I don't really know why but I had problems with the dotnet6 installation but the installation is working well by installing mono first.
It seems others people than me was having the problem so it may be a good idea to add it as a default value.
Add option to select custom Forge version with SpongeForge. Also checkes if custom Forge version is compatible with version of SpongeForge. Fixed output with undefined variable
- KeepAlive has been added due to extended up-times causing the next rcon command (DoExit) in-console to timeout; resulting in zombied servers.
- Added some very helpful troubleshooting tips to the README
- Added Known Issues to the README
- Bumped up the RAM requirements in the README
- quoting passwords helped fix some issues ( thanks @IxPrumxI )
- migrated ServerAdminPassword to end of params
- changed value to be more accurate for when server is running
- removed server map max length
- removed server name max length (cant guarnatee anything here)
- set server password requirements, if set, to prevent crashing (and ultimatly corrupting installs)
- added fix for existing servers that may be corrupted by an outdated egg (in regards to ? in ServerAdminPasswords=)
- added rcon variable
- added rcon saveworld on exit
- added rcon in-browser console support
- added better logging for more details
- updated install script to use latest steamcmd install ( @gOOvER )
Major thanks to @Log1x for a ton of troubleshooting, feedback, and suggestions!
- fixes names
- adds links to additional README(s)
- adds ServerPVE toggle
- adds ServerPassword
- adds sleep 15s for log files to allow for more accurate console logging
- adds troubleshooting help to README