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Commit Graph

7686 Commits

Author SHA1 Message Date
Megamouse
e0ac244fed split MsgDialogBase 2019-01-10 13:05:48 +01:00
Megamouse
d5303b0b64 add error_code to cellOskDialog and cellMsgDialog 2019-01-10 13:05:48 +01:00
Megamouse
7cc4239cc2 cellOskDialog: add message 2019-01-10 13:05:48 +01:00
Megamouse
cc30b4e5be cellOskDialog: don't send input signals without seperate screen enabled 2019-01-10 13:05:48 +01:00
Megamouse
16f2975792 cellOskDialog: properly handle dialog states to improve param checks 2019-01-10 13:05:48 +01:00
Megamouse
1b2e512179 Qt: make dockwidget title bars optional 2019-01-10 12:14:38 +01:00
Megamouse
0236b994e4 fix travis 2019-01-10 11:32:05 +01:00
Ani
d7cd280827 Update Readme
Add Qt5Qml dependency for Arch
Solves #5518
2019-01-09 00:48:56 +00:00
kd-11
52ac0a901a rsx: improve memory coherency
- Avoid tagging and rely on read/write barriers and the dirty flag mechanism. Testing is done with a weak 8-byte memory test
- Introducing new data when tagging breaks applications with race conditions where tags can overwrite flushed data
2019-01-06 10:44:40 +03:00
kd-11
89c9c54743 rsx: Minor hot-fix
- Pitch 0 makes sense if width == 1 and height == 1
2019-01-06 10:44:40 +03:00
kd-11
95245bdd83 rsx: Improve ARGB8->D24S8 casting
- Set up partial transfers
- Force clear of target before starting the transfer
2019-01-06 10:44:40 +03:00
kd-11
475cc99117 rsx: Fix dirty flag reset after a partial attachment initialization
- D24S8 targets have 2 aspects that are dealt with separately; Forcefully initialize the remaining data if a partial init is done. Its 'free' anyway
- It seems that the stencil mask matters when clearing unlike the depth mask and color mask
2019-01-06 10:44:40 +03:00
kd-11
c80c7f06bb rsx: Typo fix
- This silly typo broke the flip improvements in the GT fixes PR
2019-01-06 10:44:40 +03:00
kd-11
2a62fa892b rsx: Texture cache refactor
- gl: Include an execution state wrapper to ensure state changes are consistent. Also removes a lot of required 'cleanup' for helper methods
- texture_cache: Make execition context a mandatory field as it is required for all operations. Also removes a lot of situations where duplicate argument is added in for both fixed and vararg fields
- Explicit read/write barrier for framebuffer resources depending on
  usage. Allows for operations like optional memory initialization before
  reading
2019-01-06 10:44:40 +03:00
kd-11
0f64583c7a rsx: Reimplement pitch lookup
- Remove the required_xxx_pitch constraint as it makes no sense. The pitch controls what can be written per line.
- It is possible to have a huge surface width but only render to a small region at the beginning and have a smaller pitch than can fit the surface (NFS carbon)
2019-01-06 10:44:40 +03:00
kd-11
1ffadbe086 rsx: Reorganize write barrier implementation (either clear or memory barrier) 2019-01-06 10:44:40 +03:00
kd-11
9c45ce6d37 vk: Reimplement typeless memory allocation to handle resolution upscaling 2019-01-06 10:44:40 +03:00
kd-11
d8e45c86e6 vk: Remove old useless hack that interferes with memory inheritance 2019-01-06 10:44:40 +03:00
kd-11
3be4b474d9 rsx: Handle rsx-self-tripping in draw call and triggering invalid invalidation
- If draw call resources consume memory that intersects with NA parts of the texture cache, we get a framebuffer test mismatch.
  This mismatch is false and happens because the thread has not yet reached the point of relocking the pages
2019-01-06 10:44:40 +03:00
kd-11
a95a44cf66 rsx: Strictness cleanups
- Also account for variable pitch textures (swizzled scan)
2019-01-06 10:44:40 +03:00
kd-11
474d0f61a2 minor typo fix 2019-01-06 10:44:40 +03:00
kd-11
362eea09a1 whitespace fix only 2019-01-06 10:44:40 +03:00
kd-11
15d5507154 rsx: Rewrite memory inheritance transfers
- Implicitly invoke a memory barrier if actively reading from an unsynchronized texture
- Simplify memory transfer operations
- Should allow more games to work without strict mode
2019-01-06 10:44:40 +03:00
kd-11
97704d1396 rsx: Fix texture size calculations 2019-01-06 10:44:40 +03:00
kd-11
50c07833e4 rsx: Do not force upload for missing data
- TODO: Finish implementing GPU RCB for mem-sync
- TODO: Refactor mem-sync
2019-01-06 10:44:40 +03:00
kd-11
6d932b042b vk: bump max number of compute jobs from 120 to 1024
- It is possible without bugs to have a very high number of compute invocations.
2019-01-06 10:44:40 +03:00
kd-11
64a8829614 rsx: Minor cleanup 2019-01-06 10:44:40 +03:00
kd-11
15488eb247 rsx: Avoid unnecessarily touching framebuffer memory
- Do not bind companion framebuffer when clearing single aspect; let the
  contest mechanism sort it out instead
- Do not prematurely tag framebuffers, instead only do so at
  write-confirmation time. Should avoid false tagging if setup does not
  allow a render to occur.
2019-01-06 10:44:40 +03:00
kd-11
a13986ec5c vk: Spec fixups
- Forgot to update descriptor pool init sizes over time
- Also clamp swapchain resources to allowable surface extents
2019-01-05 21:31:12 +03:00
Megamouse
6c10cb2eb5 Assume go to address to be hexadecimal 2019-01-05 04:03:18 +01:00
Megamouse
6fe615605a prevent debugger crash when no thread is selected 2019-01-05 04:03:18 +01:00
Megamouse
bb464b0b64 fix some warnings 2019-01-05 04:03:18 +01:00
Megamouse
daee2a27a3 Qt: spawn Confirmation Dialog on when booting games while Emu is running 2019-01-05 01:50:42 +01:00
Megamouse
5f9b441dd7 Qt: spawn Confirmation Dialog on exit 2019-01-05 01:50:42 +01:00
RipleyTom
37c621ebbf cellSysutilCheckCallback forced granularity 2019-01-03 02:15:01 +03:00
Nekotekina
7a4282b4c0 cellSysutil: drain callback queue at single step
This way if a new callback is registered in a process,
it will not be executed immediately in the same loop.
Remove mutex, use lock-free queue.
2019-01-03 02:15:01 +03:00
Megamouse
3b83e223d8 cellOskDialog: add some param checks 2019-01-02 15:45:51 +01:00
Megamouse
0e7fd45504 cellOskDialog: add Constants 2019-01-02 15:45:51 +01:00
Megamouse
ad5cdc38cd cellOskDialog: implement CellOskDialogInputFieldResult
fixes abort and cancel
2019-01-02 15:45:51 +01:00
Megamouse
6f7b25de90 implement CELL_PAD_INFO_INTERCEPTED 2019-01-02 15:45:51 +01:00
Megamouse
8ad14c4ada Overlays: fix input loop when no controllers are detected 2019-01-02 15:45:51 +01:00
Megamouse
a4f67ccb87 Add log messages for PPU compilation 2018-12-31 23:03:03 +03:00
Zion Nimchuk
17d413c110 Deploy linux binaries to RPCS3/rpcs3-binaries-linux via GitHub Releases 2018-12-31 20:06:17 +03:00
Zion Nimchuk
54d41f6805 Migrate to seperate file for environmental variables 2018-12-31 20:06:17 +03:00
Megamouse
632b0f489c Qt/Input: add keyboard stick interpolation 2018-12-31 12:42:34 +01:00
Megamouse
a77bd41b50 Qt/Input: add mouse settings to the pad settings dialog 2018-12-31 12:42:34 +01:00
Megamouse
2db16c2c04 Input: add config entries for mouse deadzones and acceleration 2018-12-31 12:42:34 +01:00
RipleyTom
7ebd3bbcbf Fixes issues where the mutex is destroyed while an unlock is happening 2018-12-31 01:39:47 +03:00
eladash
483ee5e488 Fix sys_vm_memory_map address base 2018-12-30 20:12:32 +00:00
eladash
79a6a2c7fb Debug console emulation 2018-12-30 20:12:32 +00:00