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Commit Graph

11491 Commits

Author SHA1 Message Date
JohnHolmesII
9c3e55787e CMake: Update required Qt version 2020-12-30 09:03:24 +03:00
Malcolm Jestadt
c952e99f3e SPU LLVM: Fix edgecase in icelake codegen 2020-12-29 22:01:11 +03:00
Nekotekina
35322b5d14 Remove deprecated _bit accessor from v128
Complicated (a lot of code), confusing (ambiguous)
2020-12-29 21:04:28 +03:00
Nekotekina
6b96807112 Reimplement utils::popcnt64
Implement utils::popcnt128
2020-12-29 15:28:02 +03:00
JohnHolmesII
57621d1c4e Types: Use nullptr over 0 2020-12-29 14:17:34 +03:00
JohnHolmesII
e04b2eebc3 Warnings: Silence false warnings about fatal code paths 2020-12-29 14:17:34 +03:00
JohnHolmesII
02b684b810 Warnings: Warnings use kebab case, Mr. Kot 2020-12-29 14:17:34 +03:00
JohnHolmesII
76b1acf99d Warnings: Ensure death functions are all marked noreturn 2020-12-29 14:17:34 +03:00
kd-11
18c120ab9f rsx: Revert an accidental deletion 2020-12-28 21:49:11 +03:00
kd-11
f87dd91b52 rsx: Allow attempted fetch of non-existent surface 2020-12-28 21:49:11 +03:00
RipleyTom
4a8a161a43 Improve skylander portal emulator 2020-12-27 22:20:58 +01:00
Nekotekina
e3dec420a2 vm_native.cpp: conditionally define c_madv_free 2020-12-27 12:19:50 +03:00
Nekotekina
1e32311a65 Use MAP_NORESERVE when available in mmap (Linux)
Used in: memory_reserve, memory_decommit (vm_native.cpp)
2020-12-27 10:20:42 +03:00
Marin Baron
92e5bb88e8 Remove std typeinfo 2020-12-27 00:30:16 +03:00
Eladash
66581d115b vm: Fix access violations on super memory, support super memory in vm::get_addr 2020-12-26 17:56:49 +03:00
RipleyTom
4399324955
Disables precompiled headers by default (#9499) 2020-12-25 20:41:49 +00:00
Florin9doi
733f31f90e Allow USB passthrough for THQ uDraw GameTablet 2020-12-25 14:27:24 +03:00
RipleyTom
bef2c50b03 Remove bom in Utilities dir 2020-12-25 10:07:40 +03:00
kd-11
a96b4412d3 rsx: Do not rely on program env state, instead, always use program ucode analysis results when doing codegen
- Some things can be present in program env but not ucode state
  e.g A texture can be active and bound in a redirected manner but not actually be used in ucode
  In such a case, only the ucode analysis or decompilation can decide whether to inject decoding routines
2020-12-25 02:39:08 +03:00
kd-11
bee76fc8d1 rsx: Refactor shader codegen and fix shadow sampling on depth-float 2020-12-25 02:39:08 +03:00
kd-11
d9cb1a6319 vk: Fix more spec violations 2020-12-25 02:39:08 +03:00
Nekotekina
567d23d856 Implement util/auto_typemap.hpp
Used in vm::block_t as an example.
2020-12-24 14:55:25 +03:00
Eladash
c94a98e15a Fix minor typo 2020-12-23 20:50:33 +03:00
Eladash
72e6e87d82 Fix SPU ELF loader 2020-12-23 20:50:33 +03:00
Eladash
0055d84bd6 Partial revert of 43c87e99b0 2020-12-23 08:25:56 +03:00
Eladash
d17d22139e SPU Debugger: Print reservation data 2020-12-23 08:25:56 +03:00
Eladash
87b6284275 memory viewer: Only allow "words" steps in powers of 2 2020-12-23 08:25:56 +03:00
Eladash
2c6b974f24 Fixup memory viewer SPU headers for RawSPU 2020-12-23 08:25:56 +03:00
Eladash
020acc8235 GUI: Rewrite GOTO address tools in debugger tools 2020-12-23 08:25:56 +03:00
Nekotekina
a8e0d261b7 types.hpp: more cleanup
Also fix compilation.
2020-12-22 19:08:09 +03:00
Nekotekina
6357b9a04f perf_meter.cpp: register only named threads
Can workaround some possible problems.
2020-12-22 14:32:30 +03:00
Nekotekina
43a58df8a0 Butcher narrow cast a little (don't print value).
Also remove some forward declarations from util/types.hpp
If they don't work properly, it's easier to remove them.
2020-12-22 14:32:30 +03:00
Nekotekina
b7bf316c1a Don't randomly include "stdafx.h"
It's file for precompiled headers.
Include what is used, don't rely on transitive includes.
2020-12-22 14:32:30 +03:00
Nekotekina
41ee792f95 MSVC: remove MemLeak build support
There are better memleak detection tools.
1) Requires to guard placement new and external libs
2) Doesn't work thoroughly
2020-12-22 14:32:30 +03:00
Bird Egop
6c1b6c1704 Add PR-BUILD.md and Pull Request Template 2020-12-22 14:31:44 +03:00
Fro Zen
acadaeed3a Change skylander variants to use hex 2020-12-22 08:58:36 +01:00
Jan Beich
96bde3df81 atomic.hpp: revert Clang < 11 workaround for u128 2020-12-22 09:00:34 +03:00
Jan Beich
5cb70ddbd5 CMake: bump minimum Clang to 11 2020-12-22 09:00:34 +03:00
Jan Beich
b9b9a0465f CI: switch FreeBSD to Clang 11 (similar to e2303f3378) 2020-12-22 09:00:34 +03:00
Nekotekina
bd269bccaf types.hpp: remove intrinsic includes
Replace v128 with u128 in some places.
Removed some unused files.
2020-12-21 21:11:25 +03:00
Nekotekina
5f618814f6 atomic.hpp: use u128 as storage for masks/values 2020-12-21 13:51:23 +03:00
Eladash
43c87e99b0 Debugger: Switch from NoThread when the emulation is running
And fix UpdateUnitList() when the emulation is stopped at initial startup.
2020-12-21 13:46:26 +03:00
Eladash
74a09a6338 PPU memory must be exec memory when using debugger's "Next Instruction" feature 2020-12-21 13:46:26 +03:00
Eladash
2b9c407dc3 Mask PC in debugger_frame::keyPressEvent for SPU
SPU only has 256kb of memory, need to work with this.
2020-12-21 13:46:26 +03:00
Eladash
59ed222205 Disasm: read instruction contents only once
Memory is volatile and may be changed by guest threads, ensure the decoded instruction matches with the data.
2020-12-21 13:46:26 +03:00
Eladash
2c06043617 Debugger: correctness fixes and cleanup
* Remove m_current_choice, it's not correct to rely on thread name entry. In extreme corner cases a newly thread can be created, old destroyed with the same entry name. (reoccuring LV2 SPU/PPU ID)
* Remove m_no_thread_selected, can be easily replaced with std::weak_ptr expired() function and is more accurate this way.
* In HandleBreakpointRequest: only remove breakpoint on valid PPU thread and not any thread! also fix potential nullptr deref if thread has recently been destroyed.
2020-12-21 13:46:26 +03:00
Eladash
ef884642e4 Cleanup disasm classes a bit 2020-12-21 13:46:26 +03:00
kd-11
e449111c33 vk: Fixup for renderpass issues 2020-12-19 12:58:44 +03:00
Megamouse
066e53da55 minor cleanup 2020-12-19 08:33:53 +01:00
Eladash
c74b2cb085 memory viewer: Fix resizing down 2020-12-18 21:00:09 +01:00