B1ackDaemon
b637bd3866
Merge pull request #2390 from georgemoralis/master
...
Implemented cellDiscGameGetBootDiscInfo
2017-02-15 12:57:31 +02:00
gmoralis
b4557789f8
Implemented cellDiscGameGetBootDiscInfo
2017-02-15 10:49:18 +02:00
Ani
63169d7679
Nekotekina: Fix loading nonexistent libs
...
Nekotekina's fix for preventing loading nonexistent libs
2017-02-15 02:47:54 +03:00
georgemoralis
5d705c0e9c
fix up an issue with sceNpTrophyCreateContext ( #2382 )
2017-02-14 20:46:56 +03:00
Zangetsu38
682924b51a
D3D12: add DXGI_FORMAT_B8G8R8A8_UNORM missing ( #2385 )
2017-02-15 00:29:43 +08:00
Nekotekina
598c90f376
PPU thread scheduler
2017-02-13 22:26:11 +03:00
Nekotekina
e4962054a4
LLVM: add check state
2017-02-13 20:51:56 +03:00
Nekotekina
436c245d13
Remove unused code
2017-02-13 18:33:31 +03:00
Nekotekina
8891d85f75
Hack for 0x0
2017-02-13 18:32:54 +03:00
Nekotekina
763550c472
0x2c8..0x2fc
2017-02-13 17:50:04 +03:00
Nekotekina
d2ddb9882f
SPU: IRET, SN event
2017-02-13 16:29:32 +03:00
Nekotekina
64ac6a59c4
REG_FUNC simplified
2017-02-13 16:29:32 +03:00
Nekotekina
acd9d6ff24
Stub some modules
2017-02-12 21:35:55 +03:00
Nekotekina
f4b95c0226
PPU analyser improved
2017-02-12 21:12:08 +03:00
Nekotekina
177084b1f4
cellSysutil functions
...
E1EC7B6A implemented
2017-02-12 21:03:08 +03:00
Nekotekina
aff0484ea2
Stub some functions
2017-02-12 02:55:09 +03:00
Nekotekina
ef1eff6d48
File: handle EACCES
2017-02-12 02:55:09 +03:00
clienthax
b407d12ed1
Make APP packages bootable - from BlackDaemon ( #2368 )
2017-02-11 22:11:04 +03:00
Nekotekina
e8bfce4ebd
decrypt_self() function
...
Fixed SPU self decryption
Fixed PSV debug self load
2017-02-11 21:36:48 +03:00
Nekotekina
be5f780977
fs::memory_stream fixed
...
seek() allows any offset
read() cannot overflow
2017-02-11 19:27:49 +03:00
Nekotekina
9e39c8cd64
fs::make_stream template
2017-02-11 19:05:35 +03:00
Nekotekina
3356a76c9b
PPU fix
2017-02-11 17:17:07 +03:00
kd-11
e29747170f
Merge pull request #2357 from kd-11/master
...
RTT shader access fix
2017-02-11 15:58:26 +03:00
kd-11
d6159a35aa
gl/vk/dx12: Fix texture scaling on unnormalized rtt access
2017-02-11 15:45:59 +03:00
raven02
0019ea28c3
GUI: not displaying _INSTALL , _DATA and _GAMEDATA in gameviewer ( #2364 )
2017-02-11 16:50:48 +08:00
Nekotekina
e899de88ff
Log empty functions
2017-02-11 02:43:31 +03:00
Nekotekina
bb111d325f
memory fix
2017-02-10 23:27:58 +03:00
Zangetsu38
73906f9f29
d3d12: add x1r5g5b5_z1r5g5b5 and cleanup in D3D12Formats.
...
Add info in BufferUtils for log.
2017-02-10 22:04:45 +03:00
Nekotekina
b20d7ff48c
PPU breakpoints resurrected
...
Now with zero overhead
2017-02-10 16:33:22 +03:00
Nekotekina
8262d56574
PPU interpreter improved
2017-02-10 16:33:22 +03:00
Nekotekina
257b9a2015
Debugger fix
...
Crash fixes
GUI fixes
Debug enhancements
2017-02-10 16:33:22 +03:00
magiruuvelvet
ff07595519
CMake: fix linkage on Linux, missing libdl
2017-02-10 16:24:31 +03:00
georgemoralis
6023794081
Joystick support using mmsystem library on windows ( #2355 )
...
* Joystick support using mmsystem library on windows
* fixed signed/unsigned issues with axes
* joystick buttons are now configurable
2017-02-10 15:28:00 +03:00
raven02
a1189fa37a
finding from @3141card on PS3 console
2017-02-08 23:33:43 +03:00
raven02
5a2a2f49ed
add missing LV2 error code
2017-02-08 23:33:43 +03:00
Ani
6c372d1781
cellL10n: Small adjustements ( #2320 )
...
l10n: Partial jstrnchk
l10n: SBCSstoUTF8s
l10n: Replace fmt::throw_exception() for cellL10n.todo() and
return ConversionOK for String methods, 0 for character methods
and the character itself for specific methods;
2017-02-08 03:25:10 +03:00
Oil
1669d0fdbd
Minor changes ( #2352 )
...
* More initial values for rsx method registers
* Implemented spu decrementer event
* Remove u32 cast
2017-02-07 23:59:59 +03:00
Nekotekina
47b4c649f1
PPU fixes
2017-02-07 16:37:30 +03:00
Nekotekina
ead67d8e67
Minor changes
...
Fix psv loader
2017-02-07 16:37:30 +03:00
☠Emulator_Team☠
8c4ba3257c
Some changes ( #2350 )
...
cellSysutilAvc2: Use UNIMPLEMENTED_FUNC macro instead of fmt::throw_exception.
2017-02-07 15:28:19 +03:00
ikki84
05c4aa5017
cellMsgDialogOpen: Go further using cellMsgDialogOpen2. ( #2345 )
...
Notes:
Needs proper implementation (!)
The functions shows similarities but the bits in argument "type" may vary a little.
Comparing both functions but testing in NPJA00014 I believe it could be acceptable until it be implemented properly
Feel free to reject if it´s not allowed
Update cellMsgDialog.cpp
2017-02-07 13:00:19 +03:00
raven02
f84b2f072f
D3D12: add missing logic set
2017-02-06 12:34:20 +03:00
ikki84
9b122e5449
cellMusic.cpp Change Throw Exception into UNIMPLEMENTED_FUNC
...
Also return CELL_OK in function until the it become properly developed.
2017-02-05 19:39:21 +03:00
Nekotekina
246b9f3182
CHECK_EMU_STATUS removal
2017-02-05 17:35:27 +03:00
Nekotekina
bf6854d121
LV2_LOCK removed
2017-02-05 16:35:10 +03:00
Nekotekina
eebd48e51d
cellHddGameGetSizeKB w/a
2017-02-05 16:07:26 +03:00
Nekotekina
9767cc84b0
16b atomic load fix
2017-02-05 15:49:51 +03:00
Nekotekina
11b0b6958f
sys_spu diag
2017-02-05 15:48:11 +03:00
Nekotekina
cb1f30e9d2
Report fixup
2017-02-05 03:06:05 +03:00
Nekotekina
ec943b38a2
sys_spu...
2017-02-05 02:26:57 +03:00