papermario/src/code_102C80.c
2021-01-14 17:06:56 +09:00

38 lines
924 B
C

#include "common.h"
INCLUDE_ASM(s32, "code_102C80", func_802E1400);
INCLUDE_ASM(s32, "code_102C80", func_802E1460);
INCLUDE_ASM(s32, "code_102C80", func_802E14D8);
INCLUDE_ASM(s32, "code_102C80", func_802E153C);
INCLUDE_ASM(s32, "code_102C80", func_802E1614);
INCLUDE_ASM(s32, "code_102C80", func_802E1660);
INCLUDE_ASM(s32, "code_102C80", func_802E1740);
INCLUDE_ASM(s32, "code_102C80", func_802E176C);
INCLUDE_ASM(s32, "code_102C80", func_802E17A8);
INCLUDE_ASM(s32, "code_102C80", func_802E1EA8);
INCLUDE_ASM(s32, "code_102C80", func_802E1EDC);
INCLUDE_ASM(s32, "code_102C80", func_802E234C);
INCLUDE_ASM(s32, "code_102C80", entity_init_BlueSwitch);
INCLUDE_ASM(s32, "code_102C80", entity_init_HugeBlueSwitch);
INCLUDE_ASM(s32, "code_102C80", func_802E2450);
INCLUDE_ASM(s32, "code_102C80", func_802E246C);
INCLUDE_ASM(s32, "code_102C80", func_802E263C);
INCLUDE_ASM(s32, "code_102C80", func_802E2BA4);