papermario/src/world/area_gv/gv_01/E1E460.c

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#include "gv_01.h"
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#include "world/common/SetPlayerStatusAnimFlags100000.inc.c"
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#include "world/common/GetCurrentFloor.inc.c"
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INCLUDE_ASM(s32, "world/area_gv/gv_01/E1E460", func_80240034_E1E494);
INCLUDE_ASM(s32, "world/area_gv/gv_01/E1E460", func_802400F0_E1E550);
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#include "world/common/GetCurrentCameraYawClamped180.inc.c"
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INCLUDE_ASM(s32, "world/area_gv/gv_01/E1E460", func_8024023C_E1E69C);
INCLUDE_ASM(s32, "world/area_gv/gv_01/E1E460", func_802402E0_E1E740);
INCLUDE_ASM(s32, "world/area_gv/gv_01/E1E460", func_80240404_E1E864);
INCLUDE_ASM(s32, "world/area_gv/gv_01/E1E460", func_802405EC_E1EA4C);
INCLUDE_ASM(s32, "world/area_gv/gv_01/E1E460", func_80240688_E1EAE8);