papermario/src/code_138CC0.c

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#include "common.h"
INCLUDE_ASM(s32, "code_138CC0", pause_stats_draw_contents);
INCLUDE_ASM(s32, "code_138CC0", pause_stats_init);
INCLUDE_ASM(s32, "code_138CC0", pause_stats_handle_input);
void pause_stats_cleanup(void) {
s32* iconIDs = gStatsMenuIconIDs;
s32 i;
for (i = 0; i < ARRAY_COUNT(gStatsMenuIconIDs); i++) {
free_icon(iconIDs[i]);
}
}
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s32 pause_badges_comparator(s16* a, s16* b) {
s16 aVal;
s16 bVal;
if (*a == 0) {
aVal = ~0x8000;
} else {
aVal = gItemTable[*a].badgeSortPriority;
}
if (*b == 0) {
bVal = ~0x8000;
} else {
bVal = gItemTable[*b].badgeSortPriority;
}
if (aVal == bVal) {
return 0;
} else if (aVal < bVal) {
return -1;
} else {
return 1;
}
}
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s32 pause_badges_count_all(void) {
PlayerData* playerData = PLAYER_DATA;
s32 i;
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pause_sort_item_list(playerData->badges, ARRAY_COUNT(playerData->badges), pause_badges_comparator);
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for (i = 0; i < ARRAY_COUNT(playerData->badges); i++) {
if (playerData->badges[i] == 0) {
break;
}
}
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return i;
}
s32 pause_badges_count_equipped(void) {
PlayerData* playerData = PLAYER_DATA;
s32 i;
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pause_sort_item_list(playerData->equippedBadges, ARRAY_COUNT(playerData->equippedBadges), &pause_badges_comparator);
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for (i = 0; i < ARRAY_COUNT(playerData->equippedBadges); i++) {
if (playerData->equippedBadges[i] == 0) {
break;
}
}
return i;
}
s32 pause_badges_get_pos_x(s32 page, s32 itemIndex) {
return (itemIndex % BADGE_MENU_PAGE(page)->numCols) * 141;
}
s32 pause_badges_get_pos_y(s32 page, s32 itemIndex) {
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return ((page + 1) * 11) + (BADGE_MENU_PAGE(page)->listStart * 16) + ((itemIndex / BADGE_MENU_PAGE(
page)->numCols) * 16);
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}
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s32 pause_badges_get_column(s32 page, s32 itemIdx) {
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return itemIdx % BADGE_MENU_PAGE(page)->numCols;
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}
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s32 pause_badges_get_row(s32 page, s32 itemIdx) {
return BADGE_MENU_PAGE(page)->listStart + (itemIdx / BADGE_MENU_PAGE(page)->numCols);
}
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s32 pause_badges_is_visible(s32 y) {
if (y < gBadgeMenuCurrentScrollPos - 32) {
return FALSE;
} else {
return y < gBadgeMenuCurrentScrollPos + 128;
}
}
s32 pause_badges_scroll_offset_y(s32 offset) {
return offset - gBadgeMenuCurrentScrollPos;
}
s32 pause_badges_scroll_offset_x(s32 x) {
return x;
}
INCLUDE_ASM(s32, "code_138CC0", pause_badges_try_remove);
INCLUDE_ASM(s32, "code_138CC0", pause_badges_try_equip);
INCLUDE_ASM(s32, "code_138CC0", pause_badges_draw_bp_orbs);
INCLUDE_ASM(s32, "code_138CC0", pause_badges_draw_contents);
INCLUDE_ASM(s32, "code_138CC0", pause_badges_load_badges);
INCLUDE_ASM(s32, "code_138CC0", pause_badges_init);
INCLUDE_ASM(s32, "code_138CC0", pause_badges_handle_input);
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void pause_badges_update(void) {
PauseItemPage* menuPages = gBadgeMenuPages;
PauseItemPage* currentMenuPage = &menuPages[gBadgeMenuCurrentPage];
s32 temp = (gBadgeMenuSelectedIndex / currentMenuPage->numCols) - currentMenuPage->listStart;
s32* currentScrollPos;
if ((temp < 2) || currentMenuPage->numRows < 9) {
D_80270394 = 0;
} else if (temp >= currentMenuPage->numRows - 2) {
D_80270394 = currentMenuPage->numRows - 8;
} else {
s32* unkSym = &D_80270394;
if (temp - *unkSym >= 7) {
*unkSym = temp - 6;
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} else if (temp - *unkSym <= 0) {
*unkSym = temp - 1;
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}
}
currentScrollPos = &gBadgeMenuCurrentScrollPos;
gBadgeMenuTargetScrollPos = pause_badges_get_pos_y(gBadgeMenuCurrentPage, D_80270394 * currentMenuPage->numCols);
*currentScrollPos += pause_interp_vertical_scroll(gBadgeMenuTargetScrollPos - *currentScrollPos);
}
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INCLUDE_ASM(s32, "code_138CC0", pause_badges_cleanup);