1
0
mirror of https://github.com/RPCS3/rpcs3.git synced 2024-11-21 18:22:33 +01:00
Go to file
2016-03-28 03:10:33 +03:00
3rdparty Moves glm, GSL and libpng to 3rdparty 2016-03-20 22:24:21 +00:00
asmjit@b0dad1af25 SPU Cleanup 2015-09-02 00:38:44 +03:00
asmjitsrc Fixes (#1432) 2016-01-14 19:07:24 +03:00
bin DX12 dependencies fix 2015-11-17 21:00:59 +03:00
llvm@19ade095e8 VS2015 2015-07-22 02:10:14 +03:00
llvm_build DX12 dependencies fix 2015-11-17 21:00:59 +03:00
rpcs3 gl: Enable core context and debug output. 2016-03-27 03:45:30 +02:00
rpcs3-tests Moves glm, GSL and libpng to 3rdparty 2016-03-20 22:24:21 +00:00
rsx_program_decompiler@139d8092b9 Changes done by [DH] rewritten 2015-12-22 23:11:20 +03:00
Utilities Build fixed 2016-03-13 19:39:54 +02:00
Vulkan Update gslnag submodule. Fixes #1550 2016-03-07 04:48:05 +03:00
wxWidgets@cbb799b1ae build: Update wxWidget to 3.1 2016-03-06 21:15:51 +01:00
.gitignore vulkan: Add relevant libs. 2016-02-19 20:03:30 +01:00
.gitmodules Moves glm, GSL and libpng to 3rdparty 2016-03-20 22:24:21 +00:00
.mention-bot Hopefully fix mention bot's ignore list 2016-01-07 23:46:32 +01:00
.travis.yml Moves glm, GSL and libpng to 3rdparty 2016-03-20 22:24:21 +00:00
appveyor.yml Moves glm, GSL and libpng to 3rdparty 2016-03-20 22:24:21 +00:00
CMakeLists.txt gl: Enable core context and debug output. 2016-03-27 03:45:30 +02:00
LICENSE Few bugs fixed and license file added 2014-02-13 11:33:07 +01:00
README.md Adds missing lib (libedit-dev) - Solves #1570 2016-03-27 20:25:07 +01:00
rpcs3_debug.props build: Define _SCL_SECURE_NO_WARNINGS for debug mode 2016-03-02 14:53:15 +01:00
rpcs3_default.props Moves glm, GSL and libpng to 3rdparty 2016-03-20 22:24:21 +00:00
rpcs3_llvm.props Property sheets, configuration simplified 2015-12-08 20:02:30 +03:00
rpcs3_memleak.props Property sheets, configuration simplified 2015-12-08 20:02:30 +03:00
rpcs3_release.props Property sheets, configuration simplified 2015-12-08 20:02:30 +03:00
rpcs3.sln Fixed build for MSVC 2016-03-28 03:10:33 +03:00
zlib.props Fixed build for MSVC 2016-03-28 03:10:33 +03:00

RPCS3

Build Status Build status Coverity Status Coverage Status

An open-source PlayStation 3 emulator/debugger written in C++.

You can find some basic information in the FAQ. For discussion about this emulator and PS3 emulation please visit the official forums.

Development

If you want to contribute please take a look at the Coding Style, Roadmap and Developer Information pages. You should as well contact any of the developers in the forum in order to know about the current situation of the emulator.

Dependencies

Windows

Linux

  • GCC 5.1+ or Clang 3.5.0+
  • Debian & Ubuntu: sudo apt-get install cmake build-essential libopenal-dev libwxgtk3.0-dev libglew-dev zlib1g-dev libedit-dev
  • Arch: sudo pacman -S glew openal wxgtk cmake llvm

Mac OSX

  • Xcode 6+ (tested with Xcode 6.4)
  • Install with Homebrew: brew install glew wxwidgets (add llvm36 to that list if you want to build with ppu jit)
  • Remove '-framework QuickTime' from '_ldflags' in /usr/local/bin/wx-config

Building

To initialize the repository don't forget to execute git submodule update --init to pull the wxWidgets source.

  • Windows: Open the .SLN file, and press Build > Clean Solution, then Build Solution. Rebuild may not work correctly.
  • Linux & Mac OSX: If you want to build with LLVM, then LLVM 3.6.2 is required. cd rpcs3 && cmake CMakeLists.txt && make && cd ../ then run with cd bin && ./rpcs3. If you are on OSX and want to build with llvm don't forget to add -DLLVM_DIR=/usr/local/opt/llvm36/lib/llvm-3.6/share/llvm/cmake (or wherever llvm brew was installed) to cmake invocation. When using GDB, configure it to ignore SIGSEGV signal (handle SIGSEGV nostop noprint).

Support