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mirror of https://github.com/RPCS3/rpcs3.git synced 2024-11-22 10:42:36 +01:00
Commit Graph

7024 Commits

Author SHA1 Message Date
Megamouse
cd59bc3d6d bump appveyor Qt version to 5.11 2018-07-03 22:09:44 +01:00
Zion
e2ee959ac8 Fix issues with AppImages and Mesa 18.1.1 and greater. Fixes #4509 (#4846) 2018-07-03 21:36:47 +01:00
isJuhn
3d8223fccc Fix LLVM STW reservation update 2018-07-02 15:19:50 +04:00
Ofek
5d3b0e7352 Fix cellGameDataCheckCreate2 (#4832)
* Fix cellGameDataCheckCreate2
2018-07-01 23:07:21 +01:00
Megamouse
ca30131faa Qt: add new spu options to the settings dialog
Also rework the layout a bit.
We need to think about creating a firmware tab
2018-07-01 19:33:33 +04:00
Ryan Jarvis
a545e23b00 White space and switch to .format() strings 2018-06-29 19:37:09 +01:00
eladash
345f92ab0a rsx: more efficient command reading 2018-06-27 21:59:34 +03:00
kd-11
42851a93d4 vk: Fixup 2018-06-26 20:07:20 +03:00
kd-11
24f4c92759 rsx: Improve texture cache read speculation 2018-06-26 20:07:20 +03:00
kd-11
c3d75e208f glslang: Bump to version 2776 2018-06-26 20:07:20 +03:00
kd-11
df2137781d vk: Strip 'stencil' MSB when writing d24x8 data
- Seems to contains garbage in MSB when DEPTH aspect is read back
- TODO: Implement custom depth and stencil readback routine
2018-06-26 20:07:20 +03:00
kd-11
1e375e5210 gl: Fixup 2018-06-26 20:07:20 +03:00
kd-11
1730708f47 rsx: Rework memory protection management for framebuffer access
- Avoid re-locking memory if there is no reason to do so (no draws issued)
- Actively bound regions should always get written to the backing cache
- Forcefully read memory during download if writes to the target have occured since last sync event
2018-06-26 20:07:20 +03:00
kd-11
bda65f93a6 vk: Tuning [WIP]
- Unroll main compute queue loop
- Do NOT run GPU cores on mappable memory! This has a dreadful impact on performance for obvious reasons
- Enable dynamic SSBO indexing (affects AMD)
- Make loop unrolling and loop length variable depending on hardware and find optimum
2018-06-26 20:07:20 +03:00
kd-11
d484253136 vk: Addendum - Synchronize graphics and compute pipelines with barriers 2018-06-26 20:07:20 +03:00
kd-11
5fb4009a07 vk; Add more compute routines to handle texture format conversions
- Implement le D24x8 to le D32 upload routine
- Implement endianness swapping and depth format conversions routines (readback)
2018-06-26 20:07:20 +03:00
kd-11
f45dcfe18a rsx: Fix texture readback
- gl: Fix up the calculation for internal image pitch
- vk: Implement GPU-side resizing for read back textures (fixes WCB zoom)
2018-06-26 20:07:20 +03:00
kd-11
278cb52f19 facepalm 2018-06-26 20:07:20 +03:00
scribam
3b8eab87dd cmake: add possibility to build zlib from submodule 2018-06-25 00:28:46 +04:00
eladash
b9fd6ad37d rsx-capture: unbreak 2018-06-24 15:14:37 +03:00
Jake
00c9b323c2 rsx: fix image_in to use in_pitch when swizzling 2018-06-24 14:29:41 +04:00
Jake
e2c288ff8a trophy: zero out data before setting 2018-06-24 14:29:41 +04:00
Jake
edeb858138 loader: ignore invalid index_value and allow relative reloc 10 2018-06-24 14:29:41 +04:00
Jake
095d02e41b elf: handle decompress flag for 32 bit elfs 2018-06-24 14:29:41 +04:00
eladash
b3a933ba84 cellgcm: fix regression 2018-06-24 10:57:30 +03:00
eladash
b456955688 rsx: fix hardcoded rsx allocation address 2018-06-24 10:57:30 +03:00
scribam
3935cef691 pugixml: update submodule and build integration 2018-06-24 02:02:36 +04:00
isJuhn
83f096c435 Add conditional reservation update to STW 2018-06-23 23:13:34 +04:00
JohnHolmesII
acd83673e9 Update readme library links 2018-06-23 20:09:32 +04:00
Nekotekina
6229b3ca8d Fixes for booting PS1 games 2018-06-23 17:30:16 +03:00
clienthax
8b449ce76c PS1 Classics 2018-06-23 16:34:19 +04:00
Nekotekina
d62b0c88b0 Restore /dev_flash/ config 2018-06-23 09:26:11 +03:00
Nekotekina
cd92d9bcdf Fix SPU ASMJIT for SSE2 CPUs 2018-06-23 08:46:50 +03:00
Nekotekina
b0cc1cf472 Update LLVM commit 2018-06-23 08:45:56 +03:00
Megamouse
78ef205b4f Qt: fix minor bug in save_manager that occurred when sorting the tables 2018-06-22 22:30:02 +04:00
Megamouse
4464951c77 cellVdec: add more detail to the logging 2018-06-22 22:30:02 +04:00
Megamouse
64c04769d2 Qt: emu_settings: close config files after loading and saving 2018-06-22 22:30:02 +04:00
Megamouse
dada341d4e Qt: fix crash in progress dialog 2018-06-22 22:30:02 +04:00
Megamouse
a96a8a9db0 Qt: move ReadJSON in game compat to its own function 2018-06-22 22:30:02 +04:00
Megamouse
dab82b70f7 Qt: workaround for settings_dialog resize 2018-06-22 22:30:02 +04:00
Megamouse
c3916fee9c Qt: add DeleteSPUCache option 2018-06-22 22:30:02 +04:00
Megamouse
e7a02f1506 Qt: use QDirIterator instead of fs::file stuff 2018-06-22 22:30:02 +04:00
Megamouse
68bb1bd6ee Qt: add more resize possibilities to the trophy manager 2018-06-22 22:30:02 +04:00
Megamouse
cad017a64f Qt: minor icon size action fix 2018-06-22 22:30:02 +04:00
Nekotekina
81e5f3b7f2 Remove /dev_flash/ configuration
Simplify code by using root config location for /dev_flash/
Hide Emu.GetEmuDir() function due to the risk of misuse
2018-06-22 14:14:29 +03:00
Nekotekina
e4da284176 SPU: analyser v4 and fixes
Build SPU cache after PPU, fix mixing progress
SPU ASMJIT: add support for Giga mode
SPU ASMJIT: use the same spu.log location as SPU LLVM
SPU: improve spu.log disasm
SPU: improve trampolines, unify with SPU ASMJIT
SPU: decode interrupt handler address from BR/BRA at 0x0
SPU LLVM: support Mega/Giga modes
SPU LLVM: implement function chunks
SPU LLVM: use PHI nodes, value visibility across basic blocks
SPU LLVM: implement function chunk table
New simple memory manager for LLVM (bugfix)
2018-06-21 22:29:34 +03:00
eladash
3e433ef05c create the shaderlog dir in Emu.Init() 2018-06-21 22:54:08 +04:00
kd-11
8f1c36d79f rsx: Fix region pitch inaccuracy
- Region pitch of 64 (disabled) can be used to indicate packed contents - do not assume it is the actual pitch!
- Also fixes interaction of AA factors with lockable_region size
2018-06-21 13:08:50 +03:00
Jan Beich
c776ff5020 Add missing Discord guard after 27a94308a7
/usr/bin/ld: error: undefined symbol: Discord_Initialize
>>> referenced by _discord_utils.cpp
>>>               rpcs3/CMakeFiles/rpcs3.dir/rpcs3qt/_discord_utils.cpp.o:(discord::initialize(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&))

/usr/bin/ld: error: undefined symbol: Discord_Shutdown
>>> referenced by _discord_utils.cpp
>>>               rpcs3/CMakeFiles/rpcs3.dir/rpcs3qt/_discord_utils.cpp.o:(discord::shutdown())

/usr/bin/ld: error: undefined symbol: Discord_UpdatePresence
>>> referenced by _discord_utils.cpp
>>>               rpcs3/CMakeFiles/rpcs3.dir/rpcs3qt/_discord_utils.cpp.o:(discord::update_presence(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, bool))
c++: error: linker command failed with exit code 1 (use -v to see invocation)
2018-06-21 01:07:05 +01:00
Megamouse
0ffaf6c1ce Qt/RSX: reset gs_frame taskbar progr. when closing native progr. dialogs
I forgot that the gs_frame's taskbar progress will stay unchanged due to its persistence, unlike the msgdialog.
2018-06-19 21:58:09 +03:00