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mirror of https://github.com/RPCS3/soundtouch.git synced 2024-11-09 12:22:51 +01:00
soundtouch/source/SoundTouchDLL/LazarusTest
2023-03-24 12:32:50 -05:00
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libSoundTouchDll.so Migrate configuration file, add building of dynamic-link version to the master makefile 2022-10-30 18:15:10 +02:00
main.lfm Migrate configuration file, add building of dynamic-link version to the master makefile 2022-10-30 18:15:10 +02:00
main.pas Migrate configuration file, add building of dynamic-link version to the master makefile 2022-10-30 18:15:10 +02:00
README.txt Migrate configuration file, add building of dynamic-link version to the master makefile 2022-10-30 18:15:10 +02:00
SoundTouchDLL.pas Resolve [-Wzero-as-null-pointer-constant] 2023-03-24 12:32:50 -05:00
soundtouchtest.ico Migrate configuration file, add building of dynamic-link version to the master makefile 2022-10-30 18:15:10 +02:00
soundtouchtest.lpi Migrate configuration file, add building of dynamic-link version to the master makefile 2022-10-30 18:15:10 +02:00
soundtouchtest.lpr Migrate configuration file, add building of dynamic-link version to the master makefile 2022-10-30 18:15:10 +02:00
soundtouchtest.lps Migrate configuration file, add building of dynamic-link version to the master makefile 2022-10-30 18:15:10 +02:00

This is Lazarus Pascal example that loads the SoundTouch dynamic-load library
and queries the library version as a simple example how to load SoundTouch from
Pascal / Lazarus.

Set the SoundTouch dynamic library file name in the 'InitDLL' procedure of
file 'SoundTouchDLL.pas' depending on if you're building for Windows or Linux.

The example expects the the 'libSoundTouchDll.so' (linux) or 'SoundTouch.dll' (Windows)
library binary files is found within this project directory, either via soft-link
(in Linux) or as a copied file.