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mirror of https://github.com/RPCS3/soundtouch.git synced 2024-11-10 04:42:50 +01:00

Added wav file support for 24/32 bit samples, as far as data is read into floating point variables.

This commit is contained in:
oparviai 2012-08-22 20:33:50 +00:00
parent 657d07b5e6
commit f7ad193e4d
2 changed files with 254 additions and 62 deletions

View File

@ -84,29 +84,31 @@ static const char dataStr[] = "data";
// big-endian CPU, swap bytes in 16 & 32 bit words
// helper-function to swap byte-order of 32bit integer
static inline void _swap32(unsigned int &dwData)
static inline long _swap32(long &dwData)
{
dwData = ((dwData >> 24) & 0x000000FF) |
((dwData >> 8) & 0x0000FF00) |
((dwData << 8) & 0x00FF0000) |
((dwData << 24) & 0xFF000000);
return dwData;
}
// helper-function to swap byte-order of 16bit integer
static inline void _swap16(unsigned short &wData)
static inline short _swap16(short &wData)
{
wData = ((wData >> 8) & 0x00FF) |
((wData << 8) & 0xFF00);
return wData;
}
// helper-function to swap byte-order of buffer of 16bit integers
static inline void _swap16Buffer(unsigned short *pData, unsigned int dwNumWords)
static inline void _swap16Buffer(short *pData, int numWords)
{
unsigned long i;
int i;
for (i = 0; i < dwNumWords; i ++)
for (i = 0; i < numWords; i ++)
{
_swap16(pData[i]);
pData[i] = _swap16(pData[i]);
}
}
@ -114,19 +116,21 @@ static const char dataStr[] = "data";
// little-endian CPU, WAV file is ok as such
// dummy helper-function
static inline void _swap32(unsigned int &dwData)
static inline long _swap32(long &dwData)
{
// do nothing
return dwData;
}
// dummy helper-function
static inline void _swap16(unsigned short &wData)
static inline short _swap16(short &wData)
{
// do nothing
return wData;
}
// dummy helper-function
static inline void _swap16Buffer(unsigned short *pData, unsigned int dwNumBytes)
static inline void _swap16Buffer(short *pData, int numBytes)
{
// do nothing
}
@ -134,6 +138,39 @@ static const char dataStr[] = "data";
#endif // BIG_ENDIAN
//////////////////////////////////////////////////////////////////////////////
//
// Class WavFileBase
//
WavFileBase::WavFileBase()
{
convBuff = NULL;
convBuffSize = 0;
}
WavFileBase::~WavFileBase()
{
delete[] convBuff;
convBuffSize = 0;
}
/// Get pointer to conversion buffer of at min. given size
void *WavFileBase::getConvBuffer(int sizeBytes)
{
if (convBuffSize < sizeBytes)
{
delete[] convBuff;
convBuffSize = (sizeBytes + 15) & -8;
convBuff = new char[convBuffSize];
}
return convBuff;
}
//////////////////////////////////////////////////////////////////////////////
//
// Class WavInFile
@ -188,11 +225,13 @@ void WavInFile::init()
ST_THROW_RT_ERROR(msg.c_str());
}
/* Ignore 'fixed' field value as 32bit signed linear data can have other value than 1.
if (header.format.fixed != 1)
{
string msg = "Input file uses unsupported encoding.";
ST_THROW_RT_ERROR(msg.c_str());
}
*/
dataRead = 0;
}
@ -268,7 +307,7 @@ int WavInFile::read(short *buffer, int maxElems)
if (header.format.bits_per_sample == 8)
{
// 8 bit format
char *temp = new char[maxElems];
char *temp = (char*)getConvBuffer(maxElems);
int i;
numElems = read(temp, maxElems);
@ -277,7 +316,6 @@ int WavInFile::read(short *buffer, int maxElems)
{
buffer[i] = temp[i] << 8;
}
delete[] temp;
}
else
{
@ -307,33 +345,106 @@ int WavInFile::read(short *buffer, int maxElems)
numElems = numBytes / 2;
// 16bit samples, swap byte order if necessary
_swap16Buffer((unsigned short *)buffer, numElems);
_swap16Buffer((short *)buffer, numElems);
}
return numElems;
}
/// Read data in float format. Notice that when reading in float format
/// 8/16/24/32 bit sample formats are supported
int WavInFile::read(float *buffer, int maxElems)
{
short *temp = new short[maxElems];
int num;
int i;
double fscale;
unsigned int afterDataRead;
int numBytes;
int numElems;
int bytesPerSample;
num = read(temp, maxElems);
assert(buffer);
fscale = 1.0 / 32768.0;
// convert to floats, scale to range [-1..+1[
for (i = 0; i < num; i ++)
bytesPerSample = header.format.bits_per_sample / 8;
if ((bytesPerSample < 1) || (bytesPerSample > 4))
{
buffer[i] = (float)(fscale * (double)temp[i]);
stringstream ss;
ss << "\nOnly 8/16/24/32 bit sample WAV files supported. Can't open WAV file with ";
ss << (int)header.format.bits_per_sample;
ss << " bit sample format. ";
ST_THROW_RT_ERROR(ss.str().c_str());
}
delete[] temp;
numBytes = maxElems * bytesPerSample;
afterDataRead = dataRead + numBytes;
if (afterDataRead > header.data.data_len)
{
// Don't read more samples than are marked available in header
numBytes = (int)header.data.data_len - (int)dataRead;
assert(numBytes >= 0);
}
return num;
// read raw data into temporary buffer
char *temp = (char*)getConvBuffer(numBytes);
numBytes = fread(temp, 1, numBytes, fptr);
dataRead += numBytes;
numElems = numBytes / bytesPerSample;
// swap byte ordert & convert to float, depending on sample format
switch (bytesPerSample)
{
case 1:
{
char *temp2 = temp;
double conv = 1.0 / 128;
for (int i = 0; i < numElems; i ++)
{
buffer[i] = (float)(temp2[i] * conv);
}
break;
}
case 2:
{
short *temp2 = (short*)temp;
double conv = 1.0 / 32768;
for (int i = 0; i < numElems; i ++)
{
short value = temp2[i];
buffer[i] = (float)(_swap16(value) * conv);
}
break;
}
case 3:
{
char *temp2 = (char *)temp;
double conv = 1.0 / 8388608;
for (int i = 0; i < numElems; i ++)
{
long value = *((long*)temp2);
value = _swap32(value) & 0x00ffffff; // take 24 bits
value |= (value & 0x00800000) ? 0xff000000 : 0; // extend minus sign bits
buffer[i] = (float)(value * conv);
temp2 += 3;
}
break;
}
case 4:
{
long *temp2 = (long *)temp;
double conv = 1.0 / 2147483648;
assert(sizeof(long) == 4);
for (int i = 0; i < numElems; i ++)
{
long value = temp2[i];
buffer[i] = (float)(_swap32(value) * conv);
}
break;
}
}
return numElems;
}
@ -374,7 +485,7 @@ int WavInFile::readRIFFBlock()
if (fread(&(header.riff), sizeof(WavRiff), 1, fptr) != 1) return -1;
// swap 32bit data byte order if necessary
_swap32((unsigned int &)header.riff.package_len);
_swap32((long &)header.riff.package_len);
// header.riff.riff_char should equal to 'RIFF');
if (memcmp(riffStr, header.riff.riff_char, 4) != 0) return -1;
@ -401,7 +512,7 @@ int WavInFile::readHeaderBlock()
// Decode blocks according to their label
if (strcmp(label, fmtStr) == 0)
{
int nLen, nDump;
long nLen, nDump;
// 'fmt ' block
memcpy(header.format.fmt, fmtStr, 4);
@ -409,7 +520,7 @@ int WavInFile::readHeaderBlock()
// read length of the format field
if (fread(&nLen, sizeof(int), 1, fptr) != 1) return -1;
// swap byte order if necessary
_swap32((unsigned int &)nLen); // int format_len;
_swap32(nLen); // int format_len;
header.format.format_len = nLen;
// calculate how much length differs from expected
@ -425,12 +536,12 @@ int WavInFile::readHeaderBlock()
if (fread(&(header.format.fixed), nLen, 1, fptr) != 1) return -1;
// swap byte order if necessary
_swap16((unsigned short &)header.format.fixed); // short int fixed;
_swap16((unsigned short &)header.format.channel_number); // short int channel_number;
_swap32((unsigned int &)header.format.sample_rate); // int sample_rate;
_swap32((unsigned int &)header.format.byte_rate); // int byte_rate;
_swap16((unsigned short &)header.format.byte_per_sample); // short int byte_per_sample;
_swap16((unsigned short &)header.format.bits_per_sample); // short int bits_per_sample;
_swap16(header.format.fixed); // short int fixed;
_swap16(header.format.channel_number); // short int channel_number;
_swap32((long &)header.format.sample_rate); // int sample_rate;
_swap32((long &)header.format.byte_rate); // int byte_rate;
_swap16(header.format.byte_per_sample); // short int byte_per_sample;
_swap16(header.format.bits_per_sample); // short int bits_per_sample;
// if format_len is larger than expected, skip the extra data
if (nDump > 0)
@ -447,7 +558,7 @@ int WavInFile::readHeaderBlock()
if (fread(&(header.data.data_len), sizeof(uint), 1, fptr) != 1) return -1;
// swap byte order if necessary
_swap32((unsigned int &)header.data.data_len);
_swap32((long &)header.data.data_len);
return 1;
}
@ -641,15 +752,15 @@ void WavOutFile::writeHeader()
// swap byte order if necessary
hdrTemp = header;
_swap32((unsigned int &)hdrTemp.riff.package_len);
_swap32((unsigned int &)hdrTemp.format.format_len);
_swap16((unsigned short &)hdrTemp.format.fixed);
_swap16((unsigned short &)hdrTemp.format.channel_number);
_swap32((unsigned int &)hdrTemp.format.sample_rate);
_swap32((unsigned int &)hdrTemp.format.byte_rate);
_swap16((unsigned short &)hdrTemp.format.byte_per_sample);
_swap16((unsigned short &)hdrTemp.format.bits_per_sample);
_swap32((unsigned int &)hdrTemp.data.data_len);
_swap32((long &)hdrTemp.riff.package_len);
_swap32((long &)hdrTemp.format.format_len);
_swap16((short &)hdrTemp.format.fixed);
_swap16((short &)hdrTemp.format.channel_number);
_swap32((long &)hdrTemp.format.sample_rate);
_swap32((long &)hdrTemp.format.byte_rate);
_swap16((short &)hdrTemp.format.byte_per_sample);
_swap16((short &)hdrTemp.format.bits_per_sample);
_swap32((long &)hdrTemp.data.data_len);
// write the supplemented header in the beginning of the file
fseek(fptr, 0, SEEK_SET);
@ -685,6 +796,7 @@ void WavOutFile::write(const char *buffer, int numElems)
}
void WavOutFile::write(const short *buffer, int numElems)
{
int res;
@ -708,7 +820,7 @@ void WavOutFile::write(const short *buffer, int numElems)
else
{
// 16bit format
unsigned short *pTemp = new unsigned short[numElems];
short *pTemp = new short[numElems];
if (header.format.bits_per_sample != 16)
{
@ -736,25 +848,87 @@ void WavOutFile::write(const short *buffer, int numElems)
}
/// Convert from float to integer and saturate
inline long saturate(float fvalue, float minval, float maxval)
{
if (fvalue > maxval)
{
fvalue = maxval;
}
else if (fvalue < minval)
{
fvalue = minval;
}
return (long)fvalue;
}
void WavOutFile::write(const float *buffer, int numElems)
{
int i;
short *temp = new short[numElems];
int iTemp;
int numBytes;
int bytesPerSample;
// convert to 16 bit integer
for (i = 0; i < numElems; i ++)
if (numElems == 0) return;
bytesPerSample = header.format.bits_per_sample / 8;
numBytes = numElems * bytesPerSample;
short *temp = (short*)getConvBuffer(numBytes);
switch (bytesPerSample)
{
// convert to integer
iTemp = (int)(32768.0f * buffer[i]);
// saturate
if (iTemp < -32768) iTemp = -32768;
if (iTemp > 32767) iTemp = 32767;
temp[i] = (short)iTemp;
case 1:
{
char *temp2 = (char *)temp;
for (int i = 0; i < numElems; i ++)
{
temp2[i] = (char)saturate(buffer[i] * 128.0f, -128.0f, 127.0f);
}
break;
}
write(temp, numElems);
delete[] temp;
case 2:
{
short *temp2 = (short *)temp;
for (int i = 0; i < numElems; i ++)
{
short value = (short)saturate(buffer[i] * 32768.0f, -32768.0f, 32767.0f);
temp2[i] = _swap16(value);
}
break;
}
case 3:
{
char *temp2 = (char *)temp;
for (int i = 0; i < numElems; i ++)
{
long value = saturate(buffer[i] * 8388608.0f, -8388608.0f, 8388607.0f);
*((long*)temp2) = _swap32(value);
temp2 += 3;
}
break;
}
case 4:
{
long *temp2 = (long *)temp;
for (int i = 0; i < numElems; i ++)
{
long value = saturate(buffer[i] * 2147483648.0f, -2147483648.0f, 2147483647.0f);
temp2[i] = _swap32(value);
}
break;
}
default:
assert(false);
}
int res = fwrite(temp, 1, numBytes, fptr);
if (res != numBytes)
{
ST_THROW_RT_ERROR("Error while writing to a wav file.");
}
bytesWritten += numBytes;
}

View File

@ -92,8 +92,25 @@ typedef struct
} WavHeader;
/// Base class for processing WAV audio files.
class WavFileBase
{
private:
/// Conversion working buffer;
void *convBuff;
int convBuffSize;
protected:
WavFileBase();
virtual ~WavFileBase();
/// Get pointer to conversion buffer of at min. given size
void *getConvBuffer(int sizeByte);
};
/// Class for reading WAV audio files.
class WavInFile
class WavInFile : protected WavFileBase
{
private:
/// File pointer.
@ -177,6 +194,7 @@ public:
/// Reads audio samples from the WAV file to floating point format, converting
/// sample values to range [-1,1[. Reads given number of elements from the file
/// or if end-of-file reached, as many elements as are left in the file.
/// Notice that reading in float format supports 8/16/24/32bit sample formats.
///
/// \return Number of elements read from the file.
int read(float *buffer, ///< Pointer to buffer where to read data.
@ -192,7 +210,7 @@ public:
/// Class for writing WAV audio files.
class WavOutFile
class WavOutFile : protected WavFileBase
{
private:
/// Pointer to the WAV file