papermario/src/code_102C80.c

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2021-01-14 09:06:56 +01:00
#include "common.h"
INCLUDE_ASM(s32, "code_102C80", func_802E1400);
INCLUDE_ASM(s32, "code_102C80", func_802E1460);
INCLUDE_ASM(s32, "code_102C80", func_802E14D8);
INCLUDE_ASM(s32, "code_102C80", func_802E153C);
INCLUDE_ASM(s32, "code_102C80", func_802E1614);
INCLUDE_ASM(s32, "code_102C80", func_802E1660);
INCLUDE_ASM(s32, "code_102C80", func_802E1740);
INCLUDE_ASM(s32, "code_102C80", func_802E176C);
INCLUDE_ASM(s32, "code_102C80", func_802E17A8);
INCLUDE_ASM(s32, "code_102C80", func_802E1EA8);
INCLUDE_ASM(s32, "code_102C80", func_802E1EDC);
INCLUDE_ASM(s32, "code_102C80", func_802E234C);
INCLUDE_ASM(s32, "code_102C80", entity_init_BlueSwitch);
INCLUDE_ASM(s32, "code_102C80", entity_init_HugeBlueSwitch);
INCLUDE_ASM(s32, "code_102C80", func_802E2450);
INCLUDE_ASM(s32, "code_102C80", func_802E246C);
INCLUDE_ASM(s32, "code_102C80", func_802E263C);
INCLUDE_ASM(s32, "code_102C80", func_802E2BA4);