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Commit Graph

4648 Commits

Author SHA1 Message Date
DH
714e07b1dc OpenGL rendered: use textures cache 2016-06-23 01:01:29 +03:00
DH
001ab05f1a Fixed LLVM & MemLeak builds 2016-06-22 23:03:46 +03:00
DH
f30d71da6c OpenGL renderer: improved vertex attributes setup
Minor fixes
2016-06-22 22:46:47 +03:00
DHrpcs3
d22ac91ee1 Merge pull request #1806 from RPCS3/WIP
WIP Shaders Decompiler (OpenGL only)
2016-06-21 21:34:15 +03:00
DHrpcs3
cbf880fb71 OpenGL renderer: Proper clipping implementation 2016-06-21 19:56:07 +03:00
DHrpcs3
8fd3064905 OpenGL renderer: check for gl errors in release builds.
Ignore null-sized textures
Cleanup
2016-06-21 19:56:06 +03:00
DHrpcs3
e83c387ebe OpenGL renderer: Fixed texture bias setup. 2016-06-21 19:56:05 +03:00
DHrpcs3
3b5cd4845e OpenGL renderer: use correct MVP matrix. Cleanup
Simplified gl::ring_buffer helper
2016-06-21 19:56:05 +03:00
DHrpcs3
c0487a634e Added rsx_program_decompiler to the CMakeLists 2016-06-21 19:56:04 +03:00
DHrpcs3
c299a65aab Updated rsx_program_decompiler 2016-06-21 19:56:03 +03:00
O1L
62a9c38754 Try to fix appveyor build 2016-06-21 19:56:02 +03:00
O1L
67fe5e1107 Fill fragment constants 2016-06-21 19:56:02 +03:00
O1L
1778113b71 Use sampler buffers in vertex shaders 2016-06-21 19:56:01 +03:00
O1L
8637754d6a Missed changes 2016-06-21 19:56:00 +03:00
O1L
083c4fc855 Try to use new shaders decompiler in OpenGL backend 2016-06-21 19:56:00 +03:00
Nekotekina
251fb86ab0 PPU LLVM: Some instructions simplified 2016-06-21 18:08:21 +03:00
Lena
5853332db7 Fixed the frame icon (#1811)
There was a tiny duplicate of the icon itself in the left upper corner.
2016-06-21 17:03:07 +03:00
Nekotekina
860926d731 File op buffer 2016-06-21 13:22:07 +03:00
Nekotekina
eb889920e6 IdManager fix
Debug build fixed
Allowed get/remove with forward declarations
2016-06-21 12:23:28 +03:00
raven02
c96057296a Fix invalid map<K, T> key error (#1801) 2016-06-20 06:43:13 +08:00
Ivan
863d963e97 Merge pull request #1758 from RPCS3/analyzer
Nevermerge AOT
2016-06-19 22:50:05 +03:00
Nekotekina
0cf4b378f9 README.md updated 2016-06-19 21:47:59 +03:00
Nekotekina
a8bebcba55 LLVM AOT 2016-06-19 21:29:48 +03:00
Nekotekina
6fa5e2cc7c PPUAnalyser.h added 2016-06-19 20:50:21 +03:00
raven02
ff0bb52689 Merge pull request #1800 from RPCS3/heap
vk: Better VRAM heap selection by memory properties (AMD)
2016-06-19 14:32:08 +08:00
raven02
298c9fea22 vk: Better VRAM heap selection by memory properties (AMD) 2016-06-19 13:49:25 +08:00
raven02
244f3dfb89 DX12: set the heap size based on available vram (#1786) 2016-06-19 11:01:11 +08:00
raven02
28366d35d2 VK: add cull mode and front face (#1789) 2016-06-19 09:53:49 +08:00
raven02
c4733a6eab Merge pull request #1783 from RPCS3/gl-flip
OGL: disable pixel processing test before flip
2016-06-19 01:27:29 +08:00
raven02
f6b5f02501 Merge branch 'master' into gl-flip 2016-06-19 00:28:02 +08:00
raven02
338fb6cc7e Merge pull request #1787 from kd-11/vulkan-wip
vk: Properly enable window resizing
2016-06-19 00:25:19 +08:00
kd-11
833c100850 vk: Properly enable window resizing 2016-06-18 15:39:07 +03:00
11DH11
9d01396737 Merge pull request #1790 from RPCS3/WIP
Version bump to the 0.0.1 pre alpha
2016-06-17 23:58:31 +03:00
DHrpcs3
1e39c691dc Updated rsx_program_decompiler submodule 2016-06-17 23:18:10 +03:00
DHrpcs3
bc63eaea48 Added rpcs3 api (dynamic library) 2016-06-17 21:26:06 +03:00
DHrpcs3
795170635f Added dynamic_library utility 2016-06-17 21:26:05 +03:00
DHrpcs3
b52e885cde Added rpcs3 version object
Removed _PRGVER_ macros
2016-06-17 21:26:04 +03:00
raven02
079411eee8 Texture format W16_Z16_Y16_X16_FLOAT fix (#1777) 2016-06-17 09:32:07 +03:00
Raul Tambre
d66bd5f70f Add myself to mention-bot blacklist. (#1779) 2016-06-16 00:12:58 +03:00
raven02
9f1ee5bd28 OGL: disable pixel processing test before flip 2016-06-15 21:51:51 +08:00
Ivan
a66147705f Merge pull request #1772 from kd-11/gl
opengl performance fixes and improvements
2016-06-15 02:11:18 +03:00
kd-11
3a63b62486 gl: dynamically determine texture buffer offset alignment
fix alignment issues for gpus where align < 16 is ok
2016-06-14 00:08:23 +03:00
kd-11
28a5d4d4f0 Add a workaround for a khronos spec bug 2016-06-14 00:08:23 +03:00
kd-11
6761d4a30c gl: use streaming buffers for uniform & elem buffer as well
gl: stream uniform data using stream buffer

gl: vertex streaming improvements and bugfixes

gl: add basic timing info check for profiling

gl: ebo streaming fixes and enhancements
2016-06-14 00:08:23 +03:00
kd-11
ed94626411 gl: use unsynchronized buffer streaming for attribs
fix linux build
2016-06-14 00:08:23 +03:00
kd-11
40a598b0ab gl/vk: Quickly ignore access violations outside cache range 2016-06-14 00:08:23 +03:00
raven02
ea528a1ced Write shader log in seperate directory (#1755)
Write shader log in separate directory
2016-06-13 19:53:50 +03:00
raven02
caf5894152 Vulkan: add two sided stencil/logic op/depth bounds test support (#1767)
* Vulkan: add two sided stencil support

* Vulkan: add logic op support

* Vulkan: add depth bound test support

* Drop off wrong case

* Minor fixes
2016-06-13 14:10:59 +03:00
kd-11
3956b21cb7 vk/gl/dx12: Dynamic cb flush for vulkan; fix glsl/hlsl vertex shader generation for some games; dx12: ignore fbo textures during flip if no surface target is set (#1766)
* gl/vk/dx12: Fix vertex shader code generation for buggy games

dx12: revert vsh attribute changes

* vk: dynamically flush command buffers if we exceed available resources

* dx12: do not prepare flip texture if it has not been initialized
2016-06-11 16:24:27 +03:00
kd-11
35ab3b0cd8 gl/vk/dx12: re-implement pack/unpack operations (#1764)
dx12: implement pack/unpack operations

dx12: Fix shader compilation when pack/unpack is used

dx12: pk16/up16 - relax half-float range to more realistic values
2016-06-10 14:42:48 +03:00