papermario/.clang-format

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Introduce clang-format (#1004) * add basic .clang-format * configure vscode clang-format modified lines on save * update clang-format to only run on C files * add ci action to print clang-format diff * use GITHUB_BASE_REF * --binary * clang-format-14 * move workflow to pr.yaml * oops * checkout fetch-depth 0 * use cpp-linter-action * test * fail if step fails * log depth * fetch main * set fetch-depth * limit diff and run clang-format * use versioned clang-format * untiy actual code * fix argument order * colorize output * Clean up #989 * move cpp lint job to lint.yaml * disable vscode autoformat * add git hook to make sure assets/$version has been gitignored (#1006) * add git hook to make sure assets/ hasn't been gitignored * echo to stderr * quiet git check-ignore * add .v64 and .n64 to gitignore * Changed some variable names in state_title_screen (#1003) * Changed some variable names in state_title_screen.c * resolving pull request items * changed TitleData to TitleScreenGfxData across sys * replace gbi names with understandable ones * accidentally switched logo and pressStart * changed GfxData to ImgList * Renaming and b32 * Doing this but more * pause menu cleanup (#1008) * minor pause cleanup * macro * comments * second macro * delete macros * hm * pause message names * unused tutorial messages * oops --------- Co-authored-by: HailSanta <Hail2Santa@gmail.com> * fold doc 1 (#1009) * minor fold cleanup * fold doc I * enough * rename * last --------- Co-authored-by: HailSanta <Hail2Santa@gmail.com> * appendGfx_shading_palette (#1010) * cleanup & warnings for modern gcc * clean * stuff * diff.py update * Fix offset problem in struct * Fix texture issue in chapter_change * appendGfx_shading_palette * Convert tabs to spaces (#1012) * Add .git-blame-ignore-revs (#1014) # 1213a4adf0aa515d0c7c7e37db396363914fda2egit-blame * func_E02000AC (#1013) * draw_image_with_clipping (#1016) * draw_image_with_clipping Co-authored-by: Unnunu <serge_zorkin@mail.ru> * tiny fix --------- Co-authored-by: Unnunu <serge_zorkin@mail.ru> * npc_do_player_collision (#1017) * appendGfx_animator_node (#1018) * appendGfx_animator_node Co-authored-by: Mr-Wiseguy <68165316+Mr-Wiseguy@users.noreply.github.com> * find_similar_areas improvements * oopz --------- Co-authored-by: Mr-Wiseguy <68165316+Mr-Wiseguy@users.noreply.github.com> * lol 100% (#1019) Co-authored-by: Rainchus <rainmachus@gmail.com> Co-authored-by: Unnunu <serge_zorkin@mail.ru> * image fx (#1015) * more fold * fold render modes * fold rename 1 * fold rename 2 * fold rename 3 * imgfx struct reorg * post merge * the rest * extras * forgot these * done * ImgFx * ImgFX * check * misc cam stuff * ws --------- Co-authored-by: HailSanta <Hail2Santa@gmail.com> * Pal pause (#1011) * PAL pause segment * PAL pause_gfx_en segment * Apply name changes * Merge gPauseBadgesElements * Rename ITEM_TYPE_FLAG_ENTITY_COLLECTIBLE * Split PAL and monolingual arrays * Nix support (#1020) Very hacky Will be maintained by @NotNite * use ARRAY_COUNT(ExtraDoubleRecipes) (#1023) * Replace python-githooks with manual command (#1027) * ui_images (#1021) * ui_images * Move French assets to their own folder * imgfx data (#1029) * various cleanup (#1030) * more fold * fold render modes * fold rename 1 * fold rename 2 * fold rename 3 * imgfx struct reorg * post merge * the rest * extras * forgot these * done * ImgFx * ImgFX * check * misc cam stuff * ws * misc * btl msg * 3 combine modes * 3 more * many more * screen overlays * stencil types * all screen transitions * jp build fix * another jp fix * iq fix * mystery battle enum added oOoOoOoOooo * DMG_SRC * starting battle cam presets --------- Co-authored-by: HailSanta <Hail2Santa@gmail.com> * btl cam modes (#1035) * some btl cam * couple things --------- Co-authored-by: HailSanta <Hail2Santa@gmail.com> * Add version option to diff.py (#1037) * Clean trailing whitespace (#1038) * Add missing newlines * Remove trailing whitepace * split em (#1040) Co-authored-by: HailSanta <Hail2Santa@gmail.com> * Update .git-blame-ignore-revs (#1039) * standardized battle script names (#1043) * damage intensity * standardized battle script names * few more --------- Co-authored-by: HailSanta <Hail2Santa@gmail.com> * Dump PAL filemenu section (#1036) * Dump PAL filemenu section Co-authored-by: Unnunu <serge_zorkin@mail.ru> * Clean up numbers * Use more constants * Find more constants * Clean up a bit * eth cleanup * Clean up * Fix brace style * rename new file & funcs --------- Co-authored-by: Unnunu <serge_zorkin@mail.ru> Co-authored-by: Ethan Roseman <ethteck@gmail.com> * revert test change * update clang-format config * indent case labels --------- Co-authored-by: Marijn van der Werf <marijn.vanderwerf@gmail.com> Co-authored-by: CreateSource <72283721+abnormalhare@users.noreply.github.com> Co-authored-by: HailSanta <53960937+HailSanta@users.noreply.github.com> Co-authored-by: HailSanta <Hail2Santa@gmail.com> Co-authored-by: Ethan Roseman <ethteck@gmail.com> Co-authored-by: Unnunu <serge_zorkin@mail.ru> Co-authored-by: Mr-Wiseguy <68165316+Mr-Wiseguy@users.noreply.github.com> Co-authored-by: Rainchus <rainmachus@gmail.com> Co-authored-by: Julian <hi@notnite.com> Co-authored-by: Devon R <Gorialis@users.noreply.github.com>
2023-05-01 22:07:31 +02:00
DisableFormat: true # clang-format supports many filetypes
---
Language: Cpp
DisableFormat: false
BasedOnStyle: WebKit
IndentWidth: 4
UseTab: Never
ColumnLimit: 120
AllowShortIfStatementsOnASingleLine: false
AllowShortBlocksOnASingleLine: false
BreakBeforeBraces: Custom
BraceWrapping:
# Place opening brace on next line if the statement is multi-line
# e.g.
# if (very
# long
# condition)
# {
AfterControlStatement: MultiLine
IndentCaseLabels: true
BreakBeforeBinaryOperators: NonAssignment
ExperimentalAutoDetectBinPacking: true
BinPackParameters: false
AlignAfterOpenBracket: BlockIndent
AlignConsecutiveAssignments:
Enabled: true
AcrossEmptyLines: false
AcrossComments: false
AlignCompound: true
PadOperators: true
AlignConsecutiveDeclarations: # structs etc
Enabled: true
AcrossEmptyLines: false
AcrossComments: false
AlignConsecutiveMacros:
Enabled: true
AcrossEmptyLines: false
AcrossComments: false
AlignTrailingComments: true
WhitespaceSensitiveMacros: ['STRINGIFY']
# Our include order is WIP so disable it
SortIncludes: false
IncludeCategories:
# common.h always comes first
- Regex: '^"common\.h"$'
Priority: 10
# everything else
- Regex: '.*'
Priority: 1
SortPriority: 0
AllowShortFunctionsOnASingleLine: None
---
...