papermario/src/code_dbd70_len_700.c

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#include "common.h"
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void default_trigger_function_handler(s32* arg0) {
arg0[0] |= 2;
}
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INCLUDE_ASM(s32, "code_dbd70_len_700", clear_trigger_data);
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void init_trigger_list(void) {
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if (!GAME_STATUS->isBattle) {
gCurrentTriggerListPtr = &gTriggerList1;
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} else {
gCurrentTriggerListPtr = &gTriggerList2;
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}
gTriggerCount = 0;
}
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INCLUDE_ASM(Trigger*, "code_dbd70_len_700", create_trigger, TriggerDefinition* def);
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INCLUDE_ASM(s32, "code_dbd70_len_700", update_triggers);
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void delete_trigger(Trigger* toDelete) {
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s32 i;
TriggerList** currentTriggerListPtr = &gCurrentTriggerListPtr;
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for (i = 0; i < MAX_TRIGGERS; i++) {
if ((**currentTriggerListPtr)[i] == toDelete) {
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break;
}
}
if (i < MAX_TRIGGERS) {
heap_free((**currentTriggerListPtr)[i]);
(**currentTriggerListPtr)[i] = NULL;
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}
}
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INCLUDE_ASM(s32, "code_dbd70_len_700", is_trigger_bound, Trigger* trigger, Bytecode* script);
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Trigger* get_trigger_by_id(s32 triggerID) {
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return (*gCurrentTriggerListPtr)[triggerID];
}
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s32 func_80145CE8(s32 arg0) {
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s32 i;
if (func_800E52F8() == 0) {
return 0;
}
for (i = 0; i < MAX_TRIGGERS; i++) {
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Trigger* trigger = (*gCurrentTriggerListPtr)[i];
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if ((trigger != NULL) &&
(trigger->unk_30 != 0) &&
(trigger->params2 == arg0) &&
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(trigger->flags.flags & 0x100)) {
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return 1;
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}
}
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return 0;
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}