Nekotekina
8480674708
Thread pool: reset priority
2021-01-24 16:45:28 +03:00
Ani
7c62574e59
spu: Restore workers priority after initialization
2021-01-24 16:40:59 +03:00
kd-11
22584fb2d1
vk/dma: Disable pasthrough DMA for NVIDIA+windows
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- The driver seems to cache page mapping as long as allocation has not been removed
- This is undesirable as we cannot stop the emulator to remove stale allocations every time a page is unmapped
2021-01-24 14:24:55 +03:00
kd-11
90ac9165e2
vk/dma: Unmap pages from GPU when they are unmapped in Cell
2021-01-24 14:24:55 +03:00
kd-11
bcb69a54b2
gl: Avoid type shenanigans used to fake byteswap for select formats
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- Just use the reversed type instead.
The new uploader backend combines swizzle+swap so there is no need for tricks anymore
2021-01-24 14:24:55 +03:00
kd-11
f93cb262ba
vk/dma: Fix multiple logical bugs
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- Fix range chaining.
- Add validation checks that no overlaps exist.
2021-01-24 14:24:55 +03:00
kd-11
67949bb5b7
vk/dma: Allow interoperability between pass-through and write-back DMA caching types
2021-01-24 14:24:55 +03:00
kd-11
e56da4eb46
vk: Workaround for amdgpu kernel driver
2021-01-24 14:24:55 +03:00
kd-11
f7fdfe52bc
vk: Fix custom event signals
2021-01-24 14:24:55 +03:00
kd-11
7de0ff337b
vk: Polishing and cleanup
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Some spec violations fixes
Make the option dynamic
2021-01-24 14:24:55 +03:00
kd-11
e1c0a917fa
vk/dma: Modify default page size to 64k
2021-01-24 14:24:55 +03:00
kd-11
ead180aa60
win32: Be a bit more optimistic with allocated ranges; we get contiguous ranges more often than not
2021-01-24 14:24:55 +03:00
kd-11
58d367d704
vk: Add host-imported DMA buffers
2021-01-24 14:24:55 +03:00
kd-11
a1ab6c28c1
vk/rsx: Fix some more bugs
2021-01-24 14:24:55 +03:00
kd-11
59e46f09b7
vk/dma: Disable memory inheritance
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- It is not possible to emulate passthrough memory cleanly, and we don't need to
A stupid race condition appears when trying to synchronize DMA blocks with memory inheritance.
Since the usage pattern is to acquire a range and then load or write+flush, this new data is going to be..
overwritten by the commandbuffer execution sequence later. Acquiring a scratch buffer to hold CPU content during the transition is not worth the effort..
as the data will be destroyed anyway during the transfer process immediately afterwards.
Fixes data corruption when moving data around using the emulated DMA passthrough
2021-01-24 14:24:55 +03:00
kd-11
7766076042
rsx/vk: DMA stuff
2021-01-24 14:24:55 +03:00
Eladash
b96864c7e6
rsx: Improve gs frame exit workaround
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Move to close(), hide before potential hanging at Emu.Stop()
2021-01-23 12:45:53 +03:00
Eladash
79513f06a4
rsx/gui: Delay game window pop-up until first frame
2021-01-23 12:45:53 +03:00
RipleyTom
00ff53499a
fix UserInfo2_to_SceNpUserInfo2
2021-01-22 20:51:10 +03:00
Eladash
142b44d4be
debugger: Implement F1 helper
2021-01-22 00:39:41 +01:00
Eladash
7f28489c70
Improve ppu_thread_cleaner a bit
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Always join thread.
2021-01-21 21:32:13 +03:00
Eladash
a58c12db0b
SPU: fixup after #9630
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Co-Authored-By: Ivan <nekotekina@gmail.com>
2021-01-21 21:32:13 +03:00
Eladash
12e1be2626
Implement thread_ctrl::wait_on (see #9208 )
2021-01-21 18:31:51 +03:00
Eladash
f81674232e
Remove SPU and PPU destructors
2021-01-21 18:31:51 +03:00
kd-11
eb086b0e3f
rsx: Add support shadow1D and shadowCube
2021-01-21 10:24:49 +03:00
kd-11
b6b9085773
rsx: Use unsigned variables to avoid sign problems when calculating stipple bits
2021-01-21 10:24:49 +03:00
Nekotekina
241989c5fa
Fix new warnings
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Added CELL_GCM_CONTEXT_DMA_NOTIFY_MAIN_0+ enums.
Added CELL_GCM_CONTEXT_DMA_TO_MEMORY_GET_NOTIFY0+ enums.
Co-authored-by: Eladash <elad3356p@gmail.com>
2021-01-20 12:27:37 +03:00
Nekotekina
f944573b3c
Fix old warnings: remove strncpy
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Use strcpy_trunc instead.
Change some sce structs.
2021-01-20 12:26:09 +03:00
Nekotekina
c66b155dcb
Remove unnecessary fmt::throw_exception destructor body
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Tested with GCC and Clang in Debug mode, it now works.
2021-01-20 09:02:25 +03:00
RipleyTom
5662867730
Change the way skylander ID is generated
2021-01-20 08:46:39 +03:00
Eladash
dbecf0fa50
Introducing RSX debugger entry (main debugger)
2021-01-19 22:55:12 +03:00
Megamouse
62cb532460
Qt: hotfix for downloader
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I accidentally broke the download progress bar in the last related PR.
I should've put more trust in the sanity of the younger version of myself.
This should fix it.
2021-01-18 22:41:31 +01:00
Nekotekina
f9bc682115
Refactor some 'offending' code a bit (no effect)
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It appears linkage errors were rare even in debug mode (GCC/clang).
2021-01-18 21:58:28 +03:00
Nekotekina
6cf0c5cd6d
Fix fmt::throw_exception destructor v2
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Remove destructor for MSVC.
2021-01-18 21:19:34 +03:00
Nekotekina
8a2a76da1e
texture_cache: fix some warnings in AUDIT
2021-01-18 13:49:59 +03:00
Nekotekina
e07484f057
Rewrite fmt::throw_exception destructor
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Add _DEBUG in debug mode for consistency with MSVC.
2021-01-18 13:49:16 +03:00
Eladash
0070fce286
Compilation fix ( #9622 )
2021-01-18 13:41:39 +03:00
Malcolm Jestadt
a2e8e3090c
SPU LLVM: Optimize FSM following comparison
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- FSM following a comparison instruction can be optimized to a single shuffle instruction
2021-01-17 16:52:44 +03:00
Nekotekina
0ac68def49
vm_native.cpp: minor compilation fix
2021-01-17 15:14:11 +03:00
Nekotekina
def364fe28
SPU LLVM: add splat_scalar helper
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Unrolls into zshuffle from the preferred slot.
2021-01-17 15:13:28 +03:00
Alex James
c06707c891
CMake: Unset LIBUSB_LIBRARIES when using libusb submodule
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If the system has libusb installed but USE_SYS_LIBUSB is false, the
static libusb will link against the system libusb (as pkg_check_modules
sets LIBUSB_LIBRARIES, and 3rdparty/libusb_cmake/libusb.cmake links the
usb-1.0-static target with LIBUSB_LIBRARIES). Unset LIBUSB_LIBRARIES to
avoid this when using the libusb submodule.
2021-01-17 13:51:03 +03:00
Alex James
d7a8d385d8
CMake: Use find_package to find SDL2
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This ensures that the SDL2 uses an absolute library path, which is
necessary when SDL2 isn't present in the default link directories (e.g.
on macOS).
2021-01-17 13:51:03 +03:00
Nekotekina
3567c43fb5
LLVM: generate trampolines for "null" functions
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Embed name into the trampoline for easier debugging.
Only warn about it during the compilation phase.
2021-01-15 21:38:33 +03:00
Nekotekina
aaaeb66cc8
vm: Minor fix in vm::close
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Supplied size was wrong.
2021-01-15 20:12:30 +03:00
Nekotekina
4ed76a15ff
Use different approach in shm::unmap_critical (Linux)
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For now, set protection to PROT_NONE.
Attempt to address #9609
2021-01-15 20:11:09 +03:00
Nekotekina
b5837d1271
Memory: use MADV_DONTDUMP if available (Linux)
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Also refactor other madvise() usage
2021-01-15 19:54:41 +03:00
Eladash
e4c3b1c2bd
vm: Remove vm::dealloc_verbose_nothrow
2021-01-15 17:37:52 +03:00
Nekotekina
ea916fd7e1
Memory: fix critical bug in shm::unmap_critical (Linux)
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It was leaving holes in reserved areas.
Windows is unaffected.
2021-01-14 18:04:29 +03:00
Nekotekina
4bee8dc37f
Crypto: modernize key_vault.h
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Use constexpr, remove warning guards
2021-01-14 15:23:52 +03:00
Nekotekina
8b01d05146
Crypto: modernize ec.h
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Add const, use u8
2021-01-14 15:17:07 +03:00