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Commit Graph

10065 Commits

Author SHA1 Message Date
Whatcookie
cc100f4008
Fix alignment on embedded spu elf searching (#7894)
- They are actually 128 byte (1024 bit) aligned.
2020-03-29 03:54:45 +01:00
Nekotekina
cba9ed3527 CMake: add /MT for MSVC 2020-03-28 17:21:03 +03:00
Nekotekina
dcc269128f SPU LLVM: runtime multithreaded compilation
Active for CPU with 12 or more threads.
2020-03-28 17:17:51 +03:00
Nekotekina
aae338a91c named_thread_group: add a default constructor 2020-03-28 17:17:51 +03:00
Nekotekina
9db088e17b SPU LLVM: log hash in some places 2020-03-28 17:17:51 +03:00
illusion
c2a24fd047
readme.md: Fix Azure Badge URL (#7888)
previously leads to RPCS3.glslang instead of RPCS3.RPCS3
2020-03-28 10:38:38 +00:00
Eladash
4215499b7f rsx: Fix typo in NV4097_SET_TRANSFORM_PROGRAM range 2020-03-28 11:07:34 +03:00
unknown
049825812e RSX: Restrict analyser loop error 2020-03-28 09:42:13 +03:00
Eladash
66bd8308d9
lv2: Wait for rescheduling before confirming timeouts (#7875) 2020-03-28 03:16:59 +00:00
xddxd
d96dabcd60
rsx: Rename current_instrution to current_instruction (#7883) 2020-03-28 02:46:48 +00:00
Jan Beich
777f0a7c82
Implement IsDebuggerPresent on BSDs (#7880) 2020-03-28 01:57:41 +00:00
Jan Beich
58492ef92d
build/cmake: add option to use system-wide libcurl package (#7882) 2020-03-28 00:49:31 +00:00
JohnHolmesII
f5a51599d9 CD: Fix experimental build warning for Travis 2020-03-27 23:00:22 +03:00
JohnHolmesII
6712ac0a72 Build: Do not warn for local builds 2020-03-27 23:00:22 +03:00
Zion
d6258fce54 Change target to the correct commit SHA on RPCS3/RPCS3-binaries-win side 2020-03-27 19:21:41 +03:00
AniLeo
4e28aa4681 azure: Fix win releases repository 2020-03-27 18:47:35 +03:00
JohnHolmesII
70d6a12894
CI: Port Windows build to Azure Pipelines (#7757)
* CI: Port Windows build to Azure Pipelines from Appveyor

* CI: Split Windows build into scripts

* CI: Remove Appveyor

* CI: Add GitHub Release deployment to Azure Windows Build

* VCS: Add full branch name function to rpcs3_version

The STRINGIZE macro was a little awkward, and difficult to control
at configure time. Since other version information is already
included, the full branch name is now added as a function. It's
runtime instead of compile-time checking, but it seems worth it.

* CI: Overhaul Windows setup script

Previously, there was no way of forcing a re-download
of cached dependencies when they were replaced by new ones. In
addition, there was really no verification of downloads or cache.
Now, changing a few lines at the top of the file will automagically
force a cache update.
2020-03-27 16:37:27 +03:00
AniLeo
96185af64f .gitignore: Ignore cmake autogen libusb files
Co-Authored-By: Eladash <elad3356p@gmail.com>
2020-03-27 15:26:28 +03:00
AniLeo
c00ee7ed5b hle: cellSysutilNpEula
Add missing function names and stub all functions

Co-Authored-By: Eladash <elad3356p@gmail.com>

Co-Authored-By: Eladash <elad3356p@gmail.com>
2020-03-27 15:26:28 +03:00
RipleyTom
cd4eed0704 Gives ANSI path to curl CURLOPT_CAINFO 2020-03-27 14:23:20 +03:00
dio-gh
2aac46efcc
Update building instructions (#7872)
* Update building instructions

Makes the link for the prebuilt LLVM point to the `_mt` version now, since the previous one will fail to compile on latest.

* Update glslang link

Replaces the outdated not-shady-at-all link with the new, shiny and correct one.

* Fixing a 'the'

Fixes a 'the'.

Co-authored-by: Ani <ani-leo@outlook.com>
2020-03-27 10:34:13 +03:00
scribam
a2bf0719ea
cmake: Fix windeployqt command line for release builds (#7871) 2020-03-27 00:33:07 +00:00
Ani
e8177906e7
System/Load: Handle PSP Remaster (#7857)
This just makes RPCS3 execute PSP Remaster games through 
psp_emulator.self
pspemu does not work yet, so the boot will fail, but at the least it 
starts loading
2020-03-26 20:03:00 +03:00
Nekotekina
17a9ce6fb9 Fix PS1 game_path
Don't assume local path has '/dev_hdd0' in it.
2020-03-26 18:32:42 +03:00
Eladash
36d8553f9c liblv2 HLE: Fix entryx of start/stop prx functions 2020-03-26 17:52:45 +03:00
Eladash
9d971e3b07 rsx: More strict infinite desync detection
6 desyncs per second for 1.5 seconds is pretty bad already.
2020-03-26 17:52:45 +03:00
Eladash
7ed570dc4a PPU LLVM: Add relocation 5 for ADDIS
+ Add some more for u16 relocations (4, 5, 6), simplify logic.
2020-03-26 17:52:45 +03:00
Nekotekina
a5ba4a18df Fix windeployqt command line for release builds 2020-03-26 16:53:21 +03:00
Nekotekina
214a3ba21b Return Appveyor to VS 16.5 2020-03-26 16:48:44 +03:00
Maxim Kulyk
30a8cadf60 [MSVC] Remove unnecessary configurations and properly fix curl 2020-03-26 15:56:40 +03:00
Nekotekina
15a36bb844 Adjust llvm hash (affects nothing) 2020-03-26 15:29:15 +03:00
Nekotekina
fa29c5aa94 ppu_iname: refactor to use actual strings 2020-03-26 15:28:41 +03:00
Nekotekina
8d1a9dce91 spu_iname: refactor to use actual strings 2020-03-26 15:26:55 +03:00
Eladash
453478c98b PPU LLVM: Log unsupported relocation opcode 2020-03-26 15:22:45 +03:00
Eladash
ccc7cb7994 Log IDs of loaded prx modules 2020-03-26 15:22:45 +03:00
Eladash
38c8dd98b4 rsx: Implement basic infinite FIFO desync detection 2020-03-26 15:22:45 +03:00
Maxim Kulyk
433a21286a [appveyor] Update glslang and LLVM links 2020-03-26 15:21:53 +03:00
Maxim Kulyk
ec4287cbd3 static RT 2020-03-26 15:21:53 +03:00
Maxim Kulyk
e58fa7d51f Fix curl 2020-03-26 15:21:53 +03:00
Maxim Kulyk
70f1302fa7 [MSVC] Disable exceptions and spectre mitigation in common_default.props
Disabling exceptions in common_default.props ensures that all projects do not use them since not all projects import rpcs3_default.props.

Spectre mitigation is disabled by default unless WDK is installed so this is more of a just in case measure since rpcs3 does not need it.
2020-03-26 15:21:53 +03:00
Maxim Kulyk
3b9f419859 [MSVC] Added common props to llvm and glslang
common_default.props are now imported when building LLVM and glslang via MSVC.
2020-03-26 15:21:53 +03:00
Maxim Kulyk
d26c465911 [MSVC] Move libcurl and wolfssl project files
libcurl and wolfssl were moved to rpcs3 source control to make buildsystem changes easier.

common_default.props and common_default_macros.props included to project files.
Int and Out Dirs changed to default:
<OutDir>$(SolutionDir)lib\$(Configuration)-$(Platform)\</OutDir>   <IntDir>$(SolutionDir)tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
2020-03-26 15:21:53 +03:00
Eladash
158e34faca rsx: Reset all method registers at rsx_state::init() 2020-03-25 17:51:59 +03:00
Eladash
768b4f8c65 rsx: Improve NV308A_COLOR
* Fix NV308A_COLOR methods range.
* Batch NV308A_COLOR methods execution together.
* Fix termination of bind_range<> in rsx methods binding.
2020-03-25 17:51:59 +03:00
Eladash
150d1bcdd5 sys_prx_unload_module: Implement CELL_PRX_ERROR_NOT_REMOVABLE 2020-03-25 16:22:47 +03:00
Eladash
e1f2f3f081 sys_prx: Improve sys_prx_start/stop_module
* Add missing error codes, "internal" errors are ones which are not reachable from liblv2.sprx functions

* Implement SYS_PRX_NO_RESIDENT (unloading module) for _sys_prx_start_module.
2020-03-25 16:22:47 +03:00
Eladash
717dd1625c sys_prx: Implement sys_prx_get_module_list 2020-03-25 16:22:47 +03:00
Megamouse
a11c77c009 Qt: fix mem leaks in screenshot and save managers 2020-03-25 11:50:06 +01:00
Megamouse
844f9683ec Qt: add naive lazy loading to screenshot manager 2020-03-25 11:50:06 +01:00
Megamouse
f27de28ee9 Qt: add open file location to screenshot preview
Remove duplicate slash from screenshot path
2020-03-25 11:50:06 +01:00