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mirror of https://github.com/RPCS3/rpcs3.git synced 2024-11-22 10:42:36 +01:00
Commit Graph

4910 Commits

Author SHA1 Message Date
Nekotekina
5db0f47710 lv2_fs_object fix 2017-01-26 04:22:15 +03:00
Nekotekina
ee173dc3a2 IdManager fix 2017-01-26 04:22:15 +03:00
Nekotekina
591a6c8671 IdManager improved 2017-01-25 23:29:36 +03:00
Zangetsu38
6c189511af Fix corect number branch release llvm (#2285) 2017-01-25 20:32:55 +03:00
Nekotekina
a06223b844 IdManager sugar 2017-01-25 04:43:12 +03:00
Nekotekina
9232ddf0ab Minor changes 2017-01-25 04:43:12 +03:00
Nekotekina
1c14d872a8 New shared_mutex
Experimental sync utils
New semaphore<>
New cond_variable
New owned_mutex
2017-01-25 00:38:07 +03:00
Nekotekina
98fc131d47 util::dynamic_import
Futex implementation
2017-01-25 00:38:07 +03:00
Nekotekina
8ad31d2559 Test 2017-01-25 00:38:07 +03:00
Ivan
46dde3f8f7 Fixes (#2279)
Fixed appveyor icon
PPUAnalyser fix
OSK dialog fix
2017-01-24 00:56:27 +03:00
O1L
8318eed068 Seems like sfunc and zfunc comparison constants used by NV4097_SET_DEPTH_FUNC and NV4097_SET_STENCIL_FUNC 2017-01-23 23:49:17 +03:00
O1L
778199ceb1 Added missing stencil op 2017-01-23 23:49:17 +03:00
O1L
6b48a72d42 GL: fixed user clip implementation 2017-01-23 23:49:17 +03:00
O1L
07a366b608 VP decompiler: fixed condition update flags using 2017-01-23 23:49:17 +03:00
Nekotekina
d07ea31400 cellOskDialog fix 2017-01-23 21:25:29 +03:00
al0xf
aa357b9ae8 Add OSK GUI (#2275)
* Initial commit of OSK GUI

Also handles character encoding, you can for instance input in Chinese.

* Fixes for osk gui
2017-01-23 20:14:12 +03:00
Nekotekina
78ecb115f3 LLVM: progress dialog 2017-01-22 22:44:26 +03:00
Nekotekina
6cf006b02b Linux build fix + instructions 2017-01-22 18:50:55 +03:00
Nekotekina
7a356d3294 is_leaf_function fix (Linux) 2017-01-22 18:50:55 +03:00
Ivan
fb56c14853 LLVM fix (skylake) (#2269) 2017-01-21 23:40:37 +03:00
Ivan
fbf8231642 PKG Installer fix (#2268)
Fix homebrew pkg
2017-01-21 16:06:28 +03:00
Ivan
f881282a8b Update README.md (#2267)
Added discord server address
Added patreon link
2017-01-21 14:57:23 +03:00
Cornee Traas
435ef04c34 Bind SET_POLYGON_STIPPLE_PATTERN (#2259)
Causes MGS4 to boot a little bit further
2017-01-20 10:48:17 +08:00
al0xf
f2ba41af46 Stub cellOsk (#2264)
* Stub cellOsk

Returns the word "rpcs3" as OSK input for now. Tested and working in
Terraria, Nier, and some homebrew. The next step would be to hook it up
to the GUI so the user can enter any text.

* Fix commit

* Fix formatting

* cellOsk improvements

* cellOsk improvements
2017-01-19 01:01:25 +03:00
AnnieL
b4c77afdc4 Update LLVM on Travis
Should fix the issue with Travis (No available formula with the name "llvm36"). 
We're using 3.8 so there's no reason for Travis to use 3.6.
2017-01-18 18:23:52 +03:00
AnnieL
2d9e02b0a7 Check if gcc version is below 5.1 or equal to 6.1
Outputs a fatal_error if a version of gcc below 5.1 or 6.1 is being used.
#2236
2016-12-30 14:27:38 +03:00
kd-11
9e84804eb0 Merge pull request #2237 from kd-11/gl_rsx_wip
RSX/GL: Fix common vertex program decompiler bug; fix broken dxt mipmaps on openGL
2016-12-15 20:26:13 +03:00
kd-11
fb5df32990 rsx/vs: decode sca ops after vec ops 2016-12-15 14:36:28 +03:00
kd-11
a1e725ffeb gl: Decode dxt textures to a staging buffer 2016-12-15 14:36:28 +03:00
kd-11
9cbecbd8cb Merge pull request #2234 from itmo153277/master
Allow UE3 games to startup
2016-12-15 14:34:30 +03:00
Viktor Ivanov
1a4b5413bd Log call to cellGameDataGetSizeKB 2016-12-05 21:47:23 +03:00
itmo153277
124f5d0097 Allow UE3 games to startup 2016-12-05 20:35:05 +03:00
Ivan
684089ba81 Relicense sceVideodec.h 2016-12-02 21:16:31 +03:00
Ivan
b6bd02daf0 Add "License" section 2016-12-02 21:16:31 +03:00
kd-11
973bf5abdf gl: Disable overlay if required extension is not supported (#2212) 2016-10-20 11:20:45 +08:00
Yishuai Li
80a9abcfc8 fix type conflict with macOS (#2157) 2016-10-20 03:42:14 +03:00
kd-11
2c803dbe66 gl/vk: Bug fixes and improvements (#2206)
* gl: Only bind attrib textures on thread startup

* gl: Persistent mapped buffers

* gl: Fix emulated primitives in an inlined array

* gl: Do not re-update program information every draw call

* gl/vk: s1 type is signed normalized not unsigned normalized

* gl/rsx: Allow disabling of persistent buffers for debugging

gl: Large heap size is more practical

gl: Fix a bug with legacy opengl buffers

* gl/rsx: Allow emulation of unsupported attribute formats

* gl: Fix typos and remove dprints

gl: cleanup debug prints

* ui: Move the GL legacy buffer toggle to the left pane

* vk/gl: Fix cmp type, its range is [-1,1] not [0,1] SNORM_INT
2016-10-18 15:57:28 +08:00
kd-11
8454949eea gl/vk/rsx: Add a cross-platform overlay text; Minor perf improvements and rsx bugfixes (#2196)
* gl/rsx: Implement platform-agnostic text overlays

gl: Restore performance metrics using new text out helper

gl/rsx: Refactor text generation class

* vk: Enable text overlay

gl/vk: Polish overlay counters implementation

gl: Better resource shutdown for text writer

* gl: Optimization, do not rebind TIUs every frame. Speedup

* gl: Optimizations and improvements to vertex upload code

* gl/vk: Texture format swizzles

vk: Texture format fix

vk: Fix YX format swizzles

* rsx: Decode vertex texture index
2016-10-11 08:55:42 +08:00
kd-11
7a9841bb2a gl/vk/dx12: Fix depth reconstruction bug; Fix sampler parameters (#2188)
vulkan: Fix duplicated code bug

fix rebase
2016-10-04 21:51:40 +08:00
Melissa Goad
22b1400018 Revamp PFIFO command submission emulation (#2179) 2016-10-01 22:13:15 +03:00
raven02
44b8556dc6 Vulkan: fix G8B8 texture swizzle (#2181) 2016-10-01 17:02:10 +08:00
Ivan
a342107021 Paypal link removed 2016-10-01 01:21:43 +03:00
kd-11
1c9718389f gl/vk: Vertex attribute uploading and texture swizzle fixes (#2174)
* gl/vk: Properly upload vertex attributes

* vk: Fix cmp type

* vk: Remap all texture formats
2016-09-29 15:16:00 +08:00
kd-11
5430e1d310 rsx/gl/vk/dx12: Add emulated texture fetch for depth read (#2173)
* rsx/gl/vk/dx12: Add emulated texture fetch for depth read

gl/vk/dx12: Simplify reinterpretation equation

* gl: Remove unnecessary re-swizzle

* glsl: explicitly cast uint to float
2016-09-29 14:54:32 +08:00
kd-11
9abb908226 vk: Add a subpass dependancy (#2172) 2016-09-28 22:12:52 +08:00
kd-11
38562155d4 gl/vk: Flip wpos if origin != top 2016-09-28 07:22:45 +08:00
kd-11
4f74cbe510 gl: Reverse cull face when origin == top (#2161) 2016-09-27 15:34:01 +08:00
raven02
528b2d6c7b GL/Vulkan: not discard fragment when hits NEVER comparsion (#2156)
GL/Vulkan: return no operation when comparison is never
2016-09-26 21:59:38 +08:00
kd-11
7884356e90 gl/vk: Bug fixes and improvements (#2155)
* gl: Fix broken buffer reserve computation

* gl: Texture format fixes

* gl: Two sided lighting

* gl: Always update glsl output registers

* gl: Simplify vertex input declaration

* vk: Always write output registers

* vk/gl: swizzle component read on depth textures

* gl/vk: Use proper MVP matrix

gl: fix broken mvp when window_origin=top

* vk/gl: Move fragment operations block into the proxy function
2016-09-26 20:21:17 +08:00
raven02
38f35df7b6 DX12: enable alpha kill (#2158) 2016-09-26 18:38:52 +08:00