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* CI: Port Windows build to Azure Pipelines from Appveyor * CI: Split Windows build into scripts * CI: Remove Appveyor * CI: Add GitHub Release deployment to Azure Windows Build * VCS: Add full branch name function to rpcs3_version The STRINGIZE macro was a little awkward, and difficult to control at configure time. Since other version information is already included, the full branch name is now added as a function. It's runtime instead of compile-time checking, but it seems worth it. * CI: Overhaul Windows setup script Previously, there was no way of forcing a re-download of cached dependencies when they were replaced by new ones. In addition, there was really no verification of downloads or cache. Now, changing a few lines at the top of the file will automagically force a cache update.
40 lines
2.1 KiB
Markdown
40 lines
2.1 KiB
Markdown
RPCS3
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=====
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[![Build Status](https://travis-ci.org/RPCS3/rpcs3.svg?branch=master)](https://travis-ci.org/RPCS3/rpcs3)
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[![Build Status](https://dev.azure.com/nekotekina/nekotekina/_apis/build/status/RPCS3.rpcs3?branchName=master)](https://dev.azure.com/nekotekina/nekotekina/_build/latest?definitionId=5&branchName=master)
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The world's first free and open-source PlayStation 3 emulator/debugger, written in C++ for Windows and Linux.
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You can find some basic information on our [**website**](https://rpcs3.net/). Game info is being populated on the [**Wiki**](https://wiki.rpcs3.net/).
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For discussion about this emulator, PS3 emulation, and game compatibility reports, please visit our [**forums**](https://forums.rpcs3.net) and our [**Discord server**](https://discord.me/RPCS3).
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[**Support Lead Developers Nekotekina and kd-11 on Patreon**](https://www.patreon.com/Nekotekina)
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## Contributing
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If you want to help the project but do not code, the best way to help out is to test games and make bug reports. See:
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* [Quickstart](https://rpcs3.net/quickstart)
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If you want to contribute as a developer, please take a look at the following pages:
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* [Coding Style](https://github.com/RPCS3/rpcs3/wiki/Coding-Style)
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* [Developer Information](https://github.com/RPCS3/rpcs3/wiki/Developer-Information)
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* [Roadmap](https://rpcs3.net/roadmap)
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You should also contact any of the developers in the forums or in the Discord server to learn more about the current state of the emulator.
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## Building
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See [BUILDING.md](BUILDING.md) for more information about how to setup an environment to build RPCS3.
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## Running
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Check our friendly [quickstart](https://rpcs3.net/quickstart) guide to make sure your computer meets the minimum system requirements to run RPCS3.
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Don't forget to have your graphics driver up to date and to install the [Visual C++ Redistributable Packages for Visual Studio 2019](https://aka.ms/vs/16/release/VC_redist.x64.exe) if you are a Windows user.
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## License
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Most files are licensed under the terms of GNU GPLv2 License; see LICENSE file for details. Some files may be licensed differently; check appropriate file headers for details.
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