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Commit Graph

189 Commits

Author SHA1 Message Date
Olli
7f594f8b7d New take on CVE-2018-17097 i.e. avoiding writing beyond end of buffer in case of 24-bit samples 2018-10-31 18:36:05 +02:00
Olli
41a2cd3e6b Merge branch 'master' of gitlab.com:soundtouch/soundtouch 2018-10-28 16:05:26 +02:00
Olli
09e04252dd Fix CVE-2018-17097 by rounding working buffer size up to nearest 4-byte boundary. Replaced also tab characters with spaces in indentation. 2018-10-28 16:04:15 +02:00
Olli
59129fa33d Eliminate assert condition by reading # sample elements that are multiple of num-of-channels 2018-10-28 15:49:50 +02:00
Olli
a1c400eb2c Fix issue CVE-2018-17096: Replace assert with runtime exception 2018-10-28 15:32:58 +02:00
ggfan
bdbe1bf551 Adding gradle build for Android example 2018-09-20 07:35:02 -07:00
Olli
1e9c3bce2d Bump version to 2.1 2018-09-08 18:52:10 +03:00
olli
46531e5b92 Improved WavFile header/fact not-too-small check 2018-08-13 19:42:58 +03:00
oparviainen
e024068905 Fixed WavFile header/fact not-too-small check 2018-08-13 19:16:16 +03:00
oparviainen
c38f0506da Removed commented code, style cleanup 2018-08-12 20:51:24 +03:00
oparviainen
cca9271e98 Merge branch 'master' of https://gitlab.com/soundtouch/soundtouch 2018-08-12 20:25:12 +03:00
oparviainen
9e02d9b04f Added minimum size check for WAV header block lengh values 2018-08-12 20:24:37 +03:00
oparviainen
107f2c5d20 Replaced illegal-number-of-channel assertions with run-time exception 2018-08-12 20:00:56 +03:00
Olli
4b6060adfe Merge branch 'update-vs-extra-dist' into 'master'
Update Visual Studio files on EXTRA_DIST

See merge request soundtouch/soundtouch!3
2018-08-08 17:58:56 +00:00
Olli
1f7f681f9d Merge branch 'add-interpolate-h-to-noinst-headers' into 'master'
Add Interpolate*.h to noinst_HEADERS

See merge request soundtouch/soundtouch!4
2018-08-08 17:57:50 +00:00
Olli
81cf74cf4c Merge branch 'misc-typos' into 'master'
MIsc. source comment typos

See merge request soundtouch/soundtouch!5
2018-08-08 17:55:28 +00:00
oparviainen
f71db0d2c3 Added <cfloat> header file, resolved compiler warnings 2018-08-08 19:53:14 +03:00
luz.paz
0093b63141 MIsc. source comment typos
Found via `codespell -q 3`
2018-07-27 12:26:56 -04:00
Isamu Mogi
6ee56b1c17 Add Interpolate*.h to noinst_HEADERS
This fixes following error on `make distcheck`

```
Making all in SoundTouch
  CXX      AAFilter.lo
  CXX      FIRFilter.lo
  CXX      FIFOSampleBuffer.lo
  CXX      RateTransposer.lo
../../../../source/SoundTouch/RateTransposer.cpp:39:10: fatal error: 'InterpolateLinear.h' file not found
         ^~~~~~~~~~~~~~~~~~~~~
1 error generated.
```
2018-06-02 15:55:07 +09:00
Isamu Mogi
6b6c36d3e1 Update Visual Studio files on EXTRA_DIST
This fixes following error on `make dist`:

```
make[6]: *** No rule to make target `SoundTouch.dsp', needed by `distdir-am'.  Stop.
```
2018-06-02 15:53:05 +09:00
Olli
007481d711 BPM algorithm work - improved beat analysis routine and added individual beat detection 2018-05-16 18:58:19 +03:00
Olli
47f74e83ef Merged typo correction patch 2018-05-12 18:40:56 +03:00
Olli
c4154b063f Corrected typos in source code comments 2018-05-12 18:39:43 +03:00
Olli
3f2ad229bb Migrated MS Visual Studio build scripts to VS2015 2018-05-10 23:54:07 +03:00
Olli
3feea728d5 Minor updates. Removed obsoleted files. 2018-05-10 21:57:49 +03:00
Olli
e765f8146f Removed Subversion $Id$, $Date$ etc autoupdate tags 2018-05-10 21:51:49 +03:00
oparviai
30b017d112 SoundTouchDLL: adapt gcc compilation settings for x86/x64/arm platforms 2017-11-30 18:07:41 +00:00
oparviai
20e4bf0b04 Added BPM functions to Pascal interface of SoundTouch DLL 2017-11-26 09:10:41 +00:00
oparviai
ec9ba968f5 Added BPMDetect functions to SoundTouchDll API 2017-11-10 16:38:36 +00:00
oparviai
407f516e0d GNU compilation of SoundTouchDll that has easy function importing interfaces for java, mono etc 2017-11-03 20:08:10 +00:00
oparviai
05a3403137 Refactored C# interface & example 2017-10-30 16:53:17 +00:00
oparviai
80281c8e1b Disable anti-alias filter if SOUNDTOUCH_PREVENT_CLICK_AT_RATE_CROSSOVER is defined 2017-09-07 17:04:02 +00:00
oparviai
5f8720dae6 Added & to catch() clause to handle exception as reference 2017-08-29 16:10:45 +00:00
oparviai
6e8d58cbcc Added sanity checks against illegal input audio stream parameters e.g. wildly excessive samplerate 2017-08-27 15:23:28 +00:00
oparviai
bbeab39f0a Version SoundTouch 2.0 2017-07-30 09:35:00 +00:00
oparviai
bd0a806285 Updated documentation 2017-07-25 14:26:50 +00:00
oparviai
59e6726118 Added C# example application that processes mp3 files with SoundTouch 2017-07-25 12:40:11 +00:00
oparviai
92bfdd1e8d Fixed a bug introduced in r245 that caused small constant time offset in the output vs. input stream 2017-04-07 19:01:22 +00:00
oparviai
c31fca9c9f Added int16/short sample version of putSamples()/receiveSamples() functions to SoundTouch.dll API 2017-03-05 16:36:35 +00:00
oparviai
6f82bdebdb Modify 'maxnorm' value insider critical section when using OpenMP with integer samples 2017-03-05 13:56:03 +00:00
oparviai
5d9bc2fdf3 Adjusted algorithm parameters for reducing reverberation artifact at tempo slowdown 2017-01-08 16:56:20 +00:00
oparviai
1049304b5d Fixed issue that clipped brief sequence of audio from beginning of the input audio 2017-01-08 16:27:02 +00:00
oparviai
e302cd7123 Fix to issue that started audio track with brief sequence of silence 2016-10-20 16:30:11 +00:00
oparviai
753848865d Added function to get duration ratio between the original input and processed output tracks. 2016-10-15 19:34:59 +00:00
oparviai
ac03757ec8 Added functions to get initial processing latency, and clarified reporting input/output batch sizes 2016-10-15 18:55:12 +00:00
oparviai
f574c92dcf Bugfix: Incorrect Pi value from 5th decimal onwards ... 2016-01-12 17:26:21 +00:00
oparviai
882f248a0c bugfix: flush() didn't properly flush final samples from the pipeline on 2nd time, in case that soundtouch object instance were recycled and used for processing a 2nd audio stream. 2016-01-10 10:31:35 +00:00
oparviai
9287800b65 Improved beat detection algorithm accuracy and made it better adaptable for real-time beat changes. 2016-01-05 20:59:57 +00:00
oparviai
e1c7cffbcd - Fixed incorrect maximally-small float variable initialization to use -FLT_MAX instead of FLT_MIN. This glitch may have caused possible negative index access when using best overlap quick seek algorithm
- version to 1.9.3(pre)
2016-01-05 20:42:45 +00:00
oparviai
81cb7a3406 Update Android doc 2015-11-11 21:47:19 +00:00