papermario/asm/nonmatchings/code_ebd0_len_6a0/func_80033B54.s

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.set noat # allow manual use of $at
.set noreorder # don't insert nops after branches
glabel func_80033B54
/* 00EF54 80033B54 27BDFFE8 */ addiu $sp, $sp, -0x18
/* 00EF58 80033B58 AFBF0010 */ sw $ra, 0x10($sp)
/* 00EF5C 80033B5C 0C00F96C */ jal func_8003E5B0
/* 00EF60 80033B60 00000000 */ nop
/* 00EF64 80033B64 3C02800A */ lui $v0, 0x800a
/* 00EF68 80033B68 80420900 */ lb $v0, 0x900($v0)
/* 00EF6C 80033B6C 04410003 */ bgez $v0, .L80033B7C
/* 00EF70 80033B70 00000000 */ nop
/* 00EF74 80033B74 0C08FA9F */ jal draw_main_battle_ui
/* 00EF78 80033B78 00000000 */ nop
.L80033B7C:
/* 00EF7C 80033B7C 8FBF0010 */ lw $ra, 0x10($sp)
/* 00EF80 80033B80 03E00008 */ jr $ra
2020-08-13 07:03:47 +02:00
/* 00EF84 80033B84 27BD0018 */ addiu $sp, $sp, 0x18