from 1.2.7 to 1.2.9
Homebrew had issues with 1.2.8, so we skipped that version.
2024-06-27 03:52:09 +02:00
shinra-electric
3904900243
Update MoltenVK
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Updates from 1.2.7 to 1.2.9
Homebrew had problems with 1.2.8, so skip that version.
2024-06-27 03:52:09 +02:00
SuperSamus
33d6e6ce6c
skylander_dialog: Fix Drill Sergeant's name
2024-06-27 03:13:17 +02:00
Megamouse
363a4dbdef
Fix warning: dangling pointer (construct string_view from temporary string)
2024-06-27 03:21:35 +03:00
Megamouse
e635abe552
Fix warning: std::move of const variables
2024-06-27 03:21:35 +03:00
Megamouse
df6bec236f
input: Use same dualsense gyro values as linux kernel
2024-06-27 01:15:23 +02:00
Megamouse
78cb7963fb
input: invalidate ds4/dualsense calibration instead of disabling the controller
2024-06-27 01:15:23 +02:00
Megamouse
b251d81065
input: fix minimum turntable input
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DJ Hero does not register input if the turntable is 0, so force it to 1.
This will happen if you map it to the left stick and push it all the way down,
or if you use a keyboard, which sends the max value on key press.
2024-06-26 23:45:00 +02:00
Megamouse
11ee80a070
input: add missing lock to keyboard handler ReleaseAllKeys
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This should fix a segfault I encountered when closing a game.
I think the consumers were removed while the window went out of focus.
2024-06-26 22:19:56 +02:00