2021-04-13 09:47:52 +02:00
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#include "common.h"
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2022-02-19 15:39:34 +01:00
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#include "nu/nusys.h"
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#include "hud_element.h"
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#include "sprite.h"
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2021-04-13 09:47:52 +02:00
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2022-02-19 15:39:34 +01:00
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// Properties of the title screen Paper Mario logo
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#define TITLE_WIDTH 200 // Width of the texture
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#define TITLE_HEIGHT 112 // Height of the texture
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#define TITLE_TILE_HEIGHT 2 // Height of an individually loaded tile in the texture
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#define TITLE_NUM_TILES (TITLE_HEIGHT / TITLE_TILE_HEIGHT) // Number of tiles in the texture
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#define TITLE_TILE_PIXELS (TITLE_WIDTH * TITLE_TILE_HEIGHT) // Number of pixels in a single tile of the texture
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#define TITLE_POS_LEFT ((SCREEN_WIDTH - TITLE_WIDTH) / 2) // Left edge of the texture on screen
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#define TITLE_POS_TOP 15 // Top edge of the texture on screen (with no offset)
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2021-04-23 13:55:30 +02:00
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2022-02-19 15:39:34 +01:00
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s16 D_800779C0[2] = {0, 0};
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2022-04-05 14:53:40 +02:00
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SaveMetadata gSaveSlotMetadata[4] = {
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{ .filename = {"ERROR\xf7\xf7\xf7"}, },
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{ .filename = {"ERROR\xf7\xf7\xf7"}, },
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{ .filename = {"ERROR\xf7\xf7\xf7"}, },
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{ .filename = {"ERROR\xf7\xf7\xf7"}, },
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};
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u8 gSaveSlotHasData[4] = {TRUE, TRUE, TRUE, TRUE};
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2021-04-23 13:55:30 +02:00
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s32 D_80077A28 = 0;
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s32 D_80077A2C = 0;
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s32 D_80077A30 = 0;
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2022-02-19 15:39:34 +01:00
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s32 D_80077A34[1] = {0};
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Lights1 D_80077A38 = {
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.a = {
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.l = {
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.col = {255, 255, 255},
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.colc = {255, 255, 255},
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},
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},
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.l = {
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{
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.l = {
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.col = {0, 0, 0},
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.colc = {0, 0, 0},
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.dir = {0, 0, 0},
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}
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}
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}
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};
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2021-04-23 13:55:30 +02:00
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Gfx D_80077A50[] = {
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gsDPPipeSync(),
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gsDPSetCycleType(G_CYC_1CYCLE),
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gsDPSetRenderMode(G_RM_CLD_SURF, G_RM_CLD_SURF2),
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gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
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gsDPSetTextureFilter(G_TF_POINT),
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2021-08-16 20:14:58 +02:00
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gsSPTexture(-1, -1, 0, G_TX_RENDERTILE, G_ON),
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2021-04-23 13:55:30 +02:00
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gsDPSetTexturePersp(G_TP_NONE),
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gsDPSetColorDither(G_CD_DISABLE),
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gsDPSetAlphaDither(G_AD_DISABLE),
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gsDPSetTextureLOD(G_TL_TILE),
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gsDPSetTextureLUT(G_TT_NONE),
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gsDPSetTextureDetail(G_TD_CLAMP),
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gsDPSetTextureConvert(G_TC_FILT),
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gsDPSetCombineKey(G_CK_NONE),
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gsDPSetAlphaCompare(G_AC_NONE),
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gsDPNoOp(),
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2021-07-22 20:48:30 +02:00
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gsDPSetScissor(G_SC_NON_INTERLACE, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT),
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2021-04-23 13:55:30 +02:00
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gsSPEndDisplayList(),
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};
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2022-02-19 15:39:34 +01:00
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typedef struct TitleDataStruct {
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/* 0x0 */ s32 unk_00;
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/* 0x4 */ s32 unk_04;
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/* 0x8 */ s32 unk_08;
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} TitleDataStruct; // size = 0xC
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extern s16 D_800A0970;
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extern TitleDataStruct* D_800A0974;
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2021-04-26 19:47:38 +02:00
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extern s32* D_800A0978;
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extern s32* D_800A097C;
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2022-02-19 15:39:34 +01:00
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extern s32* D_800A0980;
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extern s16 D_800A0988;
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void appendGfx_title_screen(void);
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void draw_title_screen_NOP(void);
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void title_screen_draw_images(f32, f32);
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void title_screen_draw_logo(f32);
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void title_screen_draw_press_start(void);
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void title_screen_draw_copyright(f32);
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void state_init_title_screen(void) {
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s32 titleDataSize;
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void* titleDataDst;
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void* titleData;
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gOverrideFlags = 0;
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timeFreezeMode = 0;
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D_8014C248[0] = 1;
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general_heap_create();
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clear_printers();
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func_801497FC(0);
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gGameStatusPtr->introState = INTRO_STATE_0;
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gGameStatusPtr->introCounter = 0;
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gGameStatusPtr->isBattle = FALSE;
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gGameStatusPtr->creditsViewportMode = -1;
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intro_logos_update_fade();
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titleData = load_asset_by_name("title_data", &titleDataSize);
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titleDataDst = D_800A0974 = heap_malloc(titleDataSize);
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decode_yay0(titleData, titleDataDst);
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general_heap_free(titleData);
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D_800A0978 = (s32*)(D_800A0974->unk_00 + (s32) D_800A0974);
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D_800A097C = (s32*)(D_800A0974->unk_04 + (s32) D_800A0974);
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D_800A0980 = (s32*)(D_800A0974->unk_08 + (s32) D_800A0974);
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create_cameras_a();
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gCameras[CAM_DEFAULT].updateMode = 6;
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gCameras[CAM_DEFAULT].unk_06 = 1;
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gCameras[CAM_DEFAULT].nearClip = 0x10;
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gCameras[CAM_DEFAULT].farClip = 0x1000;
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gCurrentCameraID = CAM_DEFAULT;
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gCameras[CAM_DEFAULT].vfov = 25.0f;
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gCameras[CAM_DEFAULT].flags |= CAMERA_FLAGS_2;
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gCameras[CAM_BATTLE].flags |= CAMERA_FLAGS_2;
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gCameras[CAM_TATTLE].flags |= CAMERA_FLAGS_2;
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gCameras[CAM_CAM3].flags |= CAMERA_FLAGS_2;
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set_cam_viewport(0, 12, 28, 296, 184);
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2022-04-05 11:52:06 +02:00
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gCameras[CAM_DEFAULT].auxBoomLength = 40;
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2022-02-19 15:39:34 +01:00
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gCameras[CAM_DEFAULT].bgColor[0] = 0;
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gCameras[CAM_DEFAULT].bgColor[1] = 0;
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gCameras[CAM_DEFAULT].bgColor[2] = 0;
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2022-04-05 11:52:06 +02:00
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gCameras[CAM_DEFAULT].auxPos.x = 25.0f;
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gCameras[CAM_DEFAULT].auxPos.y = 25.0f;
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2022-02-19 15:39:34 +01:00
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gCameras[CAM_DEFAULT].unk_1C = 0;
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gCameras[CAM_DEFAULT].unk_20 = 100;
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2022-04-05 11:52:06 +02:00
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gCameras[CAM_DEFAULT].auxBoomPitch = 0;
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2022-02-19 15:39:34 +01:00
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gCameras[CAM_DEFAULT].lookAt_eye.x = 500.0f;
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gCameras[CAM_DEFAULT].lookAt_eye.y = 1000.0f;
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gCameras[CAM_DEFAULT].lookAt_eye.z = 1500.0f;
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2022-04-05 11:52:06 +02:00
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gCameras[CAM_DEFAULT].auxPos.z = 150.0f;
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2022-02-19 15:39:34 +01:00
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clear_script_list();
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clear_generic_entity_list();
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clear_render_tasks();
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spr_init_sprites(0);
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clear_animator_list();
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clear_entity_models();
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clear_npcs();
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2022-03-26 12:47:10 +01:00
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hud_element_clear_cache();
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2022-02-19 15:39:34 +01:00
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reset_background_settings();
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clear_entity_data(1);
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clear_effect_data();
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gOverrideFlags |= GLOBAL_OVERRIDES_DISABLE_RENDER_WORLD;
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clear_player_data();
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gOverrideFlags &= ~GLOBAL_OVERRIDES_8;
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game_mode_set_fpDrawAuxUI(0, appendGfx_title_screen);
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load_map_bg("title_bg");
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read_background_size(&gBackgroundImage);
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bgm_set_song(0, SONG_MAIN_THEME, 0, 500, 8);
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D_800A0988 = 480;
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}
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void state_step_title_screen(void) {
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s16* temp;
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u32 pressedButtons = gGameStatusPtr->pressedButtons;
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set_curtain_scale(1.0f);
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set_curtain_fade(0.0f);
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if (D_800A0988 > 0) {
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D_800A0988--;
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}
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switch (gGameStatusPtr->introState) {
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case INTRO_STATE_0:
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D_800A0970 = 3;
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gOverrideFlags |= GLOBAL_OVERRIDES_8;
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gGameStatusPtr->unk_B0 = 20;
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gGameStatusPtr->unk_AF = gGameStatusPtr->unk_B0;
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gGameStatusPtr->introState++;
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break;
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case INTRO_STATE_1:
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if (D_800A0970 != 0) {
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D_800A0970--;
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} else {
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if (gGameStatusPtr->unk_AF != 0) {
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gGameStatusPtr->unk_AF--;
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}
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gOverrideFlags &= ~GLOBAL_OVERRIDES_8;
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if (intro_logos_fade_in(6) != 0) {
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if (gGameStatusPtr->unk_AF == 0) {
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gGameStatusPtr->introState = INTRO_STATE_2;
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}
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}
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intro_logos_update_fade();
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}
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break;
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case INTRO_STATE_2:
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if (D_80077A34[0] != NULL && D_800A0988 == 120) {
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bgm_set_song(0, -1, 0, 3900, 8);
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}
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if (D_800A0988 == 0) {
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gGameStatusPtr->introState = INTRO_STATE_4;
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if (D_80077A34[0] == NULL) {
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*D_800779C0 = 10;
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} else {
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*D_800779C0 = 9;
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}
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D_80077A34[0] ^= 1;
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return;
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}
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if (pressedButtons & (BUTTON_A | BUTTON_START)) {
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gGameStatusPtr->introState = INTRO_STATE_4;
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*D_800779C0 = 5;
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sfx_play_sound(SOUND_D5);
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bgm_set_song(0, SONG_FILE_SELECT, 0, 500, 8);
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return;
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}
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break;
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case INTRO_STATE_4:
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gGameStatusPtr->introState = INTRO_STATE_5;
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intro_logos_set_fade_color(0xD0);
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if (*D_800779C0 == 9 || *D_800779C0 == 10) {
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gGameStatusPtr->unk_B0 = 20;
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} else {
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gGameStatusPtr->unk_B0 = 10;
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}
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gGameStatusPtr->unk_AF = gGameStatusPtr->unk_B0;
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break;
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case INTRO_STATE_5:
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if (*D_800779C0 == 9 || *D_800779C0 == 10) {
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if (gGameStatusPtr->unk_AF != 0) {
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gGameStatusPtr->unk_AF--;
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}
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if (intro_logos_fade_out(0xA) != 0) {
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if (gGameStatusPtr->unk_AF == 0) {
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gGameStatusPtr->unk_AF = 3;
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gOverrideFlags |= GLOBAL_OVERRIDES_8;
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gGameStatusPtr->introState = INTRO_STATE_6;
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}
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}
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intro_logos_update_fade();
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} else if (*D_800779C0 == 5) {
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if (gGameStatusPtr->unk_AF == 0) {
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gGameStatusPtr->unk_AF = 3;
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gOverrideFlags |= GLOBAL_OVERRIDES_8;
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gGameStatusPtr->introState = INTRO_STATE_6;
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} else {
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gGameStatusPtr->unk_AF--;
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}
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} else {
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gGameStatusPtr->unk_AF = 3;
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gOverrideFlags |= GLOBAL_OVERRIDES_8;
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gGameStatusPtr->introState = INTRO_STATE_6;
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}
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break;
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case INTRO_STATE_6:
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if (gGameStatusPtr->unk_AF != 0) {
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gGameStatusPtr->unk_AF--;
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break;
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}
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general_heap_create();
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clear_render_tasks();
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create_cameras_a();
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clear_entity_models();
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clear_animator_list();
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clear_npcs();
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2022-03-26 12:47:10 +01:00
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hud_element_clear_cache();
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2022-02-19 15:39:34 +01:00
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spr_init_sprites(0);
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clear_entity_data(1);
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clear_windows();
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gOverrideFlags &= ~GLOBAL_OVERRIDES_8;
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gOverrideFlags &= ~GLOBAL_OVERRIDES_DISABLE_RENDER_WORLD;
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temp = D_800779C0;
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gGameStatusPtr->entryID = 0;
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2021-04-23 13:55:30 +02:00
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2022-02-19 15:39:34 +01:00
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switch (temp[0]) {
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case 9:
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gGameStatusPtr->creditsViewportMode = 0;
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set_game_mode(GAME_MODE_INTRO);
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break;
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case 10:
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set_game_mode(GAME_MODE_DEMO);
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break;
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case 5:
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gGameStatusPtr->areaID = 0;
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gGameStatusPtr->mapID = 0xB;
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gGameStatusPtr->entryID = 0;
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set_game_mode(GAME_MODE_FILE_SELECT);
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break;
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}
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return;
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}
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2021-04-13 09:47:52 +02:00
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2022-02-19 15:39:34 +01:00
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if (!(gOverrideFlags & GLOBAL_OVERRIDES_8)) {
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update_npcs();
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update_cameras();
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}
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}
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2021-04-13 09:47:52 +02:00
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2021-06-30 04:27:12 +02:00
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void state_drawUI_title_screen(void) {
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2022-01-03 10:56:30 +01:00
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switch (gGameStatusPtr->introState) {
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2022-02-19 15:39:34 +01:00
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case INTRO_STATE_0:
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2021-04-23 13:55:30 +02:00
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D_80077A28 = 0;
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D_80077A2C = 0;
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D_80077A30 = 0;
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2021-06-30 04:27:12 +02:00
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draw_title_screen_NOP();
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2021-04-23 13:55:30 +02:00
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break;
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2022-02-19 15:39:34 +01:00
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case INTRO_STATE_2:
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2021-06-30 04:27:12 +02:00
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draw_title_screen_NOP();
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2021-04-23 13:55:30 +02:00
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if (gGameStatusPtr->contBitPattern & 1) {
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2021-06-30 04:27:12 +02:00
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|
title_screen_draw_press_start();
|
2021-04-23 13:55:30 +02:00
|
|
|
}
|
2022-02-19 15:39:34 +01:00
|
|
|
case INTRO_STATE_3:
|
2021-04-23 13:55:30 +02:00
|
|
|
break;
|
2022-02-19 15:39:34 +01:00
|
|
|
case INTRO_STATE_1:
|
|
|
|
case INTRO_STATE_4:
|
|
|
|
case INTRO_STATE_5:
|
2021-06-30 04:27:12 +02:00
|
|
|
draw_title_screen_NOP();
|
2021-04-23 13:55:30 +02:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
2021-04-13 09:47:52 +02:00
|
|
|
|
2022-02-19 15:39:34 +01:00
|
|
|
void appendGfx_title_screen(void) {
|
|
|
|
f32 phi_f12;
|
|
|
|
s32 temp;
|
|
|
|
|
|
|
|
switch (gGameStatusPtr->introState) {
|
|
|
|
case INTRO_STATE_0:
|
|
|
|
case INTRO_STATE_3:
|
|
|
|
break;
|
|
|
|
case INTRO_STATE_1:
|
|
|
|
phi_f12 = gGameStatusPtr->unk_AF;
|
|
|
|
phi_f12 /= gGameStatusPtr->unk_B0;
|
|
|
|
phi_f12 = SQ(phi_f12);
|
|
|
|
title_screen_draw_images(phi_f12, phi_f12);
|
|
|
|
break;
|
|
|
|
case INTRO_STATE_2:
|
|
|
|
title_screen_draw_images(0.0f, 0.0f);
|
|
|
|
break;
|
|
|
|
case INTRO_STATE_4:
|
|
|
|
title_screen_draw_images(0.0f, 0.0f);
|
|
|
|
break;
|
|
|
|
case INTRO_STATE_5:
|
|
|
|
temp = gGameStatusPtr->unk_AF - 1;
|
|
|
|
phi_f12 = gGameStatusPtr->unk_B0 - temp;
|
|
|
|
phi_f12 /= gGameStatusPtr->unk_B0;
|
|
|
|
phi_f12 = SQ(phi_f12);
|
|
|
|
title_screen_draw_images(phi_f12, phi_f12);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
gDPPipeSync(gMasterGfxPos++);
|
|
|
|
gDPSetColorImage(gMasterGfxPos++, G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, osVirtualToPhysical(nuGfxCfb_ptr));
|
|
|
|
gDPSetScissor(gMasterGfxPos++, G_SC_NON_INTERLACE, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
|
|
|
|
gDPSetCycleType(gMasterGfxPos++, G_CYC_1CYCLE);
|
|
|
|
gDPPipeSync(gMasterGfxPos++);
|
|
|
|
gSPClearGeometryMode(gMasterGfxPos++, G_ZBUFFER | G_SHADE | G_CULL_BOTH | G_FOG | G_LIGHTING |
|
|
|
|
G_TEXTURE_GEN | G_TEXTURE_GEN_LINEAR | G_LOD | G_SHADING_SMOOTH);
|
|
|
|
gSPSetGeometryMode(gMasterGfxPos++, G_ZBUFFER | G_SHADE | G_LIGHTING | G_SHADING_SMOOTH);
|
|
|
|
gSPSetLights1(gMasterGfxPos++, D_80077A38);
|
|
|
|
|
|
|
|
gSPTexture(gMasterGfxPos++, -1, -1, 0, G_TX_RENDERTILE, G_ON);
|
|
|
|
gDPSetTextureLOD(gMasterGfxPos++, G_TL_TILE);
|
|
|
|
gDPSetTexturePersp(gMasterGfxPos++, G_TP_PERSP);
|
|
|
|
gDPSetTextureFilter(gMasterGfxPos++, G_TF_BILERP);
|
|
|
|
gDPSetColorDither(gMasterGfxPos++, G_CD_DISABLE);
|
|
|
|
gDPSetTextureDetail(gMasterGfxPos++, G_TD_CLAMP);
|
|
|
|
gDPSetTextureConvert(gMasterGfxPos++, G_TC_FILT);
|
|
|
|
gDPSetCombineKey(gMasterGfxPos++, G_CK_NONE);
|
|
|
|
gDPSetAlphaCompare(gMasterGfxPos++, G_AC_NONE);
|
|
|
|
render_frame(0);
|
|
|
|
render_frame(1);
|
|
|
|
}
|
2021-04-13 09:47:52 +02:00
|
|
|
|
2021-06-30 04:27:12 +02:00
|
|
|
void draw_title_screen_NOP(void) {
|
2021-04-13 09:47:52 +02:00
|
|
|
}
|
|
|
|
|
2021-06-30 04:27:12 +02:00
|
|
|
void title_screen_draw_images(f32 arg0, f32 arg1) {
|
2022-02-19 15:39:34 +01:00
|
|
|
title_screen_draw_logo(arg0);
|
2021-06-30 04:27:12 +02:00
|
|
|
title_screen_draw_copyright(arg1);
|
2021-04-23 13:55:30 +02:00
|
|
|
}
|
|
|
|
|
2022-02-19 15:39:34 +01:00
|
|
|
void title_screen_draw_logo(f32 arg0) {
|
|
|
|
s32 yOffset;
|
|
|
|
s32 i;
|
|
|
|
|
|
|
|
gSPDisplayList(gMasterGfxPos++, D_80077A50);
|
|
|
|
gDPPipeSync(gMasterGfxPos++);
|
|
|
|
yOffset = -100 * arg0;
|
|
|
|
|
|
|
|
for (i = 0; i < TITLE_NUM_TILES; i++) {
|
|
|
|
// Load a tile from the logo texture
|
|
|
|
gDPLoadTextureTile(gMasterGfxPos++, &D_800A0978[i * TITLE_TILE_PIXELS], G_IM_FMT_RGBA, G_IM_SIZ_32b,
|
|
|
|
TITLE_WIDTH, TITLE_TILE_HEIGHT, // width, height
|
|
|
|
0, 0, (TITLE_WIDTH - 1), (TITLE_TILE_HEIGHT - 1), // uls, ult, lrs, lrt
|
|
|
|
0, // pal
|
|
|
|
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, // cms, cmt
|
|
|
|
G_TX_NOMASK, G_TX_NOMASK, // masks, maskt
|
|
|
|
G_TX_NOLOD, G_TX_NOLOD); // shifts, shiftt
|
|
|
|
// Draw a scissored texture rectangle with the loaded tile
|
|
|
|
gSPScisTextureRectangle(gMasterGfxPos++,
|
|
|
|
(TITLE_POS_LEFT) << 2, // ulx
|
|
|
|
(TITLE_POS_TOP + TITLE_TILE_HEIGHT * i + yOffset) << 2, // uly
|
|
|
|
(TITLE_POS_LEFT + TITLE_WIDTH) << 2, // lrx
|
|
|
|
(TITLE_POS_TOP + TITLE_TILE_HEIGHT + TITLE_TILE_HEIGHT * i + yOffset) << 2, // lry
|
|
|
|
G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10);
|
|
|
|
}
|
|
|
|
|
|
|
|
gDPPipeSync(gMasterGfxPos++);
|
|
|
|
}
|
2021-04-23 13:55:30 +02:00
|
|
|
|
2021-06-30 04:27:12 +02:00
|
|
|
void title_screen_draw_press_start(void) {
|
2021-04-23 13:55:30 +02:00
|
|
|
switch (D_80077A2C) {
|
|
|
|
case 0:
|
|
|
|
D_80077A28 -= 128;
|
|
|
|
if (D_80077A28 < 0) {
|
|
|
|
D_80077A28 = 0;
|
|
|
|
}
|
2021-04-13 09:47:52 +02:00
|
|
|
|
2021-04-23 13:55:30 +02:00
|
|
|
D_80077A30++;
|
|
|
|
if (D_80077A30 >= 16) {
|
|
|
|
D_80077A30 = 0;
|
|
|
|
D_80077A2C = 1;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 1:
|
|
|
|
D_80077A28 += 128;
|
|
|
|
if (D_80077A28 > 255) {
|
|
|
|
D_80077A28 = 255;
|
|
|
|
}
|
2021-04-13 09:47:52 +02:00
|
|
|
|
2021-04-23 13:55:30 +02:00
|
|
|
D_80077A30++;
|
|
|
|
if (D_80077A30 >= 16) {
|
|
|
|
D_80077A30 = 0;
|
|
|
|
D_80077A2C = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
gSPDisplayList(gMasterGfxPos++, D_80077A50);
|
|
|
|
gDPSetCombineMode(gMasterGfxPos++, G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM);
|
2022-02-19 15:39:34 +01:00
|
|
|
gDPSetPrimColor(gMasterGfxPos++, 0, 0, 248, 240, 152, D_80077A28);
|
2021-04-23 13:55:30 +02:00
|
|
|
gDPPipeSync(gMasterGfxPos++);
|
2021-09-22 13:17:46 +02:00
|
|
|
gDPLoadTextureBlock(gMasterGfxPos++, D_800A0980, G_IM_FMT_IA, G_IM_SIZ_8b, 128, 32, 0, G_TX_NOMIRROR | G_TX_WRAP,
|
|
|
|
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
|
2022-02-19 15:39:34 +01:00
|
|
|
gSPTextureRectangle(gMasterGfxPos++, 384, 548, 896, 676, G_TX_RENDERTILE, 0, 0, 0x0400, 0x0400);
|
2021-04-23 13:55:30 +02:00
|
|
|
gDPPipeSync(gMasterGfxPos++);
|
|
|
|
}
|
2021-04-13 09:47:52 +02:00
|
|
|
|
2021-06-30 04:27:12 +02:00
|
|
|
void title_screen_draw_copyright(f32 arg0) {
|
2021-04-26 19:47:38 +02:00
|
|
|
s32 alpha;
|
|
|
|
s32 i;
|
|
|
|
|
|
|
|
gSPDisplayList(gMasterGfxPos++, &D_80077A50);
|
|
|
|
gDPPipeSync(gMasterGfxPos++);
|
|
|
|
|
|
|
|
alpha = 255.0f - (arg0 * 255.0f);
|
2022-02-19 15:39:34 +01:00
|
|
|
if (alpha < 255) {
|
2021-04-26 19:47:38 +02:00
|
|
|
if (alpha < 0) {
|
|
|
|
alpha = 0;
|
|
|
|
}
|
|
|
|
gDPSetCombineLERP(gMasterGfxPos++, 0, 0, 0, TEXEL0, TEXEL0, 0, PRIMITIVE, 0, 0, 0, 0, TEXEL0, TEXEL0, 0,
|
|
|
|
PRIMITIVE, 0);
|
|
|
|
gDPSetPrimColor(gMasterGfxPos++, 0, 0, 0, 0, 0, alpha);
|
|
|
|
}
|
|
|
|
|
|
|
|
for (i = 0; i < 2; i++) {
|
|
|
|
alpha = 0; // TODO figure out why this is needed
|
2021-09-22 13:17:46 +02:00
|
|
|
gDPLoadTextureTile(gMasterGfxPos++, &D_800A097C[0x240 * i], G_IM_FMT_IA, G_IM_SIZ_8b, 144, 32, 0, 0, 143, 15, 0,
|
|
|
|
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD,
|
|
|
|
G_TX_NOLOD);
|
2022-02-19 15:39:34 +01:00
|
|
|
gSPTextureRectangle(gMasterGfxPos++, 356, 764 + (0x40 * i), 932, 828 + (0x40 * i), G_TX_RENDERTILE,
|
2021-04-26 19:47:38 +02:00
|
|
|
0, 0, 0x0400, 0x0400);
|
|
|
|
}
|
|
|
|
gDPPipeSync(gMasterGfxPos++);
|
|
|
|
}
|